Commit Graph

21 Commits (f972b8e616c8081eeb37059aafba8dcf1766ba58)

Author SHA1 Message Date
riperiperi 446d07f1b4 [Mobile] Add mobile controls.
They're invisible. Dpad on left, drift button on right, reverse button
above it. Pressing the dpad starts holding an item - releasing touch
releases the item. Flick forward or back to choose item direction.
2019-06-11 20:31:16 +01:00
riperiperi a773b60b95 Fix audio on iOS 2019-06-11 00:11:11 +01:00
riperiperi bbb61394f4 Greatly improve shading model
- Directional toon lighting component on entities. (extension of the
shadow light source)
The shadows were doing this anyways, but with extremely bad
stairstepping. Now it smoothly blends into the shadow.
- Greatly reduce shadow acne via the above and a larger bias.
- Respect culling mode for each model.
- Two sided shading for course models.
- Disable alpha for water that does not use it.
- Only GBA Sky Garden's skybox receives shadows now.
- Custom light positions for some maps. (you can guess which)
2019-06-10 23:06:38 +01:00
riperiperi f583ad11b1 Slightly less offensive kart collision. Missing in-air component persisting, and need to look more
at the original to find out how it really works.
2019-06-10 01:16:18 +01:00
riperiperi ff21142744 All courses now render properly. WIP items (shell, banana, fake item) 2019-06-09 23:50:55 +01:00
riperiperi e010627b5d Tweak physics, cannons, nsbtp support, prepare to add items. 2019-05-29 01:08:48 +01:00
riperiperi e1dc8603d1
Fix typo 2019-05-11 23:36:41 +01:00
riperiperi 4fdee73a5b
Fix battle maps. 2019-05-11 23:34:36 +01:00
RHY3756547 52fba675e8 Make uniformly ES5 2018-03-25 23:41:51 +01:00
RHY3756547 a468a7b189 Character sounds, fixes to race position
Race position is still WIP, it screws up a lot around the finish line.
2018-03-25 23:34:16 +01:00
RHY3756547 5f89b4518b More race stuff
- Loop track type
- Simple respawn when falling off track
- col limit
2018-03-25 16:08:09 +01:00
RHY3756547 4af42625a0 Initial implementation of Nitro Particles
- Drifting particles and mini turbo (sans extra spark particles)
- Slowdown particles (grass/sand/water)
- Itembox collect particle
- Wall collide particle (this is really extreme and there should
probably be others)
- Shader improvements, such as dithered shadows for alpha and reduction
of artifacts. The best way to remove all artifacts would be generating
normals for courses and using the diffuse direction as a more reliable
indication of shadowed/not.
- Fixed checkpoints not resetting on new laps.
- Fixed me not being able to count to 3. (now 3 laps instead of 4)
- Fixed battle mode courses crashing on load and during due to AI being
funny (above 31, eg 36 for block fort)
2018-03-24 23:50:10 +00:00
RHY3756547 245a3f314c Reverse engineered SPA format
A gift from me to the Mario Kart DS community (i think these are used in
Pokemon too). Might work on ingame particle emitters now that I'm the
only person ever to have tried reading these stupid files.
2018-03-22 01:30:10 +00:00
RHY3756547 ea1053578e [MKDS] Ask for rom from user provided url. 2017-09-08 18:11:08 +01:00
RHY3756547 2064315dea ...and add it all back. 2017-09-08 17:24:16 +01:00
RHY3756547 41b2b7455d Revert "...and add it all back."
This reverts commit 3ae7c01030.
2017-09-08 17:23:01 +01:00
RHY3756547 3ae7c01030 ...and add it all back. 2017-09-08 17:22:15 +01:00
RHY3756547 a16ba9a907 Looks like I have to clean this out... 2017-09-08 17:19:32 +01:00
RHY3756547 7e213690c8 netKart 2017-09-08 17:17:00 +01:00
RHY3756547 b11db169b4 [Pages] Case sensitive attempt 2
Windows vs Linux when will it end
2017-09-08 17:16:38 +01:00
RHY3756547 65ca7d7455 [Pages] Make directory structure lowercase. 2017-09-08 17:10:13 +01:00