Compare commits
40
Commits
feature/teams
...
v0.2.9
| Author | SHA1 | Date | |
|---|---|---|---|
|
|
b3abeae088 | ||
|
|
e2b50d691a | ||
|
|
611760cb38 | ||
|
|
c9e1e1de82 | ||
|
|
b32875849d | ||
|
|
fd5a71b32e | ||
|
|
f1c5207c8a | ||
|
|
f3a07312c5 | ||
|
|
ed93e6cc3e | ||
|
|
0b8d678893 | ||
|
|
704a69a9ec | ||
|
|
671a0a181c | ||
|
|
d310691343 | ||
|
|
c93351046b | ||
|
|
f711722e5b | ||
|
|
3f2f24ab09 | ||
|
|
9576031f63 | ||
|
|
16b8ca89c3 | ||
|
|
40008170ec | ||
|
|
75ab8a88cc | ||
|
|
7744518f3c | ||
|
|
5c7ba128cc | ||
|
|
7dcca93eed | ||
|
|
bb8ba5bea7 | ||
|
|
66bfdf1b06 | ||
|
|
e8cf3048c5 | ||
|
|
17f0f49635 | ||
|
|
32e940e5d4 | ||
|
|
b3adaada92 | ||
|
|
20a0dc25a7 | ||
|
|
9696e39099 | ||
|
|
37dd2f576a | ||
|
|
349be24b6c | ||
|
|
d0cbc23144 | ||
|
|
623422a14e | ||
|
|
f34a67ee89 | ||
|
|
44e614a4fe | ||
|
|
49b871ec68 | ||
|
|
4c1e11024b | ||
|
|
32bbcbf69e |
No files matched your search
+1
-1
@@ -101,6 +101,6 @@ $(document).ready(function()
|
|||||||
|
|
||||||
$("#footer").click(function()
|
$("#footer").click(function()
|
||||||
{
|
{
|
||||||
location.replace("https://xlabs.dev");
|
location.replace("https://alterware.dev/");
|
||||||
});
|
});
|
||||||
});
|
});
|
||||||
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
File diff suppressed because it is too large.
Load diff
@@ -1,17 +0,0 @@
|
|||||||
// _createart generated. modify at your own risk. Changing values should be fine.
|
|
||||||
main()
|
|
||||||
{
|
|
||||||
|
|
||||||
level.tweakfile = true;
|
|
||||||
|
|
||||||
|
|
||||||
//* Fog section *
|
|
||||||
|
|
||||||
setdvar( "scr_fog_disable", "0" );
|
|
||||||
|
|
||||||
//setExpFog( 500, 2842, 0.642709, 0.626383, 0.5, 3.0, 0 );
|
|
||||||
//setExpFog( start distance, halfway distance, red, green, blue, max opacity, transition time,
|
|
||||||
setExpFog( 750, 2842, 0.642709, 0.666383, 0.5, 0.02, 100 );
|
|
||||||
VisionSetNaked( "mp_shipment", 0 );
|
|
||||||
|
|
||||||
}
|
|
||||||
@@ -1,125 +0,0 @@
|
|||||||
//_createfx generated. Do not touch!!
|
|
||||||
#include common_scripts\utility;
|
|
||||||
#include common_scripts\_createfx;
|
|
||||||
main()
|
|
||||||
{
|
|
||||||
// CreateFX entities placed: 121
|
|
||||||
ent = createLoopSound();
|
|
||||||
ent.v[ "origin" ] = ( 1026.31, 690.984, 325.106 );
|
|
||||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
|
||||||
ent.v[ "soundalias" ] = "emt_tree_leaf_rustle";
|
|
||||||
|
|
||||||
ent = createLoopSound();
|
|
||||||
ent.v[ "origin" ] = ( -74.0565, -1064.84, 395.295 );
|
|
||||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
|
||||||
ent.v[ "soundalias" ] = "emt_tree_leaf_rustle";
|
|
||||||
|
|
||||||
ent = createLoopSound();
|
|
||||||
ent.v[ "origin" ] = ( 672.98, 116.825, 298.125 );
|
|
||||||
ent.v[ "angles" ] = ( 0, 0, 0 );
|
|
||||||
ent.v[ "soundalias" ] = "emt_ac_metal_rattle";
|
|
||||||
|
|
||||||
ent = createLoopSound();
|
|
||||||
ent.v[ "origin" ] = ( -15.6846, -531.97, 298.125 );
|
|
||||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
|
||||||
ent.v[ "soundalias" ] = "emt_ac_metal_rattle";
|
|
||||||
|
|
||||||
ent = createLoopSound();
|
|
||||||
ent.v[ "origin" ] = ( -609.761, 98.299, 298.125 );
|
|
||||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
|
||||||
ent.v[ "soundalias" ] = "emt_ac_metal_rattle";
|
|
||||||
|
|
||||||
ent = createLoopSound();
|
|
||||||
ent.v[ "origin" ] = ( 17.674, 657.888, 298.125 );
|
|
||||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
|
||||||
ent.v[ "soundalias" ] = "emt_ac_metal_rattle";
|
|
||||||
|
|
||||||
ent = createLoopSound();
|
|
||||||
ent.v[ "origin" ] = ( 139.752, 127.875, 358.052 );
|
|
||||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
|
||||||
ent.v[ "soundalias" ] = "emt_ac_metal_rattle";
|
|
||||||
|
|
||||||
ent = createLoopSound();
|
|
||||||
ent.v[ "origin" ] = ( 482.075, 1591.5, 523.125 );
|
|
||||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
|
||||||
ent.v[ "soundalias" ] = "emt_ship_chain_sway";
|
|
||||||
|
|
||||||
ent = createLoopSound();
|
|
||||||
ent.v[ "origin" ] = ( -774.494, -632.406, 332.547 );
|
|
||||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
|
||||||
ent.v[ "soundalias" ] = "emt_wind_treeA_lp";
|
|
||||||
|
|
||||||
ent = createLoopSound();
|
|
||||||
ent.v[ "origin" ] = ( 63.875, 128.89, 392.724 );
|
|
||||||
ent.v[ "angles" ] = ( 0, 0, 0 );
|
|
||||||
ent.v[ "soundalias" ] = "emt_wind_flat_surface";
|
|
||||||
|
|
||||||
ent = createLoopSound();
|
|
||||||
ent.v[ "origin" ] = ( 780.594, -763.875, 304.545 );
|
|
||||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
|
||||||
ent.v[ "soundalias" ] = "emt_wind_treeB_lp";
|
|
||||||
|
|
||||||
ent = createLoopSound();
|
|
||||||
ent.v[ "origin" ] = ( 1190.88, -235.615, 325 );
|
|
||||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
|
||||||
ent.v[ "soundalias" ] = "emt_wind_flat_surface";
|
|
||||||
|
|
||||||
ent = createLoopSound();
|
|
||||||
ent.v[ "origin" ] = ( 738.938, 770.663, 307.269 );
|
|
||||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
|
||||||
ent.v[ "soundalias" ] = "emt_wind_treeA_lp";
|
|
||||||
|
|
||||||
ent = createLoopSound();
|
|
||||||
ent.v[ "origin" ] = ( -406.884, -387.643, 212.276 );
|
|
||||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
|
||||||
ent.v[ "soundalias" ] = "emt_tree_leaf_rustle";
|
|
||||||
|
|
||||||
ent = createOneshotEffect( "mist_hunted_fav" );
|
|
||||||
ent.v[ "origin" ] = ( 529.182, 402.978, 194 );
|
|
||||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
|
||||||
ent.v[ "fxid" ] = "mist_hunted_fav";
|
|
||||||
ent.v[ "delay" ] = -15;
|
|
||||||
|
|
||||||
ent = createOneshotEffect( "mist_hunted_fav" );
|
|
||||||
ent.v[ "origin" ] = ( 293.407, -404.612, 194 );
|
|
||||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
|
||||||
ent.v[ "fxid" ] = "mist_hunted_fav";
|
|
||||||
ent.v[ "delay" ] = -15;
|
|
||||||
|
|
||||||
ent = createOneshotEffect( "mist_hunted_fav" );
|
|
||||||
ent.v[ "origin" ] = ( -494.269, -404.613, 208.65 );
|
|
||||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
|
||||||
ent.v[ "fxid" ] = "mist_hunted_fav";
|
|
||||||
ent.v[ "delay" ] = -15;
|
|
||||||
|
|
||||||
ent = createOneshotEffect( "mist_hunted_fav" );
|
|
||||||
ent.v[ "origin" ] = ( -437.342, 44.2978, 194 );
|
|
||||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
|
||||||
ent.v[ "fxid" ] = "mist_hunted_fav";
|
|
||||||
ent.v[ "delay" ] = -15;
|
|
||||||
|
|
||||||
ent = createOneshotEffect( "mist_hunted_fav" );
|
|
||||||
ent.v[ "origin" ] = ( -8.40515, 48.6187, 194 );
|
|
||||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
|
||||||
ent.v[ "fxid" ] = "mist_hunted_fav";
|
|
||||||
ent.v[ "delay" ] = -15;
|
|
||||||
|
|
||||||
ent = createOneshotEffect( "mist_hunted_fav" );
|
|
||||||
ent.v[ "origin" ] = ( -18.4671, 850.419, 199.613 );
|
|
||||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
|
||||||
ent.v[ "fxid" ] = "mist_hunted_fav";
|
|
||||||
ent.v[ "delay" ] = -15;
|
|
||||||
|
|
||||||
ent = createOneshotEffect( "mist_hunted_fav" );
|
|
||||||
ent.v[ "origin" ] = ( -610.763, 847.477, 197.121 );
|
|
||||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
|
||||||
ent.v[ "fxid" ] = "mist_hunted_fav";
|
|
||||||
ent.v[ "delay" ] = -15;
|
|
||||||
|
|
||||||
ent = createOneshotEffect( "mist_hunted_fav" );
|
|
||||||
ent.v[ "origin" ] = ( 657.552, -492.835, 195.54 );
|
|
||||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
|
||||||
ent.v[ "fxid" ] = "mist_hunted_fav";
|
|
||||||
ent.v[ "delay" ] = -15;
|
|
||||||
|
|
||||||
}
|
|
||||||
@@ -33,11 +33,14 @@ getLosingPlayers()
|
|||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
givePlayerScore( event, player, victim, overridePointsPopup )
|
givePlayerScore( event, player, victim, overrideCheckPlayerScoreLimitSoon, overridePointsPopup )
|
||||||
{
|
{
|
||||||
if ( isDefined( level.nukeIncoming ) )
|
if ( isDefined( level.nukeIncoming ) )
|
||||||
return;
|
return;
|
||||||
|
|
||||||
|
if ( !isDefined( overrideCheckPlayerScoreLimitSoon ) )
|
||||||
|
overrideCheckPlayerScoreLimitSoon = false;
|
||||||
|
|
||||||
if ( !isDefined( overridePointsPopup ) )
|
if ( !isDefined( overridePointsPopup ) )
|
||||||
overridePointsPopup = false;
|
overridePointsPopup = false;
|
||||||
|
|
||||||
@@ -58,7 +61,11 @@ givePlayerScore( event, player, victim, overridePointsPopup )
|
|||||||
if ( !level.teambased )
|
if ( !level.teambased )
|
||||||
thread sendUpdatedDMScores();
|
thread sendUpdatedDMScores();
|
||||||
|
|
||||||
|
// player score and team score aren't always the same values towards winning the match
|
||||||
|
// checkScoreLimit() checks team score correctly, checkPlayerScoreLimitSoon() uses player score
|
||||||
|
if ( !overrideCheckPlayerScoreLimitSoon )
|
||||||
player maps\mp\gametypes\_gamelogic::checkPlayerScoreLimitSoon();
|
player maps\mp\gametypes\_gamelogic::checkPlayerScoreLimitSoon();
|
||||||
|
|
||||||
scoreEndedMatch = player maps\mp\gametypes\_gamelogic::checkScoreLimit();
|
scoreEndedMatch = player maps\mp\gametypes\_gamelogic::checkScoreLimit();
|
||||||
|
|
||||||
if ( scoreEndedMatch && event == "kill" )
|
if ( scoreEndedMatch && event == "kill" )
|
||||||
|
|||||||
@@ -32,7 +32,11 @@ init()
|
|||||||
|
|
||||||
if ( !level.console )
|
if ( !level.console )
|
||||||
{
|
{
|
||||||
|
game["menu_callvote"] = "callvote";
|
||||||
|
game["menu_kickplayer"] = "kickplayer";
|
||||||
game["menu_muteplayer"] = "muteplayer";
|
game["menu_muteplayer"] = "muteplayer";
|
||||||
|
precacheMenu(game["menu_callvote"]);
|
||||||
|
precacheMenu(game["menu_kickplayer"]);
|
||||||
precacheMenu(game["menu_muteplayer"]);
|
precacheMenu(game["menu_muteplayer"]);
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
|
|||||||
@@ -389,8 +389,15 @@ balanceTeams()
|
|||||||
setGhillieModels( env )
|
setGhillieModels( env )
|
||||||
{
|
{
|
||||||
level.environment = env;
|
level.environment = env;
|
||||||
|
|
||||||
switch ( env )
|
switch ( env )
|
||||||
{
|
{
|
||||||
|
default:
|
||||||
|
case "iw3":
|
||||||
|
game["allies_model"]["GHILLIE"] = game["allies_model"]["SNIPER"];
|
||||||
|
game["axis_model"]["GHILLIE"] = game["axis_model"]["SNIPER"];
|
||||||
|
break;
|
||||||
|
|
||||||
case "desert":
|
case "desert":
|
||||||
mptype\mptype_ally_ghillie_desert::precache();
|
mptype\mptype_ally_ghillie_desert::precache();
|
||||||
mptype\mptype_opforce_ghillie_desert::precache();
|
mptype\mptype_opforce_ghillie_desert::precache();
|
||||||
@@ -415,8 +422,6 @@ setGhillieModels( env )
|
|||||||
game["allies_model"]["GHILLIE"] = mptype\mptype_ally_ghillie_forest::main;
|
game["allies_model"]["GHILLIE"] = mptype\mptype_ally_ghillie_forest::main;
|
||||||
game["axis_model"]["GHILLIE"] = mptype\mptype_opforce_ghillie_forest::main;
|
game["axis_model"]["GHILLIE"] = mptype\mptype_opforce_ghillie_forest::main;
|
||||||
break;
|
break;
|
||||||
default:
|
|
||||||
break;
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -597,8 +602,8 @@ setTeamModels( team, charSet )
|
|||||||
game[team + "_model"]["SNIPER"] = mptype\mptype_axis_sniper::main;
|
game[team + "_model"]["SNIPER"] = mptype\mptype_axis_sniper::main;
|
||||||
game[team + "_model"]["LMG"] = mptype\mptype_axis_support::main;
|
game[team + "_model"]["LMG"] = mptype\mptype_axis_support::main;
|
||||||
game[team + "_model"]["ASSAULT"] = mptype\mptype_axis_rifleman::main;
|
game[team + "_model"]["ASSAULT"] = mptype\mptype_axis_rifleman::main;
|
||||||
game[team + "_model"]["SHOTGUN"] = mptype\mptype_axis_cqb::main;
|
game[team + "_model"]["SHOTGUN"] = mptype\mptype_axis_engineer::main;
|
||||||
game[team + "_model"]["SMG"] = mptype\mptype_axis_engineer::main;
|
game[team + "_model"]["SMG"] = mptype\mptype_axis_cqb::main;
|
||||||
game[team + "_model"]["RIOT"] = mptype\mptype_opforce_comp_riot::main;
|
game[team + "_model"]["RIOT"] = mptype\mptype_opforce_comp_riot::main;
|
||||||
|
|
||||||
break;
|
break;
|
||||||
@@ -615,8 +620,8 @@ setTeamModels( team, charSet )
|
|||||||
game[team + "_model"]["SNIPER"] = mptype\mptype_ally_urban_sniper::main;
|
game[team + "_model"]["SNIPER"] = mptype\mptype_ally_urban_sniper::main;
