Commit Graph

1802 Commits (a32ba073d0702f53557fe68aa888e67c0c1a33ae)

Author SHA1 Message Date
Flashfyre a9a9e512a0 Revert "Auto select language implementation"
This reverts commit 5fd7b368e2.
2024-04-28 10:01:29 -04:00
Thomas David 5fd7b368e2 Auto select language implementation 2024-04-28 09:38:16 -04:00
Thomas David 6c1154dddd
Fix modules name 2024-04-28 15:31:21 +02:00
Thomas David 5bdcab38a7 Implement localisation for tutorial 2024-04-28 15:23:15 +02:00
Temps Ray b8a9c99edb Add edge cases of supressed/overriden wonder guard bosses 2024-04-27 19:32:03 -04:00
Temps Ray a5d6226f16 Merge branch 'main' into misc4 2024-04-27 18:35:22 -04:00
Flashfyre 854de76467 Improve handling of variant data overrides for mixed animated mode 2024-04-27 18:06:41 -04:00
Temps Ray 0d12a6b43c Add Neutralizing Gas message, display Manaphy egg gacha origin, allowcatching wonder guard bosses 2024-04-27 17:39:58 -04:00
Flashfyre 55f68c0ce6 Fix DNA splicer exploit 2024-04-27 15:52:21 -04:00
arColm e746da3d7c Implement Poison Puppeteer 2024-04-27 13:08:18 -04:00
Flashfyre 014c13b95b Add workaround for crash with static variant sprites 2024-04-27 00:54:10 -04:00
Flashfyre 03ba74844f Fix biome being able to change before a boss in endless 2024-04-26 23:53:09 -04:00
dpMelian 0b13844d4a
Fix issue #312 -> set proper french name for move "smog" (#313)
* fix: set proper french name for move "smog"

* fix: set proper french description for move "smog"
2024-04-26 22:35:39 -04:00
Madmadness65 e362289d57 Implement Spirit Shackle
It's a pretty basic trapping attack
2024-04-26 20:40:28 -05:00
Madmadness65 2cb5aad8b1 Mark Core Enforcer as partial
No coding for it yet, but it can function as a regular attack in the meantime.
2024-04-26 20:01:24 -05:00
Flashfyre 00150fd0bb Fix using wrong variant value when fusing 2024-04-26 20:11:37 -04:00
Flashfyre 4607782578 Add temporary double wild shiny chance 2024-04-26 19:57:38 -04:00
Madmadness65 e475d566b6 Revise egg moves again
These revisions spans across all generations with vastly different moves. Once again, if moves seem weird or too overpowered, please bring it up in the egg move discussion thread.
2024-04-26 18:50:14 -05:00
Flashfyre f281605146 Fix wild shiny luck generation 2024-04-26 19:36:27 -04:00
Flashfyre 6b9542511f Add fusion luck as a separate field 2024-04-26 18:27:00 -04:00
Flashfyre bf2a83993c Make luck independent from shininess and variant 2024-04-26 17:32:28 -04:00
Lugiad 744ff2899b Update pokemon.ts with Spanish names
Added Spanish names of Type: Null and Paradox Pokémon
2024-04-26 16:57:48 -04:00
Lugiad ad87727517 menu.ts French typo 2024-04-26 16:18:07 -04:00
Lugiad 9c922ddc55 Update menu.ts 2024-04-26 16:11:02 -04:00
lucfd 85edb32c06
Merge branch 'main' into teatime 2024-04-26 15:40:12 -04:00
Flashfyre 933f547e96 Fix egg shiny variant generation 2024-04-26 15:38:06 -04:00
Luc 65183d6eb9 simplified test condition further 2024-04-26 15:22:31 -04:00
Luc e68044436f removed print debug + unnecessary logic 2024-04-26 15:21:00 -04:00
Akuma-Reiki a6c27773f8
Make arena trap count as a lure ability (#245) 2024-04-26 13:58:57 -04:00
Flashfyre dded0f0edd Fix using wrong parameter name for multi hit move localization 2024-04-26 13:54:35 -04:00
PabloG02 ff13052077 Add english strings to french locale 2024-04-26 13:42:36 -04:00
PabloG02 cd68d2c4a9 Make more phases strings translatable and add their spanish locale 2024-04-26 13:42:36 -04:00
lucfd dd76667e2a
Merge branch 'main' into terrainpulse 2024-04-26 13:28:24 -04:00
Flashfyre 733eedd12f Change logout to a GET request 2024-04-26 13:19:43 -04:00
PabloG02 252e20650d Translate command, menu UI, and stats into Spanish 2024-04-26 13:18:50 -04:00
Flashfyre 4ad0dbeaa8 Cap costs at max safe integer 2024-04-26 13:05:48 -04:00
shayebeadlingkl 1e46838683 implements telepathy 2024-04-26 13:00:53 -04:00
Madmadness65 2f10f6789c
Merge pull request #306 from shayebeadling/psycho-shift-warning-fix
Psycho Shift Unreachable Code Warning Fix
2024-04-26 11:25:12 -05:00
shayebeadlingkl f9b999b744 spacing 2024-04-26 12:18:01 -04:00
shayebeadlingkl def36e32d1 adds missing brackets to psycho shift attribute to fix unreachable condition 2024-04-26 12:16:56 -04:00
Flashfyre c1f53f00b1 Lower luck cap 2024-04-26 11:39:54 -04:00
Luc 310ad59def fixed grounded check 2024-04-26 11:31:40 -04:00
Flashfyre 5e7356636e Update shiny luck mechanics and count both fusion components 2024-04-26 11:31:39 -04:00
LaukkaE 64a46f4ccc Fix Protosynthesis and Quark Drive
fix
2024-04-26 18:23:38 +03:00
shayebeadlingkl e18f5f972b check if max 2024-04-26 09:14:36 -04:00
shayebeadlingkl 5c4d299de1 Merge branch 'main' into implements-cursed-body 2024-04-26 09:13:29 -04:00
Lugiad 6603417e40
French names for Abilities (#288)
* Update ability.ts

