Matching has always been by relative path, so any folder layout works as long as both libraries use the same one. Remove the depth and loose-root-file warnings, which flagged valid layouts, and reword the UI and README to say "same folder layout on both sides" with Artist/Album/Title.ext only as an example. The "elsewhere" fallback is now described as same top-level folder, different subfolder. Add a test covering flat and deeply nested layouts. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
134 lines
7.8 KiB
Markdown
134 lines
7.8 KiB
Markdown
# playlink
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Deduplicate music libraries with hardlinks. playlink finds songs that exist in both a **host** library (e.g. your full `Albums`) and a
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**slave** library (e.g. a curated `Singles` library) and replaces the slave copy with a hardlink to the host copy. Each song then takes
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up disk space only once, while both libraries keep looking exactly the same to Plex, Navidrome, Jellyfin and other media servers.
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It ships as a single Go binary with an embedded React web UI and SQLite state, packaged as a small Docker image, in the style of
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[qui](https://github.com/autobrr/qui).
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## What it does
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Files are matched by their **path relative to each library root**. Any folder layout works (`Artist/Album/Title.ext`,
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`Genre/Artist/Title.ext`, flat, …) as long as both libraries use the same one, so that a song sits at the same relative
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path on both sides. The fallbacks below catch small differences, and a scan warns when the two layouts don't line up.
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| Situation | What playlink does |
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|---|---|
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| Same relative path, **byte-identical** | Status `identical`. Link with one click, in bulk, or automatically after each scan. |
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| Same path, **different bytes** (re-encode, different tags) | Status `different`. Manual review with a codec/bitrate/bit-depth/duration comparison. |
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| Same title, **different format** (`Song.mp3` vs `Song.flac`) | Status `similar` (other format). Manual review. |
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| Same title after ignoring track numbers/punctuation (`01 - Song!.flac` vs `Song.mp3`) | Status `similar` (similar title). Manual review. |
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| Same top-level folder and title, but a **different subfolder** | Status `similar` (same top folder, other subfolder). Manual review. |
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| Only exists in the slave library | Status `unmatched`. Never touched. |
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| Already the same inode | Status `linked`. |
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**Manual review** shows both files side by side and ranks their quality: lossless beats lossy, then bit depth and sample rate, then
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codec-weighted bitrate (Opus and AAC count for more per kbps than MP3). You then have three choices:
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- **Link to host copy.** The default. The host is kept because it belongs to a complete album. If the host is *lower* quality, playlink
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warns you and asks for explicit confirmation.
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- **Use slave copy as host.** The override. The slave's better file replaces the host file, the old host file is quarantined, and both
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libraries share the better file.
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- **Ignore.** The pair is hidden from review until you un-ignore it.
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**Build mode** covers the "start fresh" workflow. Point the slave at an empty folder, browse the host library, tick the
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folders or songs you want, and playlink hardlinks them in at the same relative path. **Remove** deletes slave files, but only ones that are hardlinks of the
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host file.
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## Safety model
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playlink is built so that no user data is ever lost, even if it crashes or loses power mid-operation:
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- **Dry run is on by default.** Every action is recorded in Activity as *planned* until you switch to live mode.
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- **Files are re-verified before any change.** Both files must still be plain regular files with the same inode, size and mtime that
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the scan recorded, or the action is refused ("changed since scan").
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- **Identical files are compared again right before linking.** The check is a full byte-for-byte compare, like `cmp`, and it also
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detects files that change while being read.
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- **Replacements are atomic.** The new link is staged next to the target (`.playlink-tmp-*`), checked by inode, and then `rename(2)`d
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over the target. The path always points at a complete file.
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- **Nothing non-identical is ever deleted directly.** Before a non-identical file is replaced, a hardlink to it is created in the
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quarantine (`<slave>/.playlink-trash/<op-id>/…`). It can be restored with one click until the retention period (default 30 days)
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expires, or until you purge it.
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- **Every operation can be undone.** An identical link is undone by writing an independent, verified copy back. A quarantined file is
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undone by restoring the original.
