..
configs
Rework - Inputs management to include all gamepad mapping V2 ( #429 )
2024-05-05 10:30:00 -04:00
data
Implements healer ( #259 )
2024-05-08 20:21:55 -05:00
enums
Rework - Inputs management to include all gamepad mapping V2 ( #429 )
2024-05-05 10:30:00 -04:00
field
Implements healer ( #259 )
2024-05-08 20:21:55 -05:00
locales
Fix French battle.ts ( #663 )
2024-05-08 20:00:38 -05:00
modifier
Slightly adjust Recovery Tokens
2024-05-08 12:38:31 -05:00
pipelines
Fix various shiny checks for palettes
2024-04-19 11:11:19 -04:00
plugins
I18n import cleanup ( #562 )
2024-05-06 14:25:17 -04:00
system
Fix session slot always saving to first slot in offline mode
2024-05-08 16:36:44 -04:00
test
Add unit testing support with vitest ( #18 )
2024-03-30 20:47:47 -04:00
ui
Change titlestats update interval to 60 seconds
2024-05-08 15:47:03 -04:00
account.ts
Exclude authorization header where unnecessary
2024-04-19 17:35:49 -04:00
battle-scene.ts
add override to force double battles.
2024-05-06 19:11:34 -04:00
battle.ts
Add separate achievements for sub-legendaries and rename pseudoLegendary field
2024-05-05 11:05:22 -04:00
debug.js
Consolidate broken variant data for players who missed 1.0.1
2024-04-20 22:30:28 -04:00
egg-hatch-phase.ts
Add separate achievements for sub-legendaries and rename pseudoLegendary field
2024-05-05 11:05:22 -04:00
evolution-phase.ts
Fix evolution and hatch screen not applying shader pipeline
2024-04-21 18:22:33 -04:00
form-change-phase.ts
Add missing pipeline data for shiny recolors in certain screens
2024-04-19 23:37:23 -04:00
game-mode.ts
Add separate achievements for sub-legendaries and rename pseudoLegendary field
2024-05-05 11:05:22 -04:00
inputs-controller.ts
allow 2 button to be pressed at the same time
2024-05-05 19:34:21 -04:00
loading-scene.ts
Adds ribbon in starter screen if mon has beat classic mode ( #370 )
2024-05-07 00:44:41 -04:00
main.ts
Temporarily disable error handling
2024-05-02 09:00:36 -04:00
messages.ts
Fix some trap tag messages
2024-04-09 12:42:18 -04:00
overrides.ts
add override to force double battles.
2024-05-06 19:11:34 -04:00
phase.ts
Add auto hide timer for ability bar
2024-04-09 12:08:38 -04:00
phases.ts
Implements cursed body ( #227 )
2024-05-08 19:25:16 -05:00
scene-base.ts
Load files from manifest for caching
2024-04-23 22:00:23 -04:00
touch-controls.js
Convert included JS files to modules
2024-03-25 16:10:43 -04:00
tutorial.ts
Reapply stat change feature with fixes
2024-04-30 23:02:16 -04:00
ui-inputs.ts
Rework - Inputs management to include all gamepad mapping V2 ( #429 )
2024-05-05 10:30:00 -04:00
utils.test.ts
add unit test for util function padInt ( #175 )
2024-05-07 01:30:23 +10:00
utils.ts
fix offline imports ( #659 )
2024-05-08 18:14:09 -05:00