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40
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+1
-1
@@ -101,6 +101,6 @@ $(document).ready(function()
|
||||
|
||||
$("#footer").click(function()
|
||||
{
|
||||
location.replace("https://xlabs.dev");
|
||||
location.replace("https://alterware.dev/");
|
||||
});
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||||
});
|
||||
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@@ -1,17 +0,0 @@
|
||||
// _createart generated. modify at your own risk. Changing values should be fine.
|
||||
main()
|
||||
{
|
||||
|
||||
level.tweakfile = true;
|
||||
|
||||
|
||||
//* Fog section *
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||||
|
||||
setdvar( "scr_fog_disable", "0" );
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||||
|
||||
//setExpFog( 500, 2842, 0.642709, 0.626383, 0.5, 3.0, 0 );
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||||
//setExpFog( start distance, halfway distance, red, green, blue, max opacity, transition time,
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setExpFog( 750, 2842, 0.642709, 0.666383, 0.5, 0.02, 100 );
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VisionSetNaked( "mp_shipment", 0 );
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||||
|
||||
}
|
||||
@@ -1,125 +0,0 @@
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||||
//_createfx generated. Do not touch!!
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||||
#include common_scripts\utility;
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||||
#include common_scripts\_createfx;
|
||||
main()
|
||||
{
|
||||
// CreateFX entities placed: 121
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1026.31, 690.984, 325.106 );
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||||
ent.v[ "angles" ] = ( 270, 0, 0 );
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||||
ent.v[ "soundalias" ] = "emt_tree_leaf_rustle";
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||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -74.0565, -1064.84, 395.295 );
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||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_leaf_rustle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 672.98, 116.825, 298.125 );
|
||||
ent.v[ "angles" ] = ( 0, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_ac_metal_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -15.6846, -531.97, 298.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_ac_metal_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -609.761, 98.299, 298.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_ac_metal_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 17.674, 657.888, 298.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
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||||
ent.v[ "soundalias" ] = "emt_ac_metal_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 139.752, 127.875, 358.052 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_ac_metal_rattle";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 482.075, 1591.5, 523.125 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_ship_chain_sway";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -774.494, -632.406, 332.547 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_treeA_lp";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 63.875, 128.89, 392.724 );
|
||||
ent.v[ "angles" ] = ( 0, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_flat_surface";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 780.594, -763.875, 304.545 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_treeB_lp";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 1190.88, -235.615, 325 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_flat_surface";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( 738.938, 770.663, 307.269 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_wind_treeA_lp";
|
||||
|
||||
ent = createLoopSound();
|
||||
ent.v[ "origin" ] = ( -406.884, -387.643, 212.276 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "soundalias" ] = "emt_tree_leaf_rustle";
|
||||
|
||||
ent = createOneshotEffect( "mist_hunted_fav" );
|
||||
ent.v[ "origin" ] = ( 529.182, 402.978, 194 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "mist_hunted_fav";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "mist_hunted_fav" );
|
||||
ent.v[ "origin" ] = ( 293.407, -404.612, 194 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "mist_hunted_fav";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "mist_hunted_fav" );
|
||||
ent.v[ "origin" ] = ( -494.269, -404.613, 208.65 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "mist_hunted_fav";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "mist_hunted_fav" );
|
||||
ent.v[ "origin" ] = ( -437.342, 44.2978, 194 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "mist_hunted_fav";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "mist_hunted_fav" );
|
||||
ent.v[ "origin" ] = ( -8.40515, 48.6187, 194 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "mist_hunted_fav";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "mist_hunted_fav" );
|
||||
ent.v[ "origin" ] = ( -18.4671, 850.419, 199.613 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "mist_hunted_fav";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "mist_hunted_fav" );
|
||||
ent.v[ "origin" ] = ( -610.763, 847.477, 197.121 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "mist_hunted_fav";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
ent = createOneshotEffect( "mist_hunted_fav" );
|
||||
ent.v[ "origin" ] = ( 657.552, -492.835, 195.54 );
|
||||
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||||
ent.v[ "fxid" ] = "mist_hunted_fav";
|
||||
ent.v[ "delay" ] = -15;
|
||||
|
||||
}
|
||||
@@ -33,11 +33,14 @@ getLosingPlayers()
|
||||
}
|
||||
|
||||
|
||||
givePlayerScore( event, player, victim, overridePointsPopup )
|
||||
givePlayerScore( event, player, victim, overrideCheckPlayerScoreLimitSoon, overridePointsPopup )
|
||||
{
|
||||
if ( isDefined( level.nukeIncoming ) )
|
||||
return;
|
||||
|
||||
if ( !isDefined( overrideCheckPlayerScoreLimitSoon ) )
|
||||
overrideCheckPlayerScoreLimitSoon = false;
|
||||
|
||||
if ( !isDefined( overridePointsPopup ) )
|
||||
overridePointsPopup = false;
|
||||
|
||||
@@ -58,7 +61,11 @@ givePlayerScore( event, player, victim, overridePointsPopup )
|
||||
if ( !level.teambased )
|
||||
thread sendUpdatedDMScores();
|
||||
|
||||
player maps\mp\gametypes\_gamelogic::checkPlayerScoreLimitSoon();
|
||||
// player score and team score aren't always the same values towards winning the match
|
||||
// checkScoreLimit() checks team score correctly, checkPlayerScoreLimitSoon() uses player score
|
||||
if ( !overrideCheckPlayerScoreLimitSoon )
|
||||
player maps\mp\gametypes\_gamelogic::checkPlayerScoreLimitSoon();
|
||||
|
||||
scoreEndedMatch = player maps\mp\gametypes\_gamelogic::checkScoreLimit();
|
||||
|
||||
if ( scoreEndedMatch && event == "kill" )
|
||||
|
||||
@@ -32,7 +32,11 @@ init()
|
||||
|
||||
if ( !level.console )
|
||||
{
|
||||
game["menu_callvote"] = "callvote";
|
||||
game["menu_kickplayer"] = "kickplayer";
|
||||
game["menu_muteplayer"] = "muteplayer";
|
||||
precacheMenu(game["menu_callvote"]);
|
||||
precacheMenu(game["menu_kickplayer"]);
|
||||
precacheMenu(game["menu_muteplayer"]);
|
||||
}
|
||||
else
|
||||
|
||||
@@ -389,8 +389,15 @@ balanceTeams()
|
||||
setGhillieModels( env )
|
||||
{
|
||||
level.environment = env;
|
||||
|
||||
switch ( env )
|
||||
{
|
||||
default:
|
||||
case "iw3":
|
||||
game["allies_model"]["GHILLIE"] = game["allies_model"]["SNIPER"];
|
||||
game["axis_model"]["GHILLIE"] = game["axis_model"]["SNIPER"];
|
||||
break;
|
||||
|
||||
case "desert":
|
||||
mptype\mptype_ally_ghillie_desert::precache();
|
||||
mptype\mptype_opforce_ghillie_desert::precache();
|
||||
@@ -415,8 +422,6 @@ setGhillieModels( env )
|
||||
game["allies_model"]["GHILLIE"] = mptype\mptype_ally_ghillie_forest::main;
|
||||
game["axis_model"]["GHILLIE"] = mptype\mptype_opforce_ghillie_forest::main;
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -597,8 +602,8 @@ setTeamModels( team, charSet )
|
||||
game[team + "_model"]["SNIPER"] = mptype\mptype_axis_sniper::main;
|
||||
game[team + "_model"]["LMG"] = mptype\mptype_axis_support::main;
|
||||
game[team + "_model"]["ASSAULT"] = mptype\mptype_axis_rifleman::main;
|
||||
game[team + "_model"]["SHOTGUN"] = mptype\mptype_axis_cqb::main;
|
||||
game[team + "_model"]["SMG"] = mptype\mptype_axis_engineer::main;
|
||||
game[team + "_model"]["SHOTGUN"] = mptype\mptype_axis_engineer::main;
|
||||
game[team + "_model"]["SMG"] = mptype\mptype_axis_cqb::main;
|
||||
game[team + "_model"]["RIOT"] = mptype\mptype_opforce_comp_riot::main;
|
||||
|
||||
break;
|
||||
@@ -615,8 +620,8 @@ setTeamModels( team, charSet )
|
||||
game[team + "_model"]["SNIPER"] = mptype\mptype_ally_urban_sniper::main;
|
||||
game[team + "_model"]["LMG"] = mptype\mptype_ally_urban_support::main;
|
||||
game[team + "_model"]["ASSAULT"] = mptype\mptype_ally_urban_assault::main;
|
||||
game[team + "_model"]["SHOTGUN"] = mptype\mptype_ally_urban_specops::main;
|
||||
game[team + "_model"]["SMG"] = mptype\mptype_ally_urban_recon::main;
|
||||
game[team + "_model"]["SHOTGUN"] = mptype\mptype_ally_urban_recon::main;
|
||||
game[team + "_model"]["SMG"] = mptype\mptype_ally_urban_specops::main;
|
||||
game[team + "_model"]["RIOT"] = mptype\mptype_seal_udt_riot::main;
|
||||
|
||||
break;
|
||||
@@ -633,8 +638,8 @@ setTeamModels( team, charSet )
|
||||
game[team + "_model"]["SNIPER"] = mptype\mptype_ally_woodland_sniper::main;
|
||||
game[team + "_model"]["LMG"] = mptype\mptype_ally_woodland_support::main;
|
||||
game[team + "_model"]["ASSAULT"] = mptype\mptype_ally_woodland_assault::main;
|
||||
game[team + "_model"]["SHOTGUN"] = mptype\mptype_ally_woodland_specops::main;
|
||||
game[team + "_model"]["SMG"] = mptype\mptype_ally_woodland_recon::main;
|
||||
game[team + "_model"]["SHOTGUN"] = mptype\mptype_ally_woodland_recon::main;
|
||||
game[team + "_model"]["SMG"] = mptype\mptype_ally_woodland_specops::main;
|
||||
game[team + "_model"]["RIOT"] = mptype\mptype_tf141_forest_riot::main;
|
||||
|
||||
break;
|
||||
@@ -651,8 +656,8 @@ setTeamModels( team, charSet )
|
||||
game[team + "_model"]["SNIPER"] = mptype\mptype_axis_urban_sniper::main;
|
||||
game[team + "_model"]["LMG"] = mptype\mptype_axis_urban_support::main;
|
||||
game[team + "_model"]["ASSAULT"] = mptype\mptype_axis_urban_assault::main;
|
||||
game[team + "_model"]["SHOTGUN"] = mptype\mptype_axis_urban_cqb::main;
|
||||
game[team + "_model"]["SMG"] = mptype\mptype_axis_urban_engineer::main;
|
||||
game[team + "_model"]["SHOTGUN"] = mptype\mptype_axis_urban_engineer::main;
|
||||
game[team + "_model"]["SMG"] = mptype\mptype_axis_urban_cqb::main;
|
||||
game[team + "_model"]["RIOT"] = mptype\mptype_opforce_airborne_riot::main;
|
||||
|
||||
break;
|
||||
@@ -669,8 +674,8 @@ setTeamModels( team, charSet )
|
||||
game[team + "_model"]["SNIPER"] = mptype\mptype_axis_woodland_sniper::main;
|
||||
game[team + "_model"]["LMG"] = mptype\mptype_axis_woodland_support::main;
|
||||
game[team + "_model"]["ASSAULT"] = mptype\mptype_axis_woodland_rifleman::main;
|
||||
game[team + "_model"]["SHOTGUN"] = mptype\mptype_axis_woodland_cqb::main;
|
||||
game[team + "_model"]["SMG"] = mptype\mptype_axis_woodland_engineer::main;
|
||||
game[team + "_model"]["SHOTGUN"] = mptype\mptype_axis_woodland_engineer::main;
|
||||
game[team + "_model"]["SMG"] = mptype\mptype_axis_woodland_cqb::main;
|
||||
game[team + "_model"]["RIOT"] = mptype\mptype_opforce_airborne_riot::main;
|
||||
|
||||
break;
|
||||
@@ -687,8 +692,8 @@ setTeamModels( team, charSet )
|
||||
game[team + "_model"]["SNIPER"] = mptype\mptype_ally_sniper::main;
|
||||
game[team + "_model"]["LMG"] = mptype\mptype_ally_support::main;
|
||||
game[team + "_model"]["ASSAULT"] = mptype\mptype_ally_rifleman::main;
|
||||
game[team + "_model"]["SHOTGUN"] = mptype\mptype_ally_cqb::main;
|
||||
game[team + "_model"]["SMG"] = mptype\mptype_ally_engineer::main;
|
||||
game[team + "_model"]["SHOTGUN"] = mptype\mptype_ally_engineer::main;
|
||||
game[team + "_model"]["SMG"] = mptype\mptype_ally_cqb::main;
|
||||
game[team + "_model"]["RIOT"] = mptype\mptype_us_army_riot::main;
|
||||
|
||||
break;
|
||||
|
||||
@@ -115,7 +115,7 @@ onStartGameType()
|
||||
allowed = [];
|
||||
maps\mp\gametypes\_gameobjects::main(allowed);
|
||||
|
||||
// Prevent class and team change
|
||||
// Prevent class and team change. TODO: Must be disabled in _menus.gsc as well
|
||||
setDvar( "ui_allow_classchange", 0 );
|
||||
setdvar( "ui_allow_teamchange", 0 );
|
||||
|
||||
@@ -189,11 +189,10 @@ waitLoadoutDone()
|
||||
|
||||
self waittill( "spawned_player" );
|
||||
|
||||
self _setPerk( "specialty_bling" );
|
||||
self giveNextGun( true );
|
||||
}
|
||||
|
||||
onPlayerKilled( eInflictor, attacker, iDamage, sMeansOfDeath, sWeapon, vDir, sHitLoc, psOffsetTime, deathAnimDuration )
|
||||
onPlayerKilled( eInflictor, attacker, iDamage, sMeansOfDeath, sWeapon, vDir, sHitLoc, psOffsetTime, deathAnimDuration, lifeId )
|
||||
{
|
||||
if ( sMeansOfDeath == "MOD_FALLING" || ( isDefined( attacker ) && isPlayer( attacker ) ) )
|
||||
{
|
||||
@@ -382,6 +381,8 @@ refillSingleCountAmmo()
|
||||
|
||||
initGunHUD()
|
||||
{
|
||||
if ( self isTestClient() ) return;
|
||||
|
||||
self.gun_progressDisplay[0] = self createFontString( "small", 1.6 );
|
||||
self.gun_progressDisplay[0] setPoint( "TOP LEFT", "TOP LEFT", 115, 5 );
|
||||
self.gun_progressDisplay[0] setText( &"MP_WEAPON" );
|
||||
@@ -402,11 +403,14 @@ initGunHUD()
|
||||
|
||||
updateGunHUD()
|
||||
{
|
||||
if ( self isTestClient() ) return;
|
||||
self.gun_progressDisplay[1] setText( (self.gunGameGunIndex+1) + " / " + level.gun_guns.size );
|
||||
}
|
||||
|
||||
hideInKillCam()
|
||||
{
|
||||
if ( self isTestClient() ) return;
|
||||
|
||||
self endon( "disconnect" );
|
||||
var_0 = 1;
|
||||
|
||||
@@ -431,6 +435,8 @@ hideInKillCam()
|
||||
|
||||
hideOnGameEnd()
|
||||
{
|
||||
if ( self isTestClient() ) return;
|
||||
|
||||
self endon( "disconnect" );
|
||||
level waittill( "game_ended" );
|
||||
|
||||
|
||||
@@ -21,12 +21,13 @@ main()
|
||||
// don't sit there waiting for both teams to contain players,
|
||||
// as everyone starts a survivor
|
||||
level.prematchWaitForTeams = false;
|
||||
level.onPrecacheGameType = ::onPrecacheGameType;
|
||||
level.onStartGameType = ::onStartGameType;
|
||||
level.onSpawnPlayer = ::onSpawnPlayer;
|
||||
level.getSpawnPoint = ::getSpawnPoint;
|
||||
level.onPlayerKilled = ::onPlayerKilled;
|
||||
level.onTimeLimit = ::onTimeLimit;
|
||||
level.onPrecacheGameType = ::onPrecacheGameType;
|
||||
level.onStartGameType = ::onStartGameType;
|
||||
level.onSpawnPlayer = ::onSpawnPlayer;
|
||||
level.getSpawnPoint = ::getSpawnPoint;
|
||||
level.onPlayerKilled = ::onPlayerKilled;
|
||||
level.onDeadEvent = ::onDeadEvent;
|
||||
level.onTimeLimit = ::onTimeLimit;
|
||||
|
||||
level.infect_perks = [];
|
||||
level.infect_perks[level.infect_perks.size] = "specialty_marathon";
|
||||
@@ -54,20 +55,21 @@ determineWinningTeam()
|
||||
|
||||
onPrecacheGameType()
|
||||
{
|
||||
precachestring( &"MP_CONSCRIPTION_STARTS_IN" );
|
||||
precacheString( &"MP_CONSCRIPTION_STARTS_IN" );
|
||||
}
|
||||
|
||||
onStartGameType()
|
||||
{
|
||||
setclientnamemode( "auto_change" );
|
||||
setObjectiveText( "allies", &"OBJECTIVES_INFECT" );
|
||||
setObjectiveText( "axis", &"OBJECTIVES_INFECT" );
|
||||
setClientNameMode("auto_change");
|
||||
|
||||
setObjectiveScoreText( "allies", &"OBJECTIVES_INFECT_SCORE" );
|
||||
setObjectiveScoreText( "axis", &"OBJECTIVES_INFECT_SCORE" );
|
||||
setObjectiveText( "allies", &"OBJECTIVES_INFECT" );
|
||||
setObjectiveText( "axis", &"OBJECTIVES_INFECT" );
|
||||
|
||||
setObjectiveHintText( "allies", &"OBJECTIVES_INFECT_HINT" );
|
||||
setObjectiveHintText( "axis", &"OBJECTIVES_INFECT_HINT" );
|
||||
setObjectiveScoreText( "allies", &"OBJECTIVES_INFECT_SCORE" );
|
||||
setObjectiveScoreText( "axis", &"OBJECTIVES_INFECT_SCORE" );
|
||||
|
||||
setObjectiveHintText( "allies", &"OBJECTIVES_INFECT_HINT" );
|
||||
setObjectiveHintText( "axis", &"OBJECTIVES_INFECT_HINT" );
|
||||
|
||||
level.spawnMins = ( 0, 0, 0 );
|
||||
level.spawnMaxs = ( 0, 0, 0 );
|
||||
@@ -103,14 +105,13 @@ onStartGameType()
|
||||
level.infect_choseFirstInfected = false;
|
||||
level.infect_choosingFirstInfected = false;
|
||||
level.infect_awardedFinalSurvivor = false;
|
||||
level.infect_countdownInProgress = false;
|
||||
|
||||
level.infect_teamScores["axis"] = 0;
|
||||
level.infect_teamScores["axis"] = 0;
|
||||
level.infect_teamScores["allies"] = 0;
|
||||
level.infect_players = [];
|
||||
|
||||
level thread onPlayerConnect();
|
||||
level thread watchInfectForfeit();
|
||||
level thread onPlayerConnect();
|
||||
level thread watchInfectForfeit();
|
||||
}
|
||||
|
||||
onPlayerConnect()
|
||||
@@ -118,28 +119,23 @@ onPlayerConnect()
|
||||
for (;;)
|
||||
{
|
||||
level waittill( "connected", player );
|
||||
|
||||
player.infect_firstSpawn = true;
|
||||
player.infected_Rejoined = false;
|
||||
player.infect_JoinedAtStart = true;
|
||||
|
||||
if( gameFlag( "prematch_done" ) )
|
||||
{
|
||||
player.infect_JoinedAtStart = false;
|
||||
}
|
||||
// infected who quit and rejoined same game
|
||||
if( IsDefined( level.infect_players[player.name] ) )
|
||||
{
|
||||
player.infected_Rejoined = true;
|
||||
}
|
||||
if ( gameFlag( "prematch_done" ) )
|
||||
player.infect_joinedatstart = false;
|
||||
else
|
||||
player.infect_joinedatstart = true;
|
||||
|
||||
if ( isDefined( level.infect_players[player.name] ) )
|
||||
player.infect_rejoined = true;
|
||||
}
|
||||
}
|
||||
|
||||
getSpawnPoint()
|
||||
{
|
||||
// first time here?
|
||||
// first time here?
|
||||
if ( self.infect_firstSpawn )
|
||||
{
|
||||
{
|
||||
self.infect_firstSpawn = false;
|
||||
|
||||
// everyone is a gamemode class in infect, no class selection
|
||||
@@ -148,19 +144,14 @@ getSpawnPoint()
|
||||
self.class = self.pers["class"];
|
||||
self.lastClass = self.pers["lastClass"];
|
||||
|
||||
// survivors are allies
|
||||
teamChoice = "allies";
|
||||
|
||||
// everyone starts as survivors, unless an infected quit and rejoined same game
|
||||
if( self.infected_Rejoined )
|
||||
{
|
||||
teamChoice = "axis";
|
||||
}
|
||||
|
||||
self maps\mp\gametypes\_menus::addToTeam( teamChoice, true );
|
||||
if ( isDefined( self.infect_rejoined ) )
|
||||
maps\mp\gametypes\_menus::addToTeam( "axis", true );
|
||||
else
|
||||
maps\mp\gametypes\_menus::addToTeam( "allies", true );
|
||||
|
||||
thread onPlayerDisconnect();
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
if ( level.inGracePeriod )
|
||||
{
|
||||
@@ -173,15 +164,14 @@ getSpawnPoint()
|
||||
spawnPoint = maps\mp\gametypes\_spawnlogic::getSpawnpoint_NearTeam( spawnPoints );
|
||||
}
|
||||
|
||||
return spawnPoint;
|
||||
return spawnPoint;
|
||||
}
|
||||
|
||||
|
||||
onSpawnPlayer()
|
||||
{
|
||||
self.teamChangedThisFrame = undefined;
|
||||
self.infect_spawnPos = self.origin;
|
||||
|
||||
// resynch teams
|
||||
self.teamchangedthisframe = undefined;
|
||||
self.infect_spawnpos = self.origin;
|
||||
updateTeamScores();
|
||||
|
||||
// let the first spawned player kick this off
|
||||
@@ -191,45 +181,41 @@ onSpawnPlayer()
|
||||
level thread chooseFirstInfected();
|
||||
}
|
||||
|
||||
// infected who quit and rejoined same game?
