..
configs
Rework - Inputs management to include all gamepad mapping V2 ( #429 )
2024-05-05 10:30:00 -04:00
data
have arena tags check their sides. ( #447 )
2024-05-05 00:27:46 -05:00
enums
Rework - Inputs management to include all gamepad mapping V2 ( #429 )
2024-05-05 10:30:00 -04:00
field
Fixed a bug where a yawned target in a semi-vulnerable state would be stuck in that state ( #396 )
2024-05-05 00:35:47 -05:00
locales
Removing forms names in Italian pokemon.ts ( #486 )
2024-05-05 10:47:16 -04:00
modifier
Fix fusion token weight at 1000
2024-05-04 11:54:00 -04:00
pipelines
Fix various shiny checks for palettes
2024-04-19 11:11:19 -04:00
plugins
Added Italian translations for ability.ts and other element ( #471 )
2024-05-04 21:00:28 -05:00
system
Rework - Inputs management to include all gamepad mapping V2 ( #429 )
2024-05-05 10:30:00 -04:00
test
Add unit testing support with vitest ( #18 )
2024-03-30 20:47:47 -04:00
ui
Add Candy Progress UI to Starter Selecgt ( #479 )
2024-05-05 10:35:14 -04:00
account.ts
Exclude authorization header where unnecessary
2024-04-19 17:35:49 -04:00
battle-scene.ts
Rework - Inputs management to include all gamepad mapping V2 ( #429 )
2024-05-05 10:30:00 -04:00
battle.ts
Add B2W2 Legendary Titan Theme
2024-05-04 22:48:23 -05:00
debug.js
Consolidate broken variant data for players who missed 1.0.1
2024-04-20 22:30:28 -04:00
egg-hatch-phase.ts
Fix egg shiny variant generation
2024-04-26 15:38:06 -04:00
evolution-phase.ts
Fix evolution and hatch screen not applying shader pipeline
2024-04-21 18:22:33 -04:00
form-change-phase.ts
Add missing pipeline data for shiny recolors in certain screens
2024-04-19 23:37:23 -04:00
game-mode.ts
Refactor overrides
2024-04-30 09:12:19 -04:00
inputs-controller.ts
disable the gamepad support when the option is on OFF
2024-05-05 10:45:18 -04:00
loading-scene.ts
Added Candy Progress UI ( #463 )
2024-05-04 18:29:48 -04:00
main.ts
Temporarily disable error handling
2024-05-02 09:00:36 -04:00
messages.ts
Fix some trap tag messages
2024-04-09 12:42:18 -04:00
overrides.ts
Fix Shedinja passive, mummy passive, acupressure, moody, and added a second move override ( #369 )
2024-05-04 12:30:23 +10:00
phase.ts
Add auto hide timer for ability bar
2024-04-09 12:08:38 -04:00
phases.ts
stat change phase: only display comma before and if there are 3 or more stats
2024-05-05 10:45:00 -04:00
scene-base.ts
Load files from manifest for caching
2024-04-23 22:00:23 -04:00
touch-controls.js
Convert included JS files to modules
2024-03-25 16:10:43 -04:00
tutorial.ts
Reapply stat change feature with fixes
2024-04-30 23:02:16 -04:00
ui-inputs.ts
Rework - Inputs management to include all gamepad mapping V2 ( #429 )
2024-05-05 10:30:00 -04:00
utils.test.ts
Add unit testing support with vitest ( #18 )
2024-03-30 20:47:47 -04:00
utils.ts
Prevent Fusion Status Errors +Fix Double Battle Issue ( #472 )
2024-05-04 22:16:59 -05:00