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- **Removal is limited to hardlinks.** Build/Remove only deletes a slave file that shares an inode with the host file, so the last
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copy of any data is never deleted.
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- **Paths are confined.** Libraries and the quarantine must be inside `PLAYLINK_ALLOWED_ROOTS`. Symlinks are never followed or
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replaced, `..` is rejected, and host and slave may not overlap.
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- **Mutations are serialized.** Only one filesystem mutation runs at a time, and only one job runs per pair.
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- **Auto-link is conservative.** It only acts on files with the *exact* same path, and it skips files modified within the settle time
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(default 10 minutes) so it never touches a download in progress.
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- **Interrupted operations are cleaned up.** Operations cut short by a crash are marked *interrupted* on startup, and their staging
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files are removed.
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- **The web UI requires login.** Passwords are hashed with bcrypt, sessions use `SameSite=Strict` HttpOnly cookies, and state-changing
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requests need a custom request header and a same-origin check. Logins are rate-limited, and a strict CSP is sent.
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## Quick start (Docker / Unraid)
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```yaml
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services:
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playlink:
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build: . # or your published image
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container_name: playlink
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user: "99:100" # owner of your music files (Unraid nobody:users)
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ports: ["7480:7480"]
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environment:
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- PLAYLINK_ALLOWED_ROOTS=/data
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volumes:
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- /mnt/user/appdata/playlink:/config
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- /mnt/user/Sapphire/Media/Music:/data/Music # ONE mount containing both libraries
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restart: unless-stopped
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```
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Then open `http://<server>:7480`, create your account, and add a pair:
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- Host: `/data/Music/Albums`
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- Slave: `/data/Music/Instances/cdnutter/Singles`
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Run a scan, check the Review tab, and turn off dry run once the planned actions in Activity look right.
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### Hardlink requirements
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- **Both libraries must be visible through one bind mount.** Docker bind mounts are separate mount points, and `link(2)` fails across
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them (`EXDEV`) even when they are on the same disk. Mount a common parent folder, as shown above.
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- **Both libraries must be on the same filesystem.** playlink checks this when you save a pair and before every operation.
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- **Unraid:** hardlinks through `/mnt/user` require *Settings → Global Share Settings → Tunable (support Hard Links)* to be *Yes*
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(the default). If the share uses a cache pool, make sure your mover preserves hardlinks. Every link is verified by inode, and a
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failed link aborts safely with the original untouched.
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## Configuration
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| Variable | Default | Description |
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|---|---|---|
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| `PLAYLINK_ADDR` | `:7480` | Listen address. |
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| `PLAYLINK_DATA_DIR` | `/config` (Docker) or `./config` | Where the SQLite database lives. |
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| `PLAYLINK_ALLOWED_ROOTS` | `/data` | Comma-separated folders that libraries and the quarantine must live in. `/` is refused. |
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| `PLAYLINK_SECURE_COOKIES` | `false` | Set to `true` when served over HTTPS. |
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| `PLAYLINK_FFPROBE` | `ffprobe` | Path to ffprobe. Without it, quality comparison is disabled but everything else works. |
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| `PLAYLINK_LOG_LEVEL` | `info` | `debug` for verbose logs. |
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Per-pair settings (in the UI) are file extensions, auto-link, scan interval, quarantine folder, retention and settle time.
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## Development
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Requires Go 1.27+ and Node 22+.
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```sh
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make test # go vet, go test -race, tsc
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make build # builds web/dist and the ./playlink binary (UI embedded)
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cd web && npm run dev # Vite dev server on :5173, proxies /api to :7480
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```
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Layout:
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```
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cmd/playlink entrypoint, config, scheduler
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internal/fsops safety-critical primitives (confined paths, cmp, atomic link/replace)
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internal/engine scanning, matching, link/promote/build/remove/undo, jobs
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internal/probe ffprobe wrapper and quality ranking
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internal/store SQLite schema and queries
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internal/api HTTP API, auth, embedded UI serving
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web/ React + TypeScript + Tailwind UI
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```
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