shayebeadlingkl
be9d07ab1a
fixes targeting
2024-04-14 18:26:44 -04:00
shayebeadlingkl
8932a0b6f9
Implements Nature Power
2024-04-14 18:00:31 -04:00
Appo
c8445ba8dd
Implement Competitive
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Since Competitive is just Defiant but for SPATK, the code for Defiant was reused with the buff changed to special attack. This should mean the ability works the exact same way as Defiant for it's respective stat.
2024-04-14 16:52:44 -04:00
Flashfyre
f358e302e9
Give Ferroseed duplicate ability as hidden
2024-04-14 14:36:44 -04:00
shayebeadling
90ef58d7a4
Defiant implementation ( #128 )
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* Defiant works, but self inflicted stat changes still proc the stat raise.
* Prevents proc from self-targeted stat reductions, like superpower
2024-04-14 14:20:00 -04:00
Madmadness65
73cf4e9f5c
Implement Thunderclap
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It's just a copy of Sucker Punch, so no additional work needed.
2024-04-14 12:52:59 -05:00
Xavion3
605e16fe35
Fix a bunch of moves
2024-04-14 13:16:28 -04:00
Tempoanon
946e6d8c5c
Implement Rivalry, Quick Feet, Liquid Voice, and Normalize ( #108 )
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* Implement Rivalry
* Implement Quick Feet, Liquid Voice, and Normalize
* Forgot paralysis is half speed instead of a quarter
* Remove log statements
* Fix minor edge case in rivalry for gendered vs genderless
2024-04-14 13:15:01 -04:00
cornfish
c25cb50b31
Implement toxic chain ( #126 )
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* implement toxic chain
* fix for self target like roost
2024-04-14 13:13:17 -04:00
Flashfyre
75ce0e8f73
Fix transform and imposter not copying ability
2024-04-14 12:23:49 -04:00
Xavion3
705ba0659e
Fix crash bug with sucker punch when not using a move
2024-04-14 12:06:21 -04:00
Xavion3
cc20d24afa
Implement sucker punch ( #121 )
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* Implement sucker punch
* Fix variable name
2024-04-14 11:54:46 -04:00
Madmadness65
1941939931
Fix Jungle Healing healing the user twice
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It still does not have the status condition healing bit yet.
2024-04-14 08:19:31 -05:00
Xavion3
4078518c5f
Add support for ability changing effects ( #113 )
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* Add support for ability changing effects
* Fix doodle with a fainted ally in doubles
2024-04-13 23:21:34 -04:00
Madmadness65
77368986fe
Change Rotom and Carbink's passive abilities
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Rotom naturally cannot take advantage of Electric Surge as it's not grounded, and Oblivious is pointless on a genderless Pokémon like Carbink.
2024-04-13 19:37:42 -05:00
Flashfyre
824a73ef71
Add candy system for passives and value reductions
2024-04-13 18:59:58 -04:00
EmoUsedHM01
c84531af35
Gave Regigigas Normalize as a HA following a discussion about it on Discord
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Removes its powerful coverage options in exchange for losing Slow Start, still gets walled by anything that resists/ignores Normal type moves but is no longer useless for 5 turns
2024-04-13 13:55:56 -04:00
Xavion3
66ef42db85
Update ability attributes
2024-04-12 22:25:22 -04:00
kleekie
3d38ad14ca
Add crash damage message + battle info update for missed/ineffective moves
2024-04-12 22:21:07 -04:00
Madmadness65
92812aae1d
Draining Kiss now restores 75% of damage dealt
2024-04-12 19:02:24 -05:00
Flashfyre
f6770b83b5
Add missing passive parameter to BonusCritAbAttr
2024-04-12 19:31:08 -04:00
Flashfyre
086c64b8f8
Fix invalid constructor arguments to always crit tag
2024-04-12 18:44:20 -04:00
EmoUsedHM01
cabba43598
Added support for Super Luck with BonusCritAbAttr ( #106 )
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* Fixed Super Luck, and added a new BonusCritAbAttr
* Added crit clause for BonusCritAbAttr ( Super Luck )
* Changed it to +1 like it should be
2024-04-12 17:21:56 -04:00
Dovie Shalev
eb791747fe
Last respects Fully Implemented ( #105 )
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* Last Respects fully implemented
* Fixed Last Respects
* Last Respects Fully Implemented
* Last Respects Fully Implemented
---------
Co-authored-by: dshalev <dshalev@umich.edu>
2024-04-12 16:16:08 -04:00
William Burleson
389278a1b0
Implement download ( #99 )
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* Implement Download
* Fix formatting
2024-04-12 16:08:04 -04:00
EmoUsedHM01
930c14fa62
Laser Focus support, with the added BattlerTagTypes to support it ( #103 )
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* Added a new BattlerTagType and support for Laser Focus
BattlerTagType.ALWAYS_CRIT
* Updated battler-tags to support ALWAYS_CRIT
* Added ALWAYS_CRIT = "ALWAYS_CRIT", for the updated battler-tag-type
* Updated the crit formula to include the new critAlways
* Updated crit logic to include critAlways, fixed indents
2024-04-12 16:05:32 -04:00
Madmadness65
dcb4688c76
Revert "Update Gen 4 & 9 egg moves"
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This reverts commit eef83432ab
.
