Flashfyre
a9a9e512a0
Revert "Auto select language implementation"
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This reverts commit 5fd7b368e2 .
2024-04-28 10:01:29 -04:00
Thomas David
5fd7b368e2
Auto select language implementation
2024-04-28 09:38:16 -04:00
Thomas David
6c1154dddd
Fix modules name
2024-04-28 15:31:21 +02:00
Thomas David
5bdcab38a7
Implement localisation for tutorial
2024-04-28 15:23:15 +02:00
Temps Ray
b8a9c99edb
Add edge cases of supressed/overriden wonder guard bosses
2024-04-27 19:32:03 -04:00
Temps Ray
a5d6226f16
Merge branch 'main' into misc4
2024-04-27 18:35:22 -04:00
Flashfyre
854de76467
Improve handling of variant data overrides for mixed animated mode
2024-04-27 18:06:41 -04:00
Temps Ray
0d12a6b43c
Add Neutralizing Gas message, display Manaphy egg gacha origin, allowcatching wonder guard bosses
2024-04-27 17:39:58 -04:00
Flashfyre
55f68c0ce6
Fix DNA splicer exploit
2024-04-27 15:52:21 -04:00
arColm
e746da3d7c
Implement Poison Puppeteer
2024-04-27 13:08:18 -04:00
Flashfyre
014c13b95b
Add workaround for crash with static variant sprites
2024-04-27 00:54:10 -04:00
Flashfyre
03ba74844f
Fix biome being able to change before a boss in endless
2024-04-26 23:53:09 -04:00
dpMelian
0b13844d4a
Fix issue #312 -> set proper french name for move "smog" ( #313 )
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* fix: set proper french name for move "smog"
* fix: set proper french description for move "smog"
2024-04-26 22:35:39 -04:00
Madmadness65
e362289d57
Implement Spirit Shackle
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It's a pretty basic trapping attack
2024-04-26 20:40:28 -05:00
Madmadness65
2cb5aad8b1
Mark Core Enforcer as partial
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No coding for it yet, but it can function as a regular attack in the meantime.
2024-04-26 20:01:24 -05:00
Flashfyre
00150fd0bb
Fix using wrong variant value when fusing
2024-04-26 20:11:37 -04:00
Flashfyre
4607782578
Add temporary double wild shiny chance
2024-04-26 19:57:38 -04:00
Madmadness65
e475d566b6
Revise egg moves again
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These revisions spans across all generations with vastly different moves. Once again, if moves seem weird or too overpowered, please bring it up in the egg move discussion thread.
2024-04-26 18:50:14 -05:00
Flashfyre
f281605146
Fix wild shiny luck generation
2024-04-26 19:36:27 -04:00
Flashfyre
6b9542511f
Add fusion luck as a separate field
2024-04-26 18:27:00 -04:00
Flashfyre
bf2a83993c
Make luck independent from shininess and variant
2024-04-26 17:32:28 -04:00
Lugiad
744ff2899b
Update pokemon.ts with Spanish names
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Added Spanish names of Type: Null and Paradox Pokémon
2024-04-26 16:57:48 -04:00
Lugiad
ad87727517
menu.ts French typo
2024-04-26 16:18:07 -04:00
Lugiad
9c922ddc55
Update menu.ts
2024-04-26 16:11:02 -04:00
lucfd
85edb32c06
Merge branch 'main' into teatime
2024-04-26 15:40:12 -04:00
Flashfyre
933f547e96
Fix egg shiny variant generation
2024-04-26 15:38:06 -04:00
Luc
65183d6eb9
simplified test condition further
2024-04-26 15:22:31 -04:00
Luc
e68044436f
removed print debug + unnecessary logic
2024-04-26 15:21:00 -04:00
Akuma-Reiki
a6c27773f8
Make arena trap count as a lure ability ( #245 )
2024-04-26 13:58:57 -04:00
Flashfyre
dded0f0edd
Fix using wrong parameter name for multi hit move localization
2024-04-26 13:54:35 -04:00
PabloG02
ff13052077
Add english strings to french locale
2024-04-26 13:42:36 -04:00
PabloG02
cd68d2c4a9
Make more phases strings translatable and add their spanish locale
2024-04-26 13:42:36 -04:00
lucfd
dd76667e2a
Merge branch 'main' into terrainpulse
2024-04-26 13:28:24 -04:00
Flashfyre
733eedd12f
Change logout to a GET request
2024-04-26 13:19:43 -04:00
PabloG02
252e20650d
Translate command, menu UI, and stats into Spanish
2024-04-26 13:18:50 -04:00
Flashfyre
4ad0dbeaa8
Cap costs at max safe integer
2024-04-26 13:05:48 -04:00
shayebeadlingkl
1e46838683
implements telepathy
2024-04-26 13:00:53 -04:00
Madmadness65
2f10f6789c
Merge pull request #306 from shayebeadling/psycho-shift-warning-fix
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Psycho Shift Unreachable Code Warning Fix
2024-04-26 11:25:12 -05:00
shayebeadlingkl
f9b999b744
spacing
2024-04-26 12:18:01 -04:00
shayebeadlingkl
def36e32d1
