Commit Graph

354 Commits (ea5a25e65593fd86be3e47133691d0b70e039f01)

Author SHA1 Message Date
Lugiad 8aca96ee74
Merge branch 'main' into main 2024-05-12 14:12:14 +02:00
Flashfyre 60f86c85ce Fix Glimmora atlases 2024-05-11 09:26:57 -04:00
Lugiad 0138d4afbd
Merge branch 'pagefaultgames:main' into main 2024-05-11 14:16:29 +02:00
Flashfyre 28c75e4377 Add missed EXP variant sprites 2024-05-11 01:49:34 -04:00
Flashfyre 168869d322 Update EXP sprites list 2024-05-11 01:01:15 -04:00
Flashfyre 994da9813b Add new variant sprites 2024-05-11 00:00:39 -04:00
Lugiad 726b8e7f98
Updated pokemon-emerald-pro with Japanese kanas 2024-05-11 01:34:25 +02:00
Lugiad 051111fff1
Merge branch 'pagefaultgames:main' into main 2024-05-11 01:07:06 +02:00
Flashfyre 9cfc09f673 Restructure game over logic to save before clear 2024-05-10 18:12:33 -04:00
Flashfyre d7d2320844 Fix Mega Latias animated sprites 2024-05-10 12:19:18 -04:00
Flashfyre 97b50707a0 Fix icon configuration always including gen 9 2024-05-10 00:24:21 -04:00
Flashfyre 89ab909719 Move Eternal Floette icon to gen 6 2024-05-09 23:53:15 -04:00
Flashfyre 190fd771c5 Remove extensions from gen 9 icons 2024-05-09 23:46:14 -04:00
Flashfyre 72107aa615 Implement various sprite fixes and restructure icons 2024-05-09 23:28:08 -04:00
Flashfyre dc9026f583 Add missing and updated biome art 2024-05-09 19:05:19 -04:00
Benjamin Odom 4509e08dc6
Renamed the Python Script File (#657)
Accidentally left out the 'c' in 'comments'
2024-05-08 15:50:31 -05:00
Lugiad 519c2621fc
Merge branch 'pagefaultgames:main' into main 2024-05-08 19:14:28 +02:00
Lugiad 25be9652bf
Update pkmnems.tff with some missing characters
Added alternative apostrophe ’, Œ and œ used in french translation but missing in pkmnems.tff
2024-05-08 18:42:46 +02:00
Benjamin Odom ce3d12d58e
Added hyperlinks to Moves, Abilities, and Species enums (#586)
* Added hyperlinks to Moves enum

Yes, I'm aware of what this looks like in the file itself, but it enables a nice neat little hyperlink shown below to the bulbapedia page when you hover over a move. I feel like the added convenience is worth making the file harder to read considering nobody is ever going to touch that file anyway. I plan on adding a python script to finish the rest of them, but didn't want to actually sink time into this if we absolutely despise it.

* Added Python Script

Created a python script to add comments with a url to abilities.ts, moves.ts, and species.ts using regex
2024-05-07 23:18:19 -05:00
Flashfyre b9ce5cfaaa Mints permanently unlock natures 2024-05-07 00:58:36 -04:00
alpaca 36cde21ce3
Adds ribbon in starter screen if mon has beat classic mode (#370)
* adds the ribbon asset, hooking it up

* works if override. need to add field on server side I imagine

* moves count to starterData, increments on win

* formatting

* increment works properly

* recursively check for prevolution

* cleaned up to use getRootSpeciesId()

* changes ribbon to gold medal version

* adds Akuma's ribbon achievements

* ribbons increment correctly

* missed ui handler update

* reorder achievements

* ribbon correct, vouchers not. currently investigating

* increments properly, but voucher reward phase not appearing

* some cleanup

* works great, need to better reflect who is getting ribbon in message and cry

* plays level fanfare, tabling cry for now

* reran items.bat

* Minor fixes

---------

Co-authored-by: Flashfyre <flashfireex@gmail.com>
2024-05-07 00:44:41 -04:00
gericocross 29b80dbed8
Fixed Grafaiai animation (#547)
* Longer descriptions don't stuck shorter ones anymore

* Fixed Grafaiai animation
2024-05-06 08:44:05 -04:00
Madmadness65 d5cd243967 Re-export Furfrou trim sprites
Apparently all the non-shiny sprites had artifacts on them. This has been corrected.
2024-05-05 10:51:41 -05:00
Madmadness65 5440c0b40c Add B2W2 Legendary Titan Theme
This is a small part of a larger addition of music, added before the rest due to it being a B2W2 track.
2024-05-04 22:48:23 -05:00
Flashfyre 5d82a1538c Add various missing variant sprites and icons 2024-05-04 23:33:45 -04:00
Benjamin Odom daa6e3b3a8
Prevent Fusion Status Errors +Fix Double Battle Issue (#472)
* Reapply "Prevent Fusing Status Errors (#465)"

This reverts commit 18a1c152c0.

