Serve game content and API
parent
a36a8f5be9
commit
6bd7deb3de
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@ -3,3 +3,4 @@
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pokerogue-server*
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userdata/*
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secret.key
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www/
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@ -10,9 +10,31 @@ import (
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"github.com/pagefaultgames/pokerogue-server/db"
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)
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func Init() {
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func Init(mux *http.ServeMux) {
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scheduleStatRefresh()
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daily.Init()
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// account
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mux.HandleFunc("GET /api/account/info", handleAccountInfo)
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mux.HandleFunc("POST /api/account/register", handleAccountRegister)
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mux.HandleFunc("POST /api/account/login", handleAccountLogin)
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mux.HandleFunc("GET /api/account/logout", handleAccountLogout)
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// game
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mux.HandleFunc("GET /api/game/playercount", handleGamePlayerCount)
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mux.HandleFunc("GET /api/game/titlestats", handleGameTitleStats)
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mux.HandleFunc("GET /api/game/classicsessioncount", handleGameClassicSessionCount)
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// savedata
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mux.HandleFunc("GET /api/savedata/get", handleSaveData)
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mux.HandleFunc("POST /api/savedata/update", handleSaveData)
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mux.HandleFunc("GET /api/savedata/delete", handleSaveData)
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mux.HandleFunc("POST /api/savedata/clear", handleSaveData)
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// daily
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mux.HandleFunc("GET /api/daily/seed", handleDailySeed)
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mux.HandleFunc("GET /api/daily/rankings", handleDailyRankings)
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mux.HandleFunc("GET /api/daily/rankingpagecount", handleDailyRankingPageCount)
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}
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func getUsernameFromRequest(r *http.Request) (string, error) {
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469
api/endpoints.go
469
api/endpoints.go
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@ -7,7 +7,6 @@ import (
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"log"
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"net/http"
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"strconv"
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"sync"
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"github.com/pagefaultgames/pokerogue-server/api/account"
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"github.com/pagefaultgames/pokerogue-server/api/daily"
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@ -15,262 +14,252 @@ import (
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"github.com/pagefaultgames/pokerogue-server/defs"
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)
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type Server struct {
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Debug bool
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Exit *sync.RWMutex
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}
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/*
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The caller of endpoint handler functions are responsible for extracting the necessary data from the request.
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Handler functions are responsible for checking the validity of this data and returning a result or error.
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Handlers should not return serialized JSON, instead return the struct itself.
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*/
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func (s *Server) ServeHTTP(w http.ResponseWriter, r *http.Request) {
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// kind of misusing the RWMutex but it doesn't matter
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s.Exit.RLock()
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defer s.Exit.RUnlock()
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func handleAccountInfo(w http.ResponseWriter, r *http.Request) {
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username, err := getUsernameFromRequest(r)
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if err != nil {
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httpError(w, r, err, http.StatusBadRequest)
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return
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}
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if s.Debug {
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w.Header().Set("Access-Control-Allow-Headers", "*")
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w.Header().Set("Access-Control-Allow-Methods", "*")
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w.Header().Set("Access-Control-Allow-Origin", "*")
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uuid, err := getUUIDFromRequest(r) // lazy
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if err != nil {
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httpError(w, r, err, http.StatusBadRequest)
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return
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}
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if r.Method == "OPTIONS" {
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w.WriteHeader(http.StatusOK)
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response, err := account.Info(username, uuid)
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if err != nil {
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httpError(w, r, err, http.StatusInternalServerError)
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return
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}
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err = json.NewEncoder(w).Encode(response)
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if err != nil {
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httpError(w, r, fmt.Errorf("failed to encode response json: %s", err), http.StatusInternalServerError)
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return
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}
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}
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func handleAccountRegister(w http.ResponseWriter, r *http.Request) {
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err := r.ParseForm()
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if err != nil {
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httpError(w, r, fmt.Errorf("failed to parse request form: %s", err), http.StatusBadRequest)
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return
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}
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err = account.Register(r.Form.Get("username"), r.Form.Get("password"))