adds missing brackets to psycho shift attribute to fix unreachable condition
2024-04-26 12:16:56 -04:00
Flashfyre
c1f53f00b1
Lower luck cap
2024-04-26 11:39:54 -04:00
Luc
310ad59def
fixed grounded check
2024-04-26 11:31:40 -04:00
Flashfyre
5e7356636e
Update shiny luck mechanics and count both fusion components
2024-04-26 11:31:39 -04:00
LaukkaE
64a46f4ccc
Fix Protosynthesis and Quark Drive
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fix
2024-04-26 18:23:38 +03:00
shayebeadlingkl
e18f5f972b
check if max
2024-04-26 09:14:36 -04:00
shayebeadlingkl
5c4d299de1
Merge branch 'main' into implements-cursed-body
2024-04-26 09:13:29 -04:00
Lugiad
6603417e40
French names for Abilities ( #288 )
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* Update ability.ts
* Update ability.ts abilities order
* Update ability.ts
2024-04-26 08:36:40 -04:00
Lugiad
86daca7fb6
Update move.ts
2024-04-26 08:35:53 -04:00
Lugiad
cc216d902a
Added captial letter to "Œuf", as it is in the games + "Options" to "Paramètres", more suitable translation
2024-04-26 08:35:06 -04:00
Xavion3
46227d65f2
Fix mind blown/explosion moves
2024-04-26 08:33:29 -04:00
Flashfyre
ef552c7ffd
Fix crash with certain animated variant sprites
2024-04-26 02:00:58 -04:00
Flashfyre
b863ab88a7
Fix some minor superficial bugs
2024-04-26 01:18:08 -04:00
InfernoVulpix
587197dac4
Fixed entry hazard crash
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Having Spikes or Stealth Rock on the field when a new wild battle starts no longer crashes the game.
2024-04-26 00:59:20 -04:00
InfernoVulpix
d4c265443f
Assurance effect implementation
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Theoretically implemented for all use cases but only tested for regular damage so far.
2024-04-25 23:03:00 -04:00
Flashfyre
0eabfd56e3
Fix shiny Bidoof back sprite showing as epic variant
2024-04-25 21:56:44 -04:00
lucfd
7219fecf82
removed unnecessary code
2024-04-25 21:47:44 -04:00
lucfd
dc5c8043dd
Merge branch 'main' into stakeout
2024-04-25 21:44:25 -04:00
AJ Fontaine
9f3bef0142
Implemented explosive moves and Damp ( #290 )
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* Implemented explosives
* Add Aftermath and Magic Guard interactions
* Adjust AI score for Mind Blown/Steel Beam
2024-04-25 21:42:41 -04:00
Flashfyre
251bd3edb1
Unnerve message procs only once
2024-04-25 21:40:00 -04:00
Madmadness65
e3533651ba
Add form change items for Deoxys; minor Rotom form learnset changes
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Adds 3 separate form changing items to switch between the various Deoxys forms.
All Rotom forms can now know their respective typed moved at the start (and can be relearned via Memory Mushroom if you already have one).
2024-04-25 20:26:09 -05:00
Flashfyre
13b1ad698e
Menu automatically adjusts width for option width
2024-04-25 21:21:44 -04:00
BronzeMaster5000
e3ef65523a
Added german as selectable in options
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Also added a comment in i18n that refers to how to add a language to the game settings menu to actually select it.
2024-04-25 21:21:44 -04:00
BronzeMaster5000
b47731f573
First files for the german translation
2024-04-25 21:21:44 -04:00
Luc
643f796cfe
fixed analytic implementation
2024-04-25 21:10:28 -04:00
Dakurei
05c45669da
Modification of the move description window in battle
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+ Modification of data layout
+ Adds "power" to visible data
+ No longer uses a "command_fight_labels" image, but directly text (allowing translation by the way)
+ Added i18n
+ Creation of "en" and "fr" locales for fight-ui-handler
2024-04-25 20:57:47 -04:00
Flashfyre
728512cf7d
Fix Baton Pass not working
2024-04-25 20:52:52 -04:00
Luc
f4f40634b7
defeated the stakeout demons
2024-04-25 19:52:50 -04:00
NxKarim
29337fd1f9
Merge branch 'pagefaultgames:main' into side
2024-04-25 15:47:11 -06:00
NxKarim
1838e50248
Merge branch 'pagefaultgames:main' into main
2024-04-25 15:43:14 -06:00
Flashfyre
4ef6707333
Revert API URL change
2024-04-25 16:56:41 -04:00
Flashfyre
3bdd354b5e
Update title stats interval
2024-04-25 16:15:58 -04:00
Dakurei
b8ce1da3bc
Modification of the fr translation for menu-ui-handler
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- Reduction of "MANAGE_DATA" and "LOG_OUT" strings to avoid overflowing the window border
- Added missing space for "losingProgressionWarning".
