Commit Graph

1986 Commits (71e9d0c3854d9ba05f945c99d6d972335130e291)

Author SHA1 Message Date
Madmadness65 f16f4576fe Temporarily mark Rotom as unable to change forms
This was affecting its ability to appear as forms in the wild and should now be fixed. Nymble's initial value change was an overcorrection and has been lowered from 4 to 3.
2024-04-08 02:01:45 -05:00
musicman928 3e2d5527d0
Merge pull request #58 from pagefaultgames/type-change-abilities
Add type change abilities
2024-04-07 22:36:53 -07:00
musicman928 b7368afa9e Add type change abilities 2024-04-07 22:27:07 -07:00
Flashfyre a0e2427974 Fix strong winds effect not working on moves 2024-04-07 23:18:04 -04:00
Matthew Olker 8b382dd42e Fix Calyrex Rider uanble to change starter moves 2024-04-07 22:57:22 -04:00
Flashfyre 4531ef1ff2 Fix minor issue with fusion name generation 2024-04-07 22:56:22 -04:00
Flashfyre 87aae2ff1c Nerf enemy evolution levels and first gym leader 2024-04-07 21:56:38 -04:00
Flashfyre b767a90464 Fix adding unintended space to beginning of messages 2024-04-07 21:38:04 -04:00
Flashfyre 13167a3901 Fix line break issues with evolution screen 2024-04-07 21:18:52 -04:00
Flashfyre 0b773ee9c6 Moves by Pokemon not on field are cancelled (IE Future Sight) 2024-04-07 20:44:57 -04:00
Flashfyre 10f987cc5e Fix not setting non initially visible party members as seen 2024-04-07 20:16:03 -04:00
Flashfyre 737499b1e9 Fix voucher screen crash 2024-04-07 20:12:45 -04:00
Flashfyre 89de4b511b Fix mixed gender names for female guitarist 2024-04-07 19:50:15 -04:00
Flashfyre 9ef13e5f67 Fix crash related to null text 2024-04-07 19:11:34 -04:00
Flashfyre 07aac12a2b Fix and re-implement improved text overflow logic 2024-04-07 18:58:19 -04:00
LaukkaE fb9f5dad11
Properly implement Soul-Heart, Fix Opponent Stage boosts on faints (#53)
* Properly implement Soul-Heart, Fix Opponent Stage boosts on faints

add phases.ts

remove unused import

spacing

fix

* simplify alivePlayField
2024-04-07 17:20:24 -04:00
Flashfyre d41101083e Halve fog accuracy reduction 2024-04-07 17:12:53 -04:00
Madmadness65 c9de57185e Implement Sand Spit ability; Increase Nymble's starter cost
The ability Sand Spit is now functional.
Unrelatedly, Nymble has now been doubled in starter cost from 2 to 4 (it's just too good to be too low).
2024-04-07 14:01:48 -05:00
Madmadness65 6c94e1f07e
Merge pull request #55 from Potattiummm/main
Implement Ice Scales
2024-04-07 13:51:06 -05:00
Potattiummm 0597d04784
Added Ice Scales 2024-04-07 19:36:56 +01:00
Flashfyre 2ee2535df4 Comment out text overflow change 2024-04-07 10:56:09 -04:00
Flashfyre 689d4700c1 Add 2 second confirmation delay when overwriting save 2024-04-07 10:28:23 -04:00
Flashfyre 5437d315c0 Uncap damage reduction tokens past wave 2000 2024-04-07 09:13:16 -04:00
neverblde 6decbec6a9 Fix pokemon applying burn reduction 2024-04-07 08:49:46 -04:00
Flashfyre fae5b642f6 Improve fusion names with a space present 2024-04-07 00:28:37 -04:00
Flashfyre 39667f3398 Fix freezing after pressing new game without endless unlocked 2024-04-07 00:06:44 -04:00
Madmadness65 90f6005603 Update Gen 3 egg moves 2024-04-06 23:00:53 -05:00
Flashfyre e747fa2ecd Increase endless mode limit to 15 2024-04-06 23:50:26 -04:00
Jason Halvorson 9449de4854 Fix battle stat booster text to match effect again
Battle stat boosters were changed to 5 turns in
e5ffc1e2db
2024-04-06 23:25:39 -04:00
Madmadness65 0cb008adb0 Implement Gooey and Tangling Hair abilities 2024-04-06 22:18:12 -05:00
Flashfyre cc98d9da7d Validate full shiny party achievement on initial encounter 2024-04-06 23:14:13 -04:00
Flashfyre 70a4d54ec9 Predetermine overflow line breaks 2024-04-06 23:03:20 -04:00
Madmadness65 af3d9cb34c Implement Steam Engine ability
Have fun fusing this ability into something wacky.
2024-04-06 22:01:08 -05:00
Madmadness65 8446130728 Fully implement Spiky Shield move 2024-04-06 21:50:17 -05:00
Flashfyre 570f10345b Add missing weather effects for fog and strong winds 2024-04-06 22:10:38 -04:00
Flashfyre 9ee9a0a86b Fix egg hatch screen issues 2024-04-06 21:48:48 -04:00
kd8lvt 70ce649eec
Implement contact-damage abilities (#49)
* Fix checking the wrong Pokemon for statuses when determining if abilities such as Static should activate.