|
||||
if( self.infected_Rejoined )
|
||||
if ( isDefined( self.infect_rejoined ) )
|
||||
{
|
||||
self.infect_rejoined = undefined;
|
||||
|
||||
// stop initial infect countdown (if quit/join player was initial and a new coutdown is underway)
|
||||
if ( !level.infect_allowSuicide )
|
||||
{
|
||||
level notify( "infect_stopCountdown" );
|
||||
level.infect_choseFirstInfected = true;
|
||||
level.infect_allowSuicide = true;
|
||||
foreach( player in level.players )
|
||||
{
|
||||
if ( isDefined( player.infect_isBeingChosen ) )
|
||||
player.infect_isBeingChosen = undefined;
|
||||
}
|
||||
}
|
||||
if ( !level.infect_allowsuicide )
|
||||
{
|
||||
level notify( "infect_stopCountdown" );
|
||||
level.infect_choseFirstInfected = 1;
|
||||
level.infect_allowsuicide = 1;
|
||||
|
||||
// if an initial was already chosen while they were gone and they are still initial, set them to normal
|
||||
foreach( player in level.players )
|
||||
{
|
||||
if ( isDefined( player.isInitialInfected ) )
|
||||
player thread setInitialToNormalInfected();
|
||||
}
|
||||
foreach ( player in level.players )
|
||||
{
|
||||
if ( isDefined( player.infect_isBeingChosen ) )
|
||||
player.infect_isBeingChosen = undefined;
|
||||
}
|
||||
}
|
||||
|
||||
// if they're the only infected, then set them as initial infected
|
||||
if ( level.infect_teamScores["axis"] == 1 )
|
||||
self.isInitialInfected = true;
|
||||
foreach ( player in level.players )
|
||||
{
|
||||
if ( isDefined( player.isInitialInfected ) )
|
||||
player thread setInitialToNormalInfected();
|
||||
}
|
||||
|
||||
if ( level.infect_teamscores["axis"] == 1 )
|
||||
self.isInitialInfected = 1;
|
||||
}
|
||||
|
||||
// onSpawnPlayer() is called before giveLoadout()
|
||||
// set self.pers["gamemodeLoadout"] for giveLoadout() to use
|
||||
if ( isDefined( self.isInitialInfected ) )
|
||||
self.pers["gamemodeLoadout"] = level.infect_loadouts["axis_initial"];
|
||||
else
|
||||
self.pers["gamemodeLoadout"] = level.infect_loadouts[self.pers["team"]];
|
||||
|
||||
self thread onSpawnFinished();
|
||||
if ( isDefined( self.isInitialInfected ) )
|
||||
self.pers["gamemodeLoadout"] = level.infect_loadouts["axis_initial"];
|
||||
else
|
||||
self.pers["gamemodeLoadout"] = level.infect_loadouts[self.pers["team"]];
|
||||
|
||||
thread onSpawnFinished();
|
||||
level notify ( "spawned_player" );
|
||||
}
|
||||
|
||||
@@ -320,54 +306,41 @@ setInfectedMsg()
|
||||
|
||||
chooseFirstInfected()
|
||||
{
|
||||
level endon( "game_ended" );
|
||||
level endon( "infect_stopCountdown" );
|
||||
level endon( "game_ended" );
|
||||
level endon( "infect_stopCountdown" );
|
||||
|
||||
level.infect_allowSuicide = false;
|
||||
gameFlagWait( "prematch_done" );
|
||||
level.infect_allowsuicide = false;
|
||||
|
||||
level.infect_timerDisplay.label = &"MP_DRAFT_STARTS_IN";
|
||||
level.infect_timerDisplay setTimer( 15 );
|
||||
level.infect_timerDisplay.alpha = 1;
|
||||
gameFlagWait( "prematch_done" );
|
||||
|
||||
maps\mp\gametypes\_hostmigration::waitLongDurationWithHostMigrationPause( 15.0 );
|
||||
level.infect_timerDisplay.label = &"MP_DRAFT_STARTS_IN";
|
||||
level.infect_timerDisplay settimer( 8 );
|
||||
level.infect_timerDisplay.alpha = 1;
|
||||
|
||||
level.infect_timerDisplay.alpha = 0;
|
||||
maps\mp\gametypes\_hostmigration::waitLongDurationWithHostMigrationPause( 8.0 );
|
||||
|
||||
possibleInfected = [];
|
||||
level.infect_timerDisplay.alpha = 0;
|
||||
|
||||
foreach( player in level.players )
|
||||
{
|
||||
if ( player.team == "spectator" )
|
||||
continue;
|
||||
|
||||
if ( !player.hasSpawned )
|
||||
continue;
|
||||
|
||||
possibleInfected[possibleInfected.size] = player;
|
||||
}
|
||||
|
||||
firstInfectedPlayer = possibleInfected[ randomInt( possibleInfected.size ) ];
|
||||
firstInfectedPlayer setFirstInfected( true );
|
||||
level.players[randomint( level.players.size )] setFirstInfected( true );
|
||||
}
|
||||
|
||||
setFirstInfected( wasChosen )
|
||||
{
|
||||
self endon( "disconnect" );
|
||||
self endon( "disconnect" );
|
||||
|
||||
if ( wasChosen )
|
||||
self.infect_isBeingChosen = true;
|
||||
if ( wasChosen )
|
||||
self.infect_isBeingChosen = true;
|
||||
|
||||
// wait alive
|
||||
while( !isReallyAlive( self ) || self isUsingRemote() )
|
||||
wait( 0.05 );
|
||||
while ( !isReallyAlive( self ) || isUsingRemote() )
|
||||
wait 0.05;
|
||||
|
||||
// remove placement item if carrying
|
||||
if ( IsDefined( self.isCarrying ) && self.isCarrying == true )
|
||||
{
|
||||
self notify( "force_cancel_placement" );
|
||||
wait( 0.05 );
|
||||
}
|
||||
if ( isDefined( self.isCarrying ) && self.isCarrying == 1 )
|
||||
{
|
||||
self notify( "force_cancel_placement" );
|
||||
wait 0.05;
|
||||
}
|
||||
|
||||
// not while mantling
|
||||
while ( self IsMantling() )
|
||||
@@ -377,6 +350,9 @@ setFirstInfected( wasChosen )
|
||||
while ( !self isOnGround() && !self IsOnLadder() )
|
||||
wait( 0.05 );
|
||||
|
||||
while ( !isAlive( self ) )
|
||||
waitframe();
|
||||
|
||||
// move to other team
|
||||
if ( wasChosen )
|
||||
{
|
||||
@@ -385,22 +361,21 @@ setFirstInfected( wasChosen )
|
||||
self.infect_isBeingChosen = undefined;
|
||||
|
||||
// resynch teams
|
||||
level notify( "update_game_time" );
|
||||
updateTeamScores();
|
||||
|
||||
// allow suicides now
|
||||
level.infect_allowSuicide = true;
|
||||
}
|
||||
|
||||
// store initial
|
||||
// store initial
|
||||
self.isInitialInfected = true;
|
||||
|
||||
// set the gamemodeloadout for giveLoadout() to use
|
||||
self.pers["gamemodeLoadout"] = level.infect_loadouts["axis_initial"];
|
||||
// set the gamemodeloadout for giveLoadout() to use
|
||||
self.pers["gamemodeLoadout"] = level.infect_loadouts["axis_initial"];
|
||||
|
||||
// remove old TI if it exists
|
||||
if ( isDefined ( self.setSpawnpoint ) )
|
||||
self maps\mp\perks\_perkfunctions::deleteTI( self.setSpawnpoint );
|
||||
if ( isDefined( self.setSpawnpoint ) )
|
||||
maps\mp\perks\_perkfunctions::deleteTI( self.setSpawnpoint );
|
||||
|
||||
// set faux TI to respawn in place
|
||||
spawnPoint = spawn( "script_model", self.origin );
|
||||
@@ -412,15 +387,14 @@ setFirstInfected( wasChosen )
|
||||
// faux spawn
|
||||
self notify( "faux_spawn" );
|
||||
self.faux_spawn_stance = self getStance();
|
||||
thread maps\mp\gametypes\_playerlogic::spawnPlayer( true );
|
||||
self thread maps\mp\gametypes\_playerlogic::spawnPlayer( true );
|
||||
|
||||
// store infected
|
||||
if ( wasChosen )
|
||||
level.infect_players[self.name] = true;
|
||||
|
||||
// tell the world!
|
||||
thread teamPlayerCardSplash( "callout_first_mercenary", self );
|
||||
playSoundOnPlayers( "mp_enemy_obj_captured" );
|
||||
playSoundOnPlayers( "mp_enemy_obj_captured" );
|
||||
}
|
||||
|
||||
setInitialToNormalInfected( gotKill )
|
||||
@@ -455,7 +429,7 @@ setInitialToNormalInfected( gotKill )
|
||||
while ( !isReallyAlive( self ) )
|
||||
wait( 0.05 );
|
||||
|
||||
// set the gamemodeloadout for giveLoadout() to use
|
||||
// set the gamemodeloadout for giveLoadout() to use
|
||||
self.pers["gamemodeLoadout"] = level.infect_loadouts["axis"];
|
||||
|
||||
// remove old TI if it exists
|
||||
@@ -472,11 +446,11 @@ setInitialToNormalInfected( gotKill )
|
||||
// faux spawn
|
||||
self notify( "faux_spawn" );
|
||||
self.faux_spawn_stance = self getStance();
|
||||
|
||||
thread maps\mp\gametypes\_playerlogic::spawnPlayer( true );
|
||||
}
|
||||
|
||||
onPlayerKilled( eInflictor, attacker, iDamage, sMeansOfDeath, sWeapon, vDir, sHitLoc, psOffsetTime, deathAnimDuration )
|
||||
|
||||
onPlayerKilled( eInflictor, attacker, iDamage, sMeansOfDeath, sWeapon, vDir, sHitLoc, psOffsetTime, deathAnimDuration, lifeId )
|
||||
{
|
||||
processKill = false;
|
||||
wasSuicide = false;
|
||||
@@ -501,9 +475,9 @@ onPlayerKilled( eInflictor, attacker, iDamage, sMeansOfDeath, sWeapon, vDir, sHi
|
||||
self maps\mp\gametypes\_menus::addToTeam( "axis" );
|
||||
|
||||
// resynch teams
|
||||
updateTeamScores();
|
||||
updateTeamScores();
|
||||
|
||||
// store infected
|
||||
// store infected
|
||||
level.infect_players[self.name] = true;
|
||||
|
||||
if ( wasSuicide )
|
||||
@@ -518,37 +492,31 @@ onPlayerKilled( eInflictor, attacker, iDamage, sMeansOfDeath, sWeapon, vDir, sHi
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
else if ( isDefined( attacker.isInitialInfected ) )
|
||||
// set attacker to regular infected if they were the first infected
|
||||
if ( isDefined( attacker.isInitialInfected ) )
|
||||
attacker thread setInitialToNormalInfected( true );
|
||||
else
|
||||
{
|
||||
// regular attacker reward
|
||||
attacker thread maps\mp\gametypes\_rank::xpEventPopup( &"SPLASHES_DRAFTED" );
|
||||
maps\mp\gametypes\_gamescore::givePlayerScore( "draft_rogue", attacker, self, true );
|
||||
attacker thread maps\mp\gametypes\_rank::giveRankXP( "draft_rogue" );
|
||||
}
|
||||
}
|
||||
attacker thread setInitialToNormalInfected( true );
|
||||
else
|
||||
{
|
||||
// regular attacker reward
|
||||
attacker thread maps\mp\gametypes\_rank::xpEventPopup( &"SPLASHES_DRAFTED" );
|
||||
maps\mp\gametypes\_gamescore::givePlayerScore( "draft_rogue", attacker, self, true );
|
||||
attacker thread maps\mp\gametypes\_rank::giveRankXP( "draft_rogue" );
|
||||
}
|
||||
|
||||
// generic messages/sounds, and reward survivors
|
||||
if ( level.infect_teamScores["allies"] > 1 )
|
||||
{
|
||||
playSoundOnPlayers( "mp_enemy_obj_captured", "allies" );
|
||||
playSoundOnPlayers( "mp_war_objective_taken", "axis" );
|
||||
thread teamPlayerCardSplash( "callout_got_drafted", self, "allies" );
|
||||
if ( level.infect_teamScores["allies"] > 1 )
|
||||
{
|
||||
playSoundOnPlayers( "mp_enemy_obj_captured", "allies" );
|
||||
playSoundOnPlayers( "mp_war_objective_taken", "axis" );
|
||||
thread teamPlayerCardSplash( "callout_got_drafted", self, "allies" );
|
||||
|
||||
if ( !wasSuicide )
|
||||
{
|
||||
thread teamPlayerCardSplash( "callout_drafted_rogue", attacker, "axis" );
|
||||
if ( !wasSuicide )
|
||||
{
|
||||
thread teamPlayerCardSplash( "callout_drafted_rogue", attacker, "axis" );
|
||||
|
||||
foreach ( player in level.players )
|
||||
{
|
||||
if( !isReallyAlive( player ) || self.sessionstate == "spectator" )
|
||||
continue;
|
||||
|
||||
if ( player.team == "allies" && player != self && distance( player.infect_spawnPos, player.origin ) > 32 )
|
||||
foreach ( player in level.players )
|
||||
{
|
||||
if ( player.team == "allies" && player != self && distance( player.infect_spawnpos, player.origin ) > 32 )
|
||||
{
|
||||
player thread maps\mp\gametypes\_rank::xpEventPopup( &"SPLASHES_SURVIVOR" );
|
||||
maps\mp\gametypes\_gamescore::givePlayerScore( "survivor", player, undefined, true );
|
||||
@@ -558,23 +526,18 @@ onPlayerKilled( eInflictor, attacker, iDamage, sMeansOfDeath, sWeapon, vDir, sHi
|
||||
}
|
||||
}
|
||||
// inform/reward last
|
||||
else if ( level.infect_teamScores["allies"] == 1 )
|
||||
{
|
||||
onFinalSurvivor();
|
||||
}
|
||||
else if ( level.infect_teamScores["allies"] == 1 )
|
||||
onFinalSurvivor();
|
||||
// infected win
|
||||
else if ( level.infect_teamScores["allies"] == 0 )
|
||||
{
|
||||
onSurvivorsEliminated();
|
||||
}
|
||||
|
||||
else if ( level.infect_teamScores["allies"] == 0 )
|
||||
onSurvivorsEliminated();
|
||||
}
|
||||
}
|
||||
|
||||
onFinalSurvivor()
|
||||
{
|
||||
playSoundOnPlayers( "mp_obj_captured" );
|
||||
foreach ( player in level.players )
|
||||
playSoundOnPlayers( "mp_obj_captured" );
|
||||
foreach ( player in level.players )
|
||||
{
|
||||
if( !isDefined(player) )
|
||||
continue;
|
||||
@@ -582,66 +545,63 @@ onFinalSurvivor()
|
||||
if ( player.team == "allies" )
|
||||
{
|
||||
player thread maps\mp\gametypes\_rank::xpEventPopup( &"SPLASHES_FINAL_ROGUE" );
|
||||
|
||||
if ( !level.infect_awardedFinalSurvivor )
|
||||
{
|
||||
if ( player.gameModeJoinedAtStart && isDefined( player.infect_spawnPos ) && distance( player.infect_spawnPos, player.origin ) > 32 )
|
||||
if ( player.infect_joinedatstart && distance( player.infect_spawnpos, player.origin ) > 32 )
|
||||
{
|
||||
maps\mp\gametypes\_gamescore::givePlayerScore( "final_rogue", player, undefined, true );
|
||||
player thread maps\mp\gametypes\_rank::giveRankXP( "final_rogue" );
|
||||
}
|
||||
|
||||
level.infect_awardedFinalSurvivor = true;
|
||||
}
|
||||
|
||||
thread teamplayercardsplash( "callout_final_rogue", player );
|
||||
|
||||
if (matchMakingGame() )
|
||||
level thread finalsurvivoruav( player );
|
||||
thread maps\mp\_utility::teamPlayerCardSplash( "callout_final_rogue", player );
|
||||
|
||||
if ( matchMakingGame() )
|
||||
level thread finalSurvivorUAV( player );
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
finalSurvivorUAV( finalPlayer )
|
||||
{
|
||||
level endon( "game_ended" );
|
||||
finalPlayer endon( "disconnect" );
|
||||
finalPlayer endon( "eliminated" );
|
||||
level endon( "infect_lateJoiner" );
|
||||
level thread endUAVonLateJoiner( finalPlayer );
|
||||
level endon( "game_ended" );
|
||||
finalPlayer endon( "disconnect" );
|
||||
finalPlayer endon( "eliminated" );
|
||||
level endon( "infect_lateJoiner" );
|
||||
level thread endUAVonLateJoiner( finalPlayer );
|
||||
|
||||
removeUAV = false;
|
||||
level.radarMode["axis"] = "normal_radar";
|
||||
foreach ( player in level.players )
|
||||
{
|
||||
if ( player.team == "axis" )
|
||||
player.radarMode = "normal_radar";
|
||||
}
|
||||
removeUAV = false;
|
||||
level.radarmode["axis"] = "normal_radar";
|
||||
|
||||
//setTeamRadarStrength( "axis", 1 );
|
||||
foreach ( player in level.players )
|
||||
{
|
||||
if ( player.team == "axis" )
|
||||
player.radarmode = "normal_radar";
|
||||
}
|
||||
|
||||
while( true )
|
||||
{
|
||||
prevPos = finalPlayer.origin;
|
||||
for (;;)
|
||||
{
|
||||
prevPos = finalPlayer.origin;
|
||||
wait 4;
|
||||
|
||||
wait( 4 );
|
||||
if ( removeUAV )
|
||||
{
|
||||
setTeamRadar( "axis", 0 );
|
||||
removeUAV = false;
|
||||
}
|
||||
if ( removeUAV )
|
||||
{
|
||||
setTeamRadar( "axis", 0 );
|
||||
removeUAV = false;
|
||||
}
|
||||
|
||||
wait( 6 );
|
||||
if ( distance( prevPos, finalPlayer.origin ) < 200 )
|
||||
{
|
||||
setTeamRadar( "axis", 1 );
|
||||
removeUAV = true;
|
||||
wait 6;
|
||||
|
||||
foreach ( player in level.players )
|
||||
player playLocalSound( "recondrone_tag" );
|
||||
}
|
||||
}
|
||||
if ( distance( prevPos, finalPlayer.origin ) < 200 )
|
||||
{
|
||||
setTeamRadar( "axis", 1 );
|
||||
removeUAV = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
endUAVonLateJoiner( finalPlayer )
|
||||
@@ -650,31 +610,31 @@ endUAVonLateJoiner( finalPlayer )
|
||||
finalPlayer endon( "disconnect" );
|
||||
finalPlayer endon( "eliminated" );
|
||||
|
||||
while( true )
|
||||
{
|
||||
if ( level.infect_teamScores["allies"] > 1 )
|
||||
{
|
||||
level notify( "infect_lateJoiner" );
|
||||
wait( 0.05 );
|
||||
setTeamRadar( "axis", 0 );
|
||||
break;
|
||||
}
|
||||
wait( 0.05 );
|
||||
}
|
||||
for (;;)
|
||||
{
|
||||
if ( level.infect_teamScores["allies"] > 1 )
|
||||
{
|
||||
level notify( "infect_lateJoiner" );
|
||||
wait 0.05;
|
||||
setTeamRadar( "axis", 0 );
|
||||
break;
|
||||
}
|
||||
|
||||
wait 0.05;
|
||||
}
|
||||
}
|
||||
|
||||
onPlayerDisconnect()
|
||||
{
|
||||
level endon( "game_ended" );
|
||||
self endon( "eliminated" );
|
||||
|
||||
self waittill( "disconnect" );
|
||||
self waittill( "disconnect" );
|
||||
|
||||
// resynch teams
|
||||
updateTeamScores();
|
||||
updateTeamScores();
|
||||
|
||||
// team actions or win condition necessary?