|
||||||
game[team + "_model"]["LMG"] = mptype\mptype_ally_urban_support::main;
|
game[team + "_model"]["LMG"] = mptype\mptype_ally_urban_support::main;
|
||||||
game[team + "_model"]["ASSAULT"] = mptype\mptype_ally_urban_assault::main;
|
game[team + "_model"]["ASSAULT"] = mptype\mptype_ally_urban_assault::main;
|
||||||
game[team + "_model"]["SHOTGUN"] = mptype\mptype_ally_urban_specops::main;
|
game[team + "_model"]["SHOTGUN"] = mptype\mptype_ally_urban_recon::main;
|
||||||
game[team + "_model"]["SMG"] = mptype\mptype_ally_urban_recon::main;
|
game[team + "_model"]["SMG"] = mptype\mptype_ally_urban_specops::main;
|
||||||
game[team + "_model"]["RIOT"] = mptype\mptype_seal_udt_riot::main;
|
game[team + "_model"]["RIOT"] = mptype\mptype_seal_udt_riot::main;
|
||||||
|
|
||||||
break;
|
break;
|
||||||
@@ -633,8 +638,8 @@ setTeamModels( team, charSet )
|
|||||||
game[team + "_model"]["SNIPER"] = mptype\mptype_ally_woodland_sniper::main;
|
game[team + "_model"]["SNIPER"] = mptype\mptype_ally_woodland_sniper::main;
|
||||||
game[team + "_model"]["LMG"] = mptype\mptype_ally_woodland_support::main;
|
game[team + "_model"]["LMG"] = mptype\mptype_ally_woodland_support::main;
|
||||||
game[team + "_model"]["ASSAULT"] = mptype\mptype_ally_woodland_assault::main;
|
game[team + "_model"]["ASSAULT"] = mptype\mptype_ally_woodland_assault::main;
|
||||||
game[team + "_model"]["SHOTGUN"] = mptype\mptype_ally_woodland_specops::main;
|
game[team + "_model"]["SHOTGUN"] = mptype\mptype_ally_woodland_recon::main;
|
||||||
game[team + "_model"]["SMG"] = mptype\mptype_ally_woodland_recon::main;
|
game[team + "_model"]["SMG"] = mptype\mptype_ally_woodland_specops::main;
|
||||||
game[team + "_model"]["RIOT"] = mptype\mptype_tf141_forest_riot::main;
|
game[team + "_model"]["RIOT"] = mptype\mptype_tf141_forest_riot::main;
|
||||||
|
|
||||||
break;
|
break;
|
||||||
@@ -651,8 +656,8 @@ setTeamModels( team, charSet )
|
|||||||
game[team + "_model"]["SNIPER"] = mptype\mptype_axis_urban_sniper::main;
|
game[team + "_model"]["SNIPER"] = mptype\mptype_axis_urban_sniper::main;
|
||||||
game[team + "_model"]["LMG"] = mptype\mptype_axis_urban_support::main;
|
game[team + "_model"]["LMG"] = mptype\mptype_axis_urban_support::main;
|
||||||
game[team + "_model"]["ASSAULT"] = mptype\mptype_axis_urban_assault::main;
|
game[team + "_model"]["ASSAULT"] = mptype\mptype_axis_urban_assault::main;
|
||||||
game[team + "_model"]["SHOTGUN"] = mptype\mptype_axis_urban_cqb::main;
|
game[team + "_model"]["SHOTGUN"] = mptype\mptype_axis_urban_engineer::main;
|
||||||
game[team + "_model"]["SMG"] = mptype\mptype_axis_urban_engineer::main;
|
game[team + "_model"]["SMG"] = mptype\mptype_axis_urban_cqb::main;
|
||||||
game[team + "_model"]["RIOT"] = mptype\mptype_opforce_airborne_riot::main;
|
game[team + "_model"]["RIOT"] = mptype\mptype_opforce_airborne_riot::main;
|
||||||
|
|
||||||
break;
|
break;
|
||||||
@@ -669,8 +674,8 @@ setTeamModels( team, charSet )
|
|||||||
game[team + "_model"]["SNIPER"] = mptype\mptype_axis_woodland_sniper::main;
|
game[team + "_model"]["SNIPER"] = mptype\mptype_axis_woodland_sniper::main;
|
||||||
game[team + "_model"]["LMG"] = mptype\mptype_axis_woodland_support::main;
|
game[team + "_model"]["LMG"] = mptype\mptype_axis_woodland_support::main;
|
||||||
game[team + "_model"]["ASSAULT"] = mptype\mptype_axis_woodland_rifleman::main;
|
game[team + "_model"]["ASSAULT"] = mptype\mptype_axis_woodland_rifleman::main;
|
||||||
game[team + "_model"]["SHOTGUN"] = mptype\mptype_axis_woodland_cqb::main;
|
game[team + "_model"]["SHOTGUN"] = mptype\mptype_axis_woodland_engineer::main;
|
||||||
game[team + "_model"]["SMG"] = mptype\mptype_axis_woodland_engineer::main;
|
game[team + "_model"]["SMG"] = mptype\mptype_axis_woodland_cqb::main;
|
||||||
game[team + "_model"]["RIOT"] = mptype\mptype_opforce_airborne_riot::main;
|
game[team + "_model"]["RIOT"] = mptype\mptype_opforce_airborne_riot::main;
|
||||||
|
|
||||||
break;
|
break;
|
||||||
@@ -687,8 +692,8 @@ setTeamModels( team, charSet )
|
|||||||
game[team + "_model"]["SNIPER"] = mptype\mptype_ally_sniper::main;
|
game[team + "_model"]["SNIPER"] = mptype\mptype_ally_sniper::main;
|
||||||
game[team + "_model"]["LMG"] = mptype\mptype_ally_support::main;
|
game[team + "_model"]["LMG"] = mptype\mptype_ally_support::main;
|
||||||
game[team + "_model"]["ASSAULT"] = mptype\mptype_ally_rifleman::main;
|
game[team + "_model"]["ASSAULT"] = mptype\mptype_ally_rifleman::main;
|
||||||
game[team + "_model"]["SHOTGUN"] = mptype\mptype_ally_cqb::main;
|
game[team + "_model"]["SHOTGUN"] = mptype\mptype_ally_engineer::main;
|
||||||
game[team + "_model"]["SMG"] = mptype\mptype_ally_engineer::main;
|
game[team + "_model"]["SMG"] = mptype\mptype_ally_cqb::main;
|
||||||
game[team + "_model"]["RIOT"] = mptype\mptype_us_army_riot::main;
|
game[team + "_model"]["RIOT"] = mptype\mptype_us_army_riot::main;
|
||||||
|
|
||||||
break;
|
break;
|
||||||
|
|||||||
@@ -115,7 +115,7 @@ onStartGameType()
|
|||||||
allowed = [];
|
allowed = [];
|
||||||
maps\mp\gametypes\_gameobjects::main(allowed);
|
maps\mp\gametypes\_gameobjects::main(allowed);
|
||||||
|
|
||||||
// Prevent class and team change
|
// Prevent class and team change. TODO: Must be disabled in _menus.gsc as well
|
||||||
setDvar( "ui_allow_classchange", 0 );
|
setDvar( "ui_allow_classchange", 0 );
|
||||||
setdvar( "ui_allow_teamchange", 0 );
|
setdvar( "ui_allow_teamchange", 0 );
|
||||||
|
|
||||||
@@ -189,11 +189,10 @@ waitLoadoutDone()
|
|||||||
|
|
||||||
self waittill( "spawned_player" );
|
self waittill( "spawned_player" );
|
||||||
|
|
||||||
self _setPerk( "specialty_bling" );
|
|
||||||
self giveNextGun( true );
|
self giveNextGun( true );
|
||||||
}
|
}
|
||||||
|
|
||||||
onPlayerKilled( eInflictor, attacker, iDamage, sMeansOfDeath, sWeapon, vDir, sHitLoc, psOffsetTime, deathAnimDuration )
|
onPlayerKilled( eInflictor, attacker, iDamage, sMeansOfDeath, sWeapon, vDir, sHitLoc, psOffsetTime, deathAnimDuration, lifeId )
|
||||||
{
|
{
|
||||||
if ( sMeansOfDeath == "MOD_FALLING" || ( isDefined( attacker ) && isPlayer( attacker ) ) )
|
if ( sMeansOfDeath == "MOD_FALLING" || ( isDefined( attacker ) && isPlayer( attacker ) ) )
|
||||||
{
|
{
|
||||||
@@ -382,6 +381,8 @@ refillSingleCountAmmo()
|
|||||||
|
|
||||||
initGunHUD()
|
initGunHUD()
|
||||||
{
|
{
|
||||||
|
if ( self isTestClient() ) return;
|
||||||
|
|
||||||
self.gun_progressDisplay[0] = self createFontString( "small", 1.6 );
|
self.gun_progressDisplay[0] = self createFontString( "small", 1.6 );
|
||||||
self.gun_progressDisplay[0] setPoint( "TOP LEFT", "TOP LEFT", 115, 5 );
|
self.gun_progressDisplay[0] setPoint( "TOP LEFT", "TOP LEFT", 115, 5 );
|
||||||
self.gun_progressDisplay[0] setText( &"MP_WEAPON" );
|
self.gun_progressDisplay[0] setText( &"MP_WEAPON" );
|
||||||
@@ -402,11 +403,14 @@ initGunHUD()
|
|||||||
|
|
||||||
updateGunHUD()
|
updateGunHUD()
|
||||||
{
|
{
|
||||||
|
if ( self isTestClient() ) return;
|
||||||
self.gun_progressDisplay[1] setText( (self.gunGameGunIndex+1) + " / " + level.gun_guns.size );
|
self.gun_progressDisplay[1] setText( (self.gunGameGunIndex+1) + " / " + level.gun_guns.size );
|
||||||
}
|
}
|
||||||
|
|
||||||
hideInKillCam()
|
hideInKillCam()
|
||||||
{
|
{
|
||||||
|
if ( self isTestClient() ) return;
|
||||||
|
|
||||||
self endon( "disconnect" );
|
self endon( "disconnect" );
|
||||||
var_0 = 1;
|
var_0 = 1;
|
||||||
|
|
||||||
@@ -431,6 +435,8 @@ hideInKillCam()
|
|||||||
|
|
||||||
hideOnGameEnd()
|
hideOnGameEnd()
|
||||||
{
|
{
|
||||||
|
if ( self isTestClient() ) return;
|
||||||
|
|
||||||
self endon( "disconnect" );
|
self endon( "disconnect" );
|
||||||
level waittill( "game_ended" );
|
level waittill( "game_ended" );
|
||||||
|
|
||||||
|
|||||||
@@ -26,6 +26,7 @@ main()
|
|||||||
level.onSpawnPlayer = ::onSpawnPlayer;
|
level.onSpawnPlayer = ::onSpawnPlayer;
|
||||||
level.getSpawnPoint = ::getSpawnPoint;
|
level.getSpawnPoint = ::getSpawnPoint;
|
||||||
level.onPlayerKilled = ::onPlayerKilled;
|
level.onPlayerKilled = ::onPlayerKilled;
|
||||||
|
level.onDeadEvent = ::onDeadEvent;
|
||||||
level.onTimeLimit = ::onTimeLimit;
|
level.onTimeLimit = ::onTimeLimit;
|
||||||
|
|
||||||
level.infect_perks = [];
|
level.infect_perks = [];
|
||||||
@@ -54,12 +55,13 @@ determineWinningTeam()
|
|||||||
|
|
||||||
onPrecacheGameType()
|
onPrecacheGameType()
|
||||||
{
|
{
|
||||||
precachestring( &"MP_CONSCRIPTION_STARTS_IN" );
|
precacheString( &"MP_CONSCRIPTION_STARTS_IN" );
|
||||||
}
|
}
|
||||||
|
|
||||||
onStartGameType()
|
onStartGameType()
|
||||||
{
|
{
|
||||||
setclientnamemode( "auto_change" );
|
setClientNameMode("auto_change");
|
||||||
|
|
||||||
setObjectiveText( "allies", &"OBJECTIVES_INFECT" );
|
setObjectiveText( "allies", &"OBJECTIVES_INFECT" );
|
||||||
setObjectiveText( "axis", &"OBJECTIVES_INFECT" );
|
setObjectiveText( "axis", &"OBJECTIVES_INFECT" );
|
||||||
|
|
||||||
@@ -103,7 +105,6 @@ onStartGameType()
|
|||||||
level.infect_choseFirstInfected = false;
|
level.infect_choseFirstInfected = false;
|
||||||
level.infect_choosingFirstInfected = false;
|
level.infect_choosingFirstInfected = false;
|
||||||
level.infect_awardedFinalSurvivor = false;
|
level.infect_awardedFinalSurvivor = false;
|
||||||
level.infect_countdownInProgress = false;
|
|
||||||
|
|
||||||
level.infect_teamScores["axis"] = 0;
|
level.infect_teamScores["axis"] = 0;
|
||||||
level.infect_teamScores["allies"] = 0;
|
level.infect_teamScores["allies"] = 0;
|
||||||
@@ -118,20 +119,15 @@ onPlayerConnect()
|
|||||||
for (;;)
|
for (;;)
|
||||||
{
|
{
|
||||||
level waittill( "connected", player );
|
level waittill( "connected", player );
|
||||||
|
|
||||||
player.infect_firstSpawn = true;
|
player.infect_firstSpawn = true;
|
||||||
player.infected_Rejoined = false;
|
|
||||||
player.infect_JoinedAtStart = true;
|
|
||||||
|
|
||||||
if ( gameFlag( "prematch_done" ) )
|
if ( gameFlag( "prematch_done" ) )
|
||||||
{
|
player.infect_joinedatstart = false;
|
||||||
player.infect_JoinedAtStart = false;
|
else
|
||||||
}
|
player.infect_joinedatstart = true;
|
||||||
// infected who quit and rejoined same game
|
|
||||||
if( IsDefined( level.infect_players[player.name] ) )
|
if ( isDefined( level.infect_players[player.name] ) )
|
||||||
{
|
player.infect_rejoined = true;
|
||||||
player.infected_Rejoined = true;
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -148,18 +144,13 @@ getSpawnPoint()
|
|||||||
self.class = self.pers["class"];
|
self.class = self.pers["class"];
|
||||||
self.lastClass = self.pers["lastClass"];
|
self.lastClass = self.pers["lastClass"];
|
||||||
|
|
||||||
// survivors are allies
|
if ( isDefined( self.infect_rejoined ) )
|
||||||
teamChoice = "allies";
|
maps\mp\gametypes\_menus::addToTeam( "axis", true );
|
||||||
|
else
|
||||||
// everyone starts as survivors, unless an infected quit and rejoined same game
|
maps\mp\gametypes\_menus::addToTeam( "allies", true );
|
||||||
if( self.infected_Rejoined )
|
|
||||||
{
|
|
||||||
teamChoice = "axis";
|
|
||||||
}
|
|
||||||
|
|
||||||
self maps\mp\gametypes\_menus::addToTeam( teamChoice, true );
|
|
||||||
|
|
||||||
thread onPlayerDisconnect();
|
thread onPlayerDisconnect();
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
if ( level.inGracePeriod )
|
if ( level.inGracePeriod )
|
||||||
@@ -176,12 +167,11 @@ getSpawnPoint()
|
|||||||
return spawnPoint;
|
return spawnPoint;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
onSpawnPlayer()
|
onSpawnPlayer()
|
||||||
{
|
{
|
||||||
self.teamChangedThisFrame = undefined;
|
self.teamchangedthisframe = undefined;
|
||||||
self.infect_spawnPos = self.origin;
|
self.infect_spawnpos = self.origin;
|
||||||
|
|
||||||
// resynch teams
|
|
||||||
updateTeamScores();
|
updateTeamScores();
|
||||||
|
|
||||||
// let the first spawned player kick this off
|
// let the first spawned player kick this off
|
||||||
@@ -191,17 +181,16 @@ onSpawnPlayer()
|
|||||||
level thread chooseFirstInfected();
|
level thread chooseFirstInfected();
|
||||||
}
|
}
|
||||||
|
|
||||||
// infected who quit and rejoined same game?
