Commit Graph

1341 Commits (07ff22e53dee86a467e91a0958ce5959f7c8c49a)

Author SHA1 Message Date
Flashfyre 5437d315c0 Uncap damage reduction tokens past wave 2000 2024-04-07 09:13:16 -04:00
neverblde 6decbec6a9 Fix pokemon applying burn reduction 2024-04-07 08:49:46 -04:00
Flashfyre fae5b642f6 Improve fusion names with a space present 2024-04-07 00:28:37 -04:00
Flashfyre 39667f3398 Fix freezing after pressing new game without endless unlocked 2024-04-07 00:06:44 -04:00
Madmadness65 90f6005603 Update Gen 3 egg moves 2024-04-06 23:00:53 -05:00
Flashfyre e747fa2ecd Increase endless mode limit to 15 2024-04-06 23:50:26 -04:00
Jason Halvorson 9449de4854 Fix battle stat booster text to match effect again
Battle stat boosters were changed to 5 turns in
e5ffc1e2db
2024-04-06 23:25:39 -04:00
Madmadness65 0cb008adb0 Implement Gooey and Tangling Hair abilities 2024-04-06 22:18:12 -05:00
Flashfyre cc98d9da7d Validate full shiny party achievement on initial encounter 2024-04-06 23:14:13 -04:00
Flashfyre 70a4d54ec9 Predetermine overflow line breaks 2024-04-06 23:03:20 -04:00
Madmadness65 af3d9cb34c Implement Steam Engine ability
Have fun fusing this ability into something wacky.
2024-04-06 22:01:08 -05:00
Madmadness65 8446130728 Fully implement Spiky Shield move 2024-04-06 21:50:17 -05:00
Flashfyre 570f10345b Add missing weather effects for fog and strong winds 2024-04-06 22:10:38 -04:00
Flashfyre 9ee9a0a86b Fix egg hatch screen issues 2024-04-06 21:48:48 -04:00
kd8lvt 70ce649eec
Implement contact-damage abilities (#49)
* Fix checking the wrong Pokemon for statuses when determining if abilities such as Static should activate.

* Implement Rough Skin

* Implement Iron Barbs and make Rough Skin code reusable for other abilities

* Remove unused import

* Changes for consistency

* Add missing ceiling function to damage

---------

Co-authored-by: Flashfyre <flashfireex@gmail.com>
2024-04-06 21:04:40 -04:00
Madmadness65 d1accabada Add missing shiny white-striped Basculin icon
Also a minor rarity swap of a couple evolution items.
2024-04-06 19:50:28 -05:00
Flashfyre 59cb4daa52 Fix gendered form evolutions always assigning male 2024-04-06 20:48:58 -04:00
Flashfyre e5ffc1e2db Re-nerf battle stat boosters to 5 turns and move Dire Hit to great tier 2024-04-06 20:15:19 -04:00
Flashfyre 6821404023 Filter out sacrificial moves from boss movesets 2024-04-06 19:41:12 -04:00
JackSmith5202 b7913e2a82 Implement Sticky Web 2024-04-06 19:08:47 -04:00
Flashfyre f762cf1eb3 Add extra weight to battle count splash message 2024-04-06 18:32:24 -04:00
Flashfyre 0d2f3e0388 Add battle count splash 2024-04-06 18:29:17 -04:00
LaukkaE 4377596f46
Implement Multiscale, Solid Rock, Filter, Justified, Water Compaction, Soul-Heart, Shadow Shield, Prism Armor (#46)
* Implement Multiscale, Solid Rock, Filter, Justified, Water Compaction, Soul-Heart, Shadow Shield, Prism Armor

fix

fix

* Update src/data/ability.ts

---------

Co-authored-by: Samuel H <flashfireex@gmail.com>
2024-04-06 15:39:55 -04:00
Stophles a17a9160b3
Checking Flinch before Confusion/Infatuation (#47)
* Recharge checked earlier, Move Tags not checked if move cancelled

Recharge is now checked at the start of doMove to determine if other Tags need to be checked or if the pokemon is recharging.  If the move is already cancelled, Move lapse tags are no longer checked (To account for Sleep/Paralyze happening before hand, so confusion would never trigger)

* PRE_MOVE Lapse added for Recharge, Recharge now cancels

Added a PRE_MOVE Identifier for Recharge specifically, which now cancels the move and shifts the move queue (since this will no longer occur in doMove. This prevents Confusion/Infatuation from also being triggered after a Pokemon is recharging.