|
||||
if ( isDefined( self.infect_isBeingChosen ) || level.infect_choseFirstInfected )
|
||||
if ( isDefined( self.infect_isBeingChosen ) || level.infect_choseFirstInfected )
|
||||
{
|
||||
if ( level.infect_teamScores["axis"] && level.infect_teamScores["allies"] )
|
||||
{
|
||||
@@ -692,7 +652,7 @@ onPlayerDisconnect()
|
||||
player setFirstInfected( false );
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
else if ( level.infect_teamScores["allies"] == 0 )
|
||||
{
|
||||
// no more survivors, infected win
|
||||
@@ -714,9 +674,8 @@ onPlayerDisconnect()
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// clear this regardless on the way out
|
||||
self.isInitialInfected = undefined;
|
||||
// clear this regardless on the way out
|
||||
self.isInitialInfected = undefined;
|
||||
}
|
||||
|
||||
watchInfectForfeit()
|
||||
@@ -741,9 +700,8 @@ onDeadEvent( team )
|
||||
|
||||
onTimeLimit()
|
||||
{
|
||||
// survivors win
|
||||
level.finalKillCam_winner = "allies";
|
||||
level thread maps\mp\gametypes\_gamelogic::endGame( "allies", game[ "end_reason" ][ "time_limit_reached" ] );
|
||||
level thread maps\mp\gametypes\_gamelogic::endGame( "allies", game["strings"]["time_limit_reached"] );
|
||||
}
|
||||
|
||||
onSurvivorsEliminated()
|
||||
@@ -753,33 +711,37 @@ onSurvivorsEliminated()
|
||||
level thread maps\mp\gametypes\_gamelogic::endGame( "axis", game[ "end_reason" ][ "allies_eliminated" ] );
|
||||
}
|
||||
|
||||
getTeamSize( team )
|
||||
getNumInfected()
|
||||
{
|
||||
size = 0;
|
||||
|
||||
foreach( player in level.players )
|
||||
numInfected = 0;
|
||||
foreach ( player in level.players )
|
||||
{
|
||||
// Make sure we don't check for spectators
|
||||
// Also need to check for if they are in killcam, because player session states are set to spectator when killcam happens
|
||||
if ( player.sessionstate == "spectator" && !player.spectatekillcam )
|
||||
continue;
|
||||
|
||||
if( player.team == team )
|
||||
size++;
|
||||
if ( isdefined( player.team ) && player.team == "axis" )
|
||||
numInfected++;
|
||||
}
|
||||
return numInfected;
|
||||
}
|
||||
|
||||
return size;
|
||||
getNumSurvivors()
|
||||
{
|
||||
numSurvivors = 0;
|
||||
foreach ( player in level.players )
|
||||
{
|
||||
if ( isdefined( player.team ) && player.team == "allies" )
|
||||
numSurvivors++;
|
||||
}
|
||||
return numSurvivors;
|
||||
}
|
||||
|
||||
updateTeamScores()
|
||||
{
|
||||
// survivors
|
||||
level.infect_teamScores["allies"] = getTeamSize( "allies" );
|
||||
level.infect_teamScores["allies"] = getNumSurvivors();
|
||||
game["teamScores"]["allies"] = level.infect_teamScores["allies"];
|
||||
setTeamScore( "allies", level.infect_teamScores["allies"] );
|
||||
|
||||
// infected
|
||||
level.infect_teamScores["axis"] = getTeamSize( "axis" );
|
||||
level.infect_teamScores["axis"] = getNumInfected();
|
||||
game["teamScores"]["axis"] = level.infect_teamScores["axis"];
|
||||
setTeamScore( "axis", level.infect_teamScores["axis"] );
|
||||
}
|
||||
@@ -802,11 +764,11 @@ setSpecialLoadouts()
|
||||
level.infect_loadouts["axis"]["loadoutKillstreak1"] = "none";
|
||||
level.infect_loadouts["axis"]["loadoutKillstreak2"] = "none";
|
||||
level.infect_loadouts["axis"]["loadoutKillstreak3"] = "none";
|
||||
level.infect_loadouts["axis"]["loadoutDeathstreak"] = "specialty_grenadepulldeath";
|
||||
level.infect_loadouts["axis"]["loadoutDeathstreak"] = "none";
|
||||
|
||||
level.infect_loadouts["axis_initial"]["loadoutPrimary"] = "scar";
|
||||
level.infect_loadouts["axis_initial"]["loadoutPrimaryAttachment"] = "reflex";
|
||||
level.infect_loadouts["axis_initial"]["loadoutPrimaryAttachment2"] = "xmags";
|
||||
level.infect_loadouts["axis_initial"]["loadoutPrimary"] = "throwingknife";
|
||||
level.infect_loadouts["axis_initial"]["loadoutPrimaryAttachment"] = "none";
|
||||
level.infect_loadouts["axis_initial"]["loadoutPrimaryAttachment2"] = "none";
|
||||
level.infect_loadouts["axis_initial"]["loadoutPrimaryCamo"] = "none";
|
||||
level.infect_loadouts["axis_initial"]["loadoutSecondary"] = "none";
|
||||
level.infect_loadouts["axis_initial"]["loadoutSecondaryAttachment"] = "none";
|
||||
@@ -820,7 +782,7 @@ setSpecialLoadouts()
|
||||
level.infect_loadouts["axis_initial"]["loadoutKillstreak1"] = "none";
|
||||
level.infect_loadouts["axis_initial"]["loadoutKillstreak2"] = "none";
|
||||
level.infect_loadouts["axis_initial"]["loadoutKillstreak3"] = "none";
|
||||
level.infect_loadouts["axis_initial"]["loadoutDeathstreak"] = "specialty_grenadepulldeath";
|
||||
level.infect_loadouts["axis_initial"]["loadoutDeathstreak"] = "none";
|
||||
|
||||
level.infect_loadouts["allies"]["loadoutPrimary"] = "spas12";
|
||||
level.infect_loadouts["allies"]["loadoutPrimaryAttachment"] = "xmags";
|
||||
|
||||
@@ -1,165 +0,0 @@
|
||||
main()
|
||||
{
|
||||
maps\mp\mp_shipment_fx::main();
|
||||
maps\createart\mp_shipment_art::main();
|
||||
maps\createfx\mp_shipment_fx::main();
|
||||
maps\mp\_load::main();
|
||||
|
||||
maps\mp\_compass::setupMiniMap( "compass_map_mp_shipment" );
|
||||
|
||||
ambientPlay("ambient_trainer_ext2"); //TODO: get proper ambient
|
||||
|
||||
game["attackers"] = "axis";
|
||||
game["defenders"] = "allies";
|
||||
|
||||
setDvar( "r_specularcolorscale", "1.7" );
|
||||
setDvar( "r_diffusecolorscale", "1.3" );
|
||||
|
||||
setDvar( "compassmaxrange","1400" );
|
||||
|
||||
level thread deleteChaModels();
|
||||
}
|
||||
|
||||
deleteChaModels()
|
||||
{
|
||||
count = 0;
|
||||
count2 = 0;
|
||||
count3 = 0;
|
||||
globalIntermission = getEntArray ( "mp_global_intermission", "targetname" );
|
||||
dmSpawns = getEntArray ( "mp_dm_spawn", "targetname" );
|
||||
domSpawns = getEntArray ( "mp_dom_spawn", "targetname" );
|
||||
tdmSpawns = getEntArray ( "mp_tdm_spawn", "targetname" );
|
||||
|
||||
// ---- DEFINING GAMETYPE OBJECTS ----
|
||||
|
||||
universalExploderAB = getEntArray ( "exploder", "targetname" );
|
||||
|
||||
// - CTF -
|
||||
flagRemoveAllies = getEntArray ( "ctf_flag_allies", "targetname" );
|
||||
flagTrigRemoveAllies = getEntArray ( "ctf_trig_allies", "targetname" );
|
||||
flagZoneRemoveAllies = getEntArray ( "ctf_zone_allies", "targetname" );
|
||||
flagRemoveAxis = getEntArray ( "ctf_flag_axis", "targetname" );
|
||||
flagTrigRemoveAxis = getEntArray ( "ctf_trig_axis", "targetname" );
|
||||
flagZoneRemoveAxis = getEntArray ( "ctf_zone_axis", "targetname" );
|
||||
|
||||
// - DD -
|
||||
ddbombzonesTouchAB = getEntArray ( "dd_bombzone", "targetname" );
|
||||
ddbombzonesModelA = getEntArray ( "pf408_auto1", "targetname" ) ;
|
||||
ddbombzonesTrigA = getEntArray ( "pf408_auto2", "targetname" );
|
||||
ddbombzonesModelB = getEntArray ( "pf409_auto1", "targetname" ) ;
|
||||
ddbombzonesTrigB = getEntArray ( "pf409_auto2", "targetname" );
|
||||
ddbombzonesCollA = getEntArray ( "dd_bombzone_clip_a", "targetname" );
|
||||
ddbombzonesCollB = getEntArray ( "dd_bombzone_clip_b", "targetname" );
|
||||
|
||||
// - Dom -
|
||||
flagPrimary = getEntArray ( "flag_primary", "targetname" );
|
||||
flagDescriptor = getEntArray ("flag_descriptor", "targetname" );
|
||||
|
||||
// - Sab -
|
||||
sabbombzonesColl = getEntArray ( "sab_bomb_col", "targetname" );
|
||||
sabbombzonesTouchAllies = getEntArray ( "sab_bomb_allies", "targetname" );
|
||||
sabbombzonesDefuseAllies = getEntArray ( "sab_bomb_defuse_allies", "targetname" );
|
||||
sabbombzonesSiteModelAllies = getEntArray ( "pf397_auto1", "targetname" );
|
||||
sabbombzonesTouchAxis = getEntArray ( "sab_bomb_axis", "targetname" );
|
||||
sabbombzonesDefuseAxis = getEntArray ( "sab_bomb_defuse_axis", "targetname" );
|
||||
sabbombzonesSiteModelAxis = getEntArray ( "pf398_auto1", "targetname" );
|
||||
|
||||
// - SnD -
|
||||
bombzonesTouchAB = getEntArray ( "bombzone", "targetname" );
|
||||
bombzonesCollAB = getEntArray ( "bomb_col", "targetname" );
|
||||
bombzonesModelA = getEntArray ( "pf393_auto1", "targetname" );
|
||||
bombzonesTrigA = getEntArray ( "pf393_auto2", "targetname" );
|
||||
bombzonesModelB = getEntArray ( "pf394_auto1", "targetname" );
|
||||
bombzonesTrigB = getEntArray ( "pf394_auto2", "targetname" );
|
||||
bombzonesBrief = getEntArray ( "sd_bomb", "targetname" );
|
||||
bombzonesBriefTrig = getEntArray ( "sd_bomb_pickup_trig", "targetname" );
|
||||
|
||||
// ---- DELETING GAMETYPE OBJECTS ----
|
||||
|
||||
foreach( ent in dmSpawns )
|
||||
{
|
||||
count2++;
|
||||
if (count2 > 7)
|
||||
{
|
||||
dmSpawns[count2] Delete();
|
||||
}
|
||||
}
|
||||
|
||||
flagRemoveAllies[0] Delete();
|
||||
flagTrigRemoveAllies[0] Delete();
|
||||
flagZoneRemoveAllies[0] Delete();
|
||||
flagRemoveAxis[0] Delete();
|
||||
flagTrigRemoveAxis[0] Delete();
|
||||
flagZoneRemoveAxis[0] Delete();
|
||||
foreach( ent in domSpawns )
|
||||
{
|
||||
count++;
|
||||
if (count > 7)
|
||||
{
|
||||
domSpawns[count] Delete();
|
||||
}
|
||||
}
|
||||
|
||||
ddbombzonesTouchAB[0] Delete();
|
||||
ddbombzonesTouchAB[1] Delete();
|
||||
ddbombzonesModelA[0] Delete();
|
||||
ddbombzonesTrigA[0] Delete();
|
||||
ddbombzonesModelB[0] Delete();
|
||||
ddbombzonesTrigB[0] Delete();
|
||||
universalExploderAB[8] Delete();
|
||||
universalExploderAB[9] Delete();
|
||||
ddbombzonesCollA[0] Delete();
|
||||
ddbombzonesCollB[0] Delete();
|
||||
|
||||
flagPrimary[0] Delete();
|
||||
flagPrimary[1] Delete();
|
||||
flagPrimary[2] Delete();
|
||||
flagDescriptor[0] Delete();
|
||||
flagDescriptor[1] Delete();
|
||||
flagDescriptor[2] Delete();
|
||||
|
||||
sabbombzonesColl[0] Delete();
|
||||
sabbombzonesColl[1] Delete();
|
||||
sabbombzonesTouchAllies[0] Delete();
|
||||
sabbombzonesDefuseAllies[0] Delete();
|
||||
sabbombzonesSiteModelAllies[0] Delete();
|
||||
sabbombzonesTouchAxis[0] Delete();
|
||||
sabbombzonesDefuseAxis[0] Delete();
|
||||
sabbombzonesSiteModelAxis[0] Delete();
|
||||
universalExploderAB[4] Delete();
|
||||
universalExploderAB[5] Delete();
|
||||
|
||||
bombzonesTouchAB[0] Delete();
|
||||
bombzonesTouchAB[1] Delete();
|
||||
universalExploderAB[0] Delete();
|
||||
universalExploderAB[1] Delete();
|
||||
bombzonesCollAB[0] Delete();
|
||||
bombzonesCollAB[1] Delete();
|
||||
bombzonesModelA[0] Delete();
|
||||
bombzonesModelB[0] Delete();
|
||||
bombzonesTrigA[0] Delete();
|
||||
bombzonesTrigB[0] Delete();
|
||||
bombzonesBrief[0] Delete();
|
||||
bombzonesBriefTrig[0] Delete();
|
||||
|
||||
foreach( ent in tdmSpawns )
|
||||
{
|
||||
count3++;
|
||||
if (count3 > 7)
|
||||
{
|
||||
tdmSpawns[count3] Delete();
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
// - Removing the barrels -
|
||||
|
||||
chaRemove = getEntArray ( "cha", "targetname" );
|
||||
|
||||
foreach( ent in chaRemove )
|
||||
{
|
||||
ent Delete();
|
||||
}
|
||||
|
||||
globalIntermission[0] Delete();
|
||||
}
|
||||
@@ -1,10 +0,0 @@
|
||||
main()
|
||||
{
|
||||
|
||||
level._effect[ "bird_seagull_flock_large" ] = loadfx( "misc/bird_seagull_flock_large" );
|
||||
level._effect[ "cloud_bank_far" ] = loadfx( "weather/jeepride_cloud_bank_far" );
|
||||
level._effect[ "mist_hunted_fav" ] = loadfx( "weather/mist_hunted_fav" );
|
||||
|
||||
if ( !getdvarint( "clientSideEffects" ) )
|
||||
maps\createfx\mp_shipment_fx::main();
|
||||
}
|
||||
@@ -365,7 +365,7 @@
|
||||
}
|
||||
|
||||
{
|
||||
map "mp_crossfire"
|
||||
map "mp_cross_fire"
|
||||
longname "MPUI_CROSSFIRE"
|
||||
gametype "dm war sab sab2 dom sd sd2 hc thc ctf koth dd oneflag gtnw"
|
||||
description "MPUI_DESC_MAP_CROSSFIRE"
|
||||
@@ -373,7 +373,8 @@
|
||||
mapoverlay "compass_overlay_map_blank "
|
||||
allieschar "iw3_usmc_desert"
|
||||
axischar "iw3_opfor_desert"
|
||||
environment "forest"
|
||||
environment "iw3"
|
||||
useteamzones "true"
|
||||
}
|
||||
|
||||
{
|
||||
@@ -385,7 +386,8 @@
|
||||
mapoverlay "compass_overlay_map_blank "
|
||||
allieschar "iw3_sas_woodland"
|
||||
axischar "iw3_spetsnaz_woodland"
|
||||
environment "forest"
|
||||
environment "iw3"
|
||||
useteamzones "true"
|
||||
}
|
||||
|
||||
{
|
||||
@@ -397,7 +399,8 @@
|
||||
mapoverlay "compass_overlay_map_blank "
|
||||
allieschar "iw3_sas_woodland"
|
||||
axischar "iw3_spetsnaz_woodland"
|
||||
environment "forest"
|
||||
useteamzones "true"
|
||||
environment "iw3"
|
||||
}
|
||||
|
||||
{
|
||||
@@ -409,7 +412,8 @@
|
||||
mapoverlay "compass_overlay_map_blank "
|
||||
allieschar "iw3_sas_woodland"
|
||||
axischar "iw3_spetsnaz_woodland"
|
||||
environment "forest"
|
||||
environment "iw3"
|
||||
useteamzones "true"
|
||||
}
|
||||
|
||||
{
|
||||
@@ -434,7 +438,7 @@
|
||||
mapoverlay "compass_overlay_map_blank "
|
||||
allieschar "iw3_usmc_desert"
|
||||
axischar "iw3_opfor_desert"
|
||||
environment "forest"
|
||||
environment "iw3"
|
||||
}
|
||||
|
||||
{
|
||||
@@ -511,7 +515,7 @@
|
||||
mapoverlay "compass_overlay_map_blank "
|
||||
allieschar "iw3_sas_woodland"
|
||||
axischar "iw3_spetsnaz_woodland"
|
||||
environment "forest"
|
||||
environment "iw3"
|
||||
}
|
||||
|
||||
{
|
||||
@@ -562,7 +566,7 @@
|
||||
mapoverlay "compass_overlay_map_blank "
|
||||
allieschar "iw3_usmc_desert"
|
||||
axischar "iw3_opfor_desert"
|
||||
environment "forest"
|
||||
environment "iw3"
|
||||
useteamzones "true"
|
||||
}
|
||||
|
||||
@@ -575,7 +579,7 @@
|
||||
mapoverlay "compass_overlay_map_blank "
|
||||
allieschar "iw3_sas_woodland"
|
||||
axischar "iw3_spetsnaz_woodland"
|
||||
environment "forest"
|
||||
environment "iw3"
|
||||
useteamzones "true"
|
||||
}
|
||||
|
||||
@@ -588,7 +592,7 @@
|
||||
mapoverlay "compass_overlay_map_blank "
|
||||
allieschar "iw3_sas_woodland"
|
||||
axischar "iw3_spetsnaz_woodland"
|
||||
environment "forest"
|
||||
environment "iw3"
|
||||
useteamzones "true"
|
||||
}
|
||||
|
||||
@@ -601,7 +605,7 @@
|
||||
mapoverlay "compass_overlay_map_blank "
|
||||
allieschar "iw3_sas_woodland"
|
||||
axischar "iw3_spetsnaz_woodland"
|
||||
environment "forest"
|
||||
environment "iw3"
|
||||
useteamzones "true"
|
||||
}
|
||||
|
||||
@@ -629,7 +633,7 @@
|
||||
mapoverlay "compass_overlay_map_blank "
|
||||