|
if ( isDefined( self.infect_rejoined ) )
|
||||||
if( self.infected_Rejoined )
|
|
||||||
{
|
{
|
||||||
self.infect_rejoined = undefined;
|
self.infect_rejoined = undefined;
|
||||||
|
|
||||||
// stop initial infect countdown (if quit/join player was initial and a new coutdown is underway)
|
if ( !level.infect_allowsuicide )
|
||||||
if ( !level.infect_allowSuicide )
|
|
||||||
{
|
{
|
||||||
level notify( "infect_stopCountdown" );
|
level notify( "infect_stopCountdown" );
|
||||||
level.infect_choseFirstInfected = true;
|
level.infect_choseFirstInfected = 1;
|
||||||
level.infect_allowSuicide = true;
|
level.infect_allowsuicide = 1;
|
||||||
|
|
||||||
foreach ( player in level.players )
|
foreach ( player in level.players )
|
||||||
{
|
{
|
||||||
if ( isDefined( player.infect_isBeingChosen ) )
|
if ( isDefined( player.infect_isBeingChosen ) )
|
||||||
@@ -209,16 +198,14 @@ onSpawnPlayer()
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
// if an initial was already chosen while they were gone and they are still initial, set them to normal
|
|
||||||
foreach ( player in level.players )
|
foreach ( player in level.players )
|
||||||
{
|
{
|
||||||
if ( isDefined( player.isInitialInfected ) )
|
if ( isDefined( player.isInitialInfected ) )
|
||||||
player thread setInitialToNormalInfected();
|
player thread setInitialToNormalInfected();
|
||||||
}
|
}
|
||||||
|
|
||||||
// if they're the only infected, then set them as initial infected
|
if ( level.infect_teamscores["axis"] == 1 )
|
||||||
if ( level.infect_teamScores["axis"] == 1 )
|
self.isInitialInfected = 1;
|
||||||
self.isInitialInfected = true;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
// onSpawnPlayer() is called before giveLoadout()
|
// onSpawnPlayer() is called before giveLoadout()
|
||||||
@@ -228,8 +215,7 @@ onSpawnPlayer()
|
|||||||
else
|
else
|
||||||
self.pers["gamemodeLoadout"] = level.infect_loadouts[self.pers["team"]];
|
self.pers["gamemodeLoadout"] = level.infect_loadouts[self.pers["team"]];
|
||||||
|
|
||||||
self thread onSpawnFinished();
|
thread onSpawnFinished();
|
||||||
|
|
||||||
level notify ( "spawned_player" );
|
level notify ( "spawned_player" );
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -323,32 +309,19 @@ chooseFirstInfected()
|
|||||||
level endon( "game_ended" );
|
level endon( "game_ended" );
|
||||||
level endon( "infect_stopCountdown" );
|
level endon( "infect_stopCountdown" );
|
||||||
|
|
||||||
level.infect_allowSuicide = false;
|
level.infect_allowsuicide = false;
|
||||||
|
|
||||||
gameFlagWait( "prematch_done" );
|
gameFlagWait( "prematch_done" );
|
||||||
|
|
||||||
level.infect_timerDisplay.label = &"MP_DRAFT_STARTS_IN";
|
level.infect_timerDisplay.label = &"MP_DRAFT_STARTS_IN";
|
||||||
level.infect_timerDisplay setTimer( 15 );
|
level.infect_timerDisplay settimer( 8 );
|
||||||
level.infect_timerDisplay.alpha = 1;
|
level.infect_timerDisplay.alpha = 1;
|
||||||
|
|
||||||
maps\mp\gametypes\_hostmigration::waitLongDurationWithHostMigrationPause( 15.0 );
|
maps\mp\gametypes\_hostmigration::waitLongDurationWithHostMigrationPause( 8.0 );
|
||||||
|
|
||||||
level.infect_timerDisplay.alpha = 0;
|
level.infect_timerDisplay.alpha = 0;
|
||||||
|
|
||||||
possibleInfected = [];
|
level.players[randomint( level.players.size )] setFirstInfected( true );
|
||||||
|
|
||||||
foreach( player in level.players )
|
|
||||||
{
|
|
||||||
if ( player.team == "spectator" )
|
|
||||||
continue;
|
|
||||||
|
|
||||||
if ( !player.hasSpawned )
|
|
||||||
continue;
|
|
||||||
|
|
||||||
possibleInfected[possibleInfected.size] = player;
|
|
||||||
}
|
|
||||||
|
|
||||||
firstInfectedPlayer = possibleInfected[ randomInt( possibleInfected.size ) ];
|
|
||||||
firstInfectedPlayer setFirstInfected( true );
|
|
||||||
}
|
}
|
||||||
|
|
||||||
setFirstInfected( wasChosen )
|
setFirstInfected( wasChosen )
|
||||||
@@ -359,14 +332,14 @@ setFirstInfected( wasChosen )
|
|||||||
self.infect_isBeingChosen = true;
|
self.infect_isBeingChosen = true;
|
||||||
|
|
||||||
// wait alive
|
// wait alive
|
||||||
while( !isReallyAlive( self ) || self isUsingRemote() )
|
while ( !isReallyAlive( self ) || isUsingRemote() )
|
||||||
wait( 0.05 );
|
wait 0.05;
|
||||||
|
|
||||||
// remove placement item if carrying
|
// remove placement item if carrying
|
||||||
if ( IsDefined( self.isCarrying ) && self.isCarrying == true )
|
if ( isDefined( self.isCarrying ) && self.isCarrying == 1 )
|
||||||
{
|
{
|
||||||
self notify( "force_cancel_placement" );
|
self notify( "force_cancel_placement" );
|
||||||
wait( 0.05 );
|
wait 0.05;
|
||||||
}
|
}
|
||||||
|
|
||||||
// not while mantling
|
// not while mantling
|
||||||
@@ -377,6 +350,9 @@ setFirstInfected( wasChosen )
|
|||||||
while ( !self isOnGround() && !self IsOnLadder() )
|
while ( !self isOnGround() && !self IsOnLadder() )
|
||||||
wait( 0.05 );
|
wait( 0.05 );
|
||||||
|
|
||||||
|
while ( !isAlive( self ) )
|
||||||
|
waitframe();
|
||||||
|
|
||||||
// move to other team
|
// move to other team
|
||||||
if ( wasChosen )
|
if ( wasChosen )
|
||||||
{
|
{
|
||||||
@@ -385,7 +361,6 @@ setFirstInfected( wasChosen )
|
|||||||
self.infect_isBeingChosen = undefined;
|
self.infect_isBeingChosen = undefined;
|
||||||
|
|
||||||
// resynch teams
|
// resynch teams
|
||||||
level notify( "update_game_time" );
|
|
||||||
updateTeamScores();
|
updateTeamScores();
|
||||||
|
|
||||||
// allow suicides now
|
// allow suicides now
|
||||||
@@ -400,7 +375,7 @@ setFirstInfected( wasChosen )
|
|||||||
|
|
||||||
// remove old TI if it exists
|
// remove old TI if it exists
|
||||||
if ( isDefined( self.setSpawnpoint ) )
|
if ( isDefined( self.setSpawnpoint ) )
|
||||||
self maps\mp\perks\_perkfunctions::deleteTI( self.setSpawnpoint );
|
maps\mp\perks\_perkfunctions::deleteTI( self.setSpawnpoint );
|
||||||
|
|
||||||
// set faux TI to respawn in place
|
// set faux TI to respawn in place
|
||||||
spawnPoint = spawn( "script_model", self.origin );
|
spawnPoint = spawn( "script_model", self.origin );
|
||||||
@@ -412,13 +387,12 @@ setFirstInfected( wasChosen )
|
|||||||
// faux spawn
|
// faux spawn
|
||||||
self notify( "faux_spawn" );
|
self notify( "faux_spawn" );
|
||||||
self.faux_spawn_stance = self getStance();
|
self.faux_spawn_stance = self getStance();
|
||||||
thread maps\mp\gametypes\_playerlogic::spawnPlayer( true );
|
self thread maps\mp\gametypes\_playerlogic::spawnPlayer( true );
|
||||||
|
|
||||||
// store infected
|
// store infected
|
||||||
if ( wasChosen )
|
if ( wasChosen )
|
||||||
level.infect_players[self.name] = true;
|
level.infect_players[self.name] = true;
|
||||||
|
|
||||||
// tell the world!
|
|
||||||
thread teamPlayerCardSplash( "callout_first_mercenary", self );
|
thread teamPlayerCardSplash( "callout_first_mercenary", self );
|
||||||
playSoundOnPlayers( "mp_enemy_obj_captured" );
|
playSoundOnPlayers( "mp_enemy_obj_captured" );
|
||||||
}
|
}
|
||||||
@@ -472,11 +446,11 @@ setInitialToNormalInfected( gotKill )
|
|||||||
// faux spawn
|
// faux spawn
|
||||||
self notify( "faux_spawn" );
|
self notify( "faux_spawn" );
|
||||||
self.faux_spawn_stance = self getStance();
|
self.faux_spawn_stance = self getStance();
|
||||||
|
|
||||||
thread maps\mp\gametypes\_playerlogic::spawnPlayer( true );
|
thread maps\mp\gametypes\_playerlogic::spawnPlayer( true );
|
||||||
}
|
}
|
||||||
|
|
||||||
onPlayerKilled( eInflictor, attacker, iDamage, sMeansOfDeath, sWeapon, vDir, sHitLoc, psOffsetTime, deathAnimDuration )
|
|
||||||
|
onPlayerKilled( eInflictor, attacker, iDamage, sMeansOfDeath, sWeapon, vDir, sHitLoc, psOffsetTime, deathAnimDuration, lifeId )
|
||||||
{
|
{
|
||||||
processKill = false;
|
processKill = false;
|
||||||
wasSuicide = false;
|
wasSuicide = false;
|
||||||
@@ -518,10 +492,8 @@ onPlayerKilled( eInflictor, attacker, iDamage, sMeansOfDeath, sWeapon, vDir, sHi
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
else
|
else if ( isDefined( attacker.isInitialInfected ) )
|
||||||
{
|
|
||||||
// set attacker to regular infected if they were the first infected
|
// set attacker to regular infected if they were the first infected
|
||||||
if ( isDefined( attacker.isInitialInfected ) )
|
|
||||||
attacker thread setInitialToNormalInfected( true );
|
attacker thread setInitialToNormalInfected( true );
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
@@ -530,7 +502,6 @@ onPlayerKilled( eInflictor, attacker, iDamage, sMeansOfDeath, sWeapon, vDir, sHi
|
|||||||
maps\mp\gametypes\_gamescore::givePlayerScore( "draft_rogue", attacker, self, true );
|
maps\mp\gametypes\_gamescore::givePlayerScore( "draft_rogue", attacker, self, true );
|
||||||
attacker thread maps\mp\gametypes\_rank::giveRankXP( "draft_rogue" );
|
attacker thread maps\mp\gametypes\_rank::giveRankXP( "draft_rogue" );
|
||||||
}
|
}
|
||||||
}
|
|
||||||
|
|
||||||
// generic messages/sounds, and reward survivors
|
// generic messages/sounds, and reward survivors
|
||||||
if ( level.infect_teamScores["allies"] > 1 )
|
if ( level.infect_teamScores["allies"] > 1 )
|
||||||
@@ -545,10 +516,7 @@ onPlayerKilled( eInflictor, attacker, iDamage, sMeansOfDeath, sWeapon, vDir, sHi
|
|||||||
|
|
||||||
foreach ( player in level.players )
|
foreach ( player in level.players )
|
||||||
{
|
{
|
||||||
if( !isReallyAlive( player ) || self.sessionstate == "spectator" )
|
if ( player.team == "allies" && player != self && distance( player.infect_spawnpos, player.origin ) > 32 )
|
||||||
continue;
|
|
||||||
|
|
||||||
if ( player.team == "allies" && player != self && distance( player.infect_spawnPos, player.origin ) > 32 )
|
|
||||||
{
|
{
|
||||||
player thread maps\mp\gametypes\_rank::xpEventPopup( &"SPLASHES_SURVIVOR" );
|
player thread maps\mp\gametypes\_rank::xpEventPopup( &"SPLASHES_SURVIVOR" );
|
||||||
maps\mp\gametypes\_gamescore::givePlayerScore( "survivor", player, undefined, true );
|
maps\mp\gametypes\_gamescore::givePlayerScore( "survivor", player, undefined, true );
|
||||||
@@ -559,16 +527,11 @@ onPlayerKilled( eInflictor, attacker, iDamage, sMeansOfDeath, sWeapon, vDir, sHi
|
|||||||
}
|
}
|
||||||
// inform/reward last
|
// inform/reward last
|
||||||
else if ( level.infect_teamScores["allies"] == 1 )
|
else if ( level.infect_teamScores["allies"] == 1 )
|
||||||
{
|
|
||||||
onFinalSurvivor();
|
onFinalSurvivor();
|
||||||
}
|
|
||||||
// infected win
|
// infected win
|
||||||
else if ( level.infect_teamScores["allies"] == 0 )
|
else if ( level.infect_teamScores["allies"] == 0 )
|
||||||
{
|
|
||||||
onSurvivorsEliminated();
|
onSurvivorsEliminated();
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
onFinalSurvivor()
|
onFinalSurvivor()
|
||||||
@@ -582,27 +545,27 @@ onFinalSurvivor()
|
|||||||
if ( player.team == "allies" )
|
if ( player.team == "allies" )
|
||||||
{
|
{
|
||||||
player thread maps\mp\gametypes\_rank::xpEventPopup( &"SPLASHES_FINAL_ROGUE" );
|
player thread maps\mp\gametypes\_rank::xpEventPopup( &"SPLASHES_FINAL_ROGUE" );
|
||||||
|
|
||||||
if ( !level.infect_awardedFinalSurvivor )
|
if ( !level.infect_awardedFinalSurvivor )
|
||||||
{
|
{
|
||||||
if ( player.gameModeJoinedAtStart && isDefined( player.infect_spawnPos ) && distance( player.infect_spawnPos, player.origin ) > 32 )
|
if ( player.infect_joinedatstart && distance( player.infect_spawnpos, player.origin ) > 32 )
|
||||||
{
|
{
|
||||||
maps\mp\gametypes\_gamescore::givePlayerScore( "final_rogue", player, undefined, true );
|
maps\mp\gametypes\_gamescore::givePlayerScore( "final_rogue", player, undefined, true );
|
||||||
player thread maps\mp\gametypes\_rank::giveRankXP( "final_rogue" );
|
player thread maps\mp\gametypes\_rank::giveRankXP( "final_rogue" );
|
||||||
}
|
}
|
||||||
|
|
||||||
level.infect_awardedFinalSurvivor = true;
|
level.infect_awardedFinalSurvivor = true;
|
||||||
}
|
}
|
||||||
|
|
||||||