* Changed spacing

* Added Flinch to PRE_MOVE Lapse

Added Flinch to PRE_MOVE Lapse tag like recharge so that confusion and infatuation aren't checked if the mon is already flinched
2024-04-06 15:32:54 -04:00
Flashfyre 1f860d6d1d Fix fusion evolution items not working on fully evolved species 2024-04-06 14:32:55 -04:00
Flashfyre a8ec37e7fa Fix both side switch out moves softlocking 2024-04-06 12:38:07 -04:00
Flashfyre 307c84914e Buff IV Scanner item 2024-04-06 10:37:54 -04:00
Madmadness65 36a8939f13 Update a few evolution methods
Dawn Stone is no longer used, as Snorunt is now a gender-dependent evolution. Basculegion now evolves at a higher level.
2024-04-06 09:22:24 -05:00
Madmadness65 a8acf1ee1a Try fixing wild Rotom encounters 2024-04-06 02:13:12 -05:00
Flashfyre 751fcf31ca Recoil damage bypasses endure 2024-04-06 01:56:49 -04:00
Matthew 3dabfd3c55 Fix sturdy 2024-04-06 01:51:42 -04:00
Flashfyre 1bf2a725c9 Fix softlock with double battle fainting 2024-04-06 01:36:20 -04:00
Flashfyre 7fc4dbce85 Fix immutable weather conditions expiring 2024-04-05 23:45:31 -04:00
Flashfyre 5ebc351e4f Add a long-term goal 2024-04-05 22:58:40 -04:00
Flashfyre 9a9f093f5c Aegislash reverts to shield mode when returned 2024-04-05 21:18:23 -04:00
Flashfyre 4c383e105f Add evolution for secondary fusion species 2024-04-05 21:12:29 -04:00
Matthew 1085e0f692 Weather damages through enduring 2024-04-05 20:49:42 -04:00
Stophles 314b7dba43
Fixing Confusion triggering after Sleep, Paralysis, and Recharging (#44)
* Recharge checked earlier, Move Tags not checked if move cancelled

Recharge is now checked at the start of doMove to determine if other Tags need to be checked or if the pokemon is recharging.  If the move is already cancelled, Move lapse tags are no longer checked (To account for Sleep/Paralyze happening before hand, so confusion would never trigger)

* PRE_MOVE Lapse added for Recharge, Recharge now cancels

Added a PRE_MOVE Identifier for Recharge specifically, which now cancels the move and shifts the move queue (since this will no longer occur in doMove. This prevents Confusion/Infatuation from also being triggered after a Pokemon is recharging.

* Changed spacing
2024-04-05 20:42:30 -04:00
Matthew 5b2925cf85 Endure updated 2024-04-05 18:50:10 -04:00
Flashfyre e2a49ffa25 Fix critical hits causing decimal damage 2024-04-05 18:38:46 -04:00
Flashfyre e361922091 Revert "Added stat boost for fell stinger"
This reverts commit 9c3595c81a.
2024-04-05 18:33:18 -04:00
Potattiummm 9c3595c81a Added stat boost for fell stinger
added the stat boost for a ko with fell stinger
2024-04-05 18:28:34 -04:00
Matthew 6b5bc5b830 Fix duplicate transition at the end of batch hatching 2024-04-05 17:53:36 -04:00
Flashfyre 77e8ff3785 Nerf critical hit damage to 1.5x 2024-04-05 15:47:46 -04:00
Madmadness65 9e986390eb Implement Glitzy Glow and Baddy Bad moves 2024-04-05 14:28:50 -05:00
Flashfyre a6a382e357 Fix Poison Point odds 2024-04-05 14:38:54 -04:00
Matthew 0c579de6b1 Hatch Cleanup 2024-04-05 14:27:07 -04:00
Flashfyre 1167b21d7e Fix Poison Point not working 2024-04-05 14:26:41 -04:00
Flashfyre 7887788e36 Minor adjustment for final boss 2024-04-05 14:11:21 -04:00
Flashfyre d88871a86b Bosses prefer not to use sacrificial moves 2024-04-05 12:36:09 -04:00
Flashfyre a3fcf3f3d2 Lower Master Ball weight 2024-04-05 12:34:35 -04:00
Flashfyre e7ba9b7b06 Master balls can bypass boss bar segments 2024-04-05 12:30:48 -04:00
Flashfyre 3d083a7d4d Increase Flamigo starter value 2024-04-05 12:03:00 -04:00
Jaime a511f7ee0f Small fix for Reflect/Light Screen/Aurora Veil 2024-04-05 11:56:21 -04:00
Matthew 8945de6d59 Implement Pay Day and Make it Rain 2024-04-05 11:55:16 -04:00
Jaime 887a4176ab Implemented moves Reflect, Light Screen and Aurora Veil 2024-04-05 11:44:21 -04:00
Flashfyre 37eb5c8eb0 Add more recent move selections for trainer and boss Pokemon 2024-04-05 11:42:55 -04:00
Flashfyre b221c519a4 Fix party shiny odds check on locked reroll 2024-04-05 11:37:07 -04:00
Flashfyre ad6924485f Change Shelmet and Karrablast evolution conditions to having caught eachother respectively 2024-04-05 11:11:40 -04:00
Flashfyre dd2743bcf5 Discourage enemy trainers from switching too much consecutively 2024-04-05 10:59:03 -04:00
LaukkaE a214e815bc
implement Regenerator (#37)
* implement Regenerator

