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data
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Implement freezedry (#22)
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2024-04-01 13:26:35 -04:00 |
enums
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Re-implement UI reskin with working legacy toggle
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2024-03-31 21:14:35 -04:00 |
field
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Implement freezedry (#22)
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2024-04-01 13:26:35 -04:00 |
modifier
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Evolution items get more common the further in until wave 120
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2024-04-01 13:53:29 -04:00 |
pipelines
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Make trainer switch AI aware of arena traps
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2024-03-31 12:00:54 -04:00 |
plugins
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Add cache busting
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2024-03-31 23:58:03 -04:00 |
system
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Fix game not loading if save data is not found
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2024-04-01 15:18:15 -04:00 |
test
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Add unit testing support with vitest (#18)
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2024-03-30 20:47:47 -04:00 |
ui
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Add themed namebox
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2024-04-01 10:06:28 -04:00 |
account.ts
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Add ""title"" screen and save data slots
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2024-03-14 21:49:49 -04:00 |
battle-scene.ts
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Fix game not loading if save data is not found
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2024-04-01 15:18:15 -04:00 |
battle.ts
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Fix battle RNG varying when loading a game
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2024-04-01 12:48:35 -04:00 |
debug.js
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Convert included JS files to modules
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2024-03-25 16:10:43 -04:00 |
egg-hatch-phase.ts
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Bosses generate with higher IVs
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2024-03-29 00:03:54 -04:00 |
evolution-phase.ts
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Properly implement Last Resort
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2024-03-21 23:05:47 -04:00 |
form-change-phase.ts
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Implement King's Shield move and Stance Change ability
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2024-03-30 18:46:33 -04:00 |
game-mode.ts
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Add 50% chance to offset gym leader wave by 10 in classic
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2024-03-25 11:00:42 -04:00 |
main.ts
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Add ""title"" screen and save data slots
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2024-03-14 21:49:49 -04:00 |
messages.ts
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Fix prefixing player Pokemon with 'Foe' during final battle
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2024-03-30 01:37:54 -04:00 |
phase.ts
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Display enemy trainer briefly when switching
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2024-02-22 00:00:51 -05:00 |
phases.ts
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Fix game not loading if save data is not found
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2024-04-01 15:18:15 -04:00 |
touch-controls.js
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Convert included JS files to modules
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2024-03-25 16:10:43 -04:00 |
tutorial.ts
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Add hardware acceleration notice in initial tutorial
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2024-03-27 22:40:10 -04:00 |
utils.test.ts
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Add unit testing support with vitest (#18)
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2024-03-30 20:47:47 -04:00 |
utils.ts
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Bosses generate with higher IVs
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2024-03-29 00:03:54 -04:00 |