thread teamplayercardsplash( "callout_final_rogue", player );
|
thread maps\mp\_utility::teamPlayerCardSplash( "callout_final_rogue", player );
|
||||||
|
|
||||||
if ( matchMakingGame() )
|
if ( matchMakingGame() )
|
||||||
level thread finalsurvivoruav( player );
|
level thread finalSurvivorUAV( player );
|
||||||
|
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
finalSurvivorUAV( finalPlayer )
|
finalSurvivorUAV( finalPlayer )
|
||||||
{
|
{
|
||||||
level endon( "game_ended" );
|
level endon( "game_ended" );
|
||||||
@@ -612,34 +575,31 @@ finalSurvivorUAV( finalPlayer )
|
|||||||
level thread endUAVonLateJoiner( finalPlayer );
|
level thread endUAVonLateJoiner( finalPlayer );
|
||||||
|
|
||||||
removeUAV = false;
|
removeUAV = false;
|
||||||
level.radarMode["axis"] = "normal_radar";
|
level.radarmode["axis"] = "normal_radar";
|
||||||
|
|
||||||
foreach ( player in level.players )
|
foreach ( player in level.players )
|
||||||
{
|
{
|
||||||
if ( player.team == "axis" )
|
if ( player.team == "axis" )
|
||||||
player.radarMode = "normal_radar";
|
player.radarmode = "normal_radar";
|
||||||
}
|
}
|
||||||
|
|
||||||
//setTeamRadarStrength( "axis", 1 );
|
for (;;)
|
||||||
|
|
||||||
while( true )
|
|
||||||
{
|
{
|
||||||
prevPos = finalPlayer.origin;
|
prevPos = finalPlayer.origin;
|
||||||
|
wait 4;
|
||||||
|
|
||||||
wait( 4 );
|
|
||||||
if ( removeUAV )
|
if ( removeUAV )
|
||||||
{
|
{
|
||||||
setTeamRadar( "axis", 0 );
|
setTeamRadar( "axis", 0 );
|
||||||
removeUAV = false;
|
removeUAV = false;
|
||||||
}
|
}
|
||||||
|
|
||||||
wait( 6 );
|
wait 6;
|
||||||
|
|
||||||
if ( distance( prevPos, finalPlayer.origin ) < 200 )
|
if ( distance( prevPos, finalPlayer.origin ) < 200 )
|
||||||
{
|
{
|
||||||
setTeamRadar( "axis", 1 );
|
setTeamRadar( "axis", 1 );
|
||||||
removeUAV = true;
|
removeUAV = true;
|
||||||
|
|
||||||
foreach ( player in level.players )
|
|
||||||
player playLocalSound( "recondrone_tag" );
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -650,16 +610,17 @@ endUAVonLateJoiner( finalPlayer )
|
|||||||
finalPlayer endon( "disconnect" );
|
finalPlayer endon( "disconnect" );
|
||||||
finalPlayer endon( "eliminated" );
|
finalPlayer endon( "eliminated" );
|
||||||
|
|
||||||
while( true )
|
for (;;)
|
||||||
{
|
{
|
||||||
if ( level.infect_teamScores["allies"] > 1 )
|
if ( level.infect_teamScores["allies"] > 1 )
|
||||||
{
|
{
|
||||||
level notify( "infect_lateJoiner" );
|
level notify( "infect_lateJoiner" );
|
||||||
wait( 0.05 );
|
wait 0.05;
|
||||||
setTeamRadar( "axis", 0 );
|
setTeamRadar( "axis", 0 );
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
wait( 0.05 );
|
|
||||||
|
wait 0.05;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -667,7 +628,6 @@ onPlayerDisconnect()
|
|||||||
{
|
{
|
||||||
level endon( "game_ended" );
|
level endon( "game_ended" );
|
||||||
self endon( "eliminated" );
|
self endon( "eliminated" );
|
||||||
|
|
||||||
self waittill( "disconnect" );
|
self waittill( "disconnect" );
|
||||||
|
|
||||||
// resynch teams
|
// resynch teams
|
||||||
@@ -714,7 +674,6 @@ onPlayerDisconnect()
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
// clear this regardless on the way out
|
// clear this regardless on the way out
|
||||||
self.isInitialInfected = undefined;
|
self.isInitialInfected = undefined;
|
||||||
}
|
}
|
||||||
@@ -741,9 +700,8 @@ onDeadEvent( team )
|
|||||||
|
|
||||||
onTimeLimit()
|
onTimeLimit()
|
||||||
{
|
{
|
||||||
// survivors win
|
|
||||||
level.finalKillCam_winner = "allies";
|
level.finalKillCam_winner = "allies";
|
||||||
level thread maps\mp\gametypes\_gamelogic::endGame( "allies", game[ "end_reason" ][ "time_limit_reached" ] );
|
level thread maps\mp\gametypes\_gamelogic::endGame( "allies", game["strings"]["time_limit_reached"] );
|
||||||
}
|
}
|
||||||
|
|
||||||
onSurvivorsEliminated()
|
onSurvivorsEliminated()
|
||||||
@@ -753,33 +711,37 @@ onSurvivorsEliminated()
|
|||||||
level thread maps\mp\gametypes\_gamelogic::endGame( "axis", game[ "end_reason" ][ "allies_eliminated" ] );
|
level thread maps\mp\gametypes\_gamelogic::endGame( "axis", game[ "end_reason" ][ "allies_eliminated" ] );
|
||||||
}
|
}
|
||||||
|
|
||||||
getTeamSize( team )
|
getNumInfected()
|
||||||
{
|
{
|
||||||
size = 0;
|
numInfected = 0;
|
||||||
|
|
||||||
foreach ( player in level.players )
|
foreach ( player in level.players )
|
||||||
{
|
{
|
||||||
// Make sure we don't check for spectators
|
if ( isdefined( player.team ) && player.team == "axis" )
|
||||||
// Also need to check for if they are in killcam, because player session states are set to spectator when killcam happens
|
numInfected++;
|
||||||
if ( player.sessionstate == "spectator" && !player.spectatekillcam )
|
}
|
||||||
continue;
|
return numInfected;
|
||||||
|
|
||||||
if( player.team == team )
|
|
||||||
size++;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
return size;
|
getNumSurvivors()
|
||||||
|
{
|
||||||
|
numSurvivors = 0;
|
||||||
|
foreach ( player in level.players )
|
||||||
|
{
|
||||||
|
if ( isdefined( player.team ) && player.team == "allies" )
|
||||||
|
numSurvivors++;
|
||||||
|
}
|
||||||
|
return numSurvivors;
|
||||||
}
|
}
|
||||||
|
|
||||||
updateTeamScores()
|
updateTeamScores()
|
||||||
{
|
{
|
||||||
// survivors
|
// survivors
|
||||||
level.infect_teamScores["allies"] = getTeamSize( "allies" );
|
level.infect_teamScores["allies"] = getNumSurvivors();
|
||||||
game["teamScores"]["allies"] = level.infect_teamScores["allies"];
|
game["teamScores"]["allies"] = level.infect_teamScores["allies"];
|
||||||
setTeamScore( "allies", level.infect_teamScores["allies"] );
|
setTeamScore( "allies", level.infect_teamScores["allies"] );
|
||||||
|
|
||||||
// infected
|
// infected
|
||||||
level.infect_teamScores["axis"] = getTeamSize( "axis" );
|
level.infect_teamScores["axis"] = getNumInfected();
|
||||||
game["teamScores"]["axis"] = level.infect_teamScores["axis"];
|
game["teamScores"]["axis"] = level.infect_teamScores["axis"];
|
||||||
setTeamScore( "axis", level.infect_teamScores["axis"] );
|
setTeamScore( "axis", level.infect_teamScores["axis"] );
|
||||||
}
|
}
|
||||||
@@ -802,11 +764,11 @@ setSpecialLoadouts()
|
|||||||
level.infect_loadouts["axis"]["loadoutKillstreak1"] = "none";
|
level.infect_loadouts["axis"]["loadoutKillstreak1"] = "none";
|
||||||
level.infect_loadouts["axis"]["loadoutKillstreak2"] = "none";
|
level.infect_loadouts["axis"]["loadoutKillstreak2"] = "none";
|
||||||
level.infect_loadouts["axis"]["loadoutKillstreak3"] = "none";
|
level.infect_loadouts["axis"]["loadoutKillstreak3"] = "none";
|
||||||
level.infect_loadouts["axis"]["loadoutDeathstreak"] = "specialty_grenadepulldeath";
|
level.infect_loadouts["axis"]["loadoutDeathstreak"] = "none";
|
||||||
|
|
||||||
level.infect_loadouts["axis_initial"]["loadoutPrimary"] = "scar";
|
level.infect_loadouts["axis_initial"]["loadoutPrimary"] = "throwingknife";
|
||||||
level.infect_loadouts["axis_initial"]["loadoutPrimaryAttachment"] = "reflex";
|
level.infect_loadouts["axis_initial"]["loadoutPrimaryAttachment"] = "none";
|
||||||
level.infect_loadouts["axis_initial"]["loadoutPrimaryAttachment2"] = "xmags";
|
level.infect_loadouts["axis_initial"]["loadoutPrimaryAttachment2"] = "none";
|
||||||
level.infect_loadouts["axis_initial"]["loadoutPrimaryCamo"] = "none";
|
level.infect_loadouts["axis_initial"]["loadoutPrimaryCamo"] = "none";
|
||||||
level.infect_loadouts["axis_initial"]["loadoutSecondary"] = "none";
|
level.infect_loadouts["axis_initial"]["loadoutSecondary"] = "none";
|
||||||
level.infect_loadouts["axis_initial"]["loadoutSecondaryAttachment"] = "none";
|
level.infect_loadouts["axis_initial"]["loadoutSecondaryAttachment"] = "none";
|
||||||
@@ -820,7 +782,7 @@ setSpecialLoadouts()
|
|||||||
level.infect_loadouts["axis_initial"]["loadoutKillstreak1"] = "none";
|
level.infect_loadouts["axis_initial"]["loadoutKillstreak1"] = "none";
|
||||||
level.infect_loadouts["axis_initial"]["loadoutKillstreak2"] = "none";
|
level.infect_loadouts["axis_initial"]["loadoutKillstreak2"] = "none";
|
||||||
level.infect_loadouts["axis_initial"]["loadoutKillstreak3"] = "none";
|
level.infect_loadouts["axis_initial"]["loadoutKillstreak3"] = "none";
|
||||||
level.infect_loadouts["axis_initial"]["loadoutDeathstreak"] = "specialty_grenadepulldeath";
|
level.infect_loadouts["axis_initial"]["loadoutDeathstreak"] = "none";
|
||||||
|
|
||||||
level.infect_loadouts["allies"]["loadoutPrimary"] = "spas12";
|
level.infect_loadouts["allies"]["loadoutPrimary"] = "spas12";
|
||||||
level.infect_loadouts["allies"]["loadoutPrimaryAttachment"] = "xmags";
|
level.infect_loadouts["allies"]["loadoutPrimaryAttachment"] = "xmags";
|
||||||
|
|||||||
@@ -1,165 +0,0 @@
|
|||||||
main()
|
|
||||||
{
|
|
||||||
maps\mp\mp_shipment_fx::main();
|
|
||||||
maps\createart\mp_shipment_art::main();
|
|
||||||
maps\createfx\mp_shipment_fx::main();
|
|
||||||
maps\mp\_load::main();
|
|
||||||
|
|
||||||
maps\mp\_compass::setupMiniMap( "compass_map_mp_shipment" );
|
|
||||||
|
|
||||||
ambientPlay("ambient_trainer_ext2"); //TODO: get proper ambient
|
|
||||||
|
|
||||||
game["attackers"] = "axis";
|
|
||||||
game["defenders"] = "allies";
|
|
||||||
|
|
||||||
setDvar( "r_specularcolorscale", "1.7" );
|
|
||||||
setDvar( "r_diffusecolorscale", "1.3" );
|
|
||||||
|
|
||||||
setDvar( "compassmaxrange","1400" );
|
|
||||||
|
|
||||||
level thread deleteChaModels();
|
|
||||||
}
|
|
||||||
|
|
||||||
deleteChaModels()
|
|
||||||
{
|
|
||||||
count = 0;
|
|
||||||
count2 = 0;
|
|
||||||
count3 = 0;
|
|
||||||
globalIntermission = getEntArray ( "mp_global_intermission", "targetname" );
|
|
||||||
dmSpawns = getEntArray ( "mp_dm_spawn", "targetname" );
|
|
||||||
domSpawns = getEntArray ( "mp_dom_spawn", "targetname" );
|
|
||||||
tdmSpawns = getEntArray ( "mp_tdm_spawn", "targetname" );
|
|
||||||
|
|
||||||
// ---- DEFINING GAMETYPE OBJECTS ----
|
|
||||||
|
|
||||||
universalExploderAB = getEntArray ( "exploder", "targetname" );
|
|
||||||
|
|
||||||
// - CTF -
|
|
||||||
flagRemoveAllies = getEntArray ( "ctf_flag_allies", "targetname" );
|
|
||||||
flagTrigRemoveAllies = getEntArray ( "ctf_trig_allies", "targetname" );
|
|
||||||
flagZoneRemoveAllies = getEntArray ( "ctf_zone_allies", "targetname" );
|
|
||||||
flagRemoveAxis = getEntArray ( "ctf_flag_axis", "targetname" );
|
|
||||||
flagTrigRemoveAxis = getEntArray ( "ctf_trig_axis", "targetname" );
|
|
||||||
flagZoneRemoveAxis = getEntArray ( "ctf_zone_axis", "targetname" );
|
|
||||||
|
|
||||||
// - DD -
|
|
||||||
ddbombzonesTouchAB = getEntArray ( "dd_bombzone", "targetname" );
|
|
||||||
ddbombzonesModelA = getEntArray ( "pf408_auto1", "targetname" ) ;
|
|
||||||
ddbombzonesTrigA = getEntArray ( "pf408_auto2", "targetname" );
|
|
||||||
ddbombzonesModelB = getEntArray ( "pf409_auto1", "targetname" ) ;
|
|
||||||
ddbombzonesTrigB = getEntArray ( "pf409_auto2", "targetname" );
|
|
||||||
ddbombzonesCollA = getEntArray ( "dd_bombzone_clip_a", "targetname" );
|
|
||||||
ddbombzonesCollB = getEntArray ( "dd_bombzone_clip_b", "targetname" );
|
|
||||||
|
|
||||||
// - Dom -
|
|
||||||
flagPrimary = getEntArray ( "flag_primary", "targetname" );
|
|
||||||
flagDescriptor = getEntArray ("flag_descriptor", "targetname" );
|
|
||||||
|
|
||||||
// - Sab -
|
|
||||||
sabbombzonesColl = getEntArray ( "sab_bomb_col", "targetname" );
|
|
||||||
sabbombzonesTouchAllies = getEntArray ( "sab_bomb_allies", "targetname" );
|
|
||||||
sabbombzonesDefuseAllies = getEntArray ( "sab_bomb_defuse_allies", "targetname" );
|
|
||||||
sabbombzonesSiteModelAllies = getEntArray ( "pf397_auto1", "targetname" );
|
|
||||||
sabbombzonesTouchAxis = getEntArray ( "sab_bomb_axis", "targetname" );
|
|
||||||
sabbombzonesDefuseAxis = getEntArray ( "sab_bomb_defuse_axis", "targetname" );
|
|
||||||
sabbombzonesSiteModelAxis = getEntArray ( "pf398_auto1", "targetname" );