* fix
2024-04-05 10:32:36 -04:00
Flashfyre 5bed242002 Add Lock Capsule item and update reroll logic 2024-04-05 10:14:49 -04:00
Flashfyre efb6b9dbc9 Fix stat drops always being ignored 2024-04-05 07:32:56 -04:00
Flashfyre 8169db62ef Make token changes compatible with old saves 2024-04-05 01:00:11 -04:00
Flashfyre 2fab4a35ab Fix critical hit logic 2024-04-05 00:13:03 -04:00
Flashfyre eaba6e655c Revert crit change 2024-04-04 23:57:28 -04:00
Flashfyre a45fe05f53 Critical hits ignore stat drops and X items last 10 battles 2024-04-04 23:32:09 -04:00
Flashfyre 5fd50eae40 Add missing Shiny Gallade sprite 2024-04-04 22:56:37 -04:00
Madmadness65 850c58844f Add TM compatibility for Indigo Disk DLC Pokémon
If there's any other Pokémon missing TM compatibility, please tell me and I'll add it too.
2024-04-04 21:52:23 -05:00
Stophles 636fc22141
Toxic Spikes - Properly removed by statused Poison types (#36)
* Toxic Spikes - Properly removed by statused Poison types

Toxic spikes should now be removed by poison types who are statused before they are switched to, instead of ignoring their entry