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if err != nil {
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httpError(w, r, err, http.StatusInternalServerError)
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return
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}
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w.WriteHeader(http.StatusOK)
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}
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func handleAccountLogin(w http.ResponseWriter, r *http.Request) {
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err := r.ParseForm()
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if err != nil {
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httpError(w, r, fmt.Errorf("failed to parse request form: %s", err), http.StatusBadRequest)
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return
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}
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response, err := account.Login(r.Form.Get("username"), r.Form.Get("password"))
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if err != nil {
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httpError(w, r, err, http.StatusInternalServerError)
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return
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}
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err = json.NewEncoder(w).Encode(response)
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if err != nil {
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httpError(w, r, fmt.Errorf("failed to encode response json: %s", err), http.StatusInternalServerError)
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return
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}
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}
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func handleAccountLogout(w http.ResponseWriter, r *http.Request) {
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token, err := base64.StdEncoding.DecodeString(r.Header.Get("Authorization"))
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if err != nil {
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httpError(w, r, fmt.Errorf("failed to decode token: %s", err), http.StatusBadRequest)
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return
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}
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err = account.Logout(token)
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if err != nil {
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httpError(w, r, err, http.StatusInternalServerError)
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return
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}
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w.WriteHeader(http.StatusOK)
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}
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func handleGamePlayerCount(w http.ResponseWriter, r *http.Request) {
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w.Write([]byte(strconv.Itoa(playerCount)))
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}
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func handleGameTitleStats(w http.ResponseWriter, r *http.Request) {
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err := json.NewEncoder(w).Encode(defs.TitleStats{
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PlayerCount: playerCount,
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BattleCount: battleCount,
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})
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if err != nil {
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httpError(w, r, fmt.Errorf("failed to encode response json: %s", err), http.StatusInternalServerError)
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return
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}
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}
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func handleGameClassicSessionCount(w http.ResponseWriter, r *http.Request) {
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w.Write([]byte(strconv.Itoa(classicSessionCount)))
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}
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func handleSaveData(w http.ResponseWriter, r *http.Request) {
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uuid, err := getUUIDFromRequest(r)
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if err != nil {
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httpError(w, r, err, http.StatusBadRequest)
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return
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}
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datatype := -1
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if r.URL.Query().Has("datatype") {
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datatype, err = strconv.Atoi(r.URL.Query().Get("datatype"))
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if err != nil {
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httpError(w, r, err, http.StatusBadRequest)
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return
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}
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}
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var slot int
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if r.URL.Query().Has("slot") {
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slot, err = strconv.Atoi(r.URL.Query().Get("slot"))
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if err != nil {
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httpError(w, r, err, http.StatusBadRequest)
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return
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}
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}
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var save any
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// /savedata/get and /savedata/delete specify datatype, but don't expect data in body
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if r.URL.Path != "/api/savedata/get" && r.URL.Path != "/api/savedata/delete" {
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if datatype == 0 {
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var system defs.SystemSaveData
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err = json.NewDecoder(r.Body).Decode(&system)
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if err != nil {
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httpError(w, r, fmt.Errorf("failed to decode request body: %s", err), http.StatusBadRequest)
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return
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}
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save = system
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// /savedata/clear doesn't specify datatype, it is assumed to be 1 (session)
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} else if datatype == 1 || r.URL.Path == "/api/savedata/clear" {
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var session defs.SessionSaveData
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err = json.NewDecoder(r.Body).Decode(&session)
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if err != nil {
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httpError(w, r, fmt.Errorf("failed to decode request body: %s", err), http.StatusBadRequest)
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return
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}
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save = session
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}
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}
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switch r.URL.Path {
