.. |
configs
|
Rework - Inputs management to include all gamepad mapping V2 (#429)
|
2024-05-05 10:30:00 -04:00 |
data
|
Small fixes to burning bulwark and alluring voice (#651)
|
2024-05-08 13:39:22 -05:00 |
enums
|
Rework - Inputs management to include all gamepad mapping V2 (#429)
|
2024-05-05 10:30:00 -04:00 |
field
|
Fixed Failed Moves Not Using PP (#634)
|
2024-05-08 15:51:56 -05:00 |
locales
|
Overflowing fix in French menu.ts (#648)
|
2024-05-08 12:36:09 -05:00 |
modifier
|
Slightly adjust Recovery Tokens
|
2024-05-08 12:38:31 -05:00 |
pipelines
|
Fix various shiny checks for palettes
|
2024-04-19 11:11:19 -04:00 |
plugins
|
I18n import cleanup (#562)
|
2024-05-06 14:25:17 -04:00 |
system
|
fix "lost focus behaviour" when disabling gamepad and thus repeating RIGHT key
|
2024-05-08 23:07:17 +02:00 |
test
|
Add unit testing support with vitest (#18)
|
2024-03-30 20:47:47 -04:00 |
ui
|
Change titlestats update interval to 60 seconds
|
2024-05-08 15:47:03 -04:00 |
account.ts
|
Exclude authorization header where unnecessary
|
2024-04-19 17:35:49 -04:00 |
battle-scene.ts
|
fix "lost focus behaviour" when disabling gamepad and thus repeating RIGHT key
|
2024-05-08 23:07:17 +02:00 |
battle.ts
|
Add separate achievements for sub-legendaries and rename pseudoLegendary field
|
2024-05-05 11:05:22 -04:00 |
debug.js
|
Consolidate broken variant data for players who missed 1.0.1
|
2024-04-20 22:30:28 -04:00 |
egg-hatch-phase.ts
|
Add separate achievements for sub-legendaries and rename pseudoLegendary field
|
2024-05-05 11:05:22 -04:00 |
evolution-phase.ts
|
Fix evolution and hatch screen not applying shader pipeline
|
2024-04-21 18:22:33 -04:00 |
form-change-phase.ts
|
Add missing pipeline data for shiny recolors in certain screens
|
2024-04-19 23:37:23 -04:00 |
game-mode.ts
|
Add separate achievements for sub-legendaries and rename pseudoLegendary field
|
2024-05-05 11:05:22 -04:00 |
inputs-controller.ts
|
fix "lost focus behaviour" when disabling gamepad and thus repeating RIGHT key
|
2024-05-08 23:07:17 +02:00 |
loading-scene.ts
|
Adds ribbon in starter screen if mon has beat classic mode (#370)
|
2024-05-07 00:44:41 -04:00 |
main.ts
|
Temporarily disable error handling
|
2024-05-02 09:00:36 -04:00 |
messages.ts
|
Fix some trap tag messages
|
2024-04-09 12:42:18 -04:00 |
overrides.ts
|
add override to force double battles.
|
2024-05-06 19:11:34 -04:00 |
phase.ts
|
Add auto hide timer for ability bar
|
2024-04-09 12:08:38 -04:00 |
phases.ts
|
Fixed Failed Moves Not Using PP (#634)
|
2024-05-08 15:51:56 -05:00 |
scene-base.ts
|
Load files from manifest for caching
|
2024-04-23 22:00:23 -04:00 |
touch-controls.js
|
Convert included JS files to modules
|
2024-03-25 16:10:43 -04:00 |
tutorial.ts
|
Reapply stat change feature with fixes
|
2024-04-30 23:02:16 -04:00 |
ui-inputs.ts
|
Rework - Inputs management to include all gamepad mapping V2 (#429)
|
2024-05-05 10:30:00 -04:00 |
utils.test.ts
|
add unit test for util function padInt (#175)
|
2024-05-07 01:30:23 +10:00 |
utils.ts
|
Revert "Revert API URL change"
|
2024-05-07 16:16:22 -04:00 |