|
|
||||||
|
|
||||||
// - SnD -
|
|
||||||
bombzonesTouchAB = getEntArray ( "bombzone", "targetname" );
|
|
||||||
bombzonesCollAB = getEntArray ( "bomb_col", "targetname" );
|
|
||||||
bombzonesModelA = getEntArray ( "pf393_auto1", "targetname" );
|
|
||||||
bombzonesTrigA = getEntArray ( "pf393_auto2", "targetname" );
|
|
||||||
bombzonesModelB = getEntArray ( "pf394_auto1", "targetname" );
|
|
||||||
bombzonesTrigB = getEntArray ( "pf394_auto2", "targetname" );
|
|
||||||
bombzonesBrief = getEntArray ( "sd_bomb", "targetname" );
|
|
||||||
bombzonesBriefTrig = getEntArray ( "sd_bomb_pickup_trig", "targetname" );
|
|
||||||
|
|
||||||
// ---- DELETING GAMETYPE OBJECTS ----
|
|
||||||
|
|
||||||
foreach( ent in dmSpawns )
|
|
||||||
{
|
|
||||||
count2++;
|
|
||||||
if (count2 > 7)
|
|
||||||
{
|
|
||||||
dmSpawns[count2] Delete();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
flagRemoveAllies[0] Delete();
|
|
||||||
flagTrigRemoveAllies[0] Delete();
|
|
||||||
flagZoneRemoveAllies[0] Delete();
|
|
||||||
flagRemoveAxis[0] Delete();
|
|
||||||
flagTrigRemoveAxis[0] Delete();
|
|
||||||
flagZoneRemoveAxis[0] Delete();
|
|
||||||
foreach( ent in domSpawns )
|
|
||||||
{
|
|
||||||
count++;
|
|
||||||
if (count > 7)
|
|
||||||
{
|
|
||||||
domSpawns[count] Delete();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
ddbombzonesTouchAB[0] Delete();
|
|
||||||
ddbombzonesTouchAB[1] Delete();
|
|
||||||
ddbombzonesModelA[0] Delete();
|
|
||||||
ddbombzonesTrigA[0] Delete();
|
|
||||||
ddbombzonesModelB[0] Delete();
|
|
||||||
ddbombzonesTrigB[0] Delete();
|
|
||||||
universalExploderAB[8] Delete();
|
|
||||||
universalExploderAB[9] Delete();
|
|
||||||
ddbombzonesCollA[0] Delete();
|
|
||||||
ddbombzonesCollB[0] Delete();
|
|
||||||
|
|
||||||
flagPrimary[0] Delete();
|
|
||||||
flagPrimary[1] Delete();
|
|
||||||
flagPrimary[2] Delete();
|
|
||||||
flagDescriptor[0] Delete();
|
|
||||||
flagDescriptor[1] Delete();
|
|
||||||
flagDescriptor[2] Delete();
|
|
||||||
|
|
||||||
sabbombzonesColl[0] Delete();
|
|
||||||
sabbombzonesColl[1] Delete();
|
|
||||||
sabbombzonesTouchAllies[0] Delete();
|
|
||||||
sabbombzonesDefuseAllies[0] Delete();
|
|
||||||
sabbombzonesSiteModelAllies[0] Delete();
|
|
||||||
sabbombzonesTouchAxis[0] Delete();
|
|
||||||
sabbombzonesDefuseAxis[0] Delete();
|
|
||||||
sabbombzonesSiteModelAxis[0] Delete();
|
|
||||||
universalExploderAB[4] Delete();
|
|
||||||
universalExploderAB[5] Delete();
|
|
||||||
|
|
||||||
bombzonesTouchAB[0] Delete();
|
|
||||||
bombzonesTouchAB[1] Delete();
|
|
||||||
universalExploderAB[0] Delete();
|
|
||||||
universalExploderAB[1] Delete();
|
|
||||||
bombzonesCollAB[0] Delete();
|
|
||||||
bombzonesCollAB[1] Delete();
|
|
||||||
bombzonesModelA[0] Delete();
|
|
||||||
bombzonesModelB[0] Delete();
|
|
||||||
bombzonesTrigA[0] Delete();
|
|
||||||
bombzonesTrigB[0] Delete();
|
|
||||||
bombzonesBrief[0] Delete();
|
|
||||||
bombzonesBriefTrig[0] Delete();
|
|
||||||
|
|
||||||
foreach( ent in tdmSpawns )
|
|
||||||
{
|
|
||||||
count3++;
|
|
||||||
if (count3 > 7)
|
|
||||||
{
|
|
||||||
tdmSpawns[count3] Delete();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
// - Removing the barrels -
|
|
||||||
|
|
||||||
chaRemove = getEntArray ( "cha", "targetname" );
|
|
||||||
|
|
||||||
foreach( ent in chaRemove )
|
|
||||||
{
|
|
||||||
ent Delete();
|
|
||||||
}
|
|
||||||
|
|
||||||
globalIntermission[0] Delete();
|
|
||||||
}
|
|
||||||
@@ -1,10 +0,0 @@
|
|||||||
main()
|
|
||||||
{
|
|
||||||
|
|
||||||
level._effect[ "bird_seagull_flock_large" ] = loadfx( "misc/bird_seagull_flock_large" );
|
|
||||||
level._effect[ "cloud_bank_far" ] = loadfx( "weather/jeepride_cloud_bank_far" );
|
|
||||||
level._effect[ "mist_hunted_fav" ] = loadfx( "weather/mist_hunted_fav" );
|
|
||||||
|
|
||||||
if ( !getdvarint( "clientSideEffects" ) )
|
|
||||||
maps\createfx\mp_shipment_fx::main();
|
|
||||||
}
|
|
||||||
@@ -365,7 +365,7 @@
|
|||||||
}
|
}
|
||||||
|
|
||||||
{
|
{
|
||||||
map "mp_crossfire"
|
map "mp_cross_fire"
|
||||||
longname "MPUI_CROSSFIRE"
|
longname "MPUI_CROSSFIRE"
|
||||||
gametype "dm war sab sab2 dom sd sd2 hc thc ctf koth dd oneflag gtnw"
|
gametype "dm war sab sab2 dom sd sd2 hc thc ctf koth dd oneflag gtnw"
|
||||||
description "MPUI_DESC_MAP_CROSSFIRE"
|
description "MPUI_DESC_MAP_CROSSFIRE"
|
||||||
@@ -373,7 +373,8 @@
|
|||||||
mapoverlay "compass_overlay_map_blank "
|
mapoverlay "compass_overlay_map_blank "
|
||||||
allieschar "iw3_usmc_desert"
|
allieschar "iw3_usmc_desert"
|
||||||
axischar "iw3_opfor_desert"
|
axischar "iw3_opfor_desert"
|
||||||
environment "forest"
|
environment "iw3"
|
||||||
|
useteamzones "true"
|
||||||
}
|
}
|
||||||
|
|
||||||
{
|
{
|
||||||
@@ -385,7 +386,8 @@
|
|||||||
mapoverlay "compass_overlay_map_blank "
|
mapoverlay "compass_overlay_map_blank "
|
||||||
allieschar "iw3_sas_woodland"
|
allieschar "iw3_sas_woodland"
|
||||||
axischar "iw3_spetsnaz_woodland"
|
axischar "iw3_spetsnaz_woodland"
|
||||||
environment "forest"
|
environment "iw3"
|
||||||
|
useteamzones "true"
|
||||||
}
|
}
|
||||||
|
|
||||||
{
|
{
|
||||||
@@ -397,7 +399,8 @@
|
|||||||
mapoverlay "compass_overlay_map_blank "
|
mapoverlay "compass_overlay_map_blank "
|
||||||
allieschar "iw3_sas_woodland"
|
allieschar "iw3_sas_woodland"
|
||||||
axischar "iw3_spetsnaz_woodland"
|
axischar "iw3_spetsnaz_woodland"
|
||||||
environment "forest"
|
useteamzones "true"
|
||||||
|
environment "iw3"
|
||||||
}
|
}
|
||||||
|
|
||||||
{
|
{
|
||||||
@@ -409,7 +412,8 @@
|
|||||||
mapoverlay "compass_overlay_map_blank "
|
mapoverlay "compass_overlay_map_blank "
|
||||||
allieschar "iw3_sas_woodland"
|
allieschar "iw3_sas_woodland"
|
||||||
axischar "iw3_spetsnaz_woodland"
|
axischar "iw3_spetsnaz_woodland"
|
||||||
environment "forest"
|
environment "iw3"
|
||||||
|
useteamzones "true"
|
||||||
}
|
}
|
||||||
|
|
||||||
{
|
{
|
||||||
@@ -434,7 +438,7 @@
|
|||||||
mapoverlay "compass_overlay_map_blank "
|
mapoverlay "compass_overlay_map_blank "
|
||||||
allieschar "iw3_usmc_desert"
|
allieschar "iw3_usmc_desert"
|
||||||
axischar "iw3_opfor_desert"
|
axischar "iw3_opfor_desert"
|
||||||
environment "forest"
|
environment "iw3"
|
||||||
}
|
}
|
||||||
|
|
||||||
{
|
{
|
||||||
@@ -511,7 +515,7 @@
|
|||||||
mapoverlay "compass_overlay_map_blank "
|
mapoverlay "compass_overlay_map_blank "
|
||||||
allieschar "iw3_sas_woodland"
|
allieschar "iw3_sas_woodland"
|
||||||
axischar "iw3_spetsnaz_woodland"
|
axischar "iw3_spetsnaz_woodland"
|
||||||
environment "forest"
|
environment "iw3"
|
||||||
}
|
}
|
||||||
|
|
||||||
{
|
{
|
||||||
@@ -562,7 +566,7 @@
|
|||||||
mapoverlay "compass_overlay_map_blank "
|
mapoverlay "compass_overlay_map_blank "
|
||||||
allieschar "iw3_usmc_desert"
|
allieschar "iw3_usmc_desert"
|
||||||
axischar "iw3_opfor_desert"
|
axischar "iw3_opfor_desert"
|
||||||
environment "forest"
|
environment "iw3"
|
||||||
useteamzones "true"
|
useteamzones "true"
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -575,7 +579,7 @@
|
|||||||
mapoverlay "compass_overlay_map_blank "
|
mapoverlay "compass_overlay_map_blank "
|
||||||
allieschar "iw3_sas_woodland"
|
allieschar "iw3_sas_woodland"
|
||||||
axischar "iw3_spetsnaz_woodland"
|
axischar "iw3_spetsnaz_woodland"
|
||||||
environment "forest"
|
environment "iw3"
|
||||||
useteamzones "true"
|
useteamzones "true"
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -588,7 +592,7 @@
|
|||||||
mapoverlay "compass_overlay_map_blank "
|
mapoverlay "compass_overlay_map_blank "
|
||||||
allieschar "iw3_sas_woodland"
|
allieschar "iw3_sas_woodland"
|
||||||
axischar "iw3_spetsnaz_woodland"
|
axischar "iw3_spetsnaz_woodland"
|
||||||
environment "forest"
|
environment "iw3"
|
||||||
useteamzones "true"
|
useteamzones "true"
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -601,7 +605,7 @@
|
|||||||
mapoverlay "compass_overlay_map_blank "
|
mapoverlay "compass_overlay_map_blank "
|
||||||
allieschar "iw3_sas_woodland"
|
allieschar "iw3_sas_woodland"
|
||||||
axischar "iw3_spetsnaz_woodland"
|
axischar "iw3_spetsnaz_woodland"
|
||||||
environment "forest"
|
environment "iw3"
|
||||||
useteamzones "true"
|
useteamzones "true"
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -629,7 +633,7 @@
|
|||||||
mapoverlay "compass_overlay_map_blank "
|
mapoverlay "compass_overlay_map_blank "
|
||||||
allieschar "iw3_sas_urban"
|
allieschar "iw3_sas_urban"
|
||||||
axischar "iw3_spetsnaz_urban"
|
axischar "iw3_spetsnaz_urban"
|
||||||
environment "forest"
|
environment "iw3"
|
||||||
useteamzones "true"
|
useteamzones "true"
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -643,7 +647,7 @@
|
|||||||
mapoverlay "compass_overlay_map_blank "
|
mapoverlay "compass_overlay_map_blank "
|
||||||
allieschar "iw3_usmc_desert"
|
allieschar "iw3_usmc_desert"
|
||||||
axischar "iw3_opfor_desert"
|
axischar "iw3_opfor_desert"
|
||||||
environment "forest"
|
environment "iw3"
|
||||||
useteamzones "true"
|
useteamzones "true"
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -656,7 +660,7 @@
|
|||||||
mapoverlay "compass_overlay_map_blank "
|
mapoverlay "compass_overlay_map_blank "
|
||||||
allieschar "iw3_usmc_desert"
|
allieschar "iw3_usmc_desert"
|
||||||
axischar "iw3_opfor_desert"
|
axischar "iw3_opfor_desert"
|
||||||
environment "forest"
|
environment "iw3"
|
||||||
useteamzones "true"
|
useteamzones "true"
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -669,7 +673,7 @@
|
|||||||
mapoverlay "compass_overlay_map_blank "
|
mapoverlay "compass_overlay_map_blank "
|
||||||
allieschar "iw3_usmc_desert"
|
allieschar "iw3_usmc_desert"
|
||||||
axischar "iw3_opfor_desert"
|
axischar "iw3_opfor_desert"
|
||||||
environment "forest"
|
environment "iw3"
|
||||||
useteamzones "true"
|
useteamzones "true"
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -683,7 +687,7 @@
|
|||||||
mapoverlay "compass_overlay_map_blank "
|
mapoverlay "compass_overlay_map_blank "
|
||||||
allieschar "iw3_usmc_desert"
|
allieschar "iw3_usmc_desert"
|
||||||
axischar "iw3_opfor_desert"
|
axischar "iw3_opfor_desert"
|
||||||
environment "forest"
|
environment "iw3"
|
||||||
useteamzones "true"
|
useteamzones "true"
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -250,7 +250,7 @@
|
|||||||
action
|
action
|
||||||
{
|
{
|
||||||
play "mouse_click";
|
play "mouse_click";
|
||||||
exec "getautoupdate";
|
uiScript "getAutoUpdate";
|
||||||
}
|
}
|
||||||
onFocus
|
onFocus
|
||||||
{
|
{
|
||||||
|
|||||||
@@ -34,7 +34,7 @@ itemDef
|
|||||||
forecolor 0 0 0 0.4
|
forecolor 0 0 0 0.4
|
||||||
background "white"
|
background "white"
|
||||||
textscale 0.55
|
textscale 0.55
|
||||||
visible when ((dvarBool("cl_ingame") || dvarBool("sv_running")))
|
visible when ( dvarBool("cl_ingame") || dvarBool("sv_running") )
|
||||||
}
|
}
|
||||||
itemDef
|
itemDef
|
||||||
{
|
{
|
||||||
|
|||||||
@@ -10,7 +10,7 @@
|
|||||||
style 1
|
style 1
|
||||||
foreColor 1 1 1 1
|
foreColor 1 1 1 1
|
||||||
backColor 1 1 1 1
|
backColor 1 1 1 1
|
||||||
background white
|
background "white"
|
||||||
exp rect Y ( localvarfloat( "ui_cac_popup_ypos" ) )
|
exp rect Y ( localvarfloat( "ui_cac_popup_ypos" ) )
|
||||||
exp rect H ( CALCULATED_HEIGHT )
|
exp rect H ( CALCULATED_HEIGHT )
|
||||||
fadeCycle 1
|
fadeCycle 1
|
||||||
@@ -66,7 +66,7 @@
|
|||||||
background white
|
background white
|
||||||
decoration
|
decoration
|
||||||
visible 1
|
visible 1
|
||||||
exp rect H ( )
|
exp rect H ( CALCULATED_HEIGHT )
|
||||||
}
|
}
|
||||||
itemDef
|
itemDef
|
||||||
{
|
{
|
||||||
|
|||||||
@@ -258,7 +258,9 @@
|
|||||||
text "@MENU_INTEL"
|
text "@MENU_INTEL"
|
||||||
visible when ( dvarbool( "wideScreen" ) )
|
visible when ( dvarbool( "wideScreen" ) )
|
||||||
}
|
}
|
||||||
/*itemDef
|
|
||||||
|
#ifdef DRAW_IW_LOGO
|
||||||
|
itemDef
|
||||||
{
|
{
|
||||||
//rect -104 -56 128 64 3 3
|