* Update phases.ts
2024-05-04 22:16:59 -05:00
Madmadness65 18a1c152c0 Revert "Prevent Fusing Status Errors (#465)"
This reverts commit 68eca464f7.
2024-05-04 20:50:48 -05:00
Benjamin Odom 68eca464f7
Prevent Fusing Status Errors (#465) 2024-05-04 20:37:31 -05:00
Madmadness65 1792b98608 Implement Genesect's forms & Techno Blast
Genesect's Drive forms does not change it's typing, only Techno Blast's type.
2024-05-04 19:45:07 -05:00
Akuma-Reiki 92fb8b715e
Added Candy Progress UI (#463)
* Added Candy Progress UI

* GetRootSpecies rather than colors of current Species
2024-05-04 18:29:48 -04:00
dpMelian c58a2fdee3 feat: replace steel type sprite with new version for consistency 2024-05-04 09:49:21 -04:00
Flashfyre 2eec545c49 Fix stat number keys in legacy battle stats view 2024-05-03 17:54:56 -04:00
Flashfyre 71705dd6d4 Add candy popup sound 2024-05-03 15:03:11 -04:00
Flashfyre 322838cfb5 Move service-worker to public folder 2024-05-02 11:37:06 -04:00
Benjamin Odom c9152cda3f
Fix Mobile PWA not showing in true Fullscreen (#394)
* Fixed Rounding Error For TargetHalfHpDamageAttr

Moves that deal half of a target's HP were not able to deal damage if the target had 1 HP. Used Math.max to ensure 1 is the lowest this value ever evaluates to.

* Fix Mobile PWA not showing in true Fullscreen

adding "fullscreen" to the display attribute wasn't enough, but adding it to the start_url attribute was. This does not appear to affect PC (which is good since it shouldn't).

* Allow any orientation for mobile PWA

remove the orientation restriction since it doesn't prevent fullscreen PWA from displaying properly.
2024-05-02 01:17:32 -04:00
Flashfyre 2f8000885e Fix coloring error in rogue achievement bar 2024-05-01 19:29:04 -04:00
Flashfyre 86b0596a60 Add rogue achievement and voucher tier 2024-05-01 19:28:07 -04:00
Thomas David c8583d6c69 Update manifest.webmanifest 2024-05-01 12:49:21 -04:00
Flashfyre 6fd5709b13 Reapply stat change feature with fixes 2024-04-30 23:02:16 -04:00
Flashfyre 8a54e862fc Revert "Add togglable stat change display"
This reverts commit 718585062b.
2024-04-30 22:14:24 -04:00
Flashfyre 718585062b Add togglable stat change display 2024-04-30 22:06:54 -04:00
Madmadness65 c5cc4445c4 Fix Furfrou trims missing shiny graphics 2024-04-30 13:39:16 -05:00
Madmadness65 bd30dca47d Partially implement Battle Bond (Gen 8) & Power Construct abilities
Both abilities are still not fully functional yet (Battle Bond does not interact with Water Shuriken yet, Power Construct does not interact with 10% Power Construct Zygarde, and both forms do not revert after a battle yet), but this is a step to having them both completed.
Battle Bond Froakie line and Power Construct 50% Zygardes (as well as Aura Break 10% Zygardes) can now randomly appear in the wild.
Expect Battle Bond to potentially change to its Gen 9 version at some point in the future, rendering Ash-Greninja inaccessible.
2024-04-29 19:50:29 -05:00
Madmadness65 b173000008 Implement Alcremie flavors
...But not all evolution sweets. This way, you can get all the differently colored Alcremies without there being like ~60 different forms.
There currently is an unintended side-effect with Gigantamaxing, where the Alcremie flavor will always switch to Vanilla Cream when reverting to normal, but aside from that, it works fine.
2024-04-29 01:42:02 -05:00
Madmadness65 b72b4cffed Implement Furfrou forms
They can be randomly encountered like many other multiple form Pokémon. Like canon, they do not have any statistical changes, just cosmetic.
2024-04-28 21:58:55 -05:00
Flashfyre 51408a0c9d Add missing animated Toxapex variant sprites 2024-04-27 01:13:03 -04:00
Madmadness65 3a1393c828 Replace Archaludon and Hydrapple's graphics 2024-04-26 22:00:28 -05:00
Flashfyre 8cff0780d3 Add missed variant sprites 2024-04-26 14:13:29 -04:00
Flashfyre 7031ae797f Update shiny variants 2024-04-26 13:33:08 -04:00
Flashfyre f38b1dc0d7 Add animated E-Max Eternatus sprite by RetroNC 2024-04-26 12:24:54 -04:00