* Toxic Spikes update

Fixed duplicate code
2024-04-04 22:45:33 -04:00
Flashfyre 8b84965d7a Remove revive tokens, nerf heal token, add endure token 2024-04-04 22:42:24 -04:00
Flashfyre 4afa0bf142 Fix damage booster type check 2024-04-04 21:16:25 -04:00
Flashfyre e191ae0567 Nerf damage and protection tokens to half 2024-04-04 20:53:41 -04:00
Flashfyre ea562bbd87 Increase attack type booster limit to 99 2024-04-04 20:42:55 -04:00
Flashfyre e76fa25bc8 Fix attack type boosters applying universally and buff Soul Dew 2024-04-04 20:33:08 -04:00
Jaime 925bb73f0b Implemented the moves Stored Power and Power Trip 2024-04-04 19:47:20 -04:00
Flashfyre 87e0e06b9e Add faster evolution skipping 2024-04-04 18:54:50 -04:00
Jaime 36b3c91276 Implemented the abilities Stamina and Weak Armor 2024-04-04 18:35:15 -04:00
Flashfyre 6a62ae1b5a Only block confirm and cancel inputs with delayed option UI 2024-04-04 18:07:24 -04:00
Flashfyre 4f0b1fdcfb Fix namebox not updating with theme
Fix namebox not updating with theme; ban certain species from being used by trainers
2024-04-04 18:00:21 -04:00
Flashfyre 3e99ed6bb6 Level up sound no longer pauses BGM 2024-04-04 17:43:37 -04:00
Flashfyre 5010793a32 Add starter select screen cursor wraparound 2024-04-04 16:19:45 -04:00
Madmadness65 9310c4d340 Correct the values of many recoil attacks
Many were just dealing a fourth of the damage when they should be dealing a third or even half.
2024-04-04 15:17:38 -05:00
Flashfyre 326918a5f1 Add retry option (easy mode) 2024-04-04 15:22:05 -04:00
Flashfyre 23a8fb1fc9 Fix fainted ally targeted attacks redirecting to self 2024-04-04 14:42:20 -04:00
Flashfyre 48ff8b248b Fix crash on starter screen related to form index out of bounds 2024-04-04 14:24:02 -04:00
Flashfyre b04cdd3f60 Fix final boss burn cheese 2024-04-04 14:20:14 -04:00
Matthew dc9dc98c71 Adding Env files for Local Development Ease 2024-04-04 13:52:13 -04:00
Madmadness65 62e6f28dc7 Add Behemoth attacks as "level 0" moves for Zacian & Zamazenta
A temporary workaround until the proper implementation can be done (having Iron Head, then replacing with Behemoth attacks on form change).
2024-04-04 12:34:58 -05:00
Flashfyre 3774b6e214 Fix type icon type not updating when types are changed 2024-04-04 13:30:49 -04:00
Flashfyre 0f7b55c328 Update egg moves 2024-04-04 12:46:35 -04:00
Flashfyre 7d58f2885a Only cap damage booster tokens at 999 2024-04-04 12:30:49 -04:00
Flashfyre fcecad8707 Add monotype icons 2024-04-04 12:27:41 -04:00
Flashfyre 7b85b92a6e Increase damage and reduction token stack limit 2024-04-04 11:59:02 -04:00
LaukkaE 217ffcfb26 Implement Heat Crash and Heavy Slam 2024-04-04 11:38:16 -04:00
Madmadness65 8351bdd14a Allow Vivillon forms to be caught; remove Calyrex forms from the wild
It was either removing the form changes or removing the encounters, and the latter made more sense to me.
2024-04-04 10:22:15 -05:00
LaukkaE 785e7c14b5 fix switch statement logic 2024-04-04 10:24:48 -04:00
Flashfyre 075db8ae0c Show icon when saving data 2024-04-04 10:16:29 -04:00
Flashfyre aa421b5d10 Fix move animation defaults not working (fixes Tackle crash) 2024-04-04 09:45:25 -04:00
Flashfyre 6c59ed27ce Give more detailed error when move animation fails to load 2024-04-04 09:22:12 -04:00
Flashfyre b2441fb365 Fix same turn charge moves not working properly 2024-04-04 08:51:46 -04:00
Flashfyre 8e72ca5bfc Fix crash related to form-specific cries 2024-04-04 08:38:10 -04:00
Flashfyre de77db70d7 Rerolls lock rarity tiers and price accordingly 2024-04-04 00:38:02 -04:00
Flashfyre 35cc37deb6 Only allow importing data locally 2024-04-03 23:47:49 -04:00
Flashfyre a5f78e59b0 Fix Minimize only raising evasion by one stage 2024-04-03 21:31:42 -04:00
Flashfyre d86c1200f8 Add battle info type icons 2024-04-03 21:19:42 -04:00
Flashfyre c4e8499a6c Increase password field length 2024-04-03 19:23:48 -04:00
Flashfyre 1323093eb5 Fix enemy item generation softlock with no attack moves 2024-04-03 19:01:09 -04:00
Flashfyre d304cae19f Fix typo setting ability text to color 2024-04-03 18:15:41 -04:00
Flashfyre 382b70ed60 Minor final boss tweak and color hidden ability on catch/hatch info 2024-04-03 17:18:32 -04:00
Flashfyre 563ff21ad4 Fix moveset generation priority reversed 2024-04-03 16:35:11 -04:00
Flashfyre 77cf3032cf Add title screen music by edifette 2024-04-03 14:33:23 -04:00
Flashfyre 8d9ccd58d7 Fix charge moves breaking with multi lens 2024-04-03 14:22:12 -04:00
Flashfyre 4d2d04858f Fix tera power boost still applying when multi scope is held 2024-04-03 12:36:19 -04:00
Flashfyre b99b781e0c Fix Baton Pass logic and enemy multi hit AI hitting ally 2024-04-03 12:14:26 -04:00
Flashfyre 5759a5e5ce Add Multi Lens item 2024-04-03 11:42:09 -04:00
Flashfyre ae03f541dd Allow Kyurem forms to be fused 2024-04-03 10:38:36 -04:00
LaukkaE 09129410af
Implement/Fix Thousand arrows (#28)
* implement Thousand Arrows

