Xavion3
5b34e7f873
Implement No Guard
2024-04-21 01:34:21 -04:00
lucfd
1acc082080
Fixed Freeze Shock ( #216 )
...
* added charge turn to freeze shock
* fixed freeze shock animation
2024-04-21 01:04:51 -04:00
Xavion3
c3eaa0506f
Make it so you can't freeze in sun
2024-04-21 00:41:33 -04:00
Flashfyre
ee6c3e8fbc
Fix boss IVs rerolling after reload
2024-04-20 23:24:01 -04:00
Flashfyre
08988822db
Add missing attribute to Pressure
2024-04-20 23:09:59 -04:00
Flashfyre
ae2c9c1a57
Account for stack count with Wide Lens accuracy boost
2024-04-20 22:59:48 -04:00
Flashfyre
17eddd7b02
Consolidate broken variant data for players who missed 1.0.1
2024-04-20 22:30:28 -04:00
Flashfyre
8faa77cfbf
Fix struggle damage blockable by Magic Guard
2024-04-20 19:43:48 -04:00
Flashfyre
fc06c4d9e1
Fix title querying with placeholder save slot
2024-04-20 18:46:36 -04:00
Flashfyre
9b03d6f8d3
Fix crash related to fusion sprites
2024-04-20 16:08:33 -04:00
Flashfyre
d9a685611d
Update passive abilities
2024-04-20 15:46:11 -04:00
Flashfyre
94999626d3
Add missing icons for new variants
2024-04-20 10:46:30 -04:00
Miguel S
5c6c59392d
Correction french attacks infos (slash, psychic)
2024-04-20 10:19:57 -04:00
Madmadness65
2e8e3680ae
Fix missing egg moves
...
They were incorrectly named on the document, leading to them being labeled as "None".
2024-04-20 07:55:50 -05:00
Madmadness65
c2f69f1fb2
Merge pull request #211 from LaukkaE/fix-WideLens
...
Fix Wide Lens
2024-04-20 07:28:01 -05:00
LaukkaE
18de28c807
Fix Wide Lens
...
rm line
2024-04-20 15:02:03 +03:00
Madmadness65
33ddc63ad5
Update Gen 9 egg moves
...
Everything got at least one changed move, so please let us know if some of them are too nonsensical.
2024-04-20 06:30:29 -05:00
Flashfyre
0eff8cd81a
Add Wide Lens item
2024-04-20 01:59:07 -04:00
Tempoanon
934fc0ef86
Fix gyro ball base power ( #206 )
...
* Fix gyro ball base power
* Update gyro ball for gen6+
2024-04-20 01:43:37 -04:00
Flashfyre
9ec505bf35
Add various new shiny variants
2024-04-20 01:27:10 -04:00
Flashfyre
706a85ed5b
Add missing pipeline data for shiny recolors in certain screens
2024-04-19 23:37:23 -04:00
Temps Ray
c9dfb199f2
Relax biome restrictions for Alolan evolutions
2024-04-19 22:36:30 -04:00
Flashfyre
f0ac060466
Add temporary shiny rate increase for event
2024-04-19 19:49:58 -04:00
Flashfyre
b5abdc0113
Fix error sound after selecting a biome
2024-04-19 18:56:45 -04:00
Flashfyre
0ecc46ab97
Exclude authorization header where unnecessary
2024-04-19 17:35:49 -04:00
Flashfyre
703f8c43c2
Fix move implementation indicators
2024-04-19 17:19:24 -04:00
Flashfyre
15b5afd630
Add shiny star to pokemon catch/hatch info
2024-04-19 16:21:35 -04:00
Miguel S
95d2ad2fb4
Added language setting ( #185 )
...
* Added language setting
* Allow properly changing language
---------
Co-authored-by: Flashfyre <flashfireex@gmail.com>
2024-04-19 14:55:01 -04:00
ARSOD-Z
86da18943d
More Dialogue Lines ( #197 )
...