allieschar "iw3_sas_urban"
|
||||
axischar "iw3_spetsnaz_urban"
|
||||
environment "forest"
|
||||
environment "iw3"
|
||||
useteamzones "true"
|
||||
}
|
||||
|
||||
@@ -643,7 +647,7 @@
|
||||
mapoverlay "compass_overlay_map_blank "
|
||||
allieschar "iw3_usmc_desert"
|
||||
axischar "iw3_opfor_desert"
|
||||
environment "forest"
|
||||
environment "iw3"
|
||||
useteamzones "true"
|
||||
}
|
||||
|
||||
@@ -656,7 +660,7 @@
|
||||
mapoverlay "compass_overlay_map_blank "
|
||||
allieschar "iw3_usmc_desert"
|
||||
axischar "iw3_opfor_desert"
|
||||
environment "forest"
|
||||
environment "iw3"
|
||||
useteamzones "true"
|
||||
}
|
||||
|
||||
@@ -669,7 +673,7 @@
|
||||
mapoverlay "compass_overlay_map_blank "
|
||||
allieschar "iw3_usmc_desert"
|
||||
axischar "iw3_opfor_desert"
|
||||
environment "forest"
|
||||
environment "iw3"
|
||||
useteamzones "true"
|
||||
}
|
||||
|
||||
@@ -683,7 +687,7 @@
|
||||
mapoverlay "compass_overlay_map_blank "
|
||||
allieschar "iw3_usmc_desert"
|
||||
axischar "iw3_opfor_desert"
|
||||
environment "forest"
|
||||
environment "iw3"
|
||||
useteamzones "true"
|
||||
}
|
||||
|
||||
|
||||
@@ -250,7 +250,7 @@
|
||||
action
|
||||
{
|
||||
play "mouse_click";
|
||||
exec "getautoupdate";
|
||||
uiScript "getAutoUpdate";
|
||||
}
|
||||
onFocus
|
||||
{
|
||||
|
||||
@@ -34,7 +34,7 @@ itemDef
|
||||
forecolor 0 0 0 0.4
|
||||
background "white"
|
||||
textscale 0.55
|
||||
visible when ((dvarBool("cl_ingame") || dvarBool("sv_running")))
|
||||
visible when ( dvarBool("cl_ingame") || dvarBool("sv_running") )
|
||||
}
|
||||
itemDef
|
||||
{
|
||||
|
||||
@@ -10,7 +10,7 @@
|
||||
style 1
|
||||
foreColor 1 1 1 1
|
||||
backColor 1 1 1 1
|
||||
background white
|
||||
background "white"
|
||||
exp rect Y ( localvarfloat( "ui_cac_popup_ypos" ) )
|
||||
exp rect H ( CALCULATED_HEIGHT )
|
||||
fadeCycle 1
|
||||
@@ -66,7 +66,7 @@
|
||||
background white
|
||||
decoration
|
||||
visible 1
|
||||
exp rect H ( )
|
||||
exp rect H ( CALCULATED_HEIGHT )
|
||||
}
|
||||
itemDef
|
||||
{
|
||||
|
||||
@@ -258,7 +258,9 @@
|
||||
text "@MENU_INTEL"
|
||||
visible when ( dvarbool( "wideScreen" ) )
|
||||
}
|
||||
/*itemDef
|
||||
|
||||
#ifdef DRAW_IW_LOGO
|
||||
itemDef
|
||||
{
|
||||
//rect -104 -56 128 64 3 3
|
||||
rect -170 -66 128 64 3 3
|
||||
@@ -280,6 +282,7 @@
|
||||
background "logo_iw"
|
||||
textscale 0.55
|
||||
visible when ( !dvarbool( "wideScreen" ) )
|
||||
}*/
|
||||
}
|
||||
#endif
|
||||
}
|
||||
}
|
||||
@@ -40,34 +40,36 @@
|
||||
#define ON_MENU_ESC \
|
||||
close self;
|
||||
|
||||
menuDef
|
||||
{
|
||||
name MENU_NAME
|
||||
rect 0 0 640 480
|
||||
foreColor CHOICE_TEXTCOLOR
|
||||
focusColor CHOICE_TEXTCOLOR
|
||||
blurWorld 7
|
||||
menuDef
|
||||
{
|
||||
name MENU_NAME
|
||||
rect 0 0 640 480
|
||||
foreColor CHOICE_TEXTCOLOR
|
||||
focusColor CHOICE_TEXTCOLOR
|
||||
blurWorld 7
|
||||
|
||||
MENU_ON_OPEN(ON_MENU_OPEN)
|
||||
MENU_ON_CLOSE(ON_MENU_CLOSE)
|
||||
MENU_ON_ESC(ON_MENU_ESC)
|
||||
MENU_ON_OPEN(ON_MENU_OPEN)
|
||||
MENU_ON_CLOSE(ON_MENU_CLOSE)
|
||||
MENU_ON_ESC(ON_MENU_ESC)
|
||||
|
||||
#define BACKGROUND_PC_OPTIONS
|
||||
#define BACKGROUND_IW4
|
||||
#define DISABLE_SIDEBAR
|
||||
#define BACKGROUND_FULL
|
||||
#include "ui_mp/bg.inc"
|
||||
#define BACKGROUND_PC_OPTIONS
|
||||
#define BACKGROUND_IW4
|
||||
#define DISABLE_SIDEBAR
|
||||
#define BACKGROUND_FULL
|
||||
#include "ui_mp/bg.inc"
|
||||
|
||||
PC_OPTIONS_SECTION_TITLE(MENU_TITLE)
|
||||
PC_OPTIONS_SECTION_TITLE(MENU_TITLE)
|
||||
|
||||
PC_OPTIONS_KEYBINDING(0, "@MENU_TEXT_CHAT", "chatmodepublic")
|
||||
PC_OPTIONS_KEYBINDING(1, "@MENU_TEXT_TEAM_CHAT", "chatmodeteam")
|
||||
PC_OPTIONS_KEYBINDING(2, "@MENU_QUICK_CHAT", "mp_QuickMessage")
|
||||
PC_OPTIONS_KEYBINDING(0, "@MENU_TEXT_CHAT", "chatmodepublic")
|
||||
PC_OPTIONS_KEYBINDING(1, "@MENU_TEXT_TEAM_CHAT", "chatmodeteam")
|
||||
PC_OPTIONS_KEYBINDING(2, "@MENU_QUICK_CHAT", "mp_QuickMessage")
|
||||
|
||||
PC_OPTIONS_KEYBINDING(4, "@MENU_VOTE_YES", "vote yes")
|
||||
PC_OPTIONS_KEYBINDING(5, "@MENU_VOTE_NO", "vote no")
|
||||
PC_OPTIONS_KEYBINDING(4, "@MENU_VOTE_YES", "vote yes")
|
||||
PC_OPTIONS_KEYBINDING(5, "@MENU_VOTE_NO", "vote no")
|
||||
|
||||
PC_OPTIONS_KEYBINDSTATUS
|
||||
PC_OPTIONS_KEYBINDSTATUS
|
||||
|
||||
ITEM_BUTTON_BACK(ON_MENU_ESC)
|
||||
ITEM_BUTTON_BACK(ON_MENU_ESC)
|
||||
}
|
||||
}
|
||||
@@ -274,49 +274,51 @@
|
||||
open "settings_quick_gtnw"; \
|
||||
}
|
||||
|
||||
menuDef
|
||||
{
|
||||
name MENU_NAME
|
||||
fullscreen 1
|
||||
rect 0 0 640 480
|
||||
foreColor CHOICE_TEXTCOLOR
|
||||
focusColor CHOICE_TEXTCOLOR
|
||||
soundLoop MENU_MUSIC
|
||||
fadeCycle 1
|
||||
fadeClamp 1
|
||||
fadeAmount 0.1
|
||||
menuDef
|
||||
{
|
||||
name MENU_NAME
|
||||
fullscreen 1
|
||||
rect 0 0 640 480
|
||||
foreColor CHOICE_TEXTCOLOR
|
||||
focusColor CHOICE_TEXTCOLOR
|
||||
soundLoop MENU_MUSIC
|
||||
fadeCycle 1
|
||||
fadeClamp 1
|
||||
fadeAmount 0.1
|
||||
|
||||
MENU_ON_OPEN(ON_MENU_OPEN)
|
||||
MENU_ON_CLOSE(ON_MENU_CLOSE)
|
||||
MENU_ON_ESC(ON_MENU_ESC)
|
||||
MENU_ON_OPEN(ON_MENU_OPEN)
|
||||
MENU_ON_CLOSE(ON_MENU_CLOSE)
|
||||
MENU_ON_ESC(ON_MENU_ESC)
|
||||
|
||||
#define BACKGROUND_IW4
|
||||
#include "ui_mp/bg.inc"
|
||||
#define BACKGROUND_IW4
|
||||
#include "ui_mp/bg.inc"
|
||||
|
||||
ITEM_NEWSTICKER_VIS("", 1, NEWSTICKER_SPEED)
|
||||
ITEM_NEWSTICKER_VIS("", 1, NEWSTICKER_SPEED)
|
||||
|
||||
MENU_PANEL_SETTINGS
|
||||
MENU_PANEL_SETTINGS
|
||||
|
||||
MENU_CHOICE_TITLE(MENU_TITLE, 18)
|
||||
MENU_CHOICE_TITLE(MENU_TITLE, 18)
|
||||
|
||||
MENU_CHOICE_BUTTON(0, button_0, "@MENU_START_GAME_CAPS", ACTION_START, "@NULL_EMPTY")
|
||||
MENU_CHOICE_BUTTON(0, button_0, "@MENU_START_GAME_CAPS", ACTION_START, "@NULL_EMPTY")
|
||||
|
||||
MENU_CHOICE_HORIZONTAL_LINE(1)
|
||||
MENU_CHOICE_HORIZONTAL_LINE(1)
|
||||
|
||||
MENU_CHOICE_BUTTON_VIS(1, button_1, "@MENU_LOADING_MAPS", "", "@NULL_EMPTY", when(dvarint("g_loadingInitialZones") != 0))
|
||||
MENU_CHOICE_BUTTON_VIS(1, button_1, "@MENU_CHANGE_MAP_CAPS", open "settings_map", "@NULL_EMPTY", when(dvarint("g_loadingInitialZones") == 0))
|
||||
MENU_CHOICE_BUTTON(2, button_2, "@MENU_CHANGE_GAME_MODE_CAPS", open "settings_gametype", "@NULL_EMPTY")
|
||||
MENU_CHOICE_BUTTON_VIS(3, button_3, "@MENU_CHANGE_GAME_RULES_CAPS", ACTION_RULES, "@NULL_EMPTY", when(dvarString(ui_gametype) != "arena" && dvarString(ui_gametype) != "oneflag"))
|
||||
MENU_CHOICE_DBUTTON_VIS(3, button_3, "@MENU_CHANGE_GAME_RULES_CAPS", "@NULL_EMPTY", when(dvarString(ui_gametype) == "arena" || dvarString(ui_gametype) == "oneflag"))
|
||||
MENU_CHOICE_BUTTON_VIS(1, button_1, "@MENU_LOADING_MAPS", "", "@NULL_EMPTY", when(dvarint("g_loadingInitialZones") != 0))
|
||||
MENU_CHOICE_BUTTON_VIS(1, button_1, "@MENU_CHANGE_MAP_CAPS", open "settings_map", "@NULL_EMPTY", when(dvarint("g_loadingInitialZones") == 0))
|
||||
MENU_CHOICE_BUTTON(2, button_2, "@MENU_CHANGE_GAME_MODE_CAPS", open "settings_gametype", "@NULL_EMPTY")
|
||||
MENU_CHOICE_BUTTON_VIS(3, button_3, "@MENU_CHANGE_GAME_RULES_CAPS", ACTION_RULES, "@NULL_EMPTY", when(dvarString(ui_gametype) != "arena" && dvarString(ui_gametype) != "oneflag"))
|
||||
MENU_CHOICE_DBUTTON_VIS(3, button_3, "@MENU_CHANGE_GAME_RULES_CAPS", "@NULL_EMPTY", when(dvarString(ui_gametype) == "arena" || dvarString(ui_gametype) == "oneflag"))
|
||||
|
||||
MENU_CHOICE_HORIZONTAL_LINE(4)
|
||||
MENU_CHOICE_BUTTON(4, button_4, "@MENU_PASSWORD_CAPS", open "popup_serverpassword", "@NULL_EMPTY")
|
||||
MENU_CHOICE_HORIZONTAL_LINE(4)
|
||||
MENU_CHOICE_BUTTON(4, button_4, "@MENU_PASSWORD_CAPS", open "popup_serverpassword", "@NULL_EMPTY")
|
||||
|
||||
MENU_CHOICE_HORIZONTAL_LINE(5)
|
||||
MENU_CHOICE_BUTTON(5, button_5, "@PLATFORM_BACK_CAPS", close self;, "@NULL_EMPTY")
|
||||
MENU_CHOICE_HORIZONTAL_LINE(5)
|
||||
MENU_CHOICE_BUTTON(5, button_5, "@PLATFORM_BACK_CAPS", close self;, "@NULL_EMPTY")
|
||||
|
||||
MENU_ITEM_NAT_TYPE
|
||||
MENU_PANEL_MAP_PREVIEW
|
||||
MENU_ITEM_NAT_TYPE
|
||||
MENU_PANEL_MAP_PREVIEW
|
||||
|
||||
ITEM_BUTTON_FRIENDS(-120)
|
||||
ITEM_BUTTON_FRIENDS(-120)
|
||||
}
|
||||
}
|
||||
@@ -42,7 +42,6 @@
|
||||
textScale 0.3333
|
||||
textStyle 3
|
||||
textFont 10
|
||||
feeder 0
|
||||
visible when ( !dvarbool( "gpad_enabled" ) || !dvarint( "gpad_in_use" ) )
|
||||
}
|
||||
itemDef
|
||||
@@ -67,7 +66,6 @@
|
||||
textScale 0.25
|
||||
textStyle 6
|
||||
textFont 6
|
||||
feeder 0
|
||||
visible 1
|
||||
exp text ( "^3" + keybinding( "+actionslot 1" ) )
|
||||
visible when ( ( !dvarbool( "gpad_enabled" ) || !dvarint( "gpad_in_use" ) ) && actionslotusable( 1 ) )
|
||||
@@ -93,7 +91,6 @@
|
||||
textScale 0.3333
|
||||
textStyle 3
|
||||
textFont 10
|
||||
feeder 0
|
||||
visible when ( !dvarbool( "gpad_enabled" ) || !dvarint( "gpad_in_use" ) )
|
||||
}
|
||||
itemDef
|
||||
@@ -118,7 +115,6 @@
|
||||
textScale 0.25
|
||||
textStyle 6
|
||||
textFont 6
|
||||
feeder 0
|
||||
visible 1
|
||||
exp text ( "^3" + keybinding( "+actionslot 3" ) )
|
||||
visible when ( ( !dvarbool( "gpad_enabled" ) || !dvarint( "gpad_in_use" ) ) && actionslotusable( 3 ) )
|
||||
@@ -144,7 +140,6 @@
|
||||
textScale 0.3333
|
||||
textStyle 3
|
||||
textFont 10
|
||||
feeder 0
|
||||
visible when ( !dvarbool( "gpad_enabled" ) || !dvarint( "gpad_in_use" ) )
|
||||
}
|
||||
itemDef
|
||||
@@ -169,7 +164,6 @@
|
||||
textScale 0.25
|
||||
textStyle 6
|
||||
textFont 6
|
||||
feeder 0
|
||||
visible 1
|
||||
exp text ( "^3" + keybinding( "+actionslot 4" ) )
|
||||
visible when ( ( !dvarbool( "gpad_enabled" ) || !dvarint( "gpad_in_use" ) ) && actionslotusable( 4 ) )
|
||||
|
||||
@@ -92,26 +92,28 @@
|
||||
|
||||
#define MESSAGE_CREDITS "@IW4X_CREDITS"
|
||||
|
||||
menuDef
|
||||
{
|
||||
name MENU_NAME
|
||||
fullscreen 1
|
||||
rect 0 0 640 480
|
||||
foreColor CHOICE_TEXTCOLOR
|
||||
focusColor CHOICE_TEXTCOLOR
|
||||
soundLoop MENU_MUSIC
|
||||
fadeCycle 1
|
||||
fadeClamp 1
|
||||
fadeAmount 0.1
|
||||
menuDef
|
||||
{
|
||||
name MENU_NAME
|
||||
fullscreen 1
|
||||
rect 0 0 640 480
|
||||
foreColor CHOICE_TEXTCOLOR
|
||||
focusColor CHOICE_TEXTCOLOR
|
||||
soundLoop MENU_MUSIC
|
||||
fadeCycle 1
|
||||
fadeClamp 1
|
||||
fadeAmount 0.1
|
||||
|
||||
MENU_ON_ESC(ON_MENU_ESC)
|
||||
MENU_ON_ESC(ON_MENU_ESC)
|
||||
|
||||
#define DISABLE_SIDEBAR
|
||||
#include "ui_mp/bg.inc"
|
||||
#define DISABLE_SIDEBAR
|
||||
#include "ui_mp/bg.inc"
|
||||
|
||||
LOGO_GAME
|
||||
LOGO_GAME
|
||||
|
||||
MENU_ITEM_CREDITS_BOX("IW4x", MESSAGE_CREDITS)
|
||||
MENU_ITEM_CREDITS_BOX("IW4x", MESSAGE_CREDITS)
|
||||
|
||||
ITEM_BUTTON_BACK(close self;)
|
||||
ITEM_BUTTON_BACK(close self;)
|
||||
}
|
||||
}
|
||||
@@ -18,7 +18,7 @@
|
||||
setLocalVarString ui_hint_text "";
|
||||
|
||||
#define CHECK_FOR_UPDATE_ACTION \
|
||||
exec "checkforupdate"; \
|
||||
uiScript "checkForUpdate"; \
|
||||
open "auconfirm";
|
||||
|
||||
#define CREATE_GAME_ACTION \
|
||||
@@ -96,13 +96,11 @@
|
||||
MENU_CHOICE_BUTTON_VIS(7, button_7, "@MENU_MODS_CAPS", open mods_menu;, "@MPUI_DESC_MODS", 1)
|
||||
MENU_CHOICE_BUTTON_VIS(8, button_8, "@MENU_OPTIONS_CAPS", open pc_options_video;, "@MPUI_DESC_OPTIONS", 1)
|
||||
MENU_CHOICE_HORIZONTAL_LINE_VIS(9, 1)
|
||||
MENU_CHOICE_BUTTON_VIS(9, button_9, "@MENU_STORE_CAPS", uiScript "downloadDLC" 1, "@MPUI_DESC_STORE", 1)
|
||||
MENU_CHOICE_NEWICON_VIS(9, when(!dvarBool(isDlcInstalled_All)))
|
||||
MENU_CHOICE_BUTTON_VIS(10, button_10, "@MENU_SP_CREDITS_CAPS", open iw4x_credits;, "@NULL_EMPTY", 1)
|
||||
MENU_CHOICE_BUTTON_VIS(11, button_11, "@MENU_VISIT_WEBSITE_CAPS", uiScript "visitWebsite", "@NULL_EMPTY", 1)
|
||||
MENU_CHOICE_HORIZONTAL_LINE_VIS(12, 1)
|
||||
MENU_CHOICE_BUTTON_VIS(12, button_12, "@MENU_MAIN_MENU_CAPS", open single_popmenu;, "@MENU_SP_DESC_SINGLEPLAYER", 1)
|
||||
MENU_CHOICE_BUTTON_VIS(13, button_13, "@MENU_QUIT_CAPS", open quit_popmenu;, "@MPUI_DESC_QUIT", 1)
|
||||
MENU_CHOICE_BUTTON_VIS(9, button_9, "@MENU_SP_CREDITS_CAPS", open iw4x_credits;, "@NULL_EMPTY", 1)
|
||||
MENU_CHOICE_BUTTON_VIS(10, button_10, "@MENU_VISIT_WEBSITE_CAPS", uiScript "visitWebsite", "@NULL_EMPTY", 1)
|
||||
MENU_CHOICE_HORIZONTAL_LINE_VIS(11, 1)
|
||||
MENU_CHOICE_BUTTON_VIS(11, button_11, "@MENU_MAIN_MENU_CAPS", open single_popmenu;, "@MENU_SP_DESC_SINGLEPLAYER", 1)
|
||||
MENU_CHOICE_BUTTON_VIS(12, button_12, "@MENU_QUIT_CAPS", open quit_popmenu;, "@MPUI_DESC_QUIT", 1)
|
||||
|
||||
ITEM_BUTTON_FRIENDS(-250)
|
||||
|
||||
|
||||
@@ -73,160 +73,162 @@
|
||||
exp text (localvarstring("ui_hint_text")) \
|
||||
}
|
||||
|
||||
menuDef
|
||||
{
|
||||
name MENU_NAME
|
||||
fullscreen 1
|
||||
rect 0 0 640 480
|
||||
foreColor CHOICE_TEXTCOLOR
|
||||
focusColor CHOICE_TEXTCOLOR
|
||||
soundLoop MENU_MUSIC
|
||||
fadeCycle 1
|
||||
fadeClamp 1
|
||||
fadeAmount 0.1
|
||||
|
||||
MENU_ON_OPEN(ON_MENU_OPEN)
|
||||
MENU_ON_ESC(ON_MENU_ESC)
|
||||
|
||||
#define BACKGROUND_IW4
|
||||
#include "ui_mp/bg.inc"
|
||||
|
||||
ITEM_NEWSTICKER_VIS("", 1, NEWSTICKER_SPEED)
|
||||
|
||||
MENU_CHOICE_TITLE(MENU_TITLE, PLAYERCARD_POS_Y)
|
||||
|
||||
MENU_PARTY_STATUS_STRING
|
||||
|
||||
HINT_AREA
|
||||
|
||||
itemDef
|
||||
menuDef
|
||||
{
|
||||
BUTTON_BASE(0, "button_0", "@MPUI_CHALLENGES_CAPS", !isItemUnlocked("challenges"))
|
||||
BUTTON_ACTION(setPlayerData("featureNew", "challenges", "false"); open "menu_challenges";)
|
||||
onFocus
|
||||
name MENU_NAME
|
||||
fullscreen 1
|
||||
rect 0 0 640 480
|
||||
foreColor CHOICE_TEXTCOLOR
|
||||
focusColor CHOICE_TEXTCOLOR
|
||||
soundLoop MENU_MUSIC
|
||||
fadeCycle 1
|
||||
fadeClamp 1
|
||||
fadeAmount 0.1
|
||||
|
||||
MENU_ON_OPEN(ON_MENU_OPEN)
|
||||
MENU_ON_ESC(ON_MENU_ESC)
|
||||
|
||||
#define BACKGROUND_IW4
|
||||
#include "ui_mp/bg.inc"
|
||||
|
||||
ITEM_NEWSTICKER_VIS("", 1, NEWSTICKER_SPEED)
|
||||
|
||||
MENU_CHOICE_TITLE(MENU_TITLE, PLAYERCARD_POS_Y)
|
||||
|
||||
MENU_PARTY_STATUS_STRING
|
||||
|
||||
HINT_AREA
|
||||
|
||||
itemDef
|
||||
{
|
||||
play CHOICE_FOCUS_SOUND;
|
||||
setItemColor self backColor 0 0 0 1;
|
||||
if (isItemUnlocked("challenges"))
|
||||