* Update ability.ts abilities order

* Update ability.ts
2024-04-26 08:36:40 -04:00
Lugiad 86daca7fb6 Update move.ts 2024-04-26 08:35:53 -04:00
Lugiad cc216d902a Added captial letter to "Œuf", as it is in the games + "Options" to "Paramètres", more suitable translation 2024-04-26 08:35:06 -04:00
Xavion3 46227d65f2 Fix mind blown/explosion moves 2024-04-26 08:33:29 -04:00
Flashfyre ef552c7ffd Fix crash with certain animated variant sprites 2024-04-26 02:00:58 -04:00
Flashfyre b863ab88a7 Fix some minor superficial bugs 2024-04-26 01:18:08 -04:00
InfernoVulpix 587197dac4 Fixed entry hazard crash
Having Spikes or Stealth Rock on the field when a new wild battle starts no longer crashes the game.
2024-04-26 00:59:20 -04:00
InfernoVulpix d4c265443f Assurance effect implementation
Theoretically implemented for all use cases but only tested for regular damage so far.
2024-04-25 23:03:00 -04:00
Flashfyre 0eabfd56e3 Fix shiny Bidoof back sprite showing as epic variant 2024-04-25 21:56:44 -04:00
lucfd 7219fecf82
removed unnecessary code 2024-04-25 21:47:44 -04:00
lucfd dc5c8043dd
Merge branch 'main' into stakeout 2024-04-25 21:44:25 -04:00
AJ Fontaine 9f3bef0142
Implemented explosive moves and Damp (#290)
* Implemented explosives

* Add Aftermath and Magic Guard interactions

* Adjust AI score for Mind Blown/Steel Beam
2024-04-25 21:42:41 -04:00
Flashfyre 251bd3edb1 Unnerve message procs only once 2024-04-25 21:40:00 -04:00
Madmadness65 e3533651ba Add form change items for Deoxys; minor Rotom form learnset changes
Adds 3 separate form changing items to switch between the various Deoxys forms.
All Rotom forms can now know their respective typed moved at the start (and can be relearned via Memory Mushroom if you already have one).
2024-04-25 20:26:09 -05:00
Flashfyre 13b1ad698e Menu automatically adjusts width for option width 2024-04-25 21:21:44 -04:00
BronzeMaster5000 e3ef65523a Added german as selectable in options
Also added a comment in i18n that refers to how to add a language to the game settings menu to actually select it.
2024-04-25 21:21:44 -04:00
BronzeMaster5000 b47731f573 First files for the german translation 2024-04-25 21:21:44 -04:00
Luc 643f796cfe fixed analytic implementation 2024-04-25 21:10:28 -04:00
Dakurei 05c45669da Modification of the move description window in battle
+ Modification of data layout
  + Adds "power" to visible data
  + No longer uses a "command_fight_labels" image, but directly text (allowing translation by the way)
  + Added i18n
  + Creation of "en" and "fr" locales for fight-ui-handler
2024-04-25 20:57:47 -04:00
Flashfyre 728512cf7d Fix Baton Pass not working 2024-04-25 20:52:52 -04:00
Luc f4f40634b7 defeated the stakeout demons 2024-04-25 19:52:50 -04:00
NxKarim 29337fd1f9
Merge branch 'pagefaultgames:main' into side 2024-04-25 15:47:11 -06:00
NxKarim 1838e50248
Merge branch 'pagefaultgames:main' into main 2024-04-25 15:43:14 -06:00
Flashfyre 4ef6707333 Revert API URL change 2024-04-25 16:56:41 -04:00
Flashfyre 3bdd354b5e Update title stats interval 2024-04-25 16:15:58 -04:00
Dakurei b8ce1da3bc Modification of the fr translation for menu-ui-handler
- Reduction of "MANAGE_DATA" and "LOG_OUT" strings to avoid overflowing the window border
  - Added missing space for "losingProgressionWarning".
  - Inversion of words in "importSlotSelect" and "exportSlotSelect" strings + sentence completion to make it clearer
2024-04-25 15:24:58 -04:00
Flashfyre 4a703c938d Add load message handler for too many connections 2024-04-25 14:47:32 -04:00
lucfd fa463b77db
Implements Stakeout & Analytic (#292)
* implemented stakeout

