Madmadness65
e362289d57
Implement Spirit Shackle
...
It's a pretty basic trapping attack
2024-04-26 20:40:28 -05:00
Madmadness65
2cb5aad8b1
Mark Core Enforcer as partial
...
No coding for it yet, but it can function as a regular attack in the meantime.
2024-04-26 20:01:24 -05:00
Madmadness65
e475d566b6
Revise egg moves again
...
These revisions spans across all generations with vastly different moves. Once again, if moves seem weird or too overpowered, please bring it up in the egg move discussion thread.
2024-04-26 18:50:14 -05:00
Akuma-Reiki
a6c27773f8
Make arena trap count as a lure ability ( #245 )
2024-04-26 13:58:57 -04:00
shayebeadlingkl
f9b999b744
spacing
2024-04-26 12:18:01 -04:00
shayebeadlingkl
def36e32d1
adds missing brackets to psycho shift attribute to fix unreachable condition
2024-04-26 12:16:56 -04:00
Xavion3
46227d65f2
Fix mind blown/explosion moves
2024-04-26 08:33:29 -04:00
InfernoVulpix
587197dac4
Fixed entry hazard crash
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Having Spikes or Stealth Rock on the field when a new wild battle starts no longer crashes the game.
2024-04-26 00:59:20 -04:00
InfernoVulpix
d4c265443f
Assurance effect implementation
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Theoretically implemented for all use cases but only tested for regular damage so far.
2024-04-25 23:03:00 -04:00
AJ Fontaine
9f3bef0142
Implemented explosive moves and Damp ( #290 )
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* Implemented explosives
* Add Aftermath and Magic Guard interactions
* Adjust AI score for Mind Blown/Steel Beam
2024-04-25 21:42:41 -04:00
Madmadness65
e3533651ba
Add form change items for Deoxys; minor Rotom form learnset changes
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Adds 3 separate form changing items to switch between the various Deoxys forms.
All Rotom forms can now know their respective typed moved at the start (and can be relearned via Memory Mushroom if you already have one).
2024-04-25 20:26:09 -05:00
Flashfyre
728512cf7d
Fix Baton Pass not working
2024-04-25 20:52:52 -04:00
lucfd
fa463b77db
Implements Stakeout & Analytic ( #292 )
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* implemented stakeout
* implemented analytic
2024-04-25 14:29:05 -04:00
maru
382f1a8d78
Styling changes
2024-04-25 04:01:00 -04:00
Flashfyre
7032f383ea
Fix battle sprite losing shininess in battle animations
2024-04-25 01:49:06 -04:00
Tempoanon
230c2bf983
Fix Moody and Quark Drive ( #284 )
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* Fix Quark Drive and Moody
* Telepathy still unimplemented
* more merge conflict stuff
2024-04-25 01:23:45 -04:00
Madmadness65
608a9d9400
Merge pull request #242 from EggMuncherSupreme/main
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Added the triageMove() flag to Bouncy Bubble
2024-04-24 23:18:46 -05:00
Flashfyre
a0311f4b0f
Fix partial and unimplemented indicators not showing on abilities
2024-04-24 22:42:09 -04:00
Pablo González
7055ea49c7
Support localization of Pokémon abilities ( #271 )
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* Support localization of Pokemon abilities
* Reload ability localization when language is changed
* Add Spanish localization for abilities
* Add missing French abilities localization
* Add missing localize call on abilities
---------
Co-authored-by: Flashfyre <flashfireex@gmail.com>
2024-04-24 21:10:09 -04:00
Edralo
dc575d44a3
Implement localisation for pokemon stats & add french locale
2024-04-24 19:12:26 -04:00
Madmadness65
6b3442a260
Update stone evolution Pokémon's learnsets
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Moves that are relearned in the official games are now level 1 moves for these Pokémon, as they have paltry movesets otherwise.
2024-04-24 13:40:59 -05:00
Madmadness65
d88a177915
Fix crash with trainer Mantykes
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the first evolution method was causing a crash due to a conflict, so it was removed for now.
2024-04-24 12:54:34 -05:00
Madmadness65
4173f87a70
Add easier method of evolving Mantyke
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There is now an alternate easier evolution method for Mantyke into Mantine, that being having Remoraid simply being registered as caught and be level 32.
2024-04-24 11:58:37 -05:00
arColm
6066d2e47e
Implement Flying Press
2024-04-24 00:26:41 -04:00
Flashfyre
ba71d2750b
Load files from manifest for caching
2024-04-23 22:00:23 -04:00
Madmadness65
d48de66179
Implement Snap Trap
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One of the basic trapping moves that got overlooked.