BUTTON_BASE(0, "button_0", "@MPUI_CHALLENGES_CAPS", !isItemUnlocked("challenges"))
|
||||
BUTTON_ACTION(setPlayerData("featureNew", "challenges", "false"); open "menu_challenges";)
|
||||
onFocus
|
||||
{
|
||||
setLocalVarString "ui_hint_text" ("@MPUI_DESC_CHALLENGES");
|
||||
}
|
||||
else
|
||||
{
|
||||
if (tablelookup("mp/unlockTable.csv", 0, "challenges", 2) == 9999)
|
||||
play CHOICE_FOCUS_SOUND;
|
||||
setItemColor self backColor 0 0 0 1;
|
||||
if (isItemUnlocked("challenges"))
|
||||
{
|
||||
setLocalVarString "ui_hint_text" ("@PERKS_UNLOCKED_AT_NONE");
|
||||
setLocalVarString "ui_hint_text" ("@MPUI_DESC_CHALLENGES");
|
||||
}
|
||||
else
|
||||
{
|
||||
if (tablelookup("mp/unlockTable.csv", 0, "challenges", 3) != "")
|
||||
if (tablelookup("mp/unlockTable.csv", 0, "challenges", 2) == 9999)
|
||||
{
|
||||
setLocalVarString "ui_hint_text" ("@PERKS_UNLOCKED_BY_CHALLENGE");
|
||||
setLocalVarString "ui_hint_text" ("@PERKS_UNLOCKED_AT_NONE");
|
||||
}
|
||||
else
|
||||
{
|
||||
setLocalVarString "ui_hint_text" ("@" + tablelookup("mp/rankTable.csv", 0, tablelookup("mp/unlockTable.csv", 0, "challenges", 2) , 17));
|
||||
if (tablelookup("mp/unlockTable.csv", 0, "challenges", 3) != "")
|
||||
{
|
||||
setLocalVarString "ui_hint_text" ("@PERKS_UNLOCKED_BY_CHALLENGE");
|
||||
}
|
||||
else
|
||||
{
|
||||
setLocalVarString "ui_hint_text" ("@" + tablelookup("mp/rankTable.csv", 0, tablelookup("mp/unlockTable.csv", 0, "challenges", 2) , 17));
|
||||
}
|
||||
}
|
||||
exec "set ui_hint_text THIS MENU SHOULD BE UPDATED TO USE setLocalVarString ui_hint_text;";
|
||||
}
|
||||
exec "set ui_hint_text THIS MENU SHOULD BE UPDATED TO USE setLocalVarString ui_hint_text;";
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
MENU_CHOICE_NEWICON_VIS(0, when((getplayerdata("prestige") < int(tablelookup("mp/rankIconTable.csv", 0, "maxprestige", 1)) && getplayerdata("experience") >= int(tablelookup("mp/rankTable.csv", 0, int(tablelookup("mp/rankTable.csv", 0, "maxrank", 1)), 7))) && getplayerdata("featureNew" ,"prestige")))
|
||||
MENU_CHOICE_NEWICON_VIS(0, when((getplayerdata("prestige") < int(tablelookup("mp/rankIconTable.csv", 0, "maxprestige", 1)) && getplayerdata("experience") >= int(tablelookup("mp/rankTable.csv", 0, int(tablelookup("mp/rankTable.csv", 0, "maxrank", 1)), 7))) && getplayerdata("featureNew" ,"prestige")))
|
||||
|
||||
itemDef
|
||||
{
|
||||
BUTTON_BASE(1, "button_1", "@MPUI_HIGHLIGHTS_CAPS", 0)
|
||||
BUTTON_ACTION(open "menu_records";)
|
||||
onFocus
|
||||
itemDef
|
||||
{
|
||||
play CHOICE_FOCUS_SOUND;
|
||||
setItemColor self backColor 0 0 0 1;
|
||||
setLocalVarString "ui_hint_text" ("@MPUI_DESC_HIGHLIGHTS");
|
||||
}
|
||||
}
|
||||
|
||||
MENU_CHOICE_HORIZONTAL_LINE(2)
|
||||
|
||||
itemDef
|
||||
{
|
||||
BUTTON_BASE(2, "button_2", "@MENU_CUSTOM_TITLE_CAPS", 0)
|
||||
BUTTON_ACTION(open "popup_customtitle";)
|
||||
onFocus
|
||||
{
|
||||
play CHOICE_FOCUS_SOUND;
|
||||
setItemColor self backColor 0 0 0 1;
|
||||
setLocalVarString "ui_hint_text" ("@MPUI_DESC_CUSTOM_TITLE");
|
||||
}
|
||||
}
|
||||
|
||||
itemDef
|
||||
{
|
||||
BUTTON_BASE(3, "button_3", "@MPUI_CLAN_TAG_CAPS", 0)
|
||||
BUTTON_ACTION(open "popup_customclan";)
|
||||
onFocus
|
||||
{
|
||||
play CHOICE_FOCUS_SOUND;
|
||||
setItemColor self backColor 0 0 0 1;
|
||||
setLocalVarString "ui_hint_text" ("@MPUI_DESC_CLANTAG");
|
||||
}
|
||||
}
|
||||
|
||||
MENU_CHOICE_HORIZONTAL_LINE(4)
|
||||
|
||||
itemDef
|
||||
{
|
||||
BUTTON_BASE(4, "button_4", "@MPUI_RESET_STATS_CAPS", 0)
|
||||
BUTTON_ACTION(open "stats_reset";)
|
||||
onFocus
|
||||
{
|
||||
play CHOICE_FOCUS_SOUND;
|
||||
setItemColor self backColor 0 0 0 1;
|
||||
setLocalVarString "ui_hint_text" ("@MPUI_DESC_RESET_STATS");
|
||||
}
|
||||
}
|
||||
|
||||
itemDef
|
||||
{
|
||||
BUTTON_BASE(5, "button_5", "@MPUI_UNLOCK_STATS_CAPS", 0)
|
||||
BUTTON_ACTION(open "stats_unlock";)
|
||||
onFocus
|
||||
{
|
||||
play CHOICE_FOCUS_SOUND;
|
||||
setItemColor self backColor 0 0 0 1;
|
||||
setLocalVarString "ui_hint_text" ("@MPUI_DESC_UNLOCK_STATS");
|
||||
}
|
||||
}
|
||||
|
||||
MENU_CHOICE_HORIZONTAL_LINE_VIS(5, when ((getplayerdata("prestige") == int(tablelookup("mp/rankIconTable.csv", 0, "maxprestige", 1))) == 0))
|
||||
|
||||
itemDef
|
||||
{
|
||||
BUTTON_BASE(6, "button_6", "@MPUI_PRESTIGE_MODE_CAPS", !(getplayerdata("prestige") < int(tablelookup("mp/rankIconTable.csv", 0, "maxprestige", 1)) && getplayerdata("experience") >= int(tablelookup("mp/rankTable.csv", 0, int(tablelookup("mp/rankTable.csv", 0, "maxrank", 1)), 7))) && !(getplayerdata("prestige") == int(tablelookup("mp/rankIconTable.csv", 0, "maxprestige", 1))))
|
||||
visible when (!(getplayerdata("prestige") == int(tablelookup("mp/rankIconTable.csv", 0, "maxprestige", 1))))
|
||||
BUTTON_ACTION(open "prestige_reset1";)
|
||||
onFocus
|
||||
{
|
||||
play CHOICE_FOCUS_SOUND;
|
||||
setItemColor self backColor 0 0 0 1;
|
||||
setPlayerData("featureNew", "prestige", "false");
|
||||
if (!(getplayerdata("prestige") < int(tablelookup("mp/rankIconTable.csv", 0, "maxprestige", 1)) && getplayerdata("experience") >= int(tablelookup("mp/rankTable.csv", 0, int(tablelookup("mp/rankTable.csv", 0, "maxrank", 1)) , 7))))
|
||||
BUTTON_BASE(1, "button_1", "@MPUI_HIGHLIGHTS_CAPS", 0)
|
||||
BUTTON_ACTION(open "menu_records";)
|
||||
onFocus
|
||||
{
|
||||
setLocalVarString "ui_hint_text" ( "@MPUI_DESC_PRESTIGE2" );
|
||||
}
|
||||
else
|
||||
{
|
||||
setLocalVarString "ui_hint_text" ( "@MPUI_DESC_PRESTIGE" );
|
||||
play CHOICE_FOCUS_SOUND;
|
||||
setItemColor self backColor 0 0 0 1;
|
||||
setLocalVarString "ui_hint_text" ("@MPUI_DESC_HIGHLIGHTS");
|
||||
}
|
||||
}
|
||||
|
||||
MENU_CHOICE_HORIZONTAL_LINE(2)
|
||||
|
||||
itemDef
|
||||
{
|
||||
BUTTON_BASE(2, "button_2", "@MENU_CUSTOM_TITLE_CAPS", 0)
|
||||
BUTTON_ACTION(open "popup_customtitle";)
|
||||
onFocus
|
||||
{
|
||||
play CHOICE_FOCUS_SOUND;
|
||||
setItemColor self backColor 0 0 0 1;
|
||||
setLocalVarString "ui_hint_text" ("@MPUI_DESC_CUSTOM_TITLE");
|
||||
}
|
||||
}
|
||||
|
||||
itemDef
|
||||
{
|
||||
BUTTON_BASE(3, "button_3", "@MPUI_CLAN_TAG_CAPS", 0)
|
||||
BUTTON_ACTION(open "popup_customclan";)
|
||||
onFocus
|
||||
{
|
||||
play CHOICE_FOCUS_SOUND;
|
||||
setItemColor self backColor 0 0 0 1;
|
||||
setLocalVarString "ui_hint_text" ("@MPUI_DESC_CLANTAG");
|
||||
}
|
||||
}
|
||||
|
||||
MENU_CHOICE_HORIZONTAL_LINE(4)
|
||||
|
||||
itemDef
|
||||
{
|
||||
BUTTON_BASE(4, "button_4", "@MPUI_RESET_STATS_CAPS", 0)
|
||||
BUTTON_ACTION(open "stats_reset";)
|
||||
onFocus
|
||||
{
|
||||
play CHOICE_FOCUS_SOUND;
|
||||
setItemColor self backColor 0 0 0 1;
|
||||
setLocalVarString "ui_hint_text" ("@MPUI_DESC_RESET_STATS");
|
||||
}
|
||||
}
|
||||
|
||||
itemDef
|
||||
{
|
||||
BUTTON_BASE(5, "button_5", "@MPUI_UNLOCK_STATS_CAPS", 0)
|
||||
BUTTON_ACTION(open "stats_unlock";)
|
||||
onFocus
|
||||
{
|
||||
play CHOICE_FOCUS_SOUND;
|
||||
setItemColor self backColor 0 0 0 1;
|
||||
setLocalVarString "ui_hint_text" ("@MPUI_DESC_UNLOCK_STATS");
|
||||
}
|
||||
}
|
||||
|
||||
MENU_CHOICE_HORIZONTAL_LINE_VIS(5, when ((getplayerdata("prestige") == int(tablelookup("mp/rankIconTable.csv", 0, "maxprestige", 1))) == 0))
|
||||
|
||||
itemDef
|
||||
{
|
||||
BUTTON_BASE(6, "button_6", "@MPUI_PRESTIGE_MODE_CAPS", !(getplayerdata("prestige") < int(tablelookup("mp/rankIconTable.csv", 0, "maxprestige", 1)) && getplayerdata("experience") >= int(tablelookup("mp/rankTable.csv", 0, int(tablelookup("mp/rankTable.csv", 0, "maxrank", 1)), 7))) && !(getplayerdata("prestige") == int(tablelookup("mp/rankIconTable.csv", 0, "maxprestige", 1))))
|
||||
visible when (!(getplayerdata("prestige") == int(tablelookup("mp/rankIconTable.csv", 0, "maxprestige", 1))))
|
||||
BUTTON_ACTION(open "prestige_reset1";)
|
||||
onFocus
|
||||
{
|
||||
play CHOICE_FOCUS_SOUND;
|
||||
setItemColor self backColor 0 0 0 1;
|
||||
setPlayerData("featureNew", "prestige", "false");
|
||||
if (!(getplayerdata("prestige") < int(tablelookup("mp/rankIconTable.csv", 0, "maxprestige", 1)) && getplayerdata("experience") >= int(tablelookup("mp/rankTable.csv", 0, int(tablelookup("mp/rankTable.csv", 0, "maxrank", 1)) , 7))))
|
||||
{
|
||||
setLocalVarString "ui_hint_text" ( "@MPUI_DESC_PRESTIGE2" );
|
||||
}
|
||||
else
|
||||
{
|
||||
setLocalVarString "ui_hint_text" ( "@MPUI_DESC_PRESTIGE" );
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
MENU_CHOICE_NEWICON_VIS(5, when((getplayerdata("prestige") < int(tablelookup("mp/rankIconTable.csv", 0, "maxprestige", 1)) && getplayerdata("experience") >= int(tablelookup("mp/rankTable.csv", 0, int(tablelookup("mp/rankTable.csv", 0, "maxrank", 1)), 7))) && getplayerdata("featureNew", "prestige")))
|
||||
|
||||
MENU_ITEM_PLAYERCARD
|
||||
MENU_ITEM_PLAYERSTATS
|
||||
|
||||
ITEM_BUTTON_FRIENDS(-120)
|
||||
ITEM_BUTTON_BACK(close self;)
|
||||
}
|
||||
|
||||
MENU_CHOICE_NEWICON_VIS(5, when((getplayerdata("prestige") < int(tablelookup("mp/rankIconTable.csv", 0, "maxprestige", 1)) && getplayerdata("experience") >= int(tablelookup("mp/rankTable.csv", 0, int(tablelookup("mp/rankTable.csv", 0, "maxrank", 1)), 7))) && getplayerdata("featureNew", "prestige")))
|
||||
|
||||
MENU_ITEM_PLAYERCARD
|
||||
MENU_ITEM_PLAYERSTATS
|
||||
|
||||
ITEM_BUTTON_FRIENDS(-120)
|
||||
ITEM_BUTTON_BACK(close self;)
|
||||
}
|
||||
@@ -153,111 +153,112 @@
|
||||
ON_MENU_KEY_K_APAD_RIGHT
|
||||
|
||||
#define ON_MENU_KEY_K_F1 \
|
||||
open "popup_summary"; \
|
||||
play CHOICE_CLICK_SOUND;
|
||||
open "popup_summary";
|
||||
|
||||
menuDef
|
||||
{
|
||||
name MENU_NAME
|
||||
fullscreen 1
|
||||
rect 0 0 640 480
|
||||
foreColor CHOICE_TEXTCOLOR
|
||||
focusColor CHOICE_TEXTCOLOR
|
||||
soundLoop MENU_MUSIC
|
||||
fadeCycle 1
|
||||
fadeClamp 1
|
||||
fadeAmount 0.1
|
||||
|
||||
MENU_ON_OPEN(ON_MENU_OPEN)
|
||||
MENU_ON_ESC(ON_MENU_ESC)
|
||||
|
||||
MENU_EXEC_KEYINT(K_APAD_LEFT, ON_MENU_KEY_K_APAD_LEFT)
|
||||
MENU_EXEC_KEYINT(K_APAD_RIGHT, ON_MENU_KEY_K_APAD_RIGHT)
|
||||
MENU_EXEC_KEYINT(K_DPAD_LEFT, ON_MENU_KEY_K_DPAD_LEFT)
|
||||
MENU_EXEC_KEYINT(K_DPAD_RIGHT, ON_MENU_KEY_K_DPAD_RIGHT)
|
||||
MENU_EXEC_KEYINT(K_F1, ON_MENU_KEY_K_F1)
|
||||
|
||||
#define BACKGROUND_IW4
|
||||
#include "ui_mp/bg.inc"
|
||||
#include "ui_mp/lobby.inc"
|
||||
|
||||
ITEM_NEWSTICKER_VIS("", 1, NEWSTICKER_SPEED)
|
||||
|
||||
MENU_CHOICE_TITLE_RAW(MENU_TITLE, 0, 0.4, 1)
|
||||
|
||||
MENU_CHOICE_HORIZONTAL_LINE(1)
|
||||
|
||||
MENU_CHOICE_DBUTTON_VIS(1, button_1, "@MENU_CREATE_A_CLASS_CAPS", "@PERKS_UNLOCKED_BY_CHALLENGE", when(!isItemUnlocked("cac")))
|
||||
MENU_CHOICE_BUTTON_VIS(1, button_1, "@MENU_CREATE_A_CLASS_CAPS", open "cac_popup";, "@MPUI_DESC_CREATE_A_CLASS", when(isItemUnlocked("cac")))
|
||||
MENU_CHOICE_NEWICON_VIS(1, when( ( isItemUnlocked("cac") && ( getPlayerDataAnyBoolTrue( "weaponNew" ) || getPlayerDataAnyBoolTrue( "camoNew" ) || getPlayerDataAnyBoolTrue( "attachmentNew" ) ) || getPlayerDataAnyBoolTrue( "perkNew" ) || ( ( getPlayerData( "perkNew" , "frag_grenade_mp" ) || getPlayerData( "perkNew" , tablelookup( "mp/perkTable.csv" , 1 , "frag_grenade_mp" , 8 ) ) ) || ( getPlayerData( "perkNew" , "semtex_mp" ) || getPlayerData( "perkNew" , tablelookup( "mp/perkTable.csv" , 1 , "semtex_mp" , 8 ) ) ) || ( getPlayerData( "perkNew" , "c4_mp" ) || getPlayerData( "perkNew" , tablelookup( "mp/perkTable.csv" , 1 , "c4_mp" , 8 ) ) ) || ( getPlayerData( "perkNew" , "claymore_mp" ) || getPlayerData( "perkNew" , tablelookup( "mp/perkTable.csv" , 1 , "claymore_mp" , 8 ) ) ) || ( getPlayerData( "perkNew" , "throwingknife_mp" ) || getPlayerData( "perkNew" , tablelookup( "mp/perkTable.csv" , 1 , "throwingknife_mp" , 8 ) ) ) || ( getPlayerData( "perkNew" , "specialty_tacticalinsertion" ) || getPlayerData( "perkNew" , tablelookup( "mp/perkTable.csv" , 1 , "specialty_tacticalinsertion" , 8 ) ) ) || ( getPlayerData( "perkNew" , "specialty_blastshield" ) || getPlayerData( "perkNew" , tablelookup( "mp/perkTable.csv" , 1 , "specialty_blastshield" , 8 ) ) ) || weaponClassNew( "weapon_grenade" ) || weaponClassNew( "weapon_equipment" ) ) || getPlayerData( "featureNew" , "cac" ) ) ) )
|
||||
MENU_CHOICE_DBUTTON_VIS(2, button_2, "@MENU_PLAYERCARD_CAPS", "@PERKS_UNLOCKED_BY_CHALLENGE", when(!isItemUnlocked("cac")))
|
||||
MENU_CHOICE_BUTTON_VIS(2, button_2, "@MENU_PLAYERCARD_CAPS", open "popup_callsign";, "@MPUI_DESC_PLAYERCARD", when(isItemUnlocked("cac")))
|
||||
MENU_CHOICE_NEWICON_VIS(2, when( ( getPlayerData( "featureNew" , "cas" ) || getPlayerData( "featureNew" , "token_1" ) || getPlayerData( "featureNew" , "token_2" ) || getPlayerData( "featureNew" , "token_3" ) || getPlayerData( "featureNew" , "token_4" ) || getPlayerData( "featureNew" , "token_5" ) || getPlayerData( "featureNew" , "token_6" ) || getPlayerData( "featureNew" , "token_7" ) || getPlayerData( "featureNew" , "token_8" ) || getPlayerData( "featureNew" , "token_9" ) || getPlayerData( "featureNew" , "token_10" ) || getPlayerData( "featureNew" , "token_11" ) || getPlayerData( "featureNew" , "token_12" ) ) || getPlayerData( "featureNew" , "clantag" ) || ( getPlayerDataAnyBoolTrue( "iconNew" ) || getPlayerData( "featureNew" , "playercard_icon" ) ) || ( getPlayerDataAnyBoolTrue( "titleNew" ) || getPlayerData( "featureNew" , "playercard_title" ) ) ))
|
||||
MENU_CHOICE_BUTTON_VIS(3, button_3, "@MENU_BARRACKS_CAPS", open "menu_online_barracks";, "@PATCH_DESC_BARRACKS", 1)
|
||||
MENU_CHOICE_NEWICON_VIS(3, when( ( ( getPlayerDataAnyBoolTrue( "challengeTierNew" ) || getPlayerData( "featureNew" , "challenges" ) ) || getPlayerData( "featureNew" , "challenges" ) || getPlayerData( "featureNew" , "prestige" ) ) ) )
|
||||
MENU_CHOICE_BUTTON_VIS(4, button_4, "@MENU_FRIENDS_CAPS", open "popup_friends";, "@MPUI_DESC_FRIENDS", 1)
|
||||
|
||||
MENU_CHOICE_HORIZONTAL_LINE(4)
|
||||
|
||||
itemDef
|
||||
menuDef
|
||||
{
|
||||
name "button_5"
|
||||
rect CHOICE_RECT(5)
|
||||
foreColor CHOICE_TEXTCOLOR
|
||||
disableColor 0.6 0.55 0.55 1
|
||||
style WINDOW_STYLE_FILLED
|
||||
background HIGHLIGHT_SHADER_ART