2024-04-12 14:54:01 -05:00
Madmadness65
eef83432ab
Update Gen 4 & 9 egg moves
2024-04-12 14:40:14 -05:00
Matthew Olker
d2ebb499d8
Fix broken call in force switch out
2024-04-12 07:44:45 -04:00
EmoUsedHM01
fba98ffa0c
Updated ForceSwitchOutAttr ( #90 )
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* Updated ForceSwitchOutAttr
Should fix issue #83
* Removed the additional indents
* Updated the import and fixed the ForceSwitchOutAttr coding errors
* Removed the rest of the indents
* Updated formatting
2024-04-12 07:32:06 -04:00
Xavion3
20b6612cd1
Add support for hidden power
2024-04-12 01:45:19 -04:00
spongario
d06003d22c
fix formatting
2024-04-11 23:18:37 -04:00
spongario
07ff22e53d
fix for Psychic Terrain blocking Protect Moves
2024-04-11 23:18:37 -04:00
Xavion3
747a039a2e
Add support for strength sap
2024-04-11 20:55:21 -04:00
Flashfyre
3e9fdc2d0a
Fix rest not overriding status
2024-04-11 20:01:43 -04:00
Flashfyre
716388c92b
Fix Pupitar losing hidden ability
2024-04-11 18:33:58 -04:00
AppleOfTheDark
d05fab041c
Snow Cloak Conditional Fix ( #91 )
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* Snow Cloak Hail Condition Fix
Snow Cloak's evasion wasn't actually checking for hail, so the condition has been added.
* Snow Cloak
getWeatherCondition is not meant to have a capital.
2024-04-11 15:52:15 -04:00
Flashfyre
053c07cfba
Fix being able to use rest without drawback when unable to sleep
2024-04-11 12:14:03 -04:00
Flashfyre
f2a141cf15
Fix Mega evolutions causing ability slot to be lost
2024-04-11 11:09:07 -04:00
Flashfyre
43bf8e13ea
Fix stack overflow with weather abilities
2024-04-11 09:39:15 -04:00
Flashfyre
31050a5181
Add passive secondary abilities for bosses
2024-04-11 09:24:03 -04:00
AppleOfTheDark
b9a068e3b7
Implement Shed Skin (and Hydration!) ( #84 )
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* Implement Shed Skin (and Hydration!)
Implemented Shed Skin, with a 1/3 chance to remove a non-volatile status condition if inflicted with it at the end of each turn. While doing this I noticed Hydration is the same effect but in Rain/Heavy Rain, so I implemented that too.
* Update to ability.ts based on changes.
Formatting errors should be largely fixed, and we've switched from Math.rand to Utils.
* Update src/data/ability.ts
---------
Co-authored-by: Samuel H <flashfireex@gmail.com>
2024-04-11 00:16:09 -04:00
Madmadness65
b2beb8e0c8
Chespin now has Tackle at level 1
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Minor change to give the only starter without a normal attack one. Chesnaught *does* have it at level 1 oddly enough.