* discard unused code

* formatting changes

* fixes
2024-04-03 09:33:11 -04:00
Flashfyre 517b012736 Add Wiki link under community 2024-04-03 09:26:48 -04:00
Flashfyre 7400ba0503 Update IVs in dex on evolution 2024-04-03 09:23:45 -04:00
Flashfyre 880433a7f8 Fix not setting initial nature override 2024-04-02 23:47:48 -04:00
Flashfyre 6bb40c6d15 Fix Soul Dew not factoring in overridden nature 2024-04-02 23:21:55 -04:00
Flashfyre 785840fdf4 Fix crash 2024-04-02 23:12:30 -04:00
Flashfyre 84f6456972 Use nature override property instead of overwriting base nature 2024-04-02 23:00:56 -04:00
Flashfyre e8b5d7aa3e Unsplicing no longer requires an item 2024-04-02 20:51:43 -04:00
Flashfyre dba93a21f0 Fix terrain color ratio 2024-04-02 20:25:35 -04:00
Samuel H 4f82ff9819
Implement Mints (#27)
* Implement mints to change natures

* Merge main

* Merge main
2024-04-02 20:04:42 -04:00
Madmadness65 08beae9cee Implement Embody Aspect abilities
More work toward getting Ogerpon's unique Terastal forms functional. Also fixes the graphics for the Terastal Ogerpon forms, as they were scaled incorrectly.
2024-04-02 18:03:49 -05:00
Flashfyre db960d9a98 Cap breeder party member base total below 450 2024-04-02 18:25:43 -04:00
Flashfyre f95f3ff30e Implement Magic Guard ability 2024-04-02 15:14:07 -04:00
Flashfyre b9b7afb3ee Fix resetting nature on starter screen when updating other properties 2024-04-02 14:32:51 -04:00
Flashfyre f540aeb804 Check specific form change items for compatibility before allowing them to be held 2024-04-02 14:20:30 -04:00
LaukkaE bd1af25c01
implement Darkest Lariat, Chip Away and Sacred Sword (#26)
* implement darkest lariat, chip away, sacred sword

* fix
2024-04-02 13:51:38 -04:00
Flashfyre 2e728307c3 Fix arena traps applying twice in double battles 2024-04-02 12:00:41 -04:00
Flashfyre cb39a4a156 Lower volume of loud battle animation sounds 2024-04-02 11:53:27 -04:00
Flashfyre d9ebf99cdd Rework logic for defeat ability trigger 2024-04-02 10:13:00 -04:00
Flashfyre 53c0d501cc Fix Giratina Origin form change not working 2024-04-02 10:12:21 -04:00
LaukkaE 09d7b68668
Implement Foul Play (#24)
* Implement Foul Play

* Cleanup

---------

Co-authored-by: Flashfyre <flashfireex@gmail.com>
2024-04-02 09:16:35 -04:00
Flashfyre 68f0692849 Fix logic to prevent healing tokens from healing to full 2024-04-02 01:44:38 -04:00
Flashfyre 91ab0b4b32 Fix Sturdy HP check in wrong place 2024-04-02 01:15:53 -04:00
Flashfyre e171b10d40 Fix Sturdy enduring all hits instead of just from full HP 2024-04-02 01:03:29 -04:00
Flashfyre a33dd47853 Re-implement fixed moveset generation with fix 2024-04-02 00:48:13 -04:00
Flashfyre 5e8b5c8ac7 Revert "Rework moveset generation logic and fix window selection crash"
This reverts commit 321c3f3e90.
2024-04-02 00:27:15 -04:00
Flashfyre 321c3f3e90 Rework moveset generation logic and fix window selection crash 2024-04-02 00:16:06 -04:00
Madmadness65 b2f79c5756 Partially implement Good as Gold
It can block basic status attacks currently.
2024-04-01 22:16:16 -05:00
Flashfyre 2ec471708d Healing tokens can't heal to full HP 2024-04-01 23:10:11 -04:00
Flashfyre 6516f41d2e Add a much needed additional tutorial by popular demand 2024-04-01 22:50:00 -04:00
Madmadness65 2ee65210c4 Add contact flags for Generation 6+ moves
Adds contact flags for special moves that do contact, and physical moves that do not contact.
2024-04-01 20:57:22 -05:00
Flashfyre 9e288e06c8 Fix ability popup text placement 2024-04-01 21:52:40 -04:00
Madmadness65 1f4eb42ea8 Implement Jaw Lock move 2024-04-01 20:28:03 -05:00