pokerogue/src/scene-base.ts

71 lines
2.3 KiB
TypeScript

export const legacyCompatibleImages: string[] = [];
export class SceneBase extends Phaser.Scene {
constructor(config?: string | Phaser.Types.Scenes.SettingsConfig) {
super(config);
}
getCachedUrl(url: string): string {
const manifest = this.game['manifest'];
if (manifest) {
const timestamp = manifest[`/${url}`];
if (timestamp)
url += `?t=${timestamp}`;
}
return url;
}
loadImage(key: string, folder: string, filename?: string) {
if (!filename)
filename = `${key}.png`;
this.load.image(key, this.getCachedUrl(`images/${folder}/${filename}`));
if (folder.startsWith('ui')) {
legacyCompatibleImages.push(key);
folder = folder.replace('ui', 'ui/legacy');
this.load.image(`${key}_legacy`, this.getCachedUrl(`images/${folder}/${filename}`));
}
}
loadSpritesheet(key: string, folder: string, size: integer, filename?: string) {
if (!filename)
filename = `${key}.png`;
this.load.spritesheet(key, this.getCachedUrl(`images/${folder}/${filename}`), { frameWidth: size, frameHeight: size });
if (folder.startsWith('ui')) {
legacyCompatibleImages.push(key);
folder = folder.replace('ui', 'ui/legacy');
this.load.spritesheet(`${key}_legacy`, this.getCachedUrl(`images/${folder}/${filename}`), { frameWidth: size, frameHeight: size });
}
}
loadAtlas(key: string, folder: string, filenameRoot?: string) {
if (!filenameRoot)
filenameRoot = key;
if (folder)
folder += '/';
this.load.atlas(key, this.getCachedUrl(`images/${folder}${filenameRoot}.png`), this.getCachedUrl(`images/${folder}/${filenameRoot}.json`));
if (folder.startsWith('ui')) {
legacyCompatibleImages.push(key);
folder = folder.replace('ui', 'ui/legacy');
this.load.atlas(`${key}_legacy`, this.getCachedUrl(`images/${folder}${filenameRoot}.png`), this.getCachedUrl(`images/${folder}/${filenameRoot}.json`));
}
}
loadSe(key: string, folder?: string, filenames?: string | string[]) {
if (!filenames)
filenames = `${key}.wav`;
if (!folder)
folder = '';
else
folder += '/';
if (!Array.isArray(filenames))
filenames = [ filenames ];
for (let f of filenames as string[])
this.load.audio(key, this.getCachedUrl(`audio/se/${folder}${f}`));
}
loadBgm(key: string, filename?: string) {
if (!filename)
filename = `${key}.mp3`;
this.load.audio(key, this.getCachedUrl(`audio/bgm/${filename}`));
}
}