2024-04-10 21:59:08 -05:00
Jason Halvorson
a337e9499a
Fix Diancie's gender
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Diancie is genderless, so I've removed it's gender
2024-04-10 22:41:53 -04:00
Xavion3
4f1fa4e192
Fix random category
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Also fix the variable name
2024-04-10 22:41:16 -04:00
Xavion3
4f63b83bd9
Add support for variable category moves
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Also lets shell side arm poison
2024-04-10 22:41:16 -04:00
ARSOD-Z
7c8aed50cd
trainer dialogue ( #81 )
2024-04-10 22:39:42 -04:00
Stophles
f418fe294a
Rapid Spin now removes traps/seeds, added (P) back on
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Rapid Spin now removes the tags for trapping moves and seeds rather than having them lapse. Re-added the (P) to the move since clearing arena hazards hasn't been implemented yet.
2024-04-10 20:37:11 -04:00
Flashfyre
bd556e3c68
Fix Fillet Away
2024-04-10 17:31:39 -04:00
Flashfyre
f45b21afde
Revert "Fillet Away"
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This reverts commit 97144077f2
.
2024-04-10 17:23:31 -04:00
Kieru Snowbell
97144077f2
Fillet Away
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I wanted to use it, so I coded it.
2024-04-10 17:21:07 -04:00
Flashfyre
350aa30a35
Fix issue with status effect move AI
2024-04-10 15:39:36 -04:00
LaukkaE
3a2f364b41
Fix protect having a chance to fail twice in a row
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Account for other types of protecting moves
2024-04-10 15:01:38 -04:00
Flashfyre
151b751300
Fix crash when stealing an enemy item not in player pool
2024-04-10 14:31:29 -04:00
Flashfyre
a9040edc84
Drastically reduce chance of natural fog
2024-04-10 12:56:31 -04:00
Flashfyre
012158e7ff
Improve enemy move selection AI
2024-04-10 12:49:23 -04:00
LaukkaE
973eefee1d
Add electric terrain electric type boost
2024-04-10 09:12:27 -04:00
LaukkaE
2a5cfbf758
Psyblade & Rising voltage affected by Electric Terrain
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fix
2024-04-10 09:12:27 -04:00
Xavion3
6078154a87
Add support for weather ball
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Support both type changing and power boosting
2024-04-10 08:46:48 -04:00
kd8lvt
3e5a0d5c9c
Implement Aftermath ( #71 )
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* Implement Aftermath
* Clean up unused imports & Consistency
* Minor changes
---------
Co-authored-by: Flashfyre <flashfireex@gmail.com>
2024-04-09 18:05:15 -04:00
Flashfyre
e672ead184
Indicate starters that exceed cost on starter select and show values for locked starters
2024-04-09 16:58:56 -04:00
Flashfyre
b892a8b40e
Add option to disable move animations
2024-04-09 15:06:47 -04:00
LaukkaE
c9eff345cf
Implement Aura Wheel and Raging Bull types ( #69 )
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* Implement Aura Wheel and Raging Bull types
* Account for fusion
2024-04-09 14:02:41 -04:00
Flashfyre
b48dd1c7fc
Fix some trap tag messages
2024-04-09 12:42:18 -04:00
LaukkaE
2623313970
Toxic accuracy skip, fix thousand waves
2024-04-09 11:48:04 -04:00
Flashfyre
a2e57bf1f7
Add unsaved changes to Super Fang benefit score
2024-04-09 11:25:15 -04:00
Flashfyre
5ee95bcd17
Add Super Fang target benefit score
2024-04-09 11:04:09 -04:00
Madmadness65
78dc98eb56
Add former HMs as TMs
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This adds Cut, Strength, Flash, Rock Smash, Rock Climb, and Defog as new potential TMs.
Also adds Spiky-eared Pichu into the game for implementation at a later time.
2024-04-09 02:16:12 -05:00
Flashfyre
d226f4f564
Add a new splash message
2024-04-09 01:43:12 -04:00
Flashfyre
611d78718d
Fix additional line break bug
2024-04-08 21:10:53 -04:00
Flashfyre
665eece2ac
Slightly nerf early-mid to late-mid rival battles
2024-04-08 18:05:42 -04:00
Flashfyre
52f0f5a149
Fix status move immunity not working (ie. Thunder Wave)
2024-04-08 16:02:12 -04:00
Flashfyre
5844f2d742
Fix poison immunity abilities not working with toxic
2024-04-08 13:21:06 -04:00
Flashfyre
4a528aebcc
Fix one hit KO moves not working properly
2024-04-08 12:52:37 -04:00
Flashfyre
5617aa9772
Re-implement counter changes and Metal Burst with missing property added
2024-04-08 12:13:34 -04:00
Flashfyre
db24880064
Revert "Implemented Metal Burst, fixed comeuppance logic, changed CounterDamage attribute"
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This reverts commit e24c79d541
.
