bbb61394f4
- Directional toon lighting component on entities. (extension of the shadow light source) The shadows were doing this anyways, but with extremely bad stairstepping. Now it smoothly blends into the shadow. - Greatly reduce shadow acne via the above and a larger bias. - Respect culling mode for each model. - Two sided shading for course models. - Disable alpha for water that does not use it. - Only GBA Sky Garden's skybox receives shadows now. - Custom light positions for some maps. (you can guess which) |
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.. | ||
audio | ||
engine | ||
entities | ||
formats | ||
glmatrix | ||
particles | ||
render | ||
ui | ||
IndexedDBShim.min.js |