* trainer dialogue
* more dialogue
* Update src/data/dialogue.ts
---------
Co-authored-by: Samuel H <flashfireex@gmail.com>
2024-04-19 14:17:52 -04:00
Xavion3
9dfd5a1e6e
Implement Soak, Forest's Curse, and Trick-or-Treat
...
Updates the UI and type effectiveness to support three types, and makes old moves that change types update the UI.
2024-04-19 13:47:40 -04:00
Temps Ray
e94b17bbf5
Implement getAttackTypeEffectiveness check
2024-04-19 13:11:41 -04:00
Flashfyre
e17aee5d48
Fix default starter hidden ability for new accounts
2024-04-19 12:24:52 -04:00
Tempoanon
77c584981b
Add Maylene ( #193 )
...
* Implement Rivalry
* Implement Quick Feet, Liquid Voice, and Normalize
* Forgot paralysis is half speed instead of a quarter
* Remove log statements
* Fix minor edge case in rivalry for gendered vs genderless
* Add Maylene
2024-04-19 12:06:20 -04:00
Flashfyre
bd80281859
Fix various shiny checks for palettes
2024-04-19 11:11:19 -04:00
Flashfyre
5c367db8a3
Fix ability edge case when saving starter ability data
2024-04-19 11:01:22 -04:00
Flashfyre
46b5ff089d
Hide cycle buttons on mobile controls when not on starter select
2024-04-19 10:30:38 -04:00
Flashfyre
ee18c05f02
Compare variant colors using integers for compatibility
2024-04-19 10:23:18 -04:00
lucfd
ea9e95c89e
Implemented Payback ( #191 )
...
* implemented payback
* refactored payback + now doubles on item usage
2024-04-19 09:36:02 -04:00
lucfd
422eeb5d07
Implemented Stench ( #190 )
...
* implemented stench
* cleaned up code
* removed redundant lines
* Implemented Payback
* refactored, increased PostAttackApplyBattlerTagAbAttr robustness
* removed payback code
* Update src/data/ability.ts
---------
Co-authored-by: Samuel H <flashfireex@gmail.com>
2024-04-19 09:33:35 -04:00
EmoUsedHM01
660663cffe
Edited Electro Shot to raise stat before attacking ( #87 )
...
* Edited Electro Shot to raise stat before attacking
Should be a fix to issue #85
* Updated ElectroShotChargeAttr
Moved the Sp Atk boost to be inside the ElectroShotChargeAttr function
* Updated ElectroShotChargeAttr to raise SPATK before the move fires
* Updated ElectroShotChargeAttr with comments on process
* Updated formatting
2024-04-19 09:28:44 -04:00
Flashfyre
85b47be0b8
Fix battle info owned icon not factoring in ability
2024-04-19 09:03:14 -04:00
Flashfyre
46ce515fe4
Revert to not showing intro on mobile
2024-04-19 08:45:21 -04:00
Flashfyre
ecedd81052
Fix not using selected starter ability
2024-04-19 08:40:49 -04:00
Flashfyre
bb5cd47d79
Add missing shiny graphic to legacy UI
2024-04-19 01:51:50 -04:00
Flashfyre
7ed8dba46a
Fix undefined variant for existing shinies in runs
2024-04-19 01:44:51 -04:00
Flashfyre
6220165315
Fix issue with undefined variant
2024-04-19 01:25:19 -04:00
Flashfyre
b546203118
Fix shiny eggs corrupting candy count
2024-04-19 01:01:57 -04:00
Flashfyre
3f9e7b4839
Working fix to shiny crash issue
2024-04-19 00:58:59 -04:00
Flashfyre
e2824b9b5d
Update variant configs
2024-04-18 23:42:18 -04:00
Flashfyre
eebe39e1fe
Fix base forms showing as shiny
2024-04-18 23:10:18 -04:00