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// /account
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case "/account/info":
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username, err := getUsernameFromRequest(r)
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if err != nil {
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httpError(w, r, err, http.StatusBadRequest)
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case "/api/savedata/get":
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save, err = savedata.Get(uuid, datatype, slot)
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case "/api/savedata/update":
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err = savedata.Update(uuid, slot, save)
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case "/api/savedata/delete":
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err = savedata.Delete(uuid, datatype, slot)
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case "/api/savedata/clear":
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s, ok := save.(defs.SessionSaveData)
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if !ok {
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httpError(w, r, fmt.Errorf("save data is not type SessionSaveData"), http.StatusBadRequest)
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return
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}
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uuid, err := getUUIDFromRequest(r) // lazy
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if err != nil {
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httpError(w, r, err, http.StatusBadRequest)
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return
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}
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response, err := account.Info(username, uuid)
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if err != nil {
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httpError(w, r, err, http.StatusInternalServerError)
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return
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}
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err = json.NewEncoder(w).Encode(response)
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if err != nil {
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httpError(w, r, fmt.Errorf("failed to encode response json: %s", err), http.StatusInternalServerError)
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return
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}
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case "/account/register":
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err := r.ParseForm()
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if err != nil {
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httpError(w, r, fmt.Errorf("failed to parse request form: %s", err), http.StatusBadRequest)
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return
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}
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err = account.Register(r.Form.Get("username"), r.Form.Get("password"))
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if err != nil {
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httpError(w, r, err, http.StatusInternalServerError)
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return
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}
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w.WriteHeader(http.StatusOK)
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case "/account/login":
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err := r.ParseForm()
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if err != nil {
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httpError(w, r, fmt.Errorf("failed to parse request form: %s", err), http.StatusBadRequest)
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return
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}
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response, err := account.Login(r.Form.Get("username"), r.Form.Get("password"))
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if err != nil {
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httpError(w, r, err, http.StatusInternalServerError)
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return
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}
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err = json.NewEncoder(w).Encode(response)
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if err != nil {
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httpError(w, r, fmt.Errorf("failed to encode response json: %s", err), http.StatusInternalServerError)
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return
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}
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case "/account/logout":
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token, err := base64.StdEncoding.DecodeString(r.Header.Get("Authorization"))
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if err != nil {
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httpError(w, r, fmt.Errorf("failed to decode token: %s", err), http.StatusBadRequest)
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return
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}
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err = account.Logout(token)
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if err != nil {
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httpError(w, r, err, http.StatusInternalServerError)
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return
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}
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w.WriteHeader(http.StatusOK)
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// /game
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case "/game/playercount":
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w.Write([]byte(strconv.Itoa(playerCount)))
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case "/game/titlestats":
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err := json.NewEncoder(w).Encode(defs.TitleStats{
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PlayerCount: playerCount,
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BattleCount: battleCount,
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})
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if err != nil {
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httpError(w, r, fmt.Errorf("failed to encode response json: %s", err), http.StatusInternalServerError)
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return
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}
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case "/game/classicsessioncount":
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w.Write([]byte(strconv.Itoa(classicSessionCount)))
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// /savedata
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case "/savedata/get", "/savedata/update", "/savedata/delete", "/savedata/clear":
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uuid, err := getUUIDFromRequest(r)
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if err != nil {
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httpError(w, r, err, http.StatusBadRequest)
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return
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}
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datatype := -1
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if r.URL.Query().Has("datatype") {
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datatype, err = strconv.Atoi(r.URL.Query().Get("datatype"))
