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**mkjs** is an experimental javascript engine reimplemention of Mario Kart DS. Users of the application must provide their own Mario Kart DS ROM, dumped using a DS or 3DS. This project exists for entirely educational purposes.
If you have a ROM of MKDS available, you can give mkjs a shot here:
http://rhy3756547.github.io/mkjs
http://riperiperi.github.io/mkjs
# Purpose
I started working on mkjs a few years ago to get a better grasp on a lot things, mainly for fun. Here are the key factors:
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- UI engine
- Race Logic (checkpoints, lap count, lap tracking, race completion...)
- All course obstacles (enemies, bridge in delfino)
- All road collision types (loop, sticky not yet implemented)
- Items & damage
- Particle effects format reader and renderer (no idea how these formats work).
- Custom Menus