pokerogue/src
Akuma-Reiki b076dec346
Add Candy Progress UI to Starter Selecgt (#479)
Co-authored-by: Samuel H <flashfireex@gmail.com>
2024-05-05 10:35:14 -04:00
..
configs Rework - Inputs management to include all gamepad mapping V2 (#429) 2024-05-05 10:30:00 -04:00
data have arena tags check their sides. (#447) 2024-05-05 00:27:46 -05:00
enums Rework - Inputs management to include all gamepad mapping V2 (#429) 2024-05-05 10:30:00 -04:00
field Fixed a bug where a yawned target in a semi-vulnerable state would be stuck in that state (#396) 2024-05-05 00:35:47 -05:00
locales Added Italian translations for ability.ts and other element (#471) 2024-05-04 21:00:28 -05:00
modifier Fix fusion token weight at 1000 2024-05-04 11:54:00 -04:00
pipelines Fix various shiny checks for palettes 2024-04-19 11:11:19 -04:00
plugins Added Italian translations for ability.ts and other element (#471) 2024-05-04 21:00:28 -05:00
system Rework - Inputs management to include all gamepad mapping V2 (#429) 2024-05-05 10:30:00 -04:00
test Add unit testing support with vitest (#18) 2024-03-30 20:47:47 -04:00
ui Add Candy Progress UI to Starter Selecgt (#479) 2024-05-05 10:35:14 -04:00
account.ts Exclude authorization header where unnecessary 2024-04-19 17:35:49 -04:00
battle-scene.ts Rework - Inputs management to include all gamepad mapping V2 (#429) 2024-05-05 10:30:00 -04:00
battle.ts Add B2W2 Legendary Titan Theme 2024-05-04 22:48:23 -05:00
debug.js Consolidate broken variant data for players who missed 1.0.1 2024-04-20 22:30:28 -04:00
egg-hatch-phase.ts Fix egg shiny variant generation 2024-04-26 15:38:06 -04:00
evolution-phase.ts Fix evolution and hatch screen not applying shader pipeline 2024-04-21 18:22:33 -04:00
form-change-phase.ts Add missing pipeline data for shiny recolors in certain screens 2024-04-19 23:37:23 -04:00
game-mode.ts Refactor overrides 2024-04-30 09:12:19 -04:00
inputs-controller.ts Rework - Inputs management to include all gamepad mapping V2 (#429) 2024-05-05 10:30:00 -04:00
loading-scene.ts Added Candy Progress UI (#463) 2024-05-04 18:29:48 -04:00
main.ts Temporarily disable error handling 2024-05-02 09:00:36 -04:00
messages.ts Fix some trap tag messages 2024-04-09 12:42:18 -04:00
overrides.ts Fix Shedinja passive, mummy passive, acupressure, moody, and added a second move override (#369) 2024-05-04 12:30:23 +10:00
phase.ts Add auto hide timer for ability bar 2024-04-09 12:08:38 -04:00
phases.ts Prevent Fusion Status Errors +Fix Double Battle Issue (#472) 2024-05-04 22:16:59 -05:00
scene-base.ts Load files from manifest for caching 2024-04-23 22:00:23 -04:00
touch-controls.js Convert included JS files to modules 2024-03-25 16:10:43 -04:00
tutorial.ts Reapply stat change feature with fixes 2024-04-30 23:02:16 -04:00
ui-inputs.ts Rework - Inputs management to include all gamepad mapping V2 (#429) 2024-05-05 10:30:00 -04:00
utils.test.ts Add unit testing support with vitest (#18) 2024-03-30 20:47:47 -04:00
utils.ts Prevent Fusion Status Errors +Fix Double Battle Issue (#472) 2024-05-04 22:16:59 -05:00