Some minor bug fixes
parent
6397a10998
commit
53d62056d2
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@ -28,7 +28,7 @@ export class SelectStarterPhase extends BattlePhase {
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start() {
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super.start();
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this.scene.sound.play('menu');
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this.scene.sound.play('menu', { loop: true });
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this.scene.ui.setMode(Mode.STARTER_SELECT, (starterSpecies: PokemonSpecies[]) => {
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const party = this.scene.getParty();
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@ -747,7 +747,7 @@ export class StatChangePhase extends PokemonPhase {
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pokemon.enableMask();
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const pokemonMaskSprite = pokemon.maskSprite;
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const statSprite = this.scene.add.tileSprite((this.player ? 106 : 236) * 6, ((this.player ? 148 : 84) + (this.levels >= 1 ? 160 : 0)) * 6, 128, 288, 'battle_stats', this.stats.length > 1 ? 'mix' : BattleStat[this.stats[0]].toLowerCase());
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const statSprite = this.scene.add.tileSprite((this.player ? 106 : 236) * 6, ((this.player ? 148 : 84) + (this.levels >= 1 ? 160 : 0)) * 6, 156, 316, 'battle_stats', this.stats.length > 1 ? 'mix' : BattleStat[this.stats[0]].toLowerCase());
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statSprite.setAlpha(0);
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statSprite.setScale(6);
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statSprite.setOrigin(0.5, 1);
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@ -51,6 +51,8 @@ export default class FightUiHandler extends UiHandler {
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if (button === Button.ACTION) {
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if (((this.scene as BattleScene).getCurrentPhase() as CommandPhase).handleCommand(Command.FIGHT, this.cursor))
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success = true;
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else
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ui.playError();
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} else {
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ui.setMode(Mode.COMMAND);
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success = true;
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@ -56,9 +56,6 @@ export default class StarterSelectUiHandler extends MessageUiHandler {
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this.pokemonNumberText.setOrigin(0, 0);
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this.starterSelectContainer.add(this.pokemonNumberText);
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this.pokemonSprite = this.scene.add.sprite(53, 63, `pkmn__sub`);
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this.starterSelectContainer.add(this.pokemonSprite);
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this.pokemonNameText = addTextObject(this.scene, 6, 112, '', TextStyle.SUMMARY);
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this.pokemonNameText.setOrigin(0, 0);
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this.starterSelectContainer.add(this.pokemonNameText);
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@ -133,6 +130,9 @@ export default class StarterSelectUiHandler extends MessageUiHandler {
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return icon;
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});
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this.pokemonSprite = this.scene.add.sprite(53, 63, `pkmn__sub`);
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this.starterSelectContainer.add(this.pokemonSprite);
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this.starterSelectMessageBoxContainer = this.scene.add.container(0, this.scene.game.canvas.height / 6);
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this.starterSelectMessageBoxContainer.setVisible(false);
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this.starterSelectContainer.add(this.starterSelectMessageBoxContainer);
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