|
||||
group "mw2_button"
|
||||
type ITEM_TYPE_BUTTON
|
||||
textAlign ITEM_ALIGN_TOP_RIGHT
|
||||
textAlignX -60
|
||||
textScale CHOICE_TEXTSIZE
|
||||
textFont CHOICE_TEXTFONT
|
||||
text "@MENU_VOTE_TO_SKIP_CAPS"
|
||||
disabled when(!dvarbool("party_vetoButtonVisible"))
|
||||
visible 1
|
||||
execKeyInt 29
|
||||
name MENU_NAME
|
||||
fullscreen 1
|
||||
rect 0 0 640 480
|
||||
foreColor CHOICE_TEXTCOLOR
|
||||
focusColor CHOICE_TEXTCOLOR
|
||||
soundLoop MENU_MUSIC
|
||||
fadeCycle 1
|
||||
fadeClamp 1
|
||||
fadeAmount 0.1
|
||||
|
||||
MENU_ON_OPEN(ON_MENU_OPEN)
|
||||
MENU_ON_ESC(ON_MENU_ESC)
|
||||
|
||||
MENU_EXEC_KEYINT(K_APAD_LEFT, ON_MENU_KEY_K_APAD_LEFT)
|
||||
MENU_EXEC_KEYINT(K_APAD_RIGHT, ON_MENU_KEY_K_APAD_RIGHT)
|
||||
MENU_EXEC_KEYINT(K_DPAD_LEFT, ON_MENU_KEY_K_DPAD_LEFT)
|
||||
MENU_EXEC_KEYINT(K_DPAD_RIGHT, ON_MENU_KEY_K_DPAD_RIGHT)
|
||||
MENU_EXEC_KEYINT(K_F1, ON_MENU_KEY_K_F1)
|
||||
|
||||
#define BACKGROUND_IW4
|
||||
#include "ui_mp/bg.inc"
|
||||
#include "ui_mp/lobby.inc"
|
||||
|
||||
ITEM_NEWSTICKER_VIS("", 1, NEWSTICKER_SPEED)
|
||||
|
||||
MENU_CHOICE_TITLE_RAW(MENU_TITLE, 0, 0.4, 1)
|
||||
|
||||
MENU_CHOICE_HORIZONTAL_LINE(1)
|
||||
|
||||
MENU_CHOICE_DBUTTON_VIS(1, button_1, "@MENU_CREATE_A_CLASS_CAPS", "@PERKS_UNLOCKED_BY_CHALLENGE", when(!isItemUnlocked("cac")))
|
||||
MENU_CHOICE_BUTTON_VIS(1, button_1, "@MENU_CREATE_A_CLASS_CAPS", open "cac_popup";, "@MPUI_DESC_CREATE_A_CLASS", when(isItemUnlocked("cac")))
|
||||
MENU_CHOICE_NEWICON_VIS(1, when( ( isItemUnlocked("cac") && ( getPlayerDataAnyBoolTrue( "weaponNew" ) || getPlayerDataAnyBoolTrue( "camoNew" ) || getPlayerDataAnyBoolTrue( "attachmentNew" ) ) || getPlayerDataAnyBoolTrue( "perkNew" ) || ( ( getPlayerData( "perkNew" , "frag_grenade_mp" ) || getPlayerData( "perkNew" , tablelookup( "mp/perkTable.csv" , 1 , "frag_grenade_mp" , 8 ) ) ) || ( getPlayerData( "perkNew" , "semtex_mp" ) || getPlayerData( "perkNew" , tablelookup( "mp/perkTable.csv" , 1 , "semtex_mp" , 8 ) ) ) || ( getPlayerData( "perkNew" , "c4_mp" ) || getPlayerData( "perkNew" , tablelookup( "mp/perkTable.csv" , 1 , "c4_mp" , 8 ) ) ) || ( getPlayerData( "perkNew" , "claymore_mp" ) || getPlayerData( "perkNew" , tablelookup( "mp/perkTable.csv" , 1 , "claymore_mp" , 8 ) ) ) || ( getPlayerData( "perkNew" , "throwingknife_mp" ) || getPlayerData( "perkNew" , tablelookup( "mp/perkTable.csv" , 1 , "throwingknife_mp" , 8 ) ) ) || ( getPlayerData( "perkNew" , "specialty_tacticalinsertion" ) || getPlayerData( "perkNew" , tablelookup( "mp/perkTable.csv" , 1 , "specialty_tacticalinsertion" , 8 ) ) ) || ( getPlayerData( "perkNew" , "specialty_blastshield" ) || getPlayerData( "perkNew" , tablelookup( "mp/perkTable.csv" , 1 , "specialty_blastshield" , 8 ) ) ) || weaponClassNew( "weapon_grenade" ) || weaponClassNew( "weapon_equipment" ) ) || getPlayerData( "featureNew" , "cac" ) ) ) )
|
||||
MENU_CHOICE_DBUTTON_VIS(2, button_2, "@MENU_PLAYERCARD_CAPS", "@PERKS_UNLOCKED_BY_CHALLENGE", when(!isItemUnlocked("cac")))
|
||||
MENU_CHOICE_BUTTON_VIS(2, button_2, "@MENU_PLAYERCARD_CAPS", open "popup_callsign";, "@MPUI_DESC_PLAYERCARD", when(isItemUnlocked("cac")))
|
||||
MENU_CHOICE_NEWICON_VIS(2, when( ( getPlayerData( "featureNew" , "cas" ) || getPlayerData( "featureNew" , "token_1" ) || getPlayerData( "featureNew" , "token_2" ) || getPlayerData( "featureNew" , "token_3" ) || getPlayerData( "featureNew" , "token_4" ) || getPlayerData( "featureNew" , "token_5" ) || getPlayerData( "featureNew" , "token_6" ) || getPlayerData( "featureNew" , "token_7" ) || getPlayerData( "featureNew" , "token_8" ) || getPlayerData( "featureNew" , "token_9" ) || getPlayerData( "featureNew" , "token_10" ) || getPlayerData( "featureNew" , "token_11" ) || getPlayerData( "featureNew" , "token_12" ) ) || getPlayerData( "featureNew" , "clantag" ) || ( getPlayerDataAnyBoolTrue( "iconNew" ) || getPlayerData( "featureNew" , "playercard_icon" ) ) || ( getPlayerDataAnyBoolTrue( "titleNew" ) || getPlayerData( "featureNew" , "playercard_title" ) ) ))
|
||||
MENU_CHOICE_BUTTON_VIS(3, button_3, "@MENU_BARRACKS_CAPS", open "menu_online_barracks";, "@PATCH_DESC_BARRACKS", 1)
|
||||
MENU_CHOICE_NEWICON_VIS(3, when( ( ( getPlayerDataAnyBoolTrue( "challengeTierNew" ) || getPlayerData( "featureNew" , "challenges" ) ) || getPlayerData( "featureNew" , "challenges" ) || getPlayerData( "featureNew" , "prestige" ) ) ) )
|
||||
MENU_CHOICE_BUTTON_VIS(4, button_4, "@MENU_FRIENDS_CAPS", open "popup_friends";, "@MPUI_DESC_FRIENDS", 1)
|
||||
|
||||
MENU_CHOICE_HORIZONTAL_LINE(4)
|
||||
|
||||
itemDef
|
||||
{
|
||||
focusfirst;
|
||||
}
|
||||
execKeyInt 21
|
||||
{
|
||||
focusfirst;
|
||||
}
|
||||
mouseEnter
|
||||
{
|
||||
play CHOICE_FOCUS_SOUND;
|
||||
}
|
||||
onFocus
|
||||
{
|
||||
setItemColor self backColor 0 0 0 1;
|
||||
setLocalVarBool ui_menuAButton (1);
|
||||
setLocalVarFloat ui_popupYPos (getfocuseditemy());
|
||||
if (dvarBool("party_vetoButtonVisible"))
|
||||
name "button_5"
|
||||
rect CHOICE_RECT(5)
|
||||
foreColor CHOICE_TEXTCOLOR
|
||||
disableColor 0.6 0.55 0.55 1
|
||||
style WINDOW_STYLE_FILLED
|
||||
background HIGHLIGHT_SHADER_ART
|
||||
group "mw2_button"
|
||||
type ITEM_TYPE_BUTTON
|
||||
textAlign ITEM_ALIGN_TOP_RIGHT
|
||||
textAlignX -60
|
||||
textScale CHOICE_TEXTSIZE
|
||||
textFont CHOICE_TEXTFONT
|
||||
text "@MENU_VOTE_TO_SKIP_CAPS"
|
||||
disabled when(!dvarbool("party_vetoButtonVisible"))
|
||||
visible 1
|
||||
execKeyInt 29
|
||||
{
|
||||
setLocalVarString ui_hint_text ("@MPUI_DESC_VOTE_TO_SKIP");
|
||||
focusfirst;
|
||||
}
|
||||
else
|
||||
execKeyInt 21
|
||||
{
|
||||
setLocalVarString ui_hint_text ("@MPUI_VOTE_CAST");
|
||||
focusfirst;
|
||||
}
|
||||
mouseEnter
|
||||
{
|
||||
play CHOICE_FOCUS_SOUND;
|
||||
}
|
||||
onFocus
|
||||
{
|
||||
setItemColor self backColor 0 0 0 1;
|
||||
setLocalVarBool ui_menuAButton (1);
|
||||
setLocalVarFloat ui_popupYPos (getfocuseditemy());
|
||||
if (dvarBool("party_vetoButtonVisible"))
|
||||
{
|
||||
setLocalVarString ui_hint_text ("@MPUI_DESC_VOTE_TO_SKIP");
|
||||
}
|
||||
else
|
||||
{
|
||||
setLocalVarString ui_hint_text ("@MPUI_VOTE_CAST");
|
||||
}
|
||||
}
|
||||
leaveFocus
|
||||
{
|
||||
setItemColor self backColor 0 0 0 0;
|
||||
setLocalVarBool ui_menuAButton (0);
|
||||
setLocalVarString ui_hint_text "@NULL_EMPTY";
|
||||
}
|
||||
action
|
||||
{
|
||||
play CHOICE_CLICK_SOUND;
|
||||
focusfirst;
|
||||
open "skipmapconfirmation";
|
||||
}
|
||||
}
|
||||
leaveFocus
|
||||
{
|
||||
setItemColor self backColor 0 0 0 0;
|
||||
setLocalVarBool ui_menuAButton (0);
|
||||
setLocalVarString ui_hint_text "@NULL_EMPTY";
|
||||
}
|
||||
action
|
||||
{
|
||||
play CHOICE_CLICK_SOUND;
|
||||
focusfirst;
|
||||
open "skipmapconfirmation";
|
||||
}
|
||||
|
||||
MENU_PANEL_MAP_PREVIEW
|
||||
|
||||
ITEM_BUTTON_SUMMARY_VIS(1)
|
||||
ITEM_BUTTON_BACK(ON_MENU_ESC)
|
||||
}
|
||||
|
||||
MENU_PANEL_MAP_PREVIEW
|
||||
|
||||
ITEM_BUTTON_SUMMARY_VIS(1)
|
||||
ITEM_BUTTON_BACK(ON_MENU_ESC)
|
||||
}
|
||||
@@ -8,4 +8,5 @@
|
||||
{
|
||||
open "createserver";
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -19,7 +19,7 @@
|
||||
setLocalVarString ui_info_name ""; \
|
||||
setLocalVarString ui_info_desc ""; \
|
||||
setLocalVarString ui_info_icon ""; \
|
||||
uiScript "LoadMods";
|
||||
uiScript "LoadMods"; \
|
||||
setFocus "modlist";
|
||||
|
||||
#define MENU_MODS_BUTTON_VIS(nameArg, yPos, textArg, actionArg, visArg) \
|
||||
@@ -71,57 +71,59 @@
|
||||
exp rect x (posX) \
|
||||
}
|
||||
|
||||
menuDef
|
||||
{
|
||||
name MENU_NAME
|
||||
fullscreen 1
|
||||
rect 0 0 640 480
|
||||
foreColor CHOICE_TEXTCOLOR
|
||||
focusColor CHOICE_TEXTCOLOR
|
||||
soundLoop MENU_MUSIC
|
||||
fadeCycle 1
|
||||
fadeClamp 1
|
||||
fadeAmount 0.1
|
||||
|
||||
MENU_ON_OPEN(ON_MENU_OPEN)
|
||||
MENU_ON_ESC(close self;)
|
||||
|
||||
#define DISABLE_SIDEBAR
|
||||
#include "ui_mp/bg.inc"
|
||||
|
||||
MENU_ITEM_TITLE(-80)
|
||||
MENU_BACKGROUND_FRAME
|
||||
MENU_BACKGROUND_PANEL_RIGHT
|
||||
|
||||
itemDef
|
||||
menuDef
|
||||
{
|
||||
name "modlist"
|
||||
rect 0 28 210 356 HORIZONTAL_ALIGN_LEFT VERTICAL_ALIGN_TOP
|
||||
style WINDOW_STYLE_FILLED
|
||||
foreColor CHOICE_TEXTCOLOR
|
||||
backColor 0 0 0 0.5
|
||||
outlineColor 0 0 0 0.6
|
||||
type ITEM_TYPE_LISTBOX
|
||||
textFont CHOICE_TEXTFONT
|
||||
textAlignX 6
|
||||
textScale CHOICE_TEXTSIZE
|
||||
feeder FEEDER_MODS
|
||||
selectBorder 0.8 0.95 1 0
|
||||
elementWidth 120
|
||||
elementHeight 22
|
||||
visible 1
|
||||
// numcols xpos xwidth textlen alignment
|
||||
columns 1 8 120 25 0
|
||||
doubleClick
|
||||
name MENU_NAME
|
||||
fullscreen 1
|
||||
rect 0 0 640 480
|
||||
foreColor CHOICE_TEXTCOLOR
|
||||
focusColor CHOICE_TEXTCOLOR
|
||||
soundLoop MENU_MUSIC
|
||||
fadeCycle 1
|
||||
fadeClamp 1
|
||||
fadeAmount 0.1
|
||||
|
||||
MENU_ON_OPEN(ON_MENU_OPEN)
|
||||
MENU_ON_ESC(close self;)
|
||||
|
||||
#define DISABLE_SIDEBAR
|
||||
#include "ui_mp/bg.inc"
|
||||
|
||||
MENU_ITEM_TITLE(-80)
|
||||
MENU_BACKGROUND_FRAME
|
||||
MENU_BACKGROUND_PANEL_RIGHT
|
||||
|
||||
itemDef
|
||||
{
|
||||
uiScript "RunMod";
|
||||
name "modlist"
|
||||
rect 0 28 210 356 HORIZONTAL_ALIGN_LEFT VERTICAL_ALIGN_TOP
|
||||
style WINDOW_STYLE_FILLED
|
||||
foreColor CHOICE_TEXTCOLOR
|
||||
backColor 0 0 0 0.5
|
||||
outlineColor 0 0 0 0.6
|
||||
type ITEM_TYPE_LISTBOX
|
||||
textFont CHOICE_TEXTFONT
|
||||
textAlignX 6
|
||||
textScale CHOICE_TEXTSIZE
|
||||
feeder FEEDER_MODS
|
||||
selectBorder 0.8 0.95 1 0
|
||||
elementWidth 120
|
||||
elementHeight 22
|
||||
visible 1
|
||||
// numcols xpos xwidth textlen alignment
|
||||
columns 1 8 120 25 0
|
||||
doubleClick
|
||||
{
|
||||
uiScript "RunMod";
|
||||
}
|
||||
MENU_EXEC_KEYINT(13, uiScript "RunMod";)
|
||||
}
|
||||
MENU_EXEC_KEYINT(13, uiScript "RunMod";)
|
||||
|
||||
MENU_MODS_BUTTON_VIS("loadMod", -48, "@MENU_LAUNCH", uiScript "RunMod", when (dvarstring("fs_game") == ""))
|
||||
MENU_MODS_BUTTON_VIS("loadMod", -68, "@MENU_LAUNCH", uiScript "RunMod", when (dvarstring("fs_game") != ""))
|
||||
MENU_MODS_BUTTON_VIS("unloadMod", -48, "@MENU_LAUNCH_WITHOUT_MODS", uiScript "ClearMods", when (dvarstring("fs_game") != ""))
|
||||
|
||||
ITEM_BUTTON_BACK(close self;)
|
||||
}
|
||||
|
||||
MENU_MODS_BUTTON_VIS("loadMod", -48, "@MENU_LAUNCH", uiScript "RunMod", when (dvarstring("fs_game") == ""))
|
||||
MENU_MODS_BUTTON_VIS("loadMod", -68, "@MENU_LAUNCH", uiScript "RunMod", when (dvarstring("fs_game") != ""))
|
||||
MENU_MODS_BUTTON_VIS("unloadMod", -48, "@MENU_LAUNCH_WITHOUT_MODS", uiScript "ClearMods", when (dvarstring("fs_game") != ""))
|
||||
|
||||
ITEM_BUTTON_BACK(close self;)
|
||||
}
|
||||
@@ -24,41 +24,42 @@
|
||||
close self;
|
||||
|
||||
#define ON_MENU_KEY_F5 \
|
||||
play CHOICE_CLICK_SOUND; \
|
||||
uiScript "RefreshServers";
|
||||
|
||||
#define ON_MENU_KEY_ENTER \
|
||||
uiScript "JoinServer";
|
||||
|
||||
menuDef
|
||||
{
|
||||
name MENU_NAME
|
||||
fullscreen 1
|
||||
rect 0 0 640 480
|
||||
foreColor CHOICE_TEXTCOLOR
|
||||
focusColor CHOICE_TEXTCOLOR
|
||||
soundLoop MENU_MUSIC
|
||||
fadeCycle 1
|
||||
fadeClamp 1
|
||||
fadeAmount 0.1
|
||||
menuDef
|
||||
{
|
||||
name MENU_NAME
|
||||
fullscreen 1
|
||||
rect 0 0 640 480
|
||||
foreColor CHOICE_TEXTCOLOR
|
||||
focusColor CHOICE_TEXTCOLOR
|
||||
soundLoop MENU_MUSIC
|
||||
fadeCycle 1
|
||||
fadeClamp 1
|
||||
fadeAmount 0.1
|
||||
|
||||
MENU_ON_OPEN(ON_MENU_OPEN)
|
||||
MENU_ON_ESC(ON_MENU_ESC)
|
||||
MENU_ON_OPEN(ON_MENU_OPEN)
|
||||
MENU_ON_ESC(ON_MENU_ESC)
|
||||
|
||||
MENU_EXEC_KEYINT(KEYINT_F5, ON_MENU_KEY_F5)
|
||||
MENU_EXEC_KEYINT(KEYINT_ENTER, ON_MENU_KEY_ENTER)
|
||||
MENU_EXEC_KEYINT(KEYINT_F5, ON_MENU_KEY_F5)
|
||||
MENU_EXEC_KEYINT(KEYINT_ENTER, ON_MENU_KEY_ENTER)
|
||||
|
||||
#define DISABLE_SIDEBAR
|
||||
#include "ui_mp/bg.inc"
|
||||
#define DISABLE_SIDEBAR
|
||||
#include "ui_mp/bg.inc"
|
||||
|
||||
#include "ui_mp/joinserver.inc"
|
||||
#include "ui_mp/joinserver.inc"
|
||||
|
||||
ITEM_MENU_TITLE_VIS(MENU_TITLE, 1)
|
||||
ITEM_MENU_TITLE_VIS(MENU_TITLE, 1)
|
||||
|
||||
BUTTON_FOOTER(-310, 100, "back", "@PLATFORM_BACK_CAPS", ON_MENU_ESC)
|
||||
BUTTON_FOOTER_VIS(-194, 140, "addFavorite", "@MENU_ADD_TO_FAVORITES_CAPS", uiScript "CreateListFavorite", when(dvarInt("ui_netSource") != 2))
|
||||
BUTTON_FOOTER_VIS(-194, 140, "delFavorite", "@MENU_DEL_FAVORITE_CAPS", uiScript "DeleteFavorite", when(dvarInt("ui_netSource") == 2))
|
||||
BUTTON_FOOTER(-34, 100, "passwordenter", "@MENU_PASSWORD_CAPS", open "popup_joinpassword";)
|
||||
BUTTON_FOOTER(86, 100, "serverinfo", "@MENU_SERVER_INFO_CAPS", open "serverinfo_popmenu";)
|
||||
BUTTON_FOOTER(206, 100, "joinserver", "@MENU_JOIN_SERVER_CAPS", uiScript "JoinServer";)
|
||||
BUTTON_FOOTER(-310, 100, "back", "@PLATFORM_BACK_CAPS", ON_MENU_ESC)
|
||||
BUTTON_FOOTER_VIS(-194, 140, "addFavorite", "@MENU_ADD_TO_FAVORITES_CAPS", uiScript "CreateListFavorite", when(dvarInt("ui_netSource") != 2))
|
||||
BUTTON_FOOTER_VIS(-194, 140, "delFavorite", "@MENU_DEL_FAVORITE_CAPS", uiScript "DeleteFavorite", when(dvarInt("ui_netSource") == 2))
|
||||
BUTTON_FOOTER(-34, 100, "passwordenter", "@MENU_PASSWORD_CAPS", open "popup_joinpassword";)
|
||||
BUTTON_FOOTER(86, 100, "serverinfo", "@MENU_SERVER_INFO_CAPS", open "serverinfo_popmenu";)
|
||||
BUTTON_FOOTER(206, 100, "joinserver", "@MENU_JOIN_SERVER_CAPS", uiScript "JoinServer";)
|
||||
}
|
||||
}
|
||||
@@ -43,49 +43,51 @@
|
||||
#define ON_GPAD_USED when(dvarBool("gpad_in_use") == 1)
|
||||
#define ON_GPAD_UNUSED when(dvarBool("gpad_in_use") == 0)
|
||||
|
||||
menuDef
|
||||
{
|
||||
name MENU_NAME
|
||||
rect 0 0 640 480
|
||||
foreColor CHOICE_TEXTCOLOR
|
||||
focusColor CHOICE_TEXTCOLOR
|
||||
blurWorld 7
|
||||
menuDef
|
||||
{
|
||||
name MENU_NAME
|
||||
rect 0 0 640 480
|
||||
foreColor CHOICE_TEXTCOLOR
|
||||
focusColor CHOICE_TEXTCOLOR
|
||||
blurWorld 7
|
||||
|
||||
MENU_ON_OPEN(ON_MENU_OPEN)
|
||||
MENU_ON_CLOSE(ON_MENU_CLOSE)
|
||||
MENU_ON_ESC(ON_MENU_ESC)
|
||||
MENU_ON_OPEN(ON_MENU_OPEN)