//rect -104 -56 128 64 3 3
|
||||||
rect -170 -66 128 64 3 3
|
rect -170 -66 128 64 3 3
|
||||||
@@ -280,6 +282,7 @@
|
|||||||
background "logo_iw"
|
background "logo_iw"
|
||||||
textscale 0.55
|
textscale 0.55
|
||||||
visible when ( !dvarbool( "wideScreen" ) )
|
visible when ( !dvarbool( "wideScreen" ) )
|
||||||
}*/
|
}
|
||||||
|
#endif
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -40,6 +40,7 @@
|
|||||||
#define ON_MENU_ESC \
|
#define ON_MENU_ESC \
|
||||||
close self;
|
close self;
|
||||||
|
|
||||||
|
{
|
||||||
menuDef
|
menuDef
|
||||||
{
|
{
|
||||||
name MENU_NAME
|
name MENU_NAME
|
||||||
@@ -71,3 +72,4 @@ menuDef
|
|||||||
|
|
||||||
ITEM_BUTTON_BACK(ON_MENU_ESC)
|
ITEM_BUTTON_BACK(ON_MENU_ESC)
|
||||||
}
|
}
|
||||||
|
}
|
||||||
@@ -274,6 +274,7 @@
|
|||||||
open "settings_quick_gtnw"; \
|
open "settings_quick_gtnw"; \
|
||||||
}
|
}
|
||||||
|
|
||||||
|
{
|
||||||
menuDef
|
menuDef
|
||||||
{
|
{
|
||||||
name MENU_NAME
|
name MENU_NAME
|
||||||
@@ -320,3 +321,4 @@ menuDef
|
|||||||
|
|
||||||
ITEM_BUTTON_FRIENDS(-120)
|
ITEM_BUTTON_FRIENDS(-120)
|
||||||
}
|
}
|
||||||
|
}
|
||||||
@@ -42,7 +42,6 @@
|
|||||||
textScale 0.3333
|
textScale 0.3333
|
||||||
textStyle 3
|
textStyle 3
|
||||||
textFont 10
|
textFont 10
|
||||||
feeder 0
|
|
||||||
visible when ( !dvarbool( "gpad_enabled" ) || !dvarint( "gpad_in_use" ) )
|
visible when ( !dvarbool( "gpad_enabled" ) || !dvarint( "gpad_in_use" ) )
|
||||||
}
|
}
|
||||||
itemDef
|
itemDef
|
||||||
@@ -67,7 +66,6 @@
|
|||||||
textScale 0.25
|
textScale 0.25
|
||||||
textStyle 6
|
textStyle 6
|
||||||
textFont 6
|
textFont 6
|
||||||
feeder 0
|
|
||||||
visible 1
|
visible 1
|
||||||
exp text ( "^3" + keybinding( "+actionslot 1" ) )
|
exp text ( "^3" + keybinding( "+actionslot 1" ) )
|
||||||
visible when ( ( !dvarbool( "gpad_enabled" ) || !dvarint( "gpad_in_use" ) ) && actionslotusable( 1 ) )
|
visible when ( ( !dvarbool( "gpad_enabled" ) || !dvarint( "gpad_in_use" ) ) && actionslotusable( 1 ) )
|
||||||
@@ -93,7 +91,6 @@
|
|||||||
textScale 0.3333
|
textScale 0.3333
|
||||||
textStyle 3
|
textStyle 3
|
||||||
textFont 10
|
textFont 10
|
||||||
feeder 0
|
|
||||||
visible when ( !dvarbool( "gpad_enabled" ) || !dvarint( "gpad_in_use" ) )
|
visible when ( !dvarbool( "gpad_enabled" ) || !dvarint( "gpad_in_use" ) )
|
||||||
}
|
}
|
||||||
itemDef
|
itemDef
|
||||||
@@ -118,7 +115,6 @@
|
|||||||
textScale 0.25
|
textScale 0.25
|
||||||
textStyle 6
|
textStyle 6
|
||||||
textFont 6
|
textFont 6
|
||||||
feeder 0
|
|
||||||
visible 1
|
visible 1
|
||||||
exp text ( "^3" + keybinding( "+actionslot 3" ) )
|
exp text ( "^3" + keybinding( "+actionslot 3" ) )
|
||||||
visible when ( ( !dvarbool( "gpad_enabled" ) || !dvarint( "gpad_in_use" ) ) && actionslotusable( 3 ) )
|
visible when ( ( !dvarbool( "gpad_enabled" ) || !dvarint( "gpad_in_use" ) ) && actionslotusable( 3 ) )
|
||||||
@@ -144,7 +140,6 @@
|
|||||||
textScale 0.3333
|
textScale 0.3333
|
||||||
textStyle 3
|
textStyle 3
|
||||||
textFont 10
|
textFont 10
|
||||||
feeder 0
|
|
||||||
visible when ( !dvarbool( "gpad_enabled" ) || !dvarint( "gpad_in_use" ) )
|
visible when ( !dvarbool( "gpad_enabled" ) || !dvarint( "gpad_in_use" ) )
|
||||||
}
|
}
|
||||||
itemDef
|
itemDef
|
||||||
@@ -169,7 +164,6 @@
|
|||||||
textScale 0.25
|
textScale 0.25
|
||||||
textStyle 6
|
textStyle 6
|
||||||
textFont 6
|
textFont 6
|
||||||
feeder 0
|
|
||||||
visible 1
|
visible 1
|
||||||
exp text ( "^3" + keybinding( "+actionslot 4" ) )
|
exp text ( "^3" + keybinding( "+actionslot 4" ) )
|
||||||
visible when ( ( !dvarbool( "gpad_enabled" ) || !dvarint( "gpad_in_use" ) ) && actionslotusable( 4 ) )
|
visible when ( ( !dvarbool( "gpad_enabled" ) || !dvarint( "gpad_in_use" ) ) && actionslotusable( 4 ) )
|
||||||
|
|||||||
@@ -92,6 +92,7 @@
|
|||||||
|
|
||||||
#define MESSAGE_CREDITS "@IW4X_CREDITS"
|
#define MESSAGE_CREDITS "@IW4X_CREDITS"
|
||||||
|
|
||||||
|
{
|
||||||
menuDef
|
menuDef
|
||||||
{
|
{
|
||||||
name MENU_NAME
|
name MENU_NAME
|
||||||
@@ -115,3 +116,4 @@ menuDef
|
|||||||
|
|
||||||
ITEM_BUTTON_BACK(close self;)
|
ITEM_BUTTON_BACK(close self;)
|
||||||
}
|
}
|
||||||
|
}
|
||||||
@@ -18,7 +18,7 @@
|
|||||||
setLocalVarString ui_hint_text "";
|
setLocalVarString ui_hint_text "";
|
||||||
|
|
||||||
#define CHECK_FOR_UPDATE_ACTION \
|
#define CHECK_FOR_UPDATE_ACTION \
|
||||||
exec "checkforupdate"; \
|
uiScript "checkForUpdate"; \
|
||||||
open "auconfirm";
|
open "auconfirm";
|
||||||
|
|
||||||
#define CREATE_GAME_ACTION \
|
#define CREATE_GAME_ACTION \
|
||||||
@@ -96,13 +96,11 @@
|
|||||||
MENU_CHOICE_BUTTON_VIS(7, button_7, "@MENU_MODS_CAPS", open mods_menu;, "@MPUI_DESC_MODS", 1)
|
MENU_CHOICE_BUTTON_VIS(7, button_7, "@MENU_MODS_CAPS", open mods_menu;, "@MPUI_DESC_MODS", 1)
|
||||||
MENU_CHOICE_BUTTON_VIS(8, button_8, "@MENU_OPTIONS_CAPS", open pc_options_video;, "@MPUI_DESC_OPTIONS", 1)
|
MENU_CHOICE_BUTTON_VIS(8, button_8, "@MENU_OPTIONS_CAPS", open pc_options_video;, "@MPUI_DESC_OPTIONS", 1)
|
||||||
MENU_CHOICE_HORIZONTAL_LINE_VIS(9, 1)
|
MENU_CHOICE_HORIZONTAL_LINE_VIS(9, 1)
|
||||||
MENU_CHOICE_BUTTON_VIS(9, button_9, "@MENU_STORE_CAPS", uiScript "downloadDLC" 1, "@MPUI_DESC_STORE", 1)
|
MENU_CHOICE_BUTTON_VIS(9, button_9, "@MENU_SP_CREDITS_CAPS", open iw4x_credits;, "@NULL_EMPTY", 1)
|
||||||
MENU_CHOICE_NEWICON_VIS(9, when(!dvarBool(isDlcInstalled_All)))
|
MENU_CHOICE_BUTTON_VIS(10, button_10, "@MENU_VISIT_WEBSITE_CAPS", uiScript "visitWebsite", "@NULL_EMPTY", 1)
|
||||||
MENU_CHOICE_BUTTON_VIS(10, button_10, "@MENU_SP_CREDITS_CAPS", open iw4x_credits;, "@NULL_EMPTY", 1)
|
MENU_CHOICE_HORIZONTAL_LINE_VIS(11, 1)
|
||||||
MENU_CHOICE_BUTTON_VIS(11, button_11, "@MENU_VISIT_WEBSITE_CAPS", uiScript "visitWebsite", "@NULL_EMPTY", 1)
|
MENU_CHOICE_BUTTON_VIS(11, button_11, "@MENU_MAIN_MENU_CAPS", open single_popmenu;, "@MENU_SP_DESC_SINGLEPLAYER", 1)
|
||||||
MENU_CHOICE_HORIZONTAL_LINE_VIS(12, 1)
|
MENU_CHOICE_BUTTON_VIS(12, button_12, "@MENU_QUIT_CAPS", open quit_popmenu;, "@MPUI_DESC_QUIT", 1)
|
||||||
MENU_CHOICE_BUTTON_VIS(12, button_12, "@MENU_MAIN_MENU_CAPS", open single_popmenu;, "@MENU_SP_DESC_SINGLEPLAYER", 1)
|
|
||||||
MENU_CHOICE_BUTTON_VIS(13, button_13, "@MENU_QUIT_CAPS", open quit_popmenu;, "@MPUI_DESC_QUIT", 1)
|
|
||||||
|
|
||||||
ITEM_BUTTON_FRIENDS(-250)
|
ITEM_BUTTON_FRIENDS(-250)
|
||||||
|
|
||||||
|
|||||||
@@ -73,6 +73,7 @@
|
|||||||
exp text (localvarstring("ui_hint_text")) \
|
exp text (localvarstring("ui_hint_text")) \
|
||||||
}
|
}
|
||||||
|
|
||||||
|
{
|
||||||
menuDef
|
menuDef
|
||||||
{
|
{
|
||||||
name MENU_NAME
|
name MENU_NAME
|
||||||
@@ -230,3 +231,4 @@ menuDef
|
|||||||
ITEM_BUTTON_FRIENDS(-120)
|
ITEM_BUTTON_FRIENDS(-120)
|
||||||
ITEM_BUTTON_BACK(close self;)
|
ITEM_BUTTON_BACK(close self;)
|
||||||
}
|
}
|
||||||
|
}
|
||||||
@@ -153,9 +153,9 @@
|
|||||||
ON_MENU_KEY_K_APAD_RIGHT
|
ON_MENU_KEY_K_APAD_RIGHT
|
||||||
|
|
||||||
#define ON_MENU_KEY_K_F1 \
|
#define ON_MENU_KEY_K_F1 \
|
||||||
open "popup_summary"; \
|
open "popup_summary";
|
||||||
play CHOICE_CLICK_SOUND;
|
|
||||||
|
|
||||||
|
{
|
||||||
menuDef
|
menuDef
|
||||||
{
|
{
|
||||||
name MENU_NAME
|
name MENU_NAME
|
||||||
@@ -261,3 +261,4 @@ menuDef
|
|||||||
ITEM_BUTTON_SUMMARY_VIS(1)
|
ITEM_BUTTON_SUMMARY_VIS(1)
|
||||||
ITEM_BUTTON_BACK(ON_MENU_ESC)
|
ITEM_BUTTON_BACK(ON_MENU_ESC)
|
||||||
}
|
}
|
||||||
|
}
|
||||||
@@ -9,3 +9,4 @@
|
|||||||
open "createserver";
|
open "createserver";
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
}
|
||||||
@@ -19,7 +19,7 @@
|
|||||||
setLocalVarString ui_info_name ""; \
|
setLocalVarString ui_info_name ""; \
|
||||||
setLocalVarString ui_info_desc ""; \
|
setLocalVarString ui_info_desc ""; \
|
||||||
setLocalVarString ui_info_icon ""; \
|
setLocalVarString ui_info_icon ""; \
|
||||||
uiScript "LoadMods";
|
uiScript "LoadMods"; \
|
||||||
setFocus "modlist";
|
setFocus "modlist";
|
||||||
|
|
||||||
#define MENU_MODS_BUTTON_VIS(nameArg, yPos, textArg, actionArg, visArg) \
|
#define MENU_MODS_BUTTON_VIS(nameArg, yPos, textArg, actionArg, visArg) \
|
||||||
@@ -71,6 +71,7 @@
|
|||||||
exp rect x (posX) \
|
exp rect x (posX) \
|
||||||
}
|
}
|
||||||
|
|
||||||
|
{
|
||||||
menuDef
|
menuDef
|
||||||
{
|
{
|
||||||
name MENU_NAME
|
name MENU_NAME
|
||||||
@@ -125,3 +126,4 @@ menuDef
|
|||||||
|
|
||||||
ITEM_BUTTON_BACK(close self;)
|
ITEM_BUTTON_BACK(close self;)
|
||||||
}
|
}
|
||||||
|
}
|
||||||
@@ -24,12 +24,12 @@
|
|||||||
close self;
|
close self;
|
||||||
|
|
||||||
#define ON_MENU_KEY_F5 \
|
#define ON_MENU_KEY_F5 \
|
||||||
play CHOICE_CLICK_SOUND; \
|
|
||||||
uiScript "RefreshServers";
|
uiScript "RefreshServers";
|
||||||
|
|
||||||
#define ON_MENU_KEY_ENTER \
|
#define ON_MENU_KEY_ENTER \
|
||||||
uiScript "JoinServer";
|
uiScript "JoinServer";
|
||||||
|
|
||||||
|
{
|
||||||
menuDef
|
menuDef
|
||||||
{
|
{
|
||||||
name MENU_NAME
|
name MENU_NAME
|
||||||
@@ -62,3 +62,4 @@ menuDef
|
|||||||
BUTTON_FOOTER(86, 100, "serverinfo", "@MENU_SERVER_INFO_CAPS", open "serverinfo_popmenu";)
|
BUTTON_FOOTER(86, 100, "serverinfo", "@MENU_SERVER_INFO_CAPS", open "serverinfo_popmenu";)
|
||||||
BUTTON_FOOTER(206, 100, "joinserver", "@MENU_JOIN_SERVER_CAPS", uiScript "JoinServer";)
|
BUTTON_FOOTER(206, 100, "joinserver", "@MENU_JOIN_SERVER_CAPS", uiScript "JoinServer";)
|
||||||
}
|
}
|
||||||
|
}
|
||||||
@@ -43,6 +43,7 @@
|
|||||||
#define ON_GPAD_USED when(dvarBool("gpad_in_use") == 1)
|
#define ON_GPAD_USED when(dvarBool("gpad_in_use") == 1)
|
||||||
#define ON_GPAD_UNUSED when(dvarBool("gpad_in_use") == 0)
|
#define ON_GPAD_UNUSED when(dvarBool("gpad_in_use") == 0)
|
||||||
|
|
||||||
|
{
|
||||||
menuDef
|
menuDef
|
||||||
{
|
{
|
||||||
name MENU_NAME
|
name MENU_NAME
|
||||||
@@ -89,3 +90,4 @@ menuDef
|
|||||||
|
|
||||||
ITEM_BUTTON_BACK(ON_MENU_ESC)
|
ITEM_BUTTON_BACK(ON_MENU_ESC)
|
||||||
}
|
}
|
||||||
|
}
|
||||||
@@ -43,6 +43,7 @@
|
|||||||
#define ON_MENU_ESC \
|
#define ON_MENU_ESC \
|
||||||
close self;
|
close self;
|
||||||
|
|
||||||
|
{
|
||||||
menuDef
|
menuDef
|
||||||
{
|
{
|
||||||
name MENU_NAME
|
name MENU_NAME
|
||||||
@@ -89,3 +90,4 @@ menuDef
|
|||||||
|
|
||||||
ITEM_BUTTON_BACK(ON_MENU_ESC)
|
ITEM_BUTTON_BACK(ON_MENU_ESC)
|
||||||
}
|
}
|
||||||
|
}
|
||||||
@@ -56,6 +56,7 @@
|
|||||||
execnow "profile_menuDvarsFinish; resetViewport"; \
|
execnow "profile_menuDvarsFinish; resetViewport"; \
|
||||||
setLocalVarString ui_hint_text "@NULL_EMPTY";
|
setLocalVarString ui_hint_text "@NULL_EMPTY";
|
||||||
|
|
||||||
|
{
|
||||||
menuDef
|
menuDef
|
||||||
{
|
{
|
||||||
name MENU_NAME
|
name MENU_NAME
|
||||||
@@ -82,3 +83,4 @@ menuDef
|
|||||||
PC_OPTIONS_DVARYESNO(2, "@MPUI_ENABLE_VOICE_CHAT", "cl_voice", ;, when(0))
|
PC_OPTIONS_DVARYESNO(2, "@MPUI_ENABLE_VOICE_CHAT", "cl_voice", ;, when(0))
|
||||||
PC_OPTIONS_KEYBINDING(3, "@MENU_VOICE_CHAT_BUTTON", "+talk")
|
PC_OPTIONS_KEYBINDING(3, "@MENU_VOICE_CHAT_BUTTON", "+talk")
|
||||||
}
|
}
|
||||||
|
}
|
||||||
@@ -56,6 +56,7 @@
|
|||||||
execnow "profile_menuDvarsFinish; resetViewport"; \
|
execnow "profile_menuDvarsFinish; resetViewport"; \
|
||||||
setLocalVarString ui_hint_text "@NULL_EMPTY";
|
setLocalVarString ui_hint_text "@NULL_EMPTY";
|
||||||
|
|
||||||
|
{
|
||||||
menuDef
|
menuDef
|
||||||
{
|
{
|
||||||
name MENU_NAME
|
name MENU_NAME
|
||||||
@@ -120,3 +121,4 @@ menuDef
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
}
|
||||||
@@ -54,6 +54,7 @@
|
|||||||
execnow "profile_menuDvarsFinish; resetViewport"; \
|
execnow "profile_menuDvarsFinish; resetViewport"; \
|
||||||
setLocalVarString ui_hint_text "@NULL_EMPTY";
|
setLocalVarString ui_hint_text "@NULL_EMPTY";
|
||||||
|
|
||||||
|
{
|
||||||
menuDef
|
menuDef
|
||||||
{
|
{
|
||||||
name MENU_NAME
|
name MENU_NAME
|
||||||
@@ -84,3 +85,4 @@ menuDef
|
|||||||
PC_OPTIONS_EDITFIELD_RAW(3, "@MENU_DEMOS_KEEP", "cl_demosKeep", 3, "@MPUI_DESC_DEMOS_KEEP", 1)