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if err != nil {
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httpError(w, r, err, http.StatusBadRequest)
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return
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}
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}
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var slot int
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if r.URL.Query().Has("slot") {
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slot, err = strconv.Atoi(r.URL.Query().Get("slot"))
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if err != nil {
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httpError(w, r, err, http.StatusBadRequest)
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return
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}
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}
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var save any
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// /savedata/get and /savedata/delete specify datatype, but don't expect data in body
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if r.URL.Path != "/savedata/get" && r.URL.Path != "/savedata/delete" {
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if datatype == 0 {
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var system defs.SystemSaveData
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err = json.NewDecoder(r.Body).Decode(&system)
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if err != nil {
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httpError(w, r, fmt.Errorf("failed to decode request body: %s", err), http.StatusBadRequest)
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return
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}
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save = system
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// /savedata/clear doesn't specify datatype, it is assumed to be 1 (session)
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} else if datatype == 1 || r.URL.Path == "/savedata/clear" {
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var session defs.SessionSaveData
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err = json.NewDecoder(r.Body).Decode(&session)
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if err != nil {
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httpError(w, r, fmt.Errorf("failed to decode request body: %s", err), http.StatusBadRequest)
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return
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}
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save = session
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}
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}
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switch r.URL.Path {
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case "/savedata/get":
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save, err = savedata.Get(uuid, datatype, slot)
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case "/savedata/update":
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err = savedata.Update(uuid, slot, save)
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case "/savedata/delete":
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err = savedata.Delete(uuid, datatype, slot)
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case "/savedata/clear":
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s, ok := save.(defs.SessionSaveData)
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if !ok {
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httpError(w, r, fmt.Errorf("save data is not type SessionSaveData"), http.StatusBadRequest)
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return
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}
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// doesn't return a save, but it works
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save, err = savedata.Clear(uuid, slot, daily.Seed(), s)
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}
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if err != nil {
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httpError(w, r, err, http.StatusInternalServerError)
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return
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}
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if save == nil || r.URL.Path == "/savedata/update" {
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w.WriteHeader(http.StatusOK)
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return
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}
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err = json.NewEncoder(w).Encode(save)
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if err != nil {
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httpError(w, r, fmt.Errorf("failed to encode response json: %s", err), http.StatusInternalServerError)
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return
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}
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// /daily
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case "/daily/seed":
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w.Write([]byte(daily.Seed()))
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case "/daily/rankings":
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uuid, err := getUUIDFromRequest(r)
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if err != nil {
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httpError(w, r, err, http.StatusBadRequest)
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return
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}
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var category int
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if r.URL.Query().Has("category") {
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category, err = strconv.Atoi(r.URL.Query().Get("category"))
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if err != nil {
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httpError(w, r, fmt.Errorf("failed to convert category: %s", err), http.StatusBadRequest)
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return
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}
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}
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page := 1
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if r.URL.Query().Has("page") {
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page, err = strconv.Atoi(r.URL.Query().Get("page"))
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if err != nil {
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httpError(w, r, fmt.Errorf("failed to convert page: %s", err), http.StatusBadRequest)
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return
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}
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}
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rankings, err := daily.Rankings(uuid, category, page)
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if err != nil {
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httpError(w, r, err, http.StatusInternalServerError)
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return
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}
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err = json.NewEncoder(w).Encode(rankings)
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if err != nil {
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httpError(w, r, fmt.Errorf("failed to encode response json: %s", err), http.StatusInternalServerError)
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return
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}