2024-04-23 13:04:42 -05:00
Xavion3
049fa306b9
Add dynamax buffs
2024-04-23 12:02:09 -04:00
shayebeadling
11ee81091b
Implements hospitality ( #252 )
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* implements hospitality
* 1/8 -> 1/4
* shows animation
* Minor nitpicks
---------
Co-authored-by: Flashfyre <flashfireex@gmail.com>
2024-04-23 09:43:35 -04:00
Madmadness65
87e6b80479
Update egg moves for Gens 1, 2, 3, 6, and 8
...
A LOT of Pokémon have had egg moves shifted around this update. Please let us know if there's any that are overpowered or straight up nonsensical.
2024-04-23 01:00:00 -05:00
Flashfyre
eeb547417f
Endless biomes are short but connected
2024-04-22 20:30:46 -04:00
EggMuncherSupreme
16ff508443
Added the triageMove() flag to Bouncy Bubble
2024-04-23 06:53:04 +10:00
Madmadness65
71f99da38d
Allow Necrozma's forms to relearn the signature moves
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Dusk Mane can relearn Sunsteel Strike, Dawn Wings can relearn Moongeist Beam, and Ultra Necrozma can relearn both.
2024-04-22 13:30:17 -05:00
dpMelian
fac78e085c
feat: correct typos in MistTag and Lance's dialog
2024-04-22 14:27:52 -04:00
Flashfyre
184a028e66
Merge branch 'main' of https://github.com/pagefaultgames/pokerogue
2024-04-22 11:27:44 -04:00
Madmadness65
1a27ee2b63
Update Gen 5 and 7 egg moves
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Lots of replacements in this egg move update.
2024-04-22 10:08:47 -05:00
Flashfyre
0b24096e9b
Fix mid-stage bugs losing hidden ability
2024-04-22 09:16:11 -04:00
Xavion3
c949557469
Fix OHKO accuracy formula
2024-04-22 08:31:27 -04:00
Flashfyre
f8f5b64469
Add One Hit KO accuracy and make damage 200 BP for bosses
2024-04-22 01:05:48 -04:00
Luc
8cf82d3db4
fixed steam engine activating on all water moves
2024-04-22 00:49:54 -04:00
Flashfyre
4950dd0e73
Fix shiny variant back sprite color mapping not working
2024-04-22 00:31:33 -04:00
Flashfyre
df7a6be654
Fix errors from merged PRs
2024-04-21 23:05:36 -04:00
Procyonae
fd8cb07c9b
Implement Liquid Ooze ( #210 )
...
Co-authored-by: Samuel H <flashfireex@gmail.com>
2024-04-21 23:02:10 -04:00
shayebeadling
a214ed6e66
Implements anticipation ( #201 )
...
* implements anticipation
* checks against ohko attr
---------
Co-authored-by: Samuel H <flashfireex@gmail.com>
2024-04-21 23:01:11 -04:00
Procyonae
0737827bbc
Implement Toxic Debris
2024-04-21 23:00:09 -04:00
Madmadness65
8838d36bf4
Implement Temper Flare
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It is functionally identical to Stomping Tantrum.
2024-04-21 19:29:47 -05:00
lucfd
12ae21c3cf
Implemented Stomping Tantrum ( #192 )
...
* implemented Stomping Tantrum
* fixed on missed moves
2024-04-21 19:55:40 -04:00
Luc Dube
158eb9748b
implemented magic powder
2024-04-21 19:54:55 -04:00
Gwendal
8d7f1ae554
Allowing pokemon name translation ( #228 )
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* Allow pokemon name translation
* Improve Pokemon localization
---------
Co-authored-by: Flashfyre <flashfireex@gmail.com>
2024-04-21 19:53:24 -04:00
Tempoanon
1eaa5c0d79
Misc changes (fix Trumbeak level up, give Mega Gallade sharpness, WIP for curse) ( #229 )
...
* Minor changes
* fix tabbing
* minor nits in CurseAttr
2024-04-21 18:23:45 -04:00
Juan-Lucas
3c90427361
pokeball: implement i18n on pokeball name and add french i18n
2024-04-21 11:19:57 -04:00
Madmadness65
c2136a6df1
Miscellaneous minor changes
...
• The volume of Pikachu's cry has been lowered by 10 dB.
• Tarountula's starter value has been lowered to 1.
• Altered Whitney and Chuck's signature Pokémon (swapped Whitney's Clefairy for Girafarig, and gave Chuck Mankey).
• The alternate forms in Flabébé's evolution line can now be encountered.
2024-04-21 00:47:55 -05:00
Xavion3
5b34e7f873
Implement No Guard
2024-04-21 01:34:21 -04:00
lucfd
1acc082080
Fixed Freeze Shock ( #216 )
...
* added charge turn to freeze shock
* fixed freeze shock animation
2024-04-21 01:04:51 -04:00
Flashfyre
08988822db
Add missing attribute to Pressure
2024-04-20 23:09:59 -04:00
Flashfyre
8faa77cfbf
Fix struggle damage blockable by Magic Guard
2024-04-20 19:43:48 -04:00
Flashfyre
d9a685611d
Update passive abilities
2024-04-20 15:46:11 -04:00
Madmadness65
2e8e3680ae
Fix missing egg moves
...
They were incorrectly named on the document, leading to them being labeled as "None".
2024-04-20 07:55:50 -05:00
Madmadness65
33ddc63ad5
Update Gen 9 egg moves
...
Everything got at least one changed move, so please let us know if some of them are too nonsensical.
2024-04-20 06:30:29 -05:00
Tempoanon
934fc0ef86
Fix gyro ball base power ( #206 )
...
* Fix gyro ball base power
* Update gyro ball for gen6+
2024-04-20 01:43:37 -04:00
Flashfyre
706a85ed5b
Add missing pipeline data for shiny recolors in certain screens
2024-04-19 23:37:23 -04:00
Temps Ray
c9dfb199f2
Relax biome restrictions for Alolan evolutions
2024-04-19 22:36:30 -04:00
Flashfyre
703f8c43c2
Fix move implementation indicators
2024-04-19 17:19:24 -04:00
Miguel S
95d2ad2fb4
Added language setting ( #185 )
...
* Added language setting
* Allow properly changing language
---------
Co-authored-by: Flashfyre <flashfireex@gmail.com>
2024-04-19 14:55:01 -04:00
ARSOD-Z
86da18943d
More Dialogue Lines ( #197 )
...
* trainer dialogue
* more dialogue
* Update src/data/dialogue.ts
---------
Co-authored-by: Samuel H <flashfireex@gmail.com>
2024-04-19 14:17:52 -04:00
Xavion3
9dfd5a1e6e
Implement Soak, Forest's Curse, and Trick-or-Treat
...
Updates the UI and type effectiveness to support three types, and makes old moves that change types update the UI.
2024-04-19 13:47:40 -04:00
Temps Ray
e94b17bbf5
Implement getAttackTypeEffectiveness check
2024-04-19 13:11:41 -04:00
Tempoanon
77c584981b
Add Maylene ( #193 )
...
* Implement Rivalry
* Implement Quick Feet, Liquid Voice, and Normalize
* Forgot paralysis is half speed instead of a quarter
* Remove log statements
* Fix minor edge case in rivalry for gendered vs genderless
* Add Maylene
2024-04-19 12:06:20 -04:00
Flashfyre
bd80281859
Fix various shiny checks for palettes
2024-04-19 11:11:19 -04:00
lucfd
ea9e95c89e
Implemented Payback ( #191 )
...
* implemented payback
* refactored payback + now doubles on item usage
2024-04-19 09:36:02 -04:00
lucfd
422eeb5d07
Implemented Stench ( #190 )
...
* implemented stench
* cleaned up code
* removed redundant lines
* Implemented Payback
* refactored, increased PostAttackApplyBattlerTagAbAttr robustness
* removed payback code
* Update src/data/ability.ts
---------
Co-authored-by: Samuel H <flashfireex@gmail.com>
2024-04-19 09:33:35 -04:00
EmoUsedHM01
660663cffe
Edited Electro Shot to raise stat before attacking ( #87 )
...
* Edited Electro Shot to raise stat before attacking
Should be a fix to issue #85
* Updated ElectroShotChargeAttr
Moved the Sp Atk boost to be inside the ElectroShotChargeAttr function
* Updated ElectroShotChargeAttr to raise SPATK before the move fires
* Updated ElectroShotChargeAttr with comments on process
* Updated formatting
2024-04-19 09:28:44 -04:00
Flashfyre
3f9e7b4839
Working fix to shiny crash issue
2024-04-19 00:58:59 -04:00
Flashfyre
eebe39e1fe
Fix base forms showing as shiny
2024-04-18 23:10:18 -04:00
Flashfyre
c76f8c5e7e
Add tiered shiny variants
2024-04-18 22:52:26 -04:00
Xavion3
0b4963aefc
Block form changing abilities while fused
2024-04-18 18:56:50 -04:00
LaukkaE
d7ee958d29
Fix Sleep Talk bugs
2024-04-18 15:59:34 -04:00
Madmadness65
e07ba5680d
Replace Pikachu's cry with it's classic cry
...
Generation 9 gave Pikachu back the electric noise cry, replacing it speaking it's name.
2024-04-18 12:16:49 -05:00
shayebeadling
aae40d2246
Implements infestation ( #184 )
...
* Implements infestation
* removes partial
* wrong partial removed, fixed
* appropriate tag location in enum
* moved in battle-anim enum
2024-04-18 11:14:11 -04:00
Xavion3
6b46cd533a
Implement stat resetting moves
...
Haze should probably have a custom message so it doesn't list the targets name
2024-04-18 10:53:02 -04:00
Xavion3
453c5644aa
Fix mold breaker + implement neutralising gas
2024-04-18 10:52:31 -04:00
Xavion3
3a64a8390a
Implement Psych Up
2024-04-18 10:51:30 -04:00
Flashfyre
5bd1577667
Change passives to exclude Disguise
2024-04-18 08:54:49 -04:00
NxKarim
94d5eab489
Implemented Disguise (Better this time) and Quick Feet console spam fix ( #174 )
...
* Implemented Disguise
Somehow it works.
* Update ability.ts
* Update ability.ts
* Update ability.ts
* whitespace pain
* Form name typo
Co-authored-by: Samuel H <flashfireex@gmail.com>
* Implemented Disguise
Disguise
Merge
Merge
Merge
Merge
Disguise + Merge
---------
Co-authored-by: Samuel H <flashfireex@gmail.com>
2024-04-18 00:09:28 -04:00
serif
8a1641786d
updated numerous Pokemon to BDSP/SV movesets
...
Haven't finished - will do the rest hopefully tomorrow
2024-04-17 22:43:50 -04:00
serif
0ddae73bf5
Update Pidgey, Rattata, and Spearow movesets to BDSP
...
Will update others later
2024-04-17 16:00:35 -04:00
Flashfyre
6f3887a2eb
Remove unintended negative from fusion compatibility filter
2024-04-17 15:58:13 -04:00
Flashfyre
d210e3878e
Disable menu temporarily on receiving a voucher
2024-04-17 15:56:29 -04:00
Madmadness65
be7a0d9ca6
Minor change to Shaymin's egg moves
2024-04-17 11:29:52 -05:00
Madmadness65
55cce8ce0d
Update Gen 4 egg moves
...
This time they have been thoroughly looked over before being submitted.
2024-04-17 10:47:41 -05:00
Tempoanon
cf2bd4d3da
Implement Charge and more abilities ( #163 )
...
* Implement Rivalry
* Implement Quick Feet, Liquid Voice, and Normalize
* Forgot paralysis is half speed instead of a quarter
* Remove log statements
* Fix minor edge case in rivalry for gendered vs genderless
* Add wind abilities and charge
* Implement Charge and more abilities
* Add i18n support and Beedrill fury cutter
* Fix merge conflict in taunt
* More English strings removed
2024-04-17 01:09:15 -04:00
Robert Antonius
db92663daa
Fixed switch out attacks trigger contact for the replacement pokemon
...
Changed force switch out attribute to be applied after the move is done.
Additionally manually typed switch out attacks to be non baton pass moves.
2024-04-17 01:07:50 -04:00
Madmadness65
5d1cd97411
Add G-Max move strings to the move locale file
...
Also a minor fix to decapitalize Mud and Water Sport's fade out messages.
2024-04-17 00:01:28 -05:00
Flashfyre
b116828b07
Convert biome select UI handler to option select
2024-04-16 15:58:02 -04:00
Flashfyre
dfe320e712
Minor changes to biome paths
2024-04-16 15:22:19 -04:00
Flashfyre
61e1f2da15
Fix compile errors
2024-04-16 15:09:13 -04:00
lucfd
24408edfdc
Implemented Burn Up & Double Shock ( #161 )
...
* Implemented barrier-breaking moves
* removed (P) from move names
* refactored to support defog
* Implements Burn Up & Double Shock
* Removed code irrelevant to current PR
2024-04-16 15:07:38 -04:00
shayebeadling
396f1bafd8
Fail conditions are working properly, can now handle sleep as well in edge case ( #160 )
2024-04-16 14:34:57 -04:00
Ishan Patel
1f9834d1f6
Fixed when roost removes flying type ( #148 )
...
* Initial push with roost fix
* Roost fix
* Added GROUNDED to Levitate
* Cleaned up GROUNDED code
2024-04-16 14:31:30 -04:00
Miguel S
7bc147166e
i18n for Pokemon moves ( #155 )
...
* i18n for moves
* Remove extra comma from merge
* Fixed some missing moves description
* Infer move i18n keys
---------
Co-authored-by: Samuel H <flashfireex@gmail.com>
2024-04-16 14:29:32 -04:00
shayebeadlingkl
cfd30f16b2
Implements psycho shift
2024-04-16 13:15:00 -04:00