Flashfyre
7943633481
Revert "Implement hybrid saving for optimization"
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This reverts commit b45cd2f7e7
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2024-05-13 20:56:28 -04:00
Flashfyre
ab92bc61ba
Revert "Only show save icon on server sync"
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This reverts commit 5d0dbfff98
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2024-05-13 20:56:19 -04:00
Lugiad
b6ea5d1b9c
Update i18n.ts
2024-05-14 02:36:15 +02:00
Lugiad
b4f04b85a4
Update config.ts
2024-05-14 02:31:58 +02:00
Lugiad
a668e13397
Update config.ts
2024-05-14 02:29:54 +02:00
Lugiad
5ff4c8cda3
Added ability-trigger.ts to Japanese locales
2024-05-14 02:28:02 +02:00
Lugiad
a8252ad11b
Merge branch 'main' into main
2024-05-14 02:25:58 +02:00
YounesM
9d90cc3e10
corrected uturn flip turn crash ( #596 )
2024-05-13 18:52:36 -05:00
LaukkaE
af86bdeb06
Prevent applying item boosts when power is <1 ( #795 )
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* Prevent applying item boosts when power is <1
* add comments
2024-05-13 18:48:47 -05:00
LaukkaE
1d29ca7974
Fix Comeuppance ( #781 )
2024-05-13 18:48:22 -05:00
JackGilham
19d244ee94
Update modifier-type.ts ( #636 )
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Issue#613.
Have added additional EvolutionItemModifierType condition that prevents none base form pokes from taking Evo Items.
2024-05-13 18:38:27 -05:00
Benjamin Odom
1c56efc860
Added Ability Triggers Localization ( #811 )
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Adds the base files needed to start translating Ability trigger messages. Provides one as an example.
2024-05-13 18:12:28 -05:00
José Ricardo Fleury Oliveira
74ee3329f8
Added "Uncaught" localization in Starter Selection UI ( #831 )
2024-05-13 18:02:44 -05:00
José Ricardo Fleury Oliveira
3a3611dfc0
Minor translation fixes ( #829 )
2024-05-13 17:59:09 -05:00
Lugiad
637dc172a8
Merge branch 'pagefaultgames:main' into main
2024-05-14 00:52:35 +02:00
Flashfyre
5d0dbfff98
Only show save icon on server sync
2024-05-13 18:37:48 -04:00
Flashfyre
b45cd2f7e7
Implement hybrid saving for optimization
2024-05-13 18:17:57 -04:00
Flashfyre
7e5c7fb4f7
Don't allow trainer egg moves before level 60 and no rare egg moves at all
2024-05-13 17:03:53 -04:00
Lugiad
c43372197f
Merge branch 'pagefaultgames:main' into main
2024-05-13 22:32:58 +02:00
Griffin Zody
ed87293867
Fix Zygarge Complete form changing back into 50% ( #786 )
2024-05-13 14:53:23 -05:00
Matthew Olker
47c9eb547d
fix Rare Shiny Groudon back sprite
2024-05-13 15:29:50 -04:00
Lugiad
3ed27f848d
Merge branch 'main' into main
2024-05-13 21:24:19 +02:00
José Ricardo Fleury Oliveira
e2dfbc4aa5
Added new entries ( #823 )
2024-05-13 13:55:15 -05:00
Lugiad
c2c2ee3341
Update settings.ts
2024-05-13 20:24:55 +02:00
Jannik Tappert
487b1d26d1
Added german localization to the new entries in starter-select-ui-handler.ts ( #822 )
2024-05-13 13:24:55 -05:00
Matthew Olker
40993793cb
Show default icon for missing starter icon
2024-05-13 14:23:34 -04:00
Lugiad
df50995606
Update i18n.ts
2024-05-13 20:22:56 +02:00
Lugiad
49a1f3a1af
Update starter-select-ui-handler.ts
2024-05-13 20:08:19 +02:00
Matt Ross
4e6cf2a6ac
Facade should ignore burn damage reduction ( #530 )
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* Facade should ignore burn damage reduction
* update order of burn conditions
* remove unnecessary space
* undo facade check in apply
* Rework facade bypassing burn as move attribute
* Only check ability attribute if move attribute was false
* Add missing semicolon
* Add tsdoc comment
* Add comment to burn damage reduction class
* Added changes from Discord thread
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Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
2024-05-13 13:06:15 -05:00
Matt Ross
fa60e002e8
Fixes some variable damage moves not working with tinted lens ( #759 )
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* Fixes some variable damage moves not working with abilities
* Rework as new ability attribute
* Update variable base power check to original location
* formatting
* Add tsdoc comments
* add floor for potential non int multipliers
* Update pokemon.ts
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Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
2024-05-13 13:05:09 -05:00
Lugiad
610de916a0
Update French starter-select-ui-handler.ts ( #821 )
2024-05-13 13:01:30 -05:00
Madmadness65
34a4f86982
Add a couple starter select localization entries
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The passive ability's "Locked" and "Disabled" strings can now be localized.
2024-05-13 12:50:56 -05:00
Lugiad
b7675a8050
Update settings.ts
2024-05-13 19:17:16 +02:00
Flashfyre
9a49691a9e
Add max options to language select
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Add max options to language select (fixes #819 )
2024-05-13 13:10:01 -04:00
Lugiad
edf36b11c0
Update settings.ts
2024-05-13 18:48:05 +02:00
Lugiad
79c3ff8989
Update i18n.ts
2024-05-13 18:47:20 +02:00
José Ricardo Fleury Oliveira
2a32189ea1
Added Portuguese (Brazil) translations ( #766 )
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* Add support for Portuguese (Brazil) locale, except for moves and abilities.
* All ptBR translations, names of moves and abilities maintained in english.
* Small fixes
* Updated Frisk and fixed Plus and Minus descriptions
* Changed the settings label to "Português (BR)"
2024-05-13 11:18:24 -05:00
Alvin Zou
6d73500aeb
Update Frisk descriptions ( #784 )
2024-05-13 11:08:55 -05:00
Jannik Tappert
e4d3f73dee
ToggleSize is now dependend on language + added some missing german translations ( #797 )
2024-05-13 11:06:26 -05:00
Alessandro Bruzzese
b189289890
Updated italian localization ( #815 )
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Updated:
- `it/fight-ui-handler`
- `it/growth`
- `it/nature`
2024-05-13 10:52:31 -05:00
Lugiad
5d15d1e59a
Merge branch 'pagefaultgames:main' into main
2024-05-13 13:02:17 +02:00
alpaca
09287c22ba
implements telepathy ( #307 )
2024-05-13 05:59:39 -05:00
lucfd
b36c23fae1
Implemented Curious Medicine ( #263 )
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* implemented supersweet syrup
* implemented curious medicine
* removed sneaky test overrides
* removed sneaky test overrides x2
* updated to new language-agnostic format, removed supersweet syrup
* fixed whitespace
* Update ability.ts
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Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
2024-05-13 04:57:17 -05:00
Marcos
3cc990f5d2
Fully implemented floral healing ( #250 )
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* Created BoostedHealAttr and implemented Floral Healing
* Update move.ts
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Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
2024-05-13 04:27:38 -05:00
Matthew
21a0a0276d
add pokeball override ( #793 )
2024-05-13 03:40:53 -05:00
Flashfyre
8d96ec7666
Add canonical link
2024-05-13 01:43:04 -04:00
Tempoanon
e9c09070df
Stench should not trigger on status moves ( #800 )
2024-05-13 00:24:07 -05:00
Benjamin Odom
9ee5fec41d
Added Passives to the Summary Screen ( #703 )
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* Added passives to the Summary Screen
Adds the ability to view passives on the Summary screen. Just like in the starter select, you can only see the passive once it is unlocked.
There is a small pixel button prompt which helps indicate you are able to press the button to view the passive. This buttons shows an A when gamepad support is enabled and a Z otherwise.
* Update summary-ui-handler.ts
* Updated for Legacy Support
2024-05-12 23:38:28 -04:00
Samuel H
2b9b63e3f3
Add combined save between waves ( #777 )
2024-05-12 23:01:05 -04:00
James Diefenbach
9a09d790f0
Rockruff dusk form not evolving ( #700 )
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* changed nonfunctioning rockruff form check to ability check for own tempo for dusk form evos
* testing changes
* rockruff OT uses formIndex for dusk form evolution, removed temporary debug rockruff getFormIndex changes
* reverted overrides
* fixed spacing issue
* evolution times revised
* revised dawn and dusk evos for rockruff
* reordering evo times for consistency
* removed unused imports (abilities, attackTypeBoosterModifierType)
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Co-authored-by: James Diefenbach <z5421232@ad.unsw.edu.au>
2024-05-12 22:00:46 -05:00