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case "/daily/rankingpagecount":
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var category int
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if r.URL.Query().Has("category") {
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var err error
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category, err = strconv.Atoi(r.URL.Query().Get("category"))
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if err != nil {
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httpError(w, r, fmt.Errorf("failed to convert category: %s", err), http.StatusBadRequest)
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return
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}
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}
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count, err := daily.RankingPageCount(category)
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if err != nil {
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httpError(w, r, err, http.StatusInternalServerError)
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}
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w.Write([]byte(strconv.Itoa(count)))
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// doesn't return a save, but it works
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save, err = savedata.Clear(uuid, slot, daily.Seed(), s)
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}
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if err != nil {
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httpError(w, r, err, http.StatusInternalServerError)
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return
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}
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if save == nil || r.URL.Path == "/api/savedata/update" {
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w.WriteHeader(http.StatusOK)
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return
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}
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err = json.NewEncoder(w).Encode(save)
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if err != nil {
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httpError(w, r, fmt.Errorf("failed to encode response json: %s", err), http.StatusInternalServerError)
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return
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}
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}
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func handleDailySeed(w http.ResponseWriter, r *http.Request) {
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w.Write([]byte(daily.Seed()))
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}
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func handleDailyRankings(w http.ResponseWriter, r *http.Request) {
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uuid, err := getUUIDFromRequest(r)
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if err != nil {
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httpError(w, r, err, http.StatusBadRequest)
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return
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}
|
||||
|
||||
var category int
|
||||
if r.URL.Query().Has("category") {
|
||||
category, err = strconv.Atoi(r.URL.Query().Get("category"))
|
||||
if err != nil {
|
||||
httpError(w, r, fmt.Errorf("failed to convert category: %s", err), http.StatusBadRequest)
|
||||
return
|
||||
}
|
||||
}
|
||||
|
||||
page := 1
|
||||
if r.URL.Query().Has("page") {
|
||||
page, err = strconv.Atoi(r.URL.Query().Get("page"))
|
||||
if err != nil {
|
||||
httpError(w, r, fmt.Errorf("failed to convert page: %s", err), http.StatusBadRequest)
|
||||
return
|
||||
}
|
||||
}
|
||||
|
||||
rankings, err := daily.Rankings(uuid, category, page)
|
||||
if err != nil {
|
||||
httpError(w, r, err, http.StatusInternalServerError)
|
||||
return
|
||||
}
|
||||
|
||||
err = json.NewEncoder(w).Encode(rankings)
|
||||
if err != nil {
|
||||
httpError(w, r, fmt.Errorf("failed to encode response json: %s", err), http.StatusInternalServerError)
|
||||
return
|
||||
}
|
||||
}
|
||||
|
||||
func handleDailyRankingPageCount(w http.ResponseWriter, r *http.Request) {
|
||||
var category int
|
||||
if r.URL.Query().Has("category") {
|
||||
var err error
|
||||
category, err = strconv.Atoi(r.URL.Query().Get("category"))
|
||||
if err != nil {
|
||||
httpError(w, r, fmt.Errorf("failed to convert category: %s", err), http.StatusBadRequest)
|
||||
return
|
||||
}
|
||||
}
|
||||
|
||||
count, err := daily.RankingPageCount(category)
|
||||
if err != nil {
|
||||
httpError(w, r, err, http.StatusInternalServerError)
|
||||
}
|
||||
|
||||
w.Write([]byte(strconv.Itoa(count)))
|
||||
}
|
||||
|
||||
func httpError(w http.ResponseWriter, r *http.Request, err error, code int) {
|
||||
|
|
|
@ -4,12 +4,7 @@ import (
|
|||
"encoding/gob"
|
||||
"flag"
|
||||
"log"
|
||||
"net"
|
||||
"net/http"
|
||||
"os"
|
||||
"os/signal"
|
||||
"sync"
|
||||
"syscall"
|
||||
|
||||
"github.com/pagefaultgames/pokerogue-server/api"
|
||||
"github.com/pagefaultgames/pokerogue-server/db"
|
||||
|
@ -17,10 +12,10 @@ import (
|
|||
|
||||
func main() {
|
||||
// flag stuff
|
||||
debug := flag.Bool("debug", false, "debug mode")
|
||||
|
||||
proto := flag.String("proto", "tcp", "protocol for api to use (tcp, unix)")
|
||||
addr := flag.String("addr", "0.0.0.0", "network address for api to listen on")
|
||||
addr := flag.String("addr", "0.0.0.0:80", "network address for api to listen on")
|
||||
wwwpath := flag.String("wwwpath", "www", "path to static content to serve")
|
||||
tlscert := flag.String("tlscert", "", "path to tls certificate to use for https")
|
||||
tlskey := flag.String("tlskey", "", "path to tls private key to use for https")
|
||||
|
||||
dbuser := flag.String("dbuser", "pokerogue", "database username")
|
||||
dbpass := flag.String("dbpass", "", "database password")
|
||||
|
@ -30,7 +25,6 @@ func main() {
|
|||
|
||||
flag.Parse()
|
||||
|
||||
|
||||
// register gob types
|
||||
gob.Register([]interface{}{})
|
||||
gob.Register(map[string]interface{}{})
|
||||
|
@ -41,55 +35,19 @@ func main() {
|
|||
log.Fatalf("failed to initialize database: %s", err)
|
||||
}
|
||||
|
||||
// create listener
|
||||
listener, err := createListener(*proto, *addr)
|
||||
if err != nil {
|
||||
log.Fatalf("failed to create net listener: %s", err)
|
||||
}
|
||||
|
||||
// create exit handler
|
||||
var exit sync.RWMutex
|
||||
createExitHandler(&exit)
|
||||
|
||||
// init api
|
||||
api.Init()
|
||||
|
||||
// start web server
|
||||
err = http.Serve(listener, &api.Server{Debug: *debug, Exit: &exit})
|
||||
mux := http.NewServeMux()
|
||||
|
||||
api.Init(mux)
|
||||
|
||||
mux.Handle("/", http.FileServer(http.Dir(*wwwpath)))
|
||||
|
||||
if *tlscert != "" && *tlskey != "" {
|
||||
err = http.ListenAndServeTLS(*addr, *tlscert, *tlskey, mux)
|
||||
} else {
|
||||
err = http.ListenAndServe(*addr, mux)
|
||||
}
|
||||
if err != nil {
|
||||
log.Fatalf("failed to create http server or server errored: %s", err)
|
||||
}
|
||||
}
|
||||
|
||||
func createListener(proto, addr string) (net.Listener, error) {
|
||||
if proto == "unix" {
|
||||
os.Remove(addr)
|
||||
}
|
||||
|
||||
listener, err := net.Listen(proto, addr)
|
||||
if err != nil {
|
||||
return nil, err
|
||||
}
|
||||
|
||||
if proto == "unix" {
|
||||
os.Chmod(addr, 0777)
|
||||
}
|
||||
|
||||
return listener, nil
|
||||
}
|
||||
|
||||
func createExitHandler(mtx *sync.RWMutex) {
|
||||
s := make(chan os.Signal, 1)
|
||||
signal.Notify(s, syscall.SIGINT, syscall.SIGTERM)
|
||||
|
||||
go func() {
|
||||
// wait for exit signal of some kind
|
||||
<-s
|
||||
|
||||
// block new requests and wait for existing ones to finish
|
||||
mtx.Lock()
|
||||
|
||||
// bail
|
||||
os.Exit(0)
|
||||
}()
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue