Change certain struct field names back to what they were
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85055d2921
commit
0f8fc0085e
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@ -53,7 +53,7 @@ func handleSavedataUpdate(uuid []byte, slot int, save any) error {
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switch save := save.(type) {
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case defs.SystemSaveData: // System
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if save.TrainerID == 0 && save.SecretID == 0 {
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if save.TrainerId == 0 && save.SecretId == 0 {
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return fmt.Errorf("invalid system data")
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}
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@ -1,8 +1,8 @@
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package defs
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type SystemSaveData struct {
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TrainerID int `json:"trainerId"`
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SecretID int `json:"secretId"`
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TrainerId int `json:"trainerId"`
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SecretId int `json:"secretId"`
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Gender int `json:"gender"`
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DexData DexData `json:"dexData"`
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StarterMoveData StarterMoveData `json:"starterMoveData"`
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@ -44,7 +44,7 @@ type VoucherUnlocks map[string]int
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type VoucherCounts map[string]int
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type EggData struct {
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ID int `json:"id"`
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Id int `json:"id"`
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GachaType GachaType `json:"gachaType"`
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HatchWaves int `json:"hatchWaves"`
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Timestamp int `json:"timestamp"`
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