Mario-Kart-3.js/README.md

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# Mario Kart 3.js - JavaScript/WebGL Mario Kart
[Link](https://mario-kart-3-js.vercel.app/)
[![Open in GitHub Codespaces](https://github.com/codespaces/badge.svg)](https://codespaces.new/Lunakepio/Mario-Kart-3.js)
DISCLAIMER : This is not a completed project, I would say around 50% of the work has been done up to now. It takes a lot of time so please enjoy.
## How to install
Fork the repository
Clone the repository or download it
Open your terminal and inside the project folder, run :
```bash
npm install
```
Start the dev server
```bash
npm run dev
```
## How to use (Gameplay)
- Use the <kbd>W</kbd> key to accelerate, the mouse to steer for now (will be updated for mobile/gamepad/keyboard).
- Steer with the mouse.
- Press and hold the space bar to initiate a drift. Steer and counter steer to maintain the drift. release it to get a mini - turbo.
- Press <kbd>E</kbd> key to use the current item.
- Press <kbd>R</kbd> to reset your position, usable anytime.
## How to use (Code)
- Anything needs update.
- You can also edit the README to add elements to the To-do List.
- Feel free to bring your ideas to the project even if you can't code them.
## TO - DO
- Design Landing page
- Add items
- Add texture to the flame shaders
- Add curve/length modifiers to drift particles 3/4
- Add Skid marks
- Add smokes
- Add wind screen effect when boosting
- Improve sound design quality
- Design UI for HUD
- Make Time Trial mode
- Design tracks and checkpoints
- Improve code quality
- Items
- Tennis ball
- Bomb
- Real red shell
- Treats
- ?
## License
[![License: MIT](https://img.shields.io/badge/License-MIT-yellow.svg)](https://opensource.org/licenses/MIT)