- Inversion of words in "importSlotSelect" and "exportSlotSelect" strings + sentence completion to make it clearer
2024-04-25 15:24:58 -04:00
Flashfyre
4a703c938d
Add load message handler for too many connections
2024-04-25 14:47:32 -04:00
lucfd
fa463b77db
Implements Stakeout & Analytic ( #292 )
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* implemented stakeout
* implemented analytic
2024-04-25 14:29:05 -04:00
Edralo
4cfae4703c
Implement localisation for main menu options (menu-ui-handler) & add french locale
2024-04-25 14:27:05 -04:00
Luc
e01731639f
implemented analytic
2024-04-25 14:23:54 -04:00
Luc
ff34891992
implemented stakeout
2024-04-25 14:11:46 -04:00
Flashfyre
daba4e9482
Fix not updating legendary and mythical Pokemon seen stats
2024-04-25 13:20:32 -04:00
Flashfyre
1d25935aa0
Enforce trainer IDs on write requests for data integrity
2024-04-25 09:17:48 -04:00
maru
382f1a8d78
Styling changes
2024-04-25 04:01:00 -04:00
NxKarim
5163774fa6
Merge branch 'main' into side
2024-04-25 00:04:24 -06:00
NxKarim
413591ce70
Merge branch 'main' into main
2024-04-24 23:58:12 -06:00
Flashfyre
7032f383ea
Fix battle sprite losing shininess in battle animations
2024-04-25 01:49:06 -04:00
Tempoanon
230c2bf983
Fix Moody and Quark Drive ( #284 )
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* Fix Quark Drive and Moody
* Telepathy still unimplemented
* more merge conflict stuff
2024-04-25 01:23:45 -04:00
Silvestre Emmanuel
ab8b9f0bfa
Added a way to see the pokemon stats in the Learn Move Phase ( #286 )
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* Added the move category icon to the fight ui
* Added a way to see the pokemon stats in the Learn Move Phase
-Pressing Button.LEFT now shows the stats summary page
-Pressing Button.RIGHT goes back to move selection page
* Minor nitpicks
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Co-authored-by: Silvestre Emmanuel <silvestre.ramirez@wundertec.com>
Co-authored-by: Flashfyre <flashfireex@gmail.com>
2024-04-25 01:18:23 -04:00
lucfd
a762101f64
fixing merge conflicts
2024-04-25 01:07:08 -04:00
lucfd
8d0a868dbe
Merge branch 'main' into quickdraw
2024-04-25 01:00:23 -04:00
Madmadness65
608a9d9400
Merge pull request #242 from EggMuncherSupreme/main
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Added the triageMove() flag to Bouncy Bubble
2024-04-24 23:18:46 -05:00
John Martin
145267c9a6
Fixed leftover text re-corrections. ( #283 )
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* Minor text corrections to item descriptions.
* Update modifier-type.ts; minor text correction updates
* Update modifier-type.ts; further text re-corrections.
* Update modifier-type.ts; leftover re-corrections.
* Minor text corrections in modifier menu.
2024-04-24 23:29:47 -04:00
Luc
a7579745ee
fixed jungle healing only curing the user's status
2024-04-24 23:09:53 -04:00
Temps Ray
1bfd601f4c
More merge conflict grrrrrr
2024-04-24 23:06:03 -04:00
Temps Ray
e88b4a216a
merge
2024-04-24 23:04:51 -04:00
Temps Ray
0a5160d029
Merge branch 'main' into misc2
2024-04-24 23:04:34 -04:00
Temps Ray
ffae8cc1fa
Merge branch 'main' into misc2
2024-04-24 22:58:30 -04:00
Luc
c5605c8db1
reduced whitespace
2024-04-24 22:50:13 -04:00
Flashfyre
a0311f4b0f
Fix partial and unimplemented indicators not showing on abilities
2024-04-24 22:42:09 -04:00
Luc
341dd834e3
reduced whitespace
2024-04-24 22:28:30 -04:00
Luc
b084d1f400
jungle healing
2024-04-24 22:26:48 -04:00
Luc
1bbfb354e6
refactor ppreducemoveattr, add to eerie spell
2024-04-24 22:26:07 -04:00
Flashfyre
095667c7c9
Merge branch 'main' of https://github.com/pagefaultgames/pokerogue
2024-04-24 21:24:47 -04:00