* Implement Rough Skin

* Implement Iron Barbs and make Rough Skin code reusable for other abilities

* Remove unused import

* Changes for consistency

* Add missing ceiling function to damage

---------

Co-authored-by: Flashfyre <flashfireex@gmail.com>
2024-04-06 21:04:40 -04:00
Madmadness65 d1accabada Add missing shiny white-striped Basculin icon
Also a minor rarity swap of a couple evolution items.
2024-04-06 19:50:28 -05:00
Flashfyre 59cb4daa52 Fix gendered form evolutions always assigning male 2024-04-06 20:48:58 -04:00
Flashfyre e5ffc1e2db Re-nerf battle stat boosters to 5 turns and move Dire Hit to great tier 2024-04-06 20:15:19 -04:00
Flashfyre 6821404023 Filter out sacrificial moves from boss movesets 2024-04-06 19:41:12 -04:00
JackSmith5202 b7913e2a82 Implement Sticky Web 2024-04-06 19:08:47 -04:00
Flashfyre f762cf1eb3 Add extra weight to battle count splash message 2024-04-06 18:32:24 -04:00
Flashfyre 0d2f3e0388 Add battle count splash 2024-04-06 18:29:17 -04:00
LaukkaE 4377596f46
Implement Multiscale, Solid Rock, Filter, Justified, Water Compaction, Soul-Heart, Shadow Shield, Prism Armor (#46)
* Implement Multiscale, Solid Rock, Filter, Justified, Water Compaction, Soul-Heart, Shadow Shield, Prism Armor

fix

fix

* Update src/data/ability.ts

---------

Co-authored-by: Samuel H <flashfireex@gmail.com>
2024-04-06 15:39:55 -04:00
Stophles a17a9160b3
Checking Flinch before Confusion/Infatuation (#47)
* Recharge checked earlier, Move Tags not checked if move cancelled

Recharge is now checked at the start of doMove to determine if other Tags need to be checked or if the pokemon is recharging.  If the move is already cancelled, Move lapse tags are no longer checked (To account for Sleep/Paralyze happening before hand, so confusion would never trigger)

* PRE_MOVE Lapse added for Recharge, Recharge now cancels

Added a PRE_MOVE Identifier for Recharge specifically, which now cancels the move and shifts the move queue (since this will no longer occur in doMove. This prevents Confusion/Infatuation from also being triggered after a Pokemon is recharging.

* Changed spacing

* Added Flinch to PRE_MOVE Lapse

Added Flinch to PRE_MOVE Lapse tag like recharge so that confusion and infatuation aren't checked if the mon is already flinched
2024-04-06 15:32:54 -04:00
Flashfyre 1f860d6d1d Fix fusion evolution items not working on fully evolved species 2024-04-06 14:32:55 -04:00
Flashfyre a8ec37e7fa Fix both side switch out moves softlocking 2024-04-06 12:38:07 -04:00
Flashfyre 307c84914e Buff IV Scanner item 2024-04-06 10:37:54 -04:00
Madmadness65 36a8939f13 Update a few evolution methods
Dawn Stone is no longer used, as Snorunt is now a gender-dependent evolution. Basculegion now evolves at a higher level.
2024-04-06 09:22:24 -05:00