* implemented stench * cleaned up code * removed redundant lines * Implemented Payback * refactored, increased PostAttackApplyBattlerTagAbAttr robustness * removed payback code * Update src/data/ability.ts --------- Co-authored-by: Samuel H <flashfireex@gmail.com>
* Implemented barrier-breaking moves * removed (P) from move names * refactored to support defog * Implements Burn Up & Double Shock * Removed code irrelevant to current PR
* Implemented barrier-breaking moves * removed (P) from move names * refactored to support defog