Fix master ball not working properly
This commit is contained in:
1 parent
eedad7d678
commit
f029f450fe
1 file changed
+1
-1
@@ -3070,7 +3070,7 @@ export class AttemptCapturePhase extends PokemonPhase {
|
||||
shakeCounter.stop();
|
||||
this.failCatch(shakeCount);
|
||||
} else if (shakeCount++ < 3) {
|
||||
if (pokemon.randSeedInt(65536) < y)
|
||||
if (pokeballMultiplier === -1 || pokemon.randSeedInt(65536) < y)
|
||||
this.scene.playSound('pb_move');
|
||||
else {
|
||||
shakeCounter.stop();
|
||||
|
||||
Reference in new issue
Block a user