|
PC_OPTIONS_EDITFIELD_RAW(3, "@MENU_DEMOS_KEEP", "cl_demosKeep", 3, "@MPUI_DESC_DEMOS_KEEP", 1)
|
||||||
PC_OPTIONS_DVARYESNO(4, "@MENU_COLORBLIND_MODE", "r_colorBlindTeams", ;, when(0))
|
PC_OPTIONS_DVARYESNO(4, "@MENU_COLORBLIND_MODE", "r_colorBlindTeams", ;, when(0))
|
||||||
}
|
}
|
||||||
|
}
|
||||||
@@ -80,6 +80,7 @@
|
|||||||
execnow "bindgpbuttonsconfigs"; \
|
execnow "bindgpbuttonsconfigs"; \
|
||||||
}
|
}
|
||||||
|
|
||||||
|
{
|
||||||
menuDef
|
menuDef
|
||||||
{
|
{
|
||||||
name MENU_NAME
|
name MENU_NAME
|
||||||
@@ -109,7 +110,7 @@ menuDef
|
|||||||
{"@MENU_DEFAULT"; "thumbstick_default";
|
{"@MENU_DEFAULT"; "thumbstick_default";
|
||||||
"@MENU_SOUTHPAW"; "thumbstick_southpaw";
|
"@MENU_SOUTHPAW"; "thumbstick_southpaw";
|
||||||
"@MENU_LEGACY"; "thumbstick_legacy";
|
"@MENU_LEGACY"; "thumbstick_legacy";
|
||||||
"@MENU_LEGACY_SOUTHPAW"; "thumbstick_legacysouthpaw"}, execNow "bindgpsticksconfigs";, ;, ON_GPAD_DISABLED, ON_GPAD_ENABLED)
|
"@MENU_LEGACY_SOUTHPAW"; "thumbstick_legacysouthpaw"}, execNow "bindgpsticksconfigs";, "@MENU_DESC_THUMBSTICK_LAYOUT", ON_GPAD_DISABLED, ON_GPAD_ENABLED)
|
||||||
PC_OPTIONS_STRLIST_RAW(3, "@MENU_BUTTON_LAYOUT", "gpad_buttonConfig",
|
PC_OPTIONS_STRLIST_RAW(3, "@MENU_BUTTON_LAYOUT", "gpad_buttonConfig",
|
||||||
{"@MENU_DEFAULT"; "buttons_default";
|
{"@MENU_DEFAULT"; "buttons_default";
|
||||||
"@MENU_TACTICAL"; "buttons_tactical";
|
"@MENU_TACTICAL"; "buttons_tactical";
|
||||||
@@ -118,7 +119,7 @@ menuDef
|
|||||||
"@MENU_DEFAULT_ALT"; "buttons_default_alt";
|
"@MENU_DEFAULT_ALT"; "buttons_default_alt";
|
||||||
"@MENU_TACTICAL_ALT"; "buttons_tactical_alt";
|
"@MENU_TACTICAL_ALT"; "buttons_tactical_alt";
|
||||||
"@MENU_LEFTY_ALT"; "buttons_lefty_alt";
|
"@MENU_LEFTY_ALT"; "buttons_lefty_alt";
|
||||||
"@MENU_NOMAD_ALT"; "buttons_nomad_alt"}, execNow "bindgpbuttonsconfigs";, ;, ON_GPAD_DISABLED, ON_GPAD_ENABLED)
|
"@MENU_NOMAD_ALT"; "buttons_nomad_alt"}, execNow "bindgpbuttonsconfigs";, "@MENU_DESC_BUTTON_LAYOUT", ON_GPAD_DISABLED, ON_GPAD_ENABLED)
|
||||||
PC_OPTIONS_FLOATLIST_RAW(4, "@MENU_GPAD_STYLE", "gpad_style", {"@MENU_GPAD_XBOX_CAPS" 0 "@MENU_GPAD_PS_CAPS" 1}, ;, "@MPUI_DESC_GPAD_STYLE", ON_GPAD_DISABLED, ON_GPAD_ENABLED)
|
PC_OPTIONS_FLOATLIST_RAW(4, "@MENU_GPAD_STYLE", "gpad_style", {"@MENU_GPAD_XBOX_CAPS" 0 "@MENU_GPAD_PS_CAPS" 1}, ;, "@MPUI_DESC_GPAD_STYLE", ON_GPAD_DISABLED, ON_GPAD_ENABLED)
|
||||||
PC_OPTIONS_DVARYESNO_RAW(5, "@MENU_SLOWDOWN_ENABLED", "gpad_slowdown_enabled", ;, "@MPUI_DESC_SLOWDOWN_ENABLED", ON_GPAD_DISABLED, ON_GPAD_ENABLED)
|
PC_OPTIONS_DVARYESNO_RAW(5, "@MENU_SLOWDOWN_ENABLED", "gpad_slowdown_enabled", ;, "@MPUI_DESC_SLOWDOWN_ENABLED", ON_GPAD_DISABLED, ON_GPAD_ENABLED)
|
||||||
PC_OPTIONS_DVARYESNO_RAW(6, "@MENU_LOCKON_ENABLED", "gpad_lockon_enabled", ;, "@MPUI_DESC_LOCKON_ENABLED", ON_GPAD_DISABLED, ON_GPAD_ENABLED)
|
PC_OPTIONS_DVARYESNO_RAW(6, "@MENU_LOCKON_ENABLED", "gpad_lockon_enabled", ;, "@MPUI_DESC_LOCKON_ENABLED", ON_GPAD_DISABLED, ON_GPAD_ENABLED)
|
||||||
@@ -128,5 +129,6 @@ menuDef
|
|||||||
{"@MENU_SENSITIVITY_LOW_CAPS" SENSITIVITY_1 "@MENU_SENSITIVITY_MEDIUM_CAPS" SENSITIVITY_2 "3" SENSITIVITY_3
|
{"@MENU_SENSITIVITY_LOW_CAPS" SENSITIVITY_1 "@MENU_SENSITIVITY_MEDIUM_CAPS" SENSITIVITY_2 "3" SENSITIVITY_3
|
||||||
"@MENU_SENSITIVITY_HIGH_CAPS" SENSITIVITY_4 "5" SENSITIVITY_5 "6" SENSITIVITY_6
|
"@MENU_SENSITIVITY_HIGH_CAPS" SENSITIVITY_4 "5" SENSITIVITY_5 "6" SENSITIVITY_6
|
||||||
"@MENU_SENSITIVITY_VERY_HIGH_CAPS" SENSITIVITY_7 "8" SENSITIVITY_8 "9" SENSITIVITY_9 "@MENU_SENSITIVITY_INSANE_CAPS" SENSITIVITY_10},
|
"@MENU_SENSITIVITY_VERY_HIGH_CAPS" SENSITIVITY_7 "8" SENSITIVITY_8 "9" SENSITIVITY_9 "@MENU_SENSITIVITY_INSANE_CAPS" SENSITIVITY_10},
|
||||||
;, ;, ON_GPAD_DISABLED, ON_GPAD_ENABLED)
|
;, "@MENU_DESC_LOOK_SENSITIVITY_PRESET", ON_GPAD_DISABLED, ON_GPAD_ENABLED)
|
||||||
|
}
|
||||||
}
|
}
|
||||||
@@ -40,6 +40,7 @@
|
|||||||
#define ON_MENU_ESC \
|
#define ON_MENU_ESC \
|
||||||
close self;
|
close self;
|
||||||
|
|
||||||
|
{
|
||||||
menuDef
|
menuDef
|
||||||
{
|
{
|
||||||
name MENU_NAME
|
name MENU_NAME
|
||||||
@@ -90,3 +91,4 @@ menuDef
|
|||||||
|
|
||||||
ITEM_BUTTON_BACK(ON_MENU_ESC)
|
ITEM_BUTTON_BACK(ON_MENU_ESC)
|
||||||
}
|
}
|
||||||
|
}
|
||||||
@@ -40,6 +40,7 @@
|
|||||||
#define ON_MENU_ESC \
|
#define ON_MENU_ESC \
|
||||||
close self;
|
close self;
|
||||||
|
|
||||||
|
{
|
||||||
menuDef
|
menuDef
|
||||||
{
|
{
|
||||||
name MENU_NAME
|
name MENU_NAME
|
||||||
@@ -86,3 +87,4 @@ menuDef
|
|||||||
|
|
||||||
ITEM_BUTTON_BACK(ON_MENU_ESC)
|
ITEM_BUTTON_BACK(ON_MENU_ESC)
|
||||||
}
|
}
|
||||||
|
}
|
||||||
@@ -58,6 +58,7 @@
|
|||||||
execnow "profile_menuDvarsFinish; resetViewport"; \
|
execnow "profile_menuDvarsFinish; resetViewport"; \
|
||||||
setLocalVarString ui_hint_text "@NULL_EMPTY";
|
setLocalVarString ui_hint_text "@NULL_EMPTY";
|
||||||
|
|
||||||
|
{
|
||||||
menuDef
|
menuDef
|
||||||
{
|
{
|
||||||
name MENU_NAME
|
name MENU_NAME
|
||||||
@@ -83,17 +84,18 @@ menuDef
|
|||||||
|
|
||||||
PC_OPTIONS_SEPERATOR(0)
|
PC_OPTIONS_SEPERATOR(0)
|
||||||
|
|
||||||
PC_OPTIONS_FLOATLIST_RAW(1, "@MENU_MAXPACKETS", "cl_maxpackets", {"30" 30 "100" 100 "125" 125}, ;, ;, when(0), 1)
|
PC_OPTIONS_FLOATLIST_RAW(1, "@MENU_MAXPACKETS", "cl_maxpackets", {"30" 30 "100" 100 "125" 125}, ;, "@MENU_DESC_MAXPACKETS", when(0), 1)
|
||||||
PC_OPTIONS_FLOATLIST_RAW(2, "@MENU_SNAPS", "snaps", {"20" 20 "30" 30}, ;, ;, when(0), 1)
|
PC_OPTIONS_FLOATLIST_RAW(2, "@MENU_SNAPS", "snaps", {"20" 20 "30" 30}, ;, "@MENU_DESC_SNAPS", when(0), 1)
|
||||||
|
|
||||||
PC_OPTIONS_SEPERATOR(2)
|
PC_OPTIONS_SEPERATOR(2)
|
||||||
|
|
||||||
PC_OPTIONS_DVARYESNO(3, "@MENU_LAGOMETER", "drawLagometer", ;, when(0))
|
PC_OPTIONS_DVARYESNO(3, "@MENU_LAGOMETER", "drawLagometer", ;, when(0))
|
||||||
PC_OPTIONS_STRLIST_RAW(4, "@MENU_DRAWFPS", "cg_drawFPS", {"Off"; "Off"; "Simple"; "Simple"; "SimpleRanges"; "SimpleRanges"; "Verbose"; "Verbose"; "Verbose+Viewpos"; "Verbose+Viewpos"}, ;, ;, when(0), 1)
|
PC_OPTIONS_STRLIST_RAW(4, "@MENU_DRAWFPS", "cg_drawFPS", {"Off"; "Off"; "Simple"; "Simple"; "SimpleRanges"; "SimpleRanges"; "Verbose"; "Verbose"; "Verbose+Viewpos"; "Verbose+Viewpos"}, ;, "@MENU_DESC_DRAWFPS", when(0), 1)
|
||||||
PC_OPTIONS_DVARYESNO(5, "@MENU_FPSLABELS", "cg_drawFPSLabels", ;, when(0))
|
PC_OPTIONS_DVARYESNO(5, "@MENU_FPSLABELS", "cg_drawFPSLabels", "@MENU_DESC_FPSLABELS", when(0))
|
||||||
|
|
||||||
PC_OPTIONS_SEPERATOR(5)
|
PC_OPTIONS_SEPERATOR(5)
|
||||||
|
|
||||||
PC_OPTIONS_DVARYESNO_RAW(6, "@MENU_STREAMFRIENDLY_UI", "ui_streamFriendly", ;, "@MPUI_DESC_STREAM_FRIENDLY_UI", when(0), 1)
|
PC_OPTIONS_DVARYESNO_RAW(6, "@MENU_STREAMFRIENDLY_UI", "ui_streamFriendly", ;, "@MPUI_DESC_STREAM_FRIENDLY_UI", when(0), 1)
|
||||||
PC_OPTIONS_FLOATLIST_RAW(7, "@MENU_FRIENDNOTIFY", "cl_notifyFriendState", {"Always" -1 "Never" 0 "in Menu" 1}, ;, "@MPUI_DESC_FRIENDNOTIFY", when(dvarBool("ui_streamFriendly")), 1)
|
PC_OPTIONS_DVARYESNO(7, "@MENU_FRIENDNOTIFY", "cl_notifyFriendState", "@MPUI_DESC_FRIENDNOTIFY", when(0))
|
||||||
|
}
|
||||||
}
|
}
|
||||||
@@ -67,6 +67,7 @@
|
|||||||
execnow "profile_menuDvarsFinish; resetViewport"; \
|
execnow "profile_menuDvarsFinish; resetViewport"; \
|
||||||
setLocalVarString ui_hint_text "@NULL_EMPTY";
|
setLocalVarString ui_hint_text "@NULL_EMPTY";
|
||||||
|
|
||||||
|
{
|
||||||
menuDef
|
menuDef
|
||||||
{
|
{
|
||||||
name MENU_NAME
|
name MENU_NAME
|
||||||
@@ -136,3 +137,4 @@ menuDef
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
}
|
||||||
@@ -15,7 +15,7 @@
|
|||||||
allowedBinding "+talk"
|
allowedBinding "+talk"
|
||||||
visible when ( localvarint( "ui_tabDepth" ) == localvarint( "ui_popup_cac_primary_camo_tabDepth" ) )
|
visible when ( localvarint( "ui_tabDepth" ) == localvarint( "ui_popup_cac_primary_camo_tabDepth" ) )
|
||||||
exp rect y ( localvarfloat( "ui_popupYPos" ) + localvarint( "ui_tabDepth" ) * 20 )
|
exp rect y ( localvarfloat( "ui_popupYPos" ) + localvarint( "ui_tabDepth" ) * 20 )
|
||||||
execKey 168
|
execKeyInt 168
|
||||||
{
|
{
|
||||||
if ( localvarstring( "ui_selected_ref" ) != "none" && !isitemunlocked( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "weapon" ) + " " + localvarstring( "ui_selected_ref" ) ) )
|
if ( localvarstring( "ui_selected_ref" ) != "none" && !isitemunlocked( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "weapon" ) + " " + localvarstring( "ui_selected_ref" ) ) )
|
||||||
{
|
{
|
||||||
|
|||||||
@@ -47,6 +47,7 @@
|
|||||||
#define ON_MENU_ESC \
|
#define ON_MENU_ESC \
|
||||||
close self;
|
close self;
|
||||||
|
|
||||||
|
{
|
||||||
menuDef
|
menuDef
|
||||||
{
|
{
|
||||||
name MENU_NAME
|
name MENU_NAME
|
||||||
@@ -69,3 +70,4 @@ menuDef
|
|||||||
|
|
||||||
POPUP_BUTTON_FOOTER(64, "@MENU_CLOSE", close self;)
|
POPUP_BUTTON_FOOTER(64, "@MENU_CLOSE", close self;)
|
||||||
}
|
}
|
||||||
|
}
|
||||||
@@ -47,6 +47,7 @@
|
|||||||
#define ON_MENU_ESC \
|
#define ON_MENU_ESC \
|
||||||
close self;
|
close self;
|
||||||
|
|
||||||
|
{
|
||||||
menuDef
|
menuDef
|
||||||
{
|
{
|
||||||
name MENU_NAME
|
name MENU_NAME
|
||||||
@@ -69,3 +70,4 @@ menuDef
|
|||||||
|
|
||||||
POPUP_BUTTON_FOOTER(64, "@MENU_CLOSE", close self;)
|
POPUP_BUTTON_FOOTER(64, "@MENU_CLOSE", close self;)
|
||||||
}
|
}
|
||||||
|
}
|
||||||
@@ -26,6 +26,7 @@
|
|||||||
#define ON_EXEC_KEY_F \
|
#define ON_EXEC_KEY_F \
|
||||||
escape self;
|
escape self;
|
||||||
|
|
||||||
|
{
|
||||||
menuDef
|
menuDef
|
||||||
{
|
{
|
||||||
name MENU_NAME
|
name MENU_NAME
|
||||||
@@ -71,3 +72,4 @@ menuDef
|
|||||||
}
|
}
|
||||||
POPUP_BUTTON_FOOTER(350, "@MENU_CLOSE", close self;)
|
POPUP_BUTTON_FOOTER(350, "@MENU_CLOSE", close self;)
|
||||||
}
|
}
|
||||||
|
}
|
||||||
@@ -47,6 +47,8 @@
|
|||||||
#define ON_MENU_ESC \
|
#define ON_MENU_ESC \
|
||||||
close self;
|
close self;
|
||||||
|
|
||||||
|
|
||||||
|
{
|
||||||
menuDef
|
menuDef
|
||||||
{
|
{
|
||||||
name MENU_NAME
|
name MENU_NAME
|
||||||
@@ -69,3 +71,4 @@ menuDef
|
|||||||
|
|
||||||
POPUP_BUTTON_FOOTER(64, "@MENU_OK", close self;)
|
POPUP_BUTTON_FOOTER(64, "@MENU_OK", close self;)
|
||||||
}
|
}
|
||||||
|
}
|
||||||
@@ -49,6 +49,7 @@
|
|||||||
#define ON_MENU_ESC \
|
#define ON_MENU_ESC \
|
||||||
close self;
|
close self;
|
||||||
|
|
||||||
|
{
|
||||||
menuDef
|
menuDef
|
||||||
{
|
{
|
||||||
name MENU_NAME
|
name MENU_NAME
|
||||||
@@ -71,3 +72,4 @@ menuDef
|
|||||||
|
|
||||||
POPUP_BUTTON_FOOTER(64, "@MENU_CLOSE", exec "setfromdvar name ui_name"; close self;)
|
POPUP_BUTTON_FOOTER(64, "@MENU_CLOSE", exec "setfromdvar name ui_name"; close self;)
|
||||||
}
|
}
|
||||||
|
}
|
||||||
@@ -49,6 +49,7 @@
|
|||||||
#define ON_MENU_ESC \
|
#define ON_MENU_ESC \
|
||||||
close self;
|
close self;
|
||||||
|
|
||||||
|
{
|
||||||
menuDef
|
menuDef
|
||||||
{
|
{
|
||||||
name MENU_NAME
|
name MENU_NAME
|
||||||
@@ -71,3 +72,4 @@ menuDef
|
|||||||
|
|
||||||
POPUP_BUTTON_FOOTER(64, "@MENU_OK", close self;)
|
POPUP_BUTTON_FOOTER(64, "@MENU_OK", close self;)
|
||||||
}
|
}
|
||||||
|
}
|
||||||
@@ -81,7 +81,7 @@
|
|||||||
elementtype LISTBOX_TEXT
|
elementtype LISTBOX_TEXT
|
||||||
elementwidth 120
|
elementwidth 120
|
||||||
elementheight 24
|
elementheight 24
|
||||||
columns 1 2 190 25
|
columns 1 2 190 25 0
|
||||||
mouseEnter
|
mouseEnter
|
||||||
{
|
{
|
||||||
setitemcolor "maplist2";
|
setitemcolor "maplist2";
|
||||||
|
|||||||
@@ -83,7 +83,7 @@
|
|||||||
bordercolor 1 1 1 0.15
|
bordercolor 1 1 1 0.15
|
||||||
outlinecolor 1 1 1 0.2
|
outlinecolor 1 1 1 0.2
|
||||||
feeder FEEDER_ALLMAPS
|
feeder FEEDER_ALLMAPS
|
||||||
columns 1 2 190 25
|
columns 1 2 190 25 0
|
||||||
mouseEnter
|
mouseEnter
|
||||||
{
|
{
|
||||||
setitemcolor "maplist";
|
setitemcolor "maplist";
|
||||||
|
|||||||
@@ -80,7 +80,7 @@
|
|||||||
bordercolor 1 1 1 0.15
|
bordercolor 1 1 1 0.15
|
||||||
outlinecolor 1 1 1 0.2
|