* implemented analytic
2024-04-25 14:29:05 -04:00
Edralo 4cfae4703c Implement localisation for main menu options (menu-ui-handler) & add french locale 2024-04-25 14:27:05 -04:00
Luc e01731639f implemented analytic 2024-04-25 14:23:54 -04:00
Luc ff34891992 implemented stakeout 2024-04-25 14:11:46 -04:00
Flashfyre daba4e9482 Fix not updating legendary and mythical Pokemon seen stats 2024-04-25 13:20:32 -04:00
Flashfyre 1d25935aa0 Enforce trainer IDs on write requests for data integrity 2024-04-25 09:17:48 -04:00
maru 382f1a8d78
Styling changes 2024-04-25 04:01:00 -04:00
NxKarim 5163774fa6
Merge branch 'main' into side 2024-04-25 00:04:24 -06:00
NxKarim 413591ce70
Merge branch 'main' into main 2024-04-24 23:58:12 -06:00
Flashfyre 7032f383ea Fix battle sprite losing shininess in battle animations 2024-04-25 01:49:06 -04:00
Tempoanon 230c2bf983
Fix Moody and Quark Drive (#284)
* Fix Quark Drive and Moody

* Telepathy still unimplemented

* more merge conflict stuff
2024-04-25 01:23:45 -04:00
Silvestre Emmanuel ab8b9f0bfa
Added a way to see the pokemon stats in the Learn Move Phase (#286)
* Added the move category icon to the fight ui

* Added a way to see the pokemon stats in the Learn Move Phase
 -Pressing Button.LEFT now shows the stats summary page
 -Pressing Button.RIGHT goes back to move selection page

* Minor nitpicks

---------

Co-authored-by: Silvestre Emmanuel <silvestre.ramirez@wundertec.com>
Co-authored-by: Flashfyre <flashfireex@gmail.com>
2024-04-25 01:18:23 -04:00
lucfd a762101f64
fixing merge conflicts 2024-04-25 01:07:08 -04:00
lucfd 8d0a868dbe
Merge branch 'main' into quickdraw 2024-04-25 01:00:23 -04:00
Madmadness65 608a9d9400
Merge pull request #242 from EggMuncherSupreme/main
Added the triageMove() flag to Bouncy Bubble
2024-04-24 23:18:46 -05:00
John Martin 145267c9a6
Fixed leftover text re-corrections. (#283)
* Minor text corrections to item descriptions.

* Update modifier-type.ts; minor text correction updates

* Update modifier-type.ts; further text re-corrections.

* Update modifier-type.ts; leftover re-corrections.

* Minor text corrections in modifier menu.
2024-04-24 23:29:47 -04:00
Luc a7579745ee fixed jungle healing only curing the user's status 2024-04-24 23:09:53 -04:00
Temps Ray 1bfd601f4c More merge conflict grrrrrr 2024-04-24 23:06:03 -04:00
Temps Ray e88b4a216a merge 2024-04-24 23:04:51 -04:00
Temps Ray 0a5160d029 Merge branch 'main' into misc2 2024-04-24 23:04:34 -04:00
Temps Ray ffae8cc1fa Merge branch 'main' into misc2 2024-04-24 22:58:30 -04:00
Luc c5605c8db1 reduced whitespace 2024-04-24 22:50:13 -04:00
Flashfyre a0311f4b0f Fix partial and unimplemented indicators not showing on abilities 2024-04-24 22:42:09 -04:00
Luc 341dd834e3 reduced whitespace 2024-04-24 22:28:30 -04:00
Luc b084d1f400 jungle healing 2024-04-24 22:26:48 -04:00
Luc 1bbfb354e6 refactor ppreducemoveattr, add to eerie spell 2024-04-24 22:26:07 -04:00
Flashfyre 095667c7c9 Merge branch 'main' of https://github.com/pagefaultgames/pokerogue 2024-04-24 21:24:47 -04:00