|
||||
MENU_ON_CLOSE(ON_MENU_CLOSE)
|
||||
MENU_ON_ESC(ON_MENU_ESC)
|
||||
|
||||
#define BACKGROUND_PC_OPTIONS
|
||||
#define BACKGROUND_IW4
|
||||
#define DISABLE_SIDEBAR
|
||||
#define BACKGROUND_FULL
|
||||
#include "ui_mp/bg.inc"
|
||||
#define BACKGROUND_PC_OPTIONS
|
||||
#define BACKGROUND_IW4
|
||||
#define DISABLE_SIDEBAR
|
||||
#define BACKGROUND_FULL
|
||||
#include "ui_mp/bg.inc"
|
||||
|
||||
PC_OPTIONS_SECTION_TITLE(MENU_TITLE)
|
||||
PC_OPTIONS_SECTION_TITLE(MENU_TITLE)
|
||||
|
||||
PC_OPTIONS_KEYBINDING(0, "@MENU_FIRE_WEAPON", "+attack")
|
||||
PC_OPTIONS_KEYBINDING(1, "@MENU_AIM_DOWN_THE_SIGHT", "+toggleads_throw")
|
||||
PC_OPTIONS_KEYBINDING(2, "@MENU_HOLD_AIM_DOWN_SIGHT", "+speed_throw")
|
||||
PC_OPTIONS_KEYBINDING(3, "@MENU_LEAN_LEFT", "+leanleft")
|
||||
PC_OPTIONS_KEYBINDING(4, "@MENU_LEAN_RIGHT", "+leanright")
|
||||
PC_OPTIONS_KEYBINDING_RAW(5, "@MENU_USE_RELOAD", "+usereload", ON_GPAD_USED)
|
||||
PC_OPTIONS_KEYBINDING_RAW(5, "@MENU_RELOAD_WEAPON", "+reload", ON_GPAD_UNUSED)
|
||||
PC_OPTIONS_KEYBINDING(6, "@MENU_SWITCH_WEAPON", "weapnext")
|
||||
PC_OPTIONS_KEYBINDING(7, "@MENU_MELEE_ATTACK", "+melee")
|
||||
PC_OPTIONS_KEYBINDING_RAW(8, "@MENU_USE", "+activate", ON_GPAD_UNUSED)
|
||||
PC_OPTIONS_KEYBINDING(9, "@MENU_FRAG_EQUIPMENT", "+frag")
|
||||
PC_OPTIONS_KEYBINDING(10, "@MENU_THROW_SPECIAL_GRENADE", "+smoke")
|
||||
PC_OPTIONS_KEYBINDING(11, "@MENU_WEAPON_ATTACHMENT", "+actionslot 3")
|
||||
PC_OPTIONS_KEYBINDING(12, "@MENU_INVENTORY_KILLSTREAK", "+actionslot 4")
|
||||
PC_OPTIONS_KEYBINDING(13, "@MENU_SECONDARY_INVENTORY", "+actionslot 2")
|
||||
PC_OPTIONS_KEYBINDING(14, "@MENU_NIGHT_VISION", "+actionslot 1")
|
||||
PC_OPTIONS_KEYBINDING(0, "@MENU_FIRE_WEAPON", "+attack")
|
||||
PC_OPTIONS_KEYBINDING(1, "@MENU_AIM_DOWN_THE_SIGHT", "+toggleads_throw")
|
||||
PC_OPTIONS_KEYBINDING(2, "@MENU_HOLD_AIM_DOWN_SIGHT", "+speed_throw")
|
||||
PC_OPTIONS_KEYBINDING(3, "@MENU_LEAN_LEFT", "+leanleft")
|
||||
PC_OPTIONS_KEYBINDING(4, "@MENU_LEAN_RIGHT", "+leanright")
|
||||
PC_OPTIONS_KEYBINDING_RAW(5, "@MENU_USE_RELOAD", "+usereload", ON_GPAD_USED)
|
||||
PC_OPTIONS_KEYBINDING_RAW(5, "@MENU_RELOAD_WEAPON", "+reload", ON_GPAD_UNUSED)
|
||||
PC_OPTIONS_KEYBINDING(6, "@MENU_SWITCH_WEAPON", "weapnext")
|
||||
PC_OPTIONS_KEYBINDING(7, "@MENU_MELEE_ATTACK", "+melee")
|
||||
PC_OPTIONS_KEYBINDING_RAW(8, "@MENU_USE", "+activate", ON_GPAD_UNUSED)
|
||||
PC_OPTIONS_KEYBINDING(9, "@MENU_FRAG_EQUIPMENT", "+frag")
|
||||
PC_OPTIONS_KEYBINDING(10, "@MENU_THROW_SPECIAL_GRENADE", "+smoke")
|
||||
PC_OPTIONS_KEYBINDING(11, "@MENU_WEAPON_ATTACHMENT", "+actionslot 3")
|
||||
PC_OPTIONS_KEYBINDING(12, "@MENU_INVENTORY_KILLSTREAK", "+actionslot 4")
|
||||
PC_OPTIONS_KEYBINDING(13, "@MENU_SECONDARY_INVENTORY", "+actionslot 2")
|
||||
PC_OPTIONS_KEYBINDING(14, "@MENU_NIGHT_VISION", "+actionslot 1")
|
||||
|
||||
PC_OPTIONS_SEPERATOR(14)
|
||||
PC_OPTIONS_SEPERATOR(14)
|
||||
|
||||
PC_OPTIONS_KEYBINDING_RAW(15, "@MENU_SHOW_OBJECTIVES_SCORES", "togglescores", ON_GPAD_USED)
|
||||
PC_OPTIONS_KEYBINDING_RAW(15, "@MENU_SHOW_OBJECTIVES_SCORES", "+scores", ON_GPAD_UNUSED)
|
||||
PC_OPTIONS_KEYBINDING_RAW(15, "@MENU_SHOW_OBJECTIVES_SCORES", "togglescores", ON_GPAD_USED)
|
||||
PC_OPTIONS_KEYBINDING_RAW(15, "@MENU_SHOW_OBJECTIVES_SCORES", "+scores", ON_GPAD_UNUSED)
|
||||
|
||||
PC_OPTIONS_KEYBINDSTATUS
|
||||
PC_OPTIONS_KEYBINDSTATUS
|
||||
|
||||
ITEM_BUTTON_BACK(ON_MENU_ESC)
|
||||
ITEM_BUTTON_BACK(ON_MENU_ESC)
|
||||
}
|
||||
}
|
||||
@@ -43,49 +43,51 @@
|
||||
#define ON_MENU_ESC \
|
||||
close self;
|
||||
|
||||
menuDef
|
||||
{
|
||||
name MENU_NAME
|
||||
rect 0 0 640 480
|
||||
foreColor CHOICE_TEXTCOLOR
|
||||
focusColor CHOICE_TEXTCOLOR
|
||||
blurWorld 7
|
||||
menuDef
|
||||
{
|
||||
name MENU_NAME
|
||||
rect 0 0 640 480
|
||||
foreColor CHOICE_TEXTCOLOR
|
||||
focusColor CHOICE_TEXTCOLOR
|
||||
blurWorld 7
|
||||
|
||||
MENU_ON_OPEN(ON_MENU_OPEN)
|
||||
MENU_ON_CLOSE(ON_MENU_CLOSE)
|
||||
MENU_ON_ESC(ON_MENU_ESC)
|
||||
MENU_ON_OPEN(ON_MENU_OPEN)
|
||||
MENU_ON_CLOSE(ON_MENU_CLOSE)
|
||||
MENU_ON_ESC(ON_MENU_ESC)
|
||||
|
||||
#define BACKGROUND_PC_OPTIONS
|
||||
#define BACKGROUND_IW4
|
||||
#define DISABLE_SIDEBAR
|
||||
#define BACKGROUND_FULL
|
||||
#include "ui_mp/bg.inc"
|
||||
#define BACKGROUND_PC_OPTIONS
|
||||
#define BACKGROUND_IW4
|
||||
#define DISABLE_SIDEBAR
|
||||
#define BACKGROUND_FULL
|
||||
#include "ui_mp/bg.inc"
|
||||
|
||||
PC_OPTIONS_SECTION_TITLE(MENU_TITLE)
|
||||
PC_OPTIONS_SECTION_TITLE(MENU_TITLE)
|
||||
|
||||
PC_OPTIONS_FLOATLIST_RAW(0, "@MENU_ASPECT_RATIO", "ui_r_aspectratio", {"@MENU_AUTO" 0 "@MENU_STANDARD_4_3" 1 "@MENU_WIDE_16_10" 2 "@MENU_WIDE_16_9" 3}, setDvarInt r_aspectratio dvarInt("ui_r_aspectratio"); setLocalVarBool "ui_showApply" (1);, "@NULL_EMPTY", when((dvarBool("cl_ingame") || dvarBool("sv_running") || inlobby())), 1)
|
||||
PC_OPTIONS_FLOATLIST_RAW(1, "@MENU_ANTIALIASING", "ui_r_aasamples", {"@MENU_OFF" 1 "@MENU_2X" 2 "@MENU_4X" 4}, setLocalVarBool "ui_showApply" (1);, "@NULL_EMPTY", when((dvarBool("cl_ingame") || dvarBool("sv_running") || inlobby())), 1)
|
||||
PC_OPTIONS_DVARENUMLIST(2, "@MENU_SCREEN_REFRESH_RATE", "ui_r_displayRefresh", "r_displayRefresh", ACTION_SHOW_APPLY, when((dvarBool("cl_ingame") || dvarBool("sv_running") || inlobby())))
|
||||
PC_OPTIONS_DVARYESNO_RAW(3, "@MENU_SYNC_EVERY_FRAME", "ui_r_vsync", ACTION_SHOW_APPLY, "@NULL_EMPTY", when((dvarBool("cl_ingame") || dvarBool("sv_running") || inlobby())), 1)
|
||||
PC_OPTIONS_FLOATLIST_RAW(0, "@MENU_ASPECT_RATIO", "ui_r_aspectratio", {"@MENU_AUTO" 0 "@MENU_STANDARD_4_3" 1 "@MENU_WIDE_16_10" 2 "@MENU_WIDE_16_9" 3}, setDvarInt r_aspectratio dvarInt("ui_r_aspectratio"); setLocalVarBool "ui_showApply" (1);, "@NULL_EMPTY", when((dvarBool("cl_ingame") || dvarBool("sv_running") || inlobby())), 1)
|
||||
PC_OPTIONS_FLOATLIST_RAW(1, "@MENU_ANTIALIASING", "ui_r_aasamples", {"@MENU_OFF" 1 "@MENU_2X" 2 "@MENU_4X" 4}, setLocalVarBool "ui_showApply" (1);, "@NULL_EMPTY", when((dvarBool("cl_ingame") || dvarBool("sv_running") || inlobby())), 1)
|
||||
PC_OPTIONS_DVARENUMLIST(2, "@MENU_SCREEN_REFRESH_RATE", "ui_r_displayRefresh", "r_displayRefresh", ACTION_SHOW_APPLY, when((dvarBool("cl_ingame") || dvarBool("sv_running") || inlobby())))
|
||||
PC_OPTIONS_DVARYESNO_RAW(3, "@MENU_SYNC_EVERY_FRAME", "ui_r_vsync", ACTION_SHOW_APPLY, "@NULL_EMPTY", when((dvarBool("cl_ingame") || dvarBool("sv_running") || inlobby())), 1)
|
||||
|
||||
PC_OPTIONS_SEPERATOR(3)
|
||||
PC_OPTIONS_SEPERATOR(3)
|
||||
|
||||
PC_OPTIONS_DVARYESNO(4, "@MENU_SHADOWS", "sm_enable", ;, when(0))
|
||||
PC_OPTIONS_DVARYESNO(5, "@MENU_SPECULAR_MAP", "r_specular", ;, when(0))
|
||||
PC_OPTIONS_DVARYESNO(6, "@MENU_DOF", "r_dof_enable", ;, when(0))
|
||||
PC_OPTIONS_DVARYESNO(4, "@MENU_SHADOWS", "sm_enable", ;, when(0))
|
||||
PC_OPTIONS_DVARYESNO(5, "@MENU_SPECULAR_MAP", "r_specular", ;, when(0))
|
||||
PC_OPTIONS_DVARYESNO(6, "@MENU_DOF", "r_dof_enable", ;, when(0))
|
||||
|
||||
PC_OPTIONS_SEPERATOR(6)
|
||||
PC_OPTIONS_SEPERATOR(6)
|
||||
|
||||
PC_OPTIONS_DVARYESNO(7, "@MENU_ZFEATHER_SMOKE", "r_zfeather", ;, when(0))
|
||||
PC_OPTIONS_DVARYESNO(8, "@MENU_RAGDOLL", "ragdoll_enable", ;, when(0))
|
||||
PC_OPTIONS_DVARYESNO(9, "@MENU_BULLET_IMPACTS", "fx_marks", ;, when(0))
|
||||
PC_OPTIONS_DVARYESNO(7, "@MENU_ZFEATHER_SMOKE", "r_zfeather", ;, when(0))
|
||||
PC_OPTIONS_DVARYESNO(8, "@MENU_RAGDOLL", "ragdoll_enable", ;, when(0))
|
||||
PC_OPTIONS_DVARYESNO(9, "@MENU_BULLET_IMPACTS", "fx_marks", ;, when(0))
|
||||
|
||||
PC_OPTIONS_SEPERATOR(9)
|
||||
PC_OPTIONS_SEPERATOR(9)
|
||||
|
||||
PC_OPTIONS_FLOATLIST_RAW(10, "@MENU_TEXTURE_QUALITY", "ui_r_picmip_manual", {"@MENU_AUTOMATIC" 0 "@MENU_MANUAL" 1}, setLocalVarBool "ui_showApply" (1);, "@NULL_EMPTY", when((dvarBool("cl_ingame") || dvarBool("sv_running") || inlobby())), 1)
|
||||
PC_OPTIONS_FLOATLIST_RAW(11, "@MENU_TEXTURE_RESOLUTION", "ui_r_picmip", {"@MENU_LOW" 3 "@MENU_NORMAL" 2 "@MENU_HIGH" 1 "@MENU_EXTRA" 0}, setLocalVarBool "ui_showApply" (1);, "@NULL_EMPTY", when((dvarBool("cl_ingame") || dvarBool("sv_running") || inlobby())), when(dvarBool("ui_r_picmip_manual")))
|
||||
PC_OPTIONS_FLOATLIST_RAW(12, "@MENU_NORMAL_MAP_RESOLUTION", "ui_r_picmip_bump", {"@MENU_LOW" 3 "@MENU_NORMAL" 2 "@MENU_HIGH" 1 "@MENU_EXTRA" 0}, setLocalVarBool "ui_showApply" (1);, "@NULL_EMPTY", when((dvarBool("cl_ingame") || dvarBool("sv_running") || inlobby())), when(dvarBool("ui_r_picmip_manual")))
|
||||
PC_OPTIONS_FLOATLIST_RAW(13, "@MENU_SPECULAR_MAP_RESOLUTION", "ui_r_picmip_spec", {"@MENU_LOW" 3 "@MENU_NORMAL" 2 "@MENU_HIGH" 1 "@MENU_EXTRA" 0}, setLocalVarBool "ui_showApply" (1);, "@NULL_EMPTY", when((dvarBool("cl_ingame") || dvarBool("sv_running") || inlobby())), when(dvarBool("ui_r_picmip_manual")))
|
||||
PC_OPTIONS_FLOATLIST_RAW(10, "@MENU_TEXTURE_QUALITY", "ui_r_picmip_manual", {"@MENU_AUTOMATIC" 0 "@MENU_MANUAL" 1}, setLocalVarBool "ui_showApply" (1);, "@NULL_EMPTY", when((dvarBool("cl_ingame") || dvarBool("sv_running") || inlobby())), 1)
|
||||
PC_OPTIONS_FLOATLIST_RAW(11, "@MENU_TEXTURE_RESOLUTION", "ui_r_picmip", {"@MENU_LOW" 3 "@MENU_NORMAL" 2 "@MENU_HIGH" 1 "@MENU_EXTRA" 0}, setLocalVarBool "ui_showApply" (1);, "@NULL_EMPTY", when((dvarBool("cl_ingame") || dvarBool("sv_running") || inlobby())), when(dvarBool("ui_r_picmip_manual")))
|
||||
PC_OPTIONS_FLOATLIST_RAW(12, "@MENU_NORMAL_MAP_RESOLUTION", "ui_r_picmip_bump", {"@MENU_LOW" 3 "@MENU_NORMAL" 2 "@MENU_HIGH" 1 "@MENU_EXTRA" 0}, setLocalVarBool "ui_showApply" (1);, "@NULL_EMPTY", when((dvarBool("cl_ingame") || dvarBool("sv_running") || inlobby())), when(dvarBool("ui_r_picmip_manual")))
|
||||
PC_OPTIONS_FLOATLIST_RAW(13, "@MENU_SPECULAR_MAP_RESOLUTION", "ui_r_picmip_spec", {"@MENU_LOW" 3 "@MENU_NORMAL" 2 "@MENU_HIGH" 1 "@MENU_EXTRA" 0}, setLocalVarBool "ui_showApply" (1);, "@NULL_EMPTY", when((dvarBool("cl_ingame") || dvarBool("sv_running") || inlobby())), when(dvarBool("ui_r_picmip_manual")))
|
||||
|
||||
ITEM_BUTTON_BACK(ON_MENU_ESC)
|
||||
ITEM_BUTTON_BACK(ON_MENU_ESC)
|
||||
}
|
||||
}
|
||||
@@ -56,29 +56,31 @@
|
||||
execnow "profile_menuDvarsFinish; resetViewport"; \
|
||||
setLocalVarString ui_hint_text "@NULL_EMPTY";
|
||||
|
||||
menuDef
|
||||
{
|
||||
name MENU_NAME
|
||||
rect 0 0 640 480
|
||||
foreColor CHOICE_TEXTCOLOR
|
||||
focusColor CHOICE_TEXTCOLOR
|
||||
blurWorld 7
|
||||
menuDef
|
||||
{
|
||||
name MENU_NAME
|
||||
rect 0 0 640 480
|
||||
foreColor CHOICE_TEXTCOLOR
|
||||
focusColor CHOICE_TEXTCOLOR
|
||||
blurWorld 7
|
||||
|
||||
MENU_ON_OPEN(ON_MENU_OPEN)
|
||||
MENU_ON_ESC(ON_MENU_ESC)
|
||||
MENU_ON_OPEN(ON_MENU_OPEN)
|
||||
MENU_ON_ESC(ON_MENU_ESC)
|
||||
|
||||
#define BACKGROUND_PC_OPTIONS
|
||||
#define BACKGROUND_IW4
|
||||
#define SIDEBAR_RIGHT
|
||||
#include "ui_mp/bg.inc"
|
||||
#define BACKGROUND_PC_OPTIONS
|
||||
#define BACKGROUND_IW4
|
||||
#define SIDEBAR_RIGHT
|
||||
#include "ui_mp/bg.inc"
|
||||
|
||||
#include "ui_mp/leftside_options.inc"
|
||||
#include "ui_mp/leftside_options.inc"
|
||||
|
||||
PC_OPTIONS_SECTION_TITLE(MENU_TITLE)
|
||||
PC_OPTIONS_SECTION_TITLE(MENU_TITLE)
|
||||
|
||||
PC_OPTIONS_DVARSLIDER_RAW(0, "@MENU_MASTER_VOLUME", "snd_volume", 0, 1, 0, ;, ;, ;, when(0), 1, 1)
|
||||
PC_OPTIONS_STRLIST_RAW(1, "@MENU_SPEAKER_CONFIG", "ui_outputConfig", {"@MENU_WINDOWS_DEFAULT"; "Windows default"; "@MENU_MONO"; "Mono"; "@MENU_STEREO"; "Stereo"; "@MENU_FOUR_SPEAKERS"; "4 speakers"; "@MENU_FIVE_ONE_SPEAKERS"; "5.1 speakers"}, setLocalVarBool "ui_showAudioApply" (1);, ;, when((dvarBool("cl_ingame") || dvarBool("sv_running") || inlobby())), 1)
|
||||
PC_OPTIONS_SEPERATOR(1)
|
||||
PC_OPTIONS_DVARYESNO(2, "@MPUI_ENABLE_VOICE_CHAT", "cl_voice", ;, when(0))
|
||||
PC_OPTIONS_KEYBINDING(3, "@MENU_VOICE_CHAT_BUTTON", "+talk")
|
||||
PC_OPTIONS_DVARSLIDER_RAW(0, "@MENU_MASTER_VOLUME", "snd_volume", 0, 1, 0, ;, ;, ;, when(0), 1, 1)
|
||||
PC_OPTIONS_STRLIST_RAW(1, "@MENU_SPEAKER_CONFIG", "ui_outputConfig", {"@MENU_WINDOWS_DEFAULT"; "Windows default"; "@MENU_MONO"; "Mono"; "@MENU_STEREO"; "Stereo"; "@MENU_FOUR_SPEAKERS"; "4 speakers"; "@MENU_FIVE_ONE_SPEAKERS"; "5.1 speakers"}, setLocalVarBool "ui_showAudioApply" (1);, ;, when((dvarBool("cl_ingame") || dvarBool("sv_running") || inlobby())), 1)
|
||||
PC_OPTIONS_SEPERATOR(1)
|
||||
PC_OPTIONS_DVARYESNO(2, "@MPUI_ENABLE_VOICE_CHAT", "cl_voice", ;, when(0))
|
||||
PC_OPTIONS_KEYBINDING(3, "@MENU_VOICE_CHAT_BUTTON", "+talk")
|
||||
}
|
||||
}
|
||||
@@ -56,67 +56,69 @@
|
||||
execnow "profile_menuDvarsFinish; resetViewport"; \
|
||||
setLocalVarString ui_hint_text "@NULL_EMPTY";
|
||||
|
||||
menuDef
|
||||
{
|
||||
name MENU_NAME
|
||||
rect 0 0 640 480
|
||||
foreColor CHOICE_TEXTCOLOR
|
||||
focusColor CHOICE_TEXTCOLOR
|
||||
blurWorld 7
|
||||
|
||||
MENU_ON_OPEN(ON_MENU_OPEN)
|
||||
MENU_ON_CLOSE(ON_MENU_CLOSE)
|
||||
MENU_ON_ESC(ON_MENU_ESC)
|
||||
|
||||
#define BACKGROUND_PC_OPTIONS
|
||||
#define BACKGROUND_IW4
|
||||
#define SIDEBAR_RIGHT
|
||||
#include "ui_mp/bg.inc"
|
||||
|
||||
#include "ui_mp/leftside_options.inc"
|
||||
|
||||
PC_OPTIONS_SECTION_TITLE(MENU_TITLE)
|
||||
|
||||
PC_OPTIONS_BUTTON_RIGHT(0, "buttonMovement", "@MENU_MOVEMENT", open "pc_options_movement"; close self;)
|
||||
PC_OPTIONS_BUTTON_RIGHT(1, "buttonActions", "@MENU_ACTIONS", open "pc_options_actions"; close self;)
|
||||
PC_OPTIONS_BUTTON_RIGHT(2, "buttonLook", "@MENU_LOOK", open "pc_options_look"; close self;)
|
||||
PC_OPTIONS_BUTTON_RIGHT(3, "buttonChat", "@MENU_CHAT", open "controls_multi"; close self;)
|
||||
|
||||
PC_OPTIONS_SEPERATOR(3)
|
||||
|
||||
itemDef
|
||||
menuDef
|
||||
{
|
||||
rect 302 CHOICE_Y(4) 225 20 HORIZONTAL_ALIGN_LEFT VERTICAL_ALIGN_TOP
|
||||
style WINDOW_STYLE_FILLED
|
||||
type ITEM_TYPE_BUTTON
|
||||
foreColor CHOICE_TEXTCOLOR
|
||||
disableColor 0.6 0.55 0.55 1
|
||||
background "menu_setting_selection_bar"
|
||||
textFont UI_FONT_SMALL
|
||||
textAlign ITEM_ALIGN_TOP_LEFT
|
||||
textAlignX 60
|
||||
textScale CHOICE_TEXTSIZE
|
||||
text "@MENU_RESTORE_DEFAULT_CONTROLS"