2024-04-08 12:08:47 -04:00
Potattiummm
e24c79d541
Implemented Metal Burst, fixed comeuppance logic, changed CounterDamage attribute
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Changed Counterdamage attribute to include a multiplier for metal burst and comeuppance. Changed logic for Comeuppance that caused it to always fail, no matter if a physical or special move hit it. Implemented Metal Burst.
2024-04-08 12:06:34 -04:00
LaukkaE
34cb70afa5
Implement Triage and Gale Wings
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add move.ts
2024-04-08 10:16:50 -04:00
Flashfyre
fdcefbd5c1
Fix weather and terrain abilities not applying in endless mode on biome switch
2024-04-08 09:31:30 -04:00
Flashfyre
efb957cd4b
Fix crash with generating fused species name
2024-04-08 08:33:22 -04:00
Madmadness65
f16f4576fe
Temporarily mark Rotom as unable to change forms
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This was affecting its ability to appear as forms in the wild and should now be fixed. Nymble's initial value change was an overcorrection and has been lowered from 4 to 3.
2024-04-08 02:01:45 -05:00
musicman928
b7368afa9e
Add type change abilities
2024-04-07 22:27:07 -07:00
Flashfyre
4531ef1ff2
Fix minor issue with fusion name generation
2024-04-07 22:56:22 -04:00
Flashfyre
87aae2ff1c
Nerf enemy evolution levels and first gym leader
2024-04-07 21:56:38 -04:00
Flashfyre
89de4b511b
Fix mixed gender names for female guitarist
2024-04-07 19:50:15 -04:00
LaukkaE
fb9f5dad11
Properly implement Soul-Heart, Fix Opponent Stage boosts on faints ( #53 )
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* Properly implement Soul-Heart, Fix Opponent Stage boosts on faints
add phases.ts
remove unused import
spacing
fix
* simplify alivePlayField
2024-04-07 17:20:24 -04:00
Madmadness65
c9de57185e
Implement Sand Spit ability; Increase Nymble's starter cost
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The ability Sand Spit is now functional.
Unrelatedly, Nymble has now been doubled in starter cost from 2 to 4 (it's just too good to be too low).
2024-04-07 14:01:48 -05:00
Potattiummm
0597d04784
Added Ice Scales
2024-04-07 19:36:56 +01:00
Flashfyre
fae5b642f6
Improve fusion names with a space present
2024-04-07 00:28:37 -04:00
Madmadness65
90f6005603
Update Gen 3 egg moves
2024-04-06 23:00:53 -05:00
Madmadness65
0cb008adb0
Implement Gooey and Tangling Hair abilities
2024-04-06 22:18:12 -05:00
Flashfyre
70a4d54ec9
Predetermine overflow line breaks
2024-04-06 23:03:20 -04:00
Madmadness65
af3d9cb34c
Implement Steam Engine ability
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Have fun fusing this ability into something wacky.
2024-04-06 22:01:08 -05:00
Madmadness65
8446130728
Fully implement Spiky Shield move
2024-04-06 21:50:17 -05:00
Flashfyre
570f10345b
Add missing weather effects for fog and strong winds
2024-04-06 22:10:38 -04:00
kd8lvt
70ce649eec
Implement contact-damage abilities ( #49 )
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* Fix checking the wrong Pokemon for statuses when determining if abilities such as Static should activate.
* Implement Rough Skin
* Implement Iron Barbs and make Rough Skin code reusable for other abilities
* Remove unused import
* Changes for consistency
* Add missing ceiling function to damage
---------
Co-authored-by: Flashfyre <flashfireex@gmail.com>
2024-04-06 21:04:40 -04:00
Madmadness65
d1accabada
Add missing shiny white-striped Basculin icon
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Also a minor rarity swap of a couple evolution items.
2024-04-06 19:50:28 -05:00
Flashfyre
59cb4daa52
Fix gendered form evolutions always assigning male
2024-04-06 20:48:58 -04:00
JackSmith5202
b7913e2a82
Implement Sticky Web
2024-04-06 19:08:47 -04:00
Flashfyre
f762cf1eb3
Add extra weight to battle count splash message
2024-04-06 18:32:24 -04:00