outlinecolor 1 1 1 0.2
|
||||||
feeder FEEDER_PLAYER_LIST
|
feeder FEEDER_PLAYER_LIST
|
||||||
columns 1 2 190 25
|
columns 1 2 190 25 0
|
||||||
mouseEnter
|
mouseEnter
|
||||||
{
|
{
|
||||||
setitemcolor "maplist";
|
setitemcolor "maplist";
|
||||||
|
|||||||
@@ -109,58 +109,6 @@
|
|||||||
#define SV_INFO_TABLE_WIDTH 496
|
#define SV_INFO_TABLE_WIDTH 496
|
||||||
#define SV_INFO_TABLE_HEIGHT 160
|
#define SV_INFO_TABLE_HEIGHT 160
|
||||||
|
|
||||||
#define SV_INFO_TABLE_HEADER \
|
|
||||||
itemDef \
|
|
||||||
{ \
|
|
||||||
name "num" \
|
|
||||||
rect (SV_INFO_TABLE_POS_X + 4) (SV_INFO_TABLE_POS_Y - 2) 30 18 0 0 \
|
|
||||||
foreColor CHOICE_TEXTCOLOR \
|
|
||||||
textFont UI_FONT_NORMAL \
|
|
||||||
textScale 0.3 \
|
|
||||||
textAlignX 4 \
|
|
||||||
decoration \
|
|
||||||
visible 1 \
|
|
||||||
text "#" \
|
|
||||||
} \
|
|
||||||
itemDef \
|
|
||||||
{ \
|
|
||||||
name "name" \
|
|
||||||
rect 88 (SV_INFO_TABLE_POS_Y - 2) 30 18 0 0 \
|
|
||||||
foreColor CHOICE_TEXTCOLOR \
|
|
||||||
textFont UI_FONT_NORMAL \
|
|
||||||
textScale 0.3 \
|
|
||||||
textAlignX 4 \
|
|
||||||
decoration \
|
|
||||||
visible 1 \
|
|
||||||
text "@MENU_NAME" \
|
|
||||||
} \
|
|
||||||
itemDef \
|
|
||||||
{ \
|
|
||||||
name "score" \
|
|
||||||
rect 353 (SV_INFO_TABLE_POS_Y - 2) 30 18 0 0 \
|
|
||||||
foreColor CHOICE_TEXTCOLOR \
|
|
||||||
textFont UI_FONT_NORMAL \
|
|
||||||
textScale 0.3 \
|
|
||||||
textAlignX 4 \
|
|
||||||
decoration \
|
|
||||||
visible 1 \
|
|
||||||
text "@MPUI_SCORE" \
|
|
||||||
} \
|
|
||||||
itemDef \
|
|
||||||
{ \
|
|
||||||
name "ping" \
|
|
||||||
rect 455 (SV_INFO_TABLE_POS_Y - 2) 30 18 0 0 \
|
|
||||||
foreColor CHOICE_TEXTCOLOR \
|
|
||||||
textFont UI_FONT_NORMAL \
|
|
||||||
textScale 0.3 \
|
|
||||||
textAlignX 4 \
|
|
||||||
decoration \
|
|
||||||
visible 1 \
|
|
||||||
text "@MENU_PING" \
|
|
||||||
}
|
|
||||||
|
|
||||||
#define MENU_NAME "serverinfo_popmenu"
|
|
||||||
|
|
||||||
#define KEYINT_F5 171
|
#define KEYINT_F5 171
|
||||||
|
|
||||||
#define POPMENU_POS_X -250
|
#define POPMENU_POS_X -250
|
||||||
@@ -184,9 +132,10 @@
|
|||||||
#define ON_KEY_PRESS_F5 \
|
#define ON_KEY_PRESS_F5 \
|
||||||
uiScript "ServerStatus";
|
uiScript "ServerStatus";
|
||||||
|
|
||||||
|
{
|
||||||
menuDef
|
menuDef
|
||||||
{
|
{
|
||||||
name MENU_NAME
|
name "serverinfo_popmenu"
|
||||||
rect POPMENU_RECT
|
rect POPMENU_RECT
|
||||||
popup
|
popup
|
||||||
legacySplitScreenScale
|
legacySplitScreenScale
|
||||||
@@ -215,7 +164,53 @@ menuDef
|
|||||||
|
|
||||||
SV_INFO_SECURITY_LEVEL_VIS(6, 1)
|
SV_INFO_SECURITY_LEVEL_VIS(6, 1)
|
||||||
|
|
||||||
SV_INFO_TABLE_HEADER
|
itemDef
|
||||||
|
{
|
||||||
|
name "num"
|
||||||
|
rect (SV_INFO_TABLE_POS_X + 4) (SV_INFO_TABLE_POS_Y - 2) 30 18 0 0
|
||||||
|
foreColor CHOICE_TEXTCOLOR
|
||||||
|
textFont UI_FONT_NORMAL
|
||||||
|
textScale 0.3
|
||||||
|
textAlignX 4
|
||||||
|
visible 1
|
||||||
|
text "#"
|
||||||
|
}
|
||||||
|
|
||||||
|
itemDef
|
||||||
|
{
|
||||||
|
name "name"
|
||||||
|
rect 88 (SV_INFO_TABLE_POS_Y - 2) 30 18 0 0
|
||||||
|
foreColor CHOICE_TEXTCOLOR
|
||||||
|
textFont UI_FONT_NORMAL
|
||||||
|
textScale 0.3
|
||||||
|
textAlignX 4
|
||||||
|
visible 1
|
||||||
|
text "@MENU_NAME"
|
||||||
|
}
|
||||||
|
|
||||||
|
itemDef
|
||||||
|
{
|
||||||
|
name "score"
|
||||||
|
rect 353 (SV_INFO_TABLE_POS_Y - 2) 30 18 0 0
|
||||||
|
foreColor CHOICE_TEXTCOLOR
|
||||||
|
textFont UI_FONT_NORMAL
|
||||||
|
textScale 0.3
|
||||||
|
textAlignX 4
|
||||||
|
visible 1
|
||||||
|
text "@MPUI_SCORE"
|
||||||
|
}
|
||||||
|
|
||||||
|
itemDef
|
||||||
|
{
|
||||||
|
name "ping"
|
||||||
|
rect 455 (SV_INFO_TABLE_POS_Y - 2) 30 18 0 0
|
||||||
|
foreColor CHOICE_TEXTCOLOR
|
||||||
|
textFont UI_FONT_NORMAL
|
||||||
|
textScale 0.3
|
||||||
|
textAlignX 4
|
||||||
|
visible 1
|
||||||
|
text "@MENU_PING"
|
||||||
|
}
|
||||||
|
|
||||||
itemDef
|
itemDef
|
||||||
{
|
{
|
||||||
@@ -244,3 +239,4 @@ menuDef
|
|||||||
POPUP_BUTTON_FOOTER(330, "@PLATFORM_REFRESH", uiScript "ServerStatus";)
|
POPUP_BUTTON_FOOTER(330, "@PLATFORM_REFRESH", uiScript "ServerStatus";)
|
||||||
POPUP_BUTTON_FOOTER(350, "@MENU_CLOSE", close self;)
|
POPUP_BUTTON_FOOTER(350, "@MENU_CLOSE", close self;)
|
||||||
}
|
}
|
||||||
|
}
|
||||||
@@ -56,7 +56,6 @@
|
|||||||
textScale 0.55
|
textScale 0.55
|
||||||
textStyle 0
|
textStyle 0
|
||||||
textFont 0
|
textFont 0
|
||||||
feeder 0
|
|
||||||
visible 1
|
visible 1
|
||||||
}
|
}
|
||||||
itemDef
|
itemDef
|
||||||
@@ -81,7 +80,6 @@
|
|||||||
textScale 0.55
|
textScale 0.55
|
||||||
textStyle 0
|
textStyle 0
|
||||||
textFont 0
|
textFont 0
|
||||||
feeder 0
|
|
||||||
visible 1
|
visible 1
|
||||||
exp rect x ( ( 0 - 107 ) - ( ( float( milliseconds( ) % 60000 ) / 60000 ) * ( 854 ) ) )
|
exp rect x ( ( 0 - 107 ) - ( ( float( milliseconds( ) % 60000 ) / 60000 ) * ( 854 ) ) )
|
||||||
}
|
}
|
||||||
@@ -107,7 +105,6 @@
|
|||||||
textScale 0.55
|
textScale 0.55
|
||||||
textStyle 0
|
textStyle 0
|
||||||
textFont 0
|
textFont 0
|
||||||
feeder 0
|
|
||||||
visible 1
|
visible 1
|
||||||
exp rect x ( ( - 107 + 854 ) + ( ( float( milliseconds( ) % 50000 ) / 50000 ) * ( 854 ) ) )
|
exp rect x ( ( - 107 + 854 ) + ( ( float( milliseconds( ) % 50000 ) / 50000 ) * ( 854 ) ) )
|
||||||
}
|
}
|
||||||
@@ -133,7 +130,6 @@
|
|||||||
textScale 0.55
|
textScale 0.55
|
||||||
textStyle 0
|
textStyle 0
|
||||||
textFont 0
|
textFont 0
|
||||||
feeder 0
|
|
||||||
visible 1
|
visible 1
|
||||||
exp forecolor a ( ( ( ( sin milliseconds( ) / 1500 ) + 1 ) * 0.250000 ) + 0.250000 )
|
exp forecolor a ( ( ( ( sin milliseconds( ) / 1500 ) + 1 ) * 0.250000 ) + 0.250000 )
|
||||||
}
|
}
|
||||||
@@ -159,7 +155,6 @@
|
|||||||
textScale 0.55
|
textScale 0.55
|
||||||
textStyle 0
|
textStyle 0
|
||||||
textFont 0
|
textFont 0
|
||||||
feeder 0
|
|
||||||
visible 1
|
visible 1
|
||||||
exp forecolor a ( ( ( ( sin milliseconds( ) / 480 ) + 1 ) * 0.250000 ) + 0.250000 )
|
exp forecolor a ( ( ( ( sin milliseconds( ) / 480 ) + 1 ) * 0.250000 ) + 0.250000 )
|
||||||
}
|
}
|
||||||
@@ -184,7 +179,6 @@
|
|||||||
textScale 0.44
|
textScale 0.44
|
||||||
textStyle 0
|
textStyle 0
|
||||||
textFont 9
|
textFont 9
|
||||||
feeder 0
|
|
||||||
text "@MENU_CHOOSE_GAME_MODE_CAP"
|
text "@MENU_CHOOSE_GAME_MODE_CAP"
|
||||||
visible 1
|
visible 1
|
||||||
}
|
}
|
||||||
@@ -210,7 +204,6 @@
|
|||||||
textScale 0.55
|
textScale 0.55
|
||||||
textStyle 0
|
textStyle 0
|
||||||
textFont 0
|
textFont 0
|
||||||
feeder 0
|
|
||||||
visible 1
|
visible 1
|
||||||
}
|
}
|
||||||
itemDef
|
itemDef
|
||||||
@@ -235,7 +228,6 @@
|
|||||||
textScale 0.55
|
textScale 0.55
|
||||||
textStyle 0
|
textStyle 0
|
||||||
textFont 0
|
textFont 0
|
||||||
feeder 0
|
|
||||||
visible 1
|
visible 1
|
||||||
}
|
}
|
||||||
itemDef
|
itemDef
|
||||||
@@ -260,7 +252,6 @@
|
|||||||
textScale 0.55
|
textScale 0.55
|
||||||
textStyle 0
|
textStyle 0
|
||||||
textFont 0
|
textFont 0
|
||||||
feeder 0
|
|
||||||
visible 1
|
visible 1
|
||||||
}
|
}
|
||||||
itemDef
|
itemDef
|
||||||
@@ -285,7 +276,6 @@
|
|||||||
textScale 0.55
|
textScale 0.55
|
||||||
textStyle 0
|
textStyle 0
|
||||||
textFont 0
|
textFont 0
|
||||||
feeder 0
|
|
||||||
visible 1
|
visible 1
|
||||||
}
|
}
|
||||||
itemDef
|
itemDef
|
||||||
@@ -310,7 +300,6 @@
|
|||||||
textScale 0.55
|
textScale 0.55
|
||||||
textStyle 0
|
textStyle 0
|
||||||
textFont 0
|
textFont 0
|
||||||
feeder 0
|
|
||||||
visible 1
|
visible 1
|
||||||
}
|
}
|
||||||
itemDef
|
itemDef
|
||||||
@@ -335,7 +324,6 @@
|
|||||||
textScale 0.55
|
textScale 0.55
|
||||||
textStyle 0
|
textStyle 0
|
||||||
textFont 0
|
textFont 0
|
||||||
feeder 0
|
|
||||||
visible 1
|
visible 1
|
||||||
}
|
}
|
||||||
itemDef
|
itemDef
|
||||||
@@ -360,7 +348,6 @@
|
|||||||
textScale 0.55
|
textScale 0.55
|
||||||
textStyle 0
|
textStyle 0
|
||||||
textFont 0
|
textFont 0
|
||||||
feeder 0
|
|
||||||
visible 1
|
visible 1
|
||||||
}
|
}
|
||||||
itemDef
|
itemDef
|
||||||
@@ -385,7 +372,6 @@
|
|||||||
textScale 0.55
|
textScale 0.55
|
||||||
textStyle 0
|
textStyle 0
|
||||||
textFont 0
|
textFont 0
|
||||||
feeder 0
|
|
||||||
visible 1
|
visible 1
|
||||||
}
|
}
|
||||||
itemDef
|
itemDef
|
||||||
@@ -410,7 +396,6 @@
|
|||||||
textScale 0.55
|
textScale 0.55
|
||||||
textStyle 0
|
textStyle 0
|
||||||
textFont 0
|
textFont 0
|
||||||
feeder 0
|
|
||||||
visible 1
|
visible 1
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -445,7 +430,6 @@
|
|||||||
textScale 0.375 \
|
textScale 0.375 \
|
||||||
textStyle 0 \
|
textStyle 0 \
|
||||||
textFont 3 \
|
textFont 3 \
|
||||||
feeder 0 \
|
|
||||||
visible 1 \
|
visible 1 \
|
||||||
visible visArg \
|
visible visArg \
|
||||||
exp text ( "@" + tablelookup( "mp/gameTypesTable.csv" , 0 , textArg , 1 ) + "_CAPS" ) \
|
exp text ( "@" + tablelookup( "mp/gameTypesTable.csv" , 0 , textArg , 1 ) + "_CAPS" ) \
|
||||||
@@ -502,7 +486,6 @@
|
|||||||
textStyle 0 \
|
textStyle 0 \
|
||||||
textFont 3 \
|
textFont 3 \
|
||||||
text textArg \
|
text textArg \
|
||||||
feeder 0 \
|
|
||||||
visible 1 \
|
visible 1 \
|
||||||
visible visArg \
|
visible visArg \
|
||||||
onFocus \
|
onFocus \
|
||||||
@@ -617,7 +600,6 @@
|
|||||||
textScale 0.375
|
textScale 0.375
|
||||||
textStyle 0
|
textStyle 0
|
||||||
textFont 3
|
textFont 3
|
||||||
feeder 0
|
|
||||||
text "@PLATFORM_BACK_CAPS"
|
text "@PLATFORM_BACK_CAPS"
|
||||||
visible 1
|
visible 1
|
||||||
onFocus
|
onFocus
|
||||||
@@ -659,7 +641,6 @@
|
|||||||
textScale 0.55
|
textScale 0.55
|
||||||
textStyle 0
|
textStyle 0
|
||||||
textFont 0
|
textFont 0
|
||||||
feeder 0
|
|
||||||
visible 1
|
visible 1
|
||||||
}
|
}
|
||||||
itemDef
|
itemDef
|
||||||
@@ -683,7 +664,6 @@
|
|||||||
textScale 0.375
|
textScale 0.375
|
||||||
textStyle 0
|
textStyle 0
|
||||||
textFont 9
|
textFont 9
|
||||||
feeder 0
|
|
||||||
visible 1
|
visible 1
|
||||||
exp text ( localvarstring( "ui_info_name" ) )
|
exp text ( localvarstring( "ui_info_name" ) )
|
||||||
}
|
}
|
||||||
@@ -709,7 +689,6 @@
|
|||||||
textScale 0.375
|
textScale 0.375
|
||||||
textStyle 0
|
textStyle 0
|
||||||
textFont 3
|
textFont 3
|
||||||
feeder 0
|
|
||||||
visible 1
|
visible 1
|
||||||
exp text ( localvarstring( "ui_info_desc" ) )
|
exp text ( localvarstring( "ui_info_desc" ) )
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -211,6 +211,7 @@
|
|||||||
#define ON_MENU_ESC \
|
#define ON_MENU_ESC \
|
||||||
close self;
|
close self;
|
||||||
|
|
||||||
|
{
|
||||||
menuDef
|
menuDef
|
||||||
{
|
{
|
||||||
name MENU_NAME
|
name MENU_NAME
|
||||||
@@ -263,3 +264,4 @@ menuDef
|
|||||||
|
|
||||||
ITEM_BUTTON_BACK(close self;)
|
ITEM_BUTTON_BACK(close self;)
|
||||||
}
|
}
|
||||||
|
}
|
||||||
@@ -1,19 +1,14 @@
|
|||||||
r_glow "0"
|
r_glow "0"
|
||||||
r_glowRadius0 "12"
|
r_glowRadius0 "0"
|
||||||
r_glowBloomCutoff "0.85"
|
r_glowBloomCutoff "0.231778"
|
||||||
r_glowBloomDesaturation "0"
|
r_glowBloomDesaturation "0"
|
||||||
r_glowBloomIntensity0 "0.5"
|
r_glowBloomIntensity0 "0"
|
||||||
|
|
||||||
r_filmEnable "1"
|
r_filmEnable "1"
|
||||||
r_filmContrast "0.98"
|
r_filmContrast "0.87104"
|
||||||
r_filmBrightness "0.1"
|
r_filmBrightness "0"
|
||||||
r_filmDesaturation "0.38"
|
r_filmDesaturation "0.352396"
|
||||||
//r_filmDesaturationDark "0.3"
|
|
||||||
r_filmInvert "0"
|
r_filmInvert "0"
|
||||||
r_filmLightTint "1.10838 1.16717 1.15409"
|
r_filmLightTint "1.10838 1.10717 1.15409"
|
||||||
//r_filmMediumTint "0.73 0.93 1.09"
|
r_filmDarkTint "0.7 0.928125 1"
|
||||||
r_filmDarkTint "0.7 0.948125 1"
|
|
||||||
|
|
||||||
r_primaryLightUseTweaks "1"
|
|
||||||
r_primaryLightTweakDiffuseStrength "1"
|
|
||||||
r_primaryLightTweakSpecularStrength "1"
|
|
||||||
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Loaded 100 of 601 files, more files were not shown because too many files have changed in this diff.
Show more
Reference in new issue
Block a user