|
||||
visible 1
|
||||
mouseEnter
|
||||
name MENU_NAME
|
||||
rect 0 0 640 480
|
||||
foreColor CHOICE_TEXTCOLOR
|
||||
focusColor CHOICE_TEXTCOLOR
|
||||
blurWorld 7
|
||||
|
||||
MENU_ON_OPEN(ON_MENU_OPEN)
|
||||
MENU_ON_CLOSE(ON_MENU_CLOSE)
|
||||
MENU_ON_ESC(ON_MENU_ESC)
|
||||
|
||||
#define BACKGROUND_PC_OPTIONS
|
||||
#define BACKGROUND_IW4
|
||||
#define SIDEBAR_RIGHT
|
||||
#include "ui_mp/bg.inc"
|
||||
|
||||
#include "ui_mp/leftside_options.inc"
|
||||
|
||||
PC_OPTIONS_SECTION_TITLE(MENU_TITLE)
|
||||
|
||||
PC_OPTIONS_BUTTON_RIGHT(0, "buttonMovement", "@MENU_MOVEMENT", open "pc_options_movement"; close self;)
|
||||
PC_OPTIONS_BUTTON_RIGHT(1, "buttonActions", "@MENU_ACTIONS", open "pc_options_actions"; close self;)
|
||||
PC_OPTIONS_BUTTON_RIGHT(2, "buttonLook", "@MENU_LOOK", open "pc_options_look"; close self;)
|
||||
PC_OPTIONS_BUTTON_RIGHT(3, "buttonChat", "@MENU_CHAT", open "controls_multi"; close self;)
|
||||
|
||||
PC_OPTIONS_SEPERATOR(3)
|
||||
|
||||
itemDef
|
||||
{
|
||||
play CHOICE_FOCUS_SOUND;
|
||||
}
|
||||
onFocus
|
||||
{
|
||||
setItemColor self backColor 0 0 0 1;
|
||||
setLocalVarString ui_hint_text("@NULL_EMPTY");
|
||||
setLocalVarFloat ui_popupYPos (getFocusedItemY());
|
||||
}
|
||||
leaveFocus
|
||||
{
|
||||
setItemColor self backColor 0 0 0 0;
|
||||
setLocalVarString ui_hint_text("@NULL_EMPTY");
|
||||
}
|
||||
action
|
||||
{
|
||||
play CHOICE_CLICK_SOUND;
|
||||
open "options_control_defaults";
|
||||
rect 302 CHOICE_Y(4) 225 20 HORIZONTAL_ALIGN_LEFT VERTICAL_ALIGN_TOP
|
||||
style WINDOW_STYLE_FILLED
|
||||
type ITEM_TYPE_BUTTON
|
||||
foreColor CHOICE_TEXTCOLOR
|
||||
disableColor 0.6 0.55 0.55 1
|
||||
background "menu_setting_selection_bar"
|
||||
textFont UI_FONT_SMALL
|
||||
textAlign ITEM_ALIGN_TOP_LEFT
|
||||
textAlignX 60
|
||||
textScale CHOICE_TEXTSIZE
|
||||
text "@MENU_RESTORE_DEFAULT_CONTROLS"
|
||||
visible 1
|
||||
mouseEnter
|
||||
{
|
||||
play CHOICE_FOCUS_SOUND;
|
||||
}
|
||||
onFocus
|
||||
{
|
||||
setItemColor self backColor 0 0 0 1;
|
||||
setLocalVarString ui_hint_text("@NULL_EMPTY");
|
||||
setLocalVarFloat ui_popupYPos (getFocusedItemY());
|
||||
}
|
||||
leaveFocus
|
||||
{
|
||||
setItemColor self backColor 0 0 0 0;
|
||||
setLocalVarString ui_hint_text("@NULL_EMPTY");
|
||||
}
|
||||
action
|
||||
{
|
||||
play CHOICE_CLICK_SOUND;
|
||||
open "options_control_defaults";
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -54,33 +54,35 @@
|
||||
execnow "profile_menuDvarsFinish; resetViewport"; \
|
||||
setLocalVarString ui_hint_text "@NULL_EMPTY";
|
||||
|
||||
menuDef
|
||||
{
|
||||
name MENU_NAME
|
||||
rect 0 0 640 480
|
||||
foreColor CHOICE_TEXTCOLOR
|
||||
focusColor CHOICE_TEXTCOLOR
|
||||
blurWorld 7
|
||||
menuDef
|
||||
{
|
||||
name MENU_NAME
|
||||
rect 0 0 640 480
|
||||
foreColor CHOICE_TEXTCOLOR
|
||||
focusColor CHOICE_TEXTCOLOR
|
||||
blurWorld 7
|
||||
|
||||
MENU_ON_OPEN(ON_MENU_OPEN)
|
||||
MENU_ON_CLOSE(ON_MENU_CLOSE)
|
||||
MENU_ON_ESC(ON_MENU_ESC)
|
||||
MENU_ON_OPEN(ON_MENU_OPEN)
|
||||
MENU_ON_CLOSE(ON_MENU_CLOSE)
|
||||
MENU_ON_ESC(ON_MENU_ESC)
|
||||
|
||||
#define BACKGROUND_PC_OPTIONS
|
||||
#define BACKGROUND_IW4
|
||||
#define SIDEBAR_RIGHT
|
||||
#include "ui_mp/bg.inc"
|
||||
#define BACKGROUND_PC_OPTIONS
|
||||
#define BACKGROUND_IW4
|
||||
#define SIDEBAR_RIGHT
|
||||
#include "ui_mp/bg.inc"
|
||||
|
||||
#include "ui_mp/leftside_options.inc"
|
||||
#include "ui_mp/leftside_options.inc"
|
||||
|
||||
PC_OPTIONS_SECTION_TITLE(MENU_TITLE)
|
||||
PC_OPTIONS_SECTION_TITLE(MENU_TITLE)
|
||||
|
||||
PC_OPTIONS_DVARYESNO(0, "@MENU_SHOW_BLOOD", "cg_blood", ;, when(0))
|
||||
PC_OPTIONS_DVARYESNO_RAW(1, "@MENU_NEWCOLORS", "cg_newColors", ;, "@MPUI_DESC_NEWCOLORS", when(0), 1)
|
||||
PC_OPTIONS_DVARYESNO(0, "@MENU_SHOW_BLOOD", "cg_blood", ;, when(0))
|
||||
PC_OPTIONS_DVARYESNO_RAW(1, "@MENU_NEWCOLORS", "cg_newColors", ;, "@MPUI_DESC_NEWCOLORS", when(0), 1)
|
||||
|
||||
PC_OPTIONS_SEPERATOR(1)
|
||||
PC_OPTIONS_SEPERATOR(1)
|
||||
|
||||
PC_OPTIONS_DVARYESNO_RAW(2, "@MENU_AUTORECORD", "cl_autoRecord", ;, "@MPUI_DESC_AUTORECORD", when(0), 1)
|
||||
PC_OPTIONS_EDITFIELD_RAW(3, "@MENU_DEMOS_KEEP", "cl_demosKeep", 3, "@MPUI_DESC_DEMOS_KEEP", 1)
|
||||
PC_OPTIONS_DVARYESNO(4, "@MENU_COLORBLIND_MODE", "r_colorBlindTeams", ;, when(0))
|
||||
PC_OPTIONS_DVARYESNO_RAW(2, "@MENU_AUTORECORD", "cl_autoRecord", ;, "@MPUI_DESC_AUTORECORD", when(0), 1)
|
||||
PC_OPTIONS_EDITFIELD_RAW(3, "@MENU_DEMOS_KEEP", "cl_demosKeep", 3, "@MPUI_DESC_DEMOS_KEEP", 1)
|
||||
PC_OPTIONS_DVARYESNO(4, "@MENU_COLORBLIND_MODE", "r_colorBlindTeams", ;, when(0))
|
||||
}
|
||||
}
|
||||
@@ -80,53 +80,55 @@
|
||||
execnow "bindgpbuttonsconfigs"; \
|
||||
}
|
||||
|
||||
menuDef
|
||||
{
|
||||
name MENU_NAME
|
||||
rect 0 0 640 480
|
||||
foreColor CHOICE_TEXTCOLOR
|
||||
focusColor CHOICE_TEXTCOLOR
|
||||
blurWorld 7
|
||||
menuDef
|
||||
{
|
||||
name MENU_NAME
|
||||
rect 0 0 640 480
|
||||
foreColor CHOICE_TEXTCOLOR
|
||||
focusColor CHOICE_TEXTCOLOR
|
||||
blurWorld 7
|
||||
|
||||
MENU_ON_OPEN(ON_MENU_OPEN)
|
||||
MENU_ON_CLOSE(ON_MENU_CLOSE)
|
||||
MENU_ON_ESC(ON_MENU_ESC)
|
||||
MENU_ON_OPEN(ON_MENU_OPEN)
|
||||
MENU_ON_CLOSE(ON_MENU_CLOSE)
|
||||
MENU_ON_ESC(ON_MENU_ESC)
|
||||
|
||||
#define BACKGROUND_PC_OPTIONS
|
||||
#define BACKGROUND_IW4
|
||||
#define SIDEBAR_RIGHT
|
||||
#include "ui_mp/bg.inc"
|
||||
#define BACKGROUND_PC_OPTIONS
|
||||
#define BACKGROUND_IW4
|
||||
#define SIDEBAR_RIGHT
|
||||
#include "ui_mp/bg.inc"
|
||||
|
||||
#include "ui_mp/leftside_options.inc"
|
||||
#include "ui_mp/leftside_options.inc"
|
||||
|
||||
PC_OPTIONS_SECTION_TITLE(MENU_TITLE)
|
||||
PC_OPTIONS_SECTION_TITLE(MENU_TITLE)
|
||||
|
||||
PC_OPTIONS_DVARYESNO_RAW(0, "@MENU_GAMEPAD_ENABLED", "gpad_enabled", ON_GAMEPAD_ENABLED_TOGGLE;, "@MPUI_DESC_GAMEPAD_ENABLED", when(0), 1)
|
||||
PC_OPTIONS_SEPERATOR_VIS(0, ON_GPAD_ENABLED)
|
||||
PC_OPTIONS_DVARYESNO_RAW(0, "@MENU_GAMEPAD_ENABLED", "gpad_enabled", ON_GAMEPAD_ENABLED_TOGGLE;, "@MPUI_DESC_GAMEPAD_ENABLED", when(0), 1)
|
||||
PC_OPTIONS_SEPERATOR_VIS(0, ON_GPAD_ENABLED)
|
||||
|
||||
PC_OPTIONS_DVARYESNO_RAW(1, "@MENU_LOOK_INVERSION", "input_invertPitch", ;, "@MPUI_DESC_LOOK_INVERSION", ON_GPAD_DISABLED, ON_GPAD_ENABLED)
|
||||
PC_OPTIONS_STRLIST_RAW(2, "@MENU_THUMBSTICK_LAYOUT", "gpad_sticksConfig",
|
||||
{"@MENU_DEFAULT"; "thumbstick_default";
|
||||
"@MENU_SOUTHPAW"; "thumbstick_southpaw";
|
||||
"@MENU_LEGACY"; "thumbstick_legacy";
|
||||
"@MENU_LEGACY_SOUTHPAW"; "thumbstick_legacysouthpaw"}, execNow "bindgpsticksconfigs";, ;, ON_GPAD_DISABLED, ON_GPAD_ENABLED)
|
||||
PC_OPTIONS_STRLIST_RAW(3, "@MENU_BUTTON_LAYOUT", "gpad_buttonConfig",
|
||||
{"@MENU_DEFAULT"; "buttons_default";
|
||||
"@MENU_TACTICAL"; "buttons_tactical";
|
||||
"@MENU_LEFTY"; "buttons_lefty";
|
||||
"@MENU_NOMAD"; "buttons_nomad";
|
||||
"@MENU_DEFAULT_ALT"; "buttons_default_alt";
|
||||
"@MENU_TACTICAL_ALT"; "buttons_tactical_alt";
|
||||
"@MENU_LEFTY_ALT"; "buttons_lefty_alt";
|
||||
"@MENU_NOMAD_ALT"; "buttons_nomad_alt"}, execNow "bindgpbuttonsconfigs";, ;, ON_GPAD_DISABLED, ON_GPAD_ENABLED)
|
||||
PC_OPTIONS_FLOATLIST_RAW(4, "@MENU_GPAD_STYLE", "gpad_style", {"@MENU_GPAD_XBOX_CAPS" 0 "@MENU_GPAD_PS_CAPS" 1}, ;, "@MPUI_DESC_GPAD_STYLE", ON_GPAD_DISABLED, ON_GPAD_ENABLED)
|
||||
PC_OPTIONS_DVARYESNO_RAW(5, "@MENU_SLOWDOWN_ENABLED", "gpad_slowdown_enabled", ;, "@MPUI_DESC_SLOWDOWN_ENABLED", ON_GPAD_DISABLED, ON_GPAD_ENABLED)
|
||||
PC_OPTIONS_DVARYESNO_RAW(6, "@MENU_LOCKON_ENABLED", "gpad_lockon_enabled", ;, "@MPUI_DESC_LOCKON_ENABLED", ON_GPAD_DISABLED, ON_GPAD_ENABLED)
|
||||
PC_OPTIONS_SEPERATOR_VIS(6, ON_GPAD_ENABLED)
|
||||
PC_OPTIONS_DVARSLIDER_RAW(7, "@MENU_LOOK_SENSITIVITY", "input_viewSensitivity", 0.5, 4, 1.0, ;, ;, ;, ON_GPAD_DISABLED, ON_GPAD_ENABLED, ON_GPAD_ENABLED)
|
||||
PC_OPTIONS_FLOATLIST_RAW(8, "@MENU_LOOK_SENSITIVITY_PRESET", "input_viewSensitivity",
|
||||
{"@MENU_SENSITIVITY_LOW_CAPS" SENSITIVITY_1 "@MENU_SENSITIVITY_MEDIUM_CAPS" SENSITIVITY_2 "3" SENSITIVITY_3
|
||||
"@MENU_SENSITIVITY_HIGH_CAPS" SENSITIVITY_4 "5" SENSITIVITY_5 "6" SENSITIVITY_6
|
||||
"@MENU_SENSITIVITY_VERY_HIGH_CAPS" SENSITIVITY_7 "8" SENSITIVITY_8 "9" SENSITIVITY_9 "@MENU_SENSITIVITY_INSANE_CAPS" SENSITIVITY_10},
|
||||
;, ;, ON_GPAD_DISABLED, ON_GPAD_ENABLED)
|
||||
PC_OPTIONS_DVARYESNO_RAW(1, "@MENU_LOOK_INVERSION", "input_invertPitch", ;, "@MPUI_DESC_LOOK_INVERSION", ON_GPAD_DISABLED, ON_GPAD_ENABLED)
|
||||
PC_OPTIONS_STRLIST_RAW(2, "@MENU_THUMBSTICK_LAYOUT", "gpad_sticksConfig",
|
||||
{"@MENU_DEFAULT"; "thumbstick_default";
|
||||
"@MENU_SOUTHPAW"; "thumbstick_southpaw";
|
||||
"@MENU_LEGACY"; "thumbstick_legacy";
|
||||
"@MENU_LEGACY_SOUTHPAW"; "thumbstick_legacysouthpaw"}, execNow "bindgpsticksconfigs";, "@MENU_DESC_THUMBSTICK_LAYOUT", ON_GPAD_DISABLED, ON_GPAD_ENABLED)
|
||||
PC_OPTIONS_STRLIST_RAW(3, "@MENU_BUTTON_LAYOUT", "gpad_buttonConfig",
|
||||
{"@MENU_DEFAULT"; "buttons_default";
|
||||
"@MENU_TACTICAL"; "buttons_tactical";
|
||||
"@MENU_LEFTY"; "buttons_lefty";
|
||||
"@MENU_NOMAD"; "buttons_nomad";
|
||||
"@MENU_DEFAULT_ALT"; "buttons_default_alt";
|
||||
"@MENU_TACTICAL_ALT"; "buttons_tactical_alt";
|
||||
"@MENU_LEFTY_ALT"; "buttons_lefty_alt";
|
||||
"@MENU_NOMAD_ALT"; "buttons_nomad_alt"}, execNow "bindgpbuttonsconfigs";, "@MENU_DESC_BUTTON_LAYOUT", ON_GPAD_DISABLED, ON_GPAD_ENABLED)
|
||||
PC_OPTIONS_FLOATLIST_RAW(4, "@MENU_GPAD_STYLE", "gpad_style", {"@MENU_GPAD_XBOX_CAPS" 0 "@MENU_GPAD_PS_CAPS" 1}, ;, "@MPUI_DESC_GPAD_STYLE", ON_GPAD_DISABLED, ON_GPAD_ENABLED)
|
||||
PC_OPTIONS_DVARYESNO_RAW(5, "@MENU_SLOWDOWN_ENABLED", "gpad_slowdown_enabled", ;, "@MPUI_DESC_SLOWDOWN_ENABLED", ON_GPAD_DISABLED, ON_GPAD_ENABLED)
|
||||
PC_OPTIONS_DVARYESNO_RAW(6, "@MENU_LOCKON_ENABLED", "gpad_lockon_enabled", ;, "@MPUI_DESC_LOCKON_ENABLED", ON_GPAD_DISABLED, ON_GPAD_ENABLED)
|
||||
PC_OPTIONS_SEPERATOR_VIS(6, ON_GPAD_ENABLED)
|
||||
PC_OPTIONS_DVARSLIDER_RAW(7, "@MENU_LOOK_SENSITIVITY", "input_viewSensitivity", 0.5, 4, 1.0, ;, ;, ;, ON_GPAD_DISABLED, ON_GPAD_ENABLED, ON_GPAD_ENABLED)
|
||||
PC_OPTIONS_FLOATLIST_RAW(8, "@MENU_LOOK_SENSITIVITY_PRESET", "input_viewSensitivity",
|
||||
{"@MENU_SENSITIVITY_LOW_CAPS" SENSITIVITY_1 "@MENU_SENSITIVITY_MEDIUM_CAPS" SENSITIVITY_2 "3" SENSITIVITY_3
|
||||
"@MENU_SENSITIVITY_HIGH_CAPS" SENSITIVITY_4 "5" SENSITIVITY_5 "6" SENSITIVITY_6
|
||||
"@MENU_SENSITIVITY_VERY_HIGH_CAPS" SENSITIVITY_7 "8" SENSITIVITY_8 "9" SENSITIVITY_9 "@MENU_SENSITIVITY_INSANE_CAPS" SENSITIVITY_10},
|
||||
;, "@MENU_DESC_LOOK_SENSITIVITY_PRESET", ON_GPAD_DISABLED, ON_GPAD_ENABLED)
|
||||
}
|
||||
}
|
||||
@@ -40,53 +40,55 @@
|
||||
#define ON_MENU_ESC \
|
||||
close self;
|
||||
|
||||
menuDef
|
||||
{
|
||||
name MENU_NAME
|
||||
rect 0 0 640 480
|
||||
foreColor CHOICE_TEXTCOLOR
|
||||
focusColor CHOICE_TEXTCOLOR
|
||||
blurWorld 7
|
||||
|
||||
MENU_ON_OPEN(ON_MENU_OPEN)
|
||||
MENU_ON_CLOSE(ON_MENU_CLOSE)
|
||||
MENU_ON_ESC(ON_MENU_ESC)
|
||||
|
||||
#define BACKGROUND_PC_OPTIONS
|
||||
#define BACKGROUND_IW4
|
||||
#define DISABLE_SIDEBAR
|
||||
#define BACKGROUND_FULL
|
||||
#include "ui_mp/bg.inc"
|
||||
|
||||
PC_OPTIONS_SECTION_TITLE(MENU_TITLE)
|
||||
|
||||
itemDef
|
||||
menuDef
|
||||
{
|
||||
rect 422 28 344 20 HORIZONTAL_ALIGN_LEFT VERTICAL_ALIGN_TOP
|
||||
decoration
|
||||
visible 1
|
||||
foreColor CHOICE_TEXTCOLOR
|
||||
disableColor 0.6 0.55 0.55 1
|
||||
textFont UI_FONT_SMALL
|
||||
textAlign ITEM_ALIGN_TOP_RIGHT
|
||||
textAlignX -190
|
||||
textScale CHOICE_TEXTSIZE
|
||||
exp text(dvarString("sensitivity"))
|
||||
name MENU_NAME
|
||||
rect 0 0 640 480
|
||||
foreColor CHOICE_TEXTCOLOR
|
||||
focusColor CHOICE_TEXTCOLOR
|
||||
blurWorld 7
|
||||
|
||||
MENU_ON_OPEN(ON_MENU_OPEN)
|
||||
MENU_ON_CLOSE(ON_MENU_CLOSE)
|
||||
MENU_ON_ESC(ON_MENU_ESC)
|
||||
|
||||
#define BACKGROUND_PC_OPTIONS
|
||||
#define BACKGROUND_IW4
|
||||
#define DISABLE_SIDEBAR
|
||||
#define BACKGROUND_FULL
|
||||
#include "ui_mp/bg.inc"
|
||||
|
||||
PC_OPTIONS_SECTION_TITLE(MENU_TITLE)
|
||||
|
||||
itemDef
|
||||
{
|
||||
rect 422 28 344 20 HORIZONTAL_ALIGN_LEFT VERTICAL_ALIGN_TOP
|
||||
decoration
|
||||
visible 1
|
||||
foreColor CHOICE_TEXTCOLOR
|
||||
disableColor 0.6 0.55 0.55 1
|
||||
textFont UI_FONT_SMALL
|
||||
textAlign ITEM_ALIGN_TOP_RIGHT
|
||||
textAlignX -190
|
||||
textScale CHOICE_TEXTSIZE
|
||||
exp text(dvarString("sensitivity"))
|
||||
}
|
||||
|
||||
PC_OPTIONS_DVARSLIDER(0, "@MENU_MOUSE_SENSITIVITY", "sensitivity", 0.1, 10, 5, ;, ;, ;, when(0))
|
||||
PC_OPTIONS_DVARYESNO(1, "@MENU_INVERT_MOUSE", "ui_mousePitch", uiscript updateui_mousePitch;, when(0))
|
||||
|
||||
PC_OPTIONS_SEPERATOR(1)
|
||||
|
||||
PC_OPTIONS_DVARYESNO(2, "@MENU_SMOOTH_MOUSE", "m_filter", ;, when(0))
|
||||
PC_OPTIONS_DVARYESNO(3, "@MENU_FREE_LOOK", "cl_freelook", ;, when(0))
|
||||
PC_OPTIONS_KEYBINDING(4, "@MENU_LOOK_UP", "+lookup")
|
||||
PC_OPTIONS_KEYBINDING(5, "@MENU_LOOK_DOWN", "+lookdown")
|
||||
PC_OPTIONS_KEYBINDING(6, "@MENU_HOLD_MOUSE_LOOK", "+mlook")
|
||||
PC_OPTIONS_KEYBINDING(7, "@MENU_CENTER_VIEW", "centerview")
|
||||
|
||||
PC_OPTIONS_KEYBINDSTATUS
|
||||
|
||||
ITEM_BUTTON_BACK(ON_MENU_ESC)
|
||||
}
|
||||
|
||||
PC_OPTIONS_DVARSLIDER(0, "@MENU_MOUSE_SENSITIVITY", "sensitivity", 0.1, 10, 5, ;, ;, ;, when(0))
|
||||
PC_OPTIONS_DVARYESNO(1, "@MENU_INVERT_MOUSE", "ui_mousePitch", uiscript updateui_mousePitch;, when(0))
|
||||
|
||||
PC_OPTIONS_SEPERATOR(1)
|
||||
|
||||
PC_OPTIONS_DVARYESNO(2, "@MENU_SMOOTH_MOUSE", "m_filter", ;, when(0))
|
||||
PC_OPTIONS_DVARYESNO(3, "@MENU_FREE_LOOK", "cl_freelook", ;, when(0))
|
||||
PC_OPTIONS_KEYBINDING(4, "@MENU_LOOK_UP", "+lookup")
|
||||
PC_OPTIONS_KEYBINDING(5, "@MENU_LOOK_DOWN", "+lookdown")
|
||||
PC_OPTIONS_KEYBINDING(6, "@MENU_HOLD_MOUSE_LOOK", "+mlook")
|
||||
PC_OPTIONS_KEYBINDING(7, "@MENU_CENTER_VIEW", "centerview")
|
||||
|
||||
PC_OPTIONS_KEYBINDSTATUS
|
||||
|
||||
ITEM_BUTTON_BACK(ON_MENU_ESC)
|
||||
}
|
||||
@@ -40,49 +40,51 @@
|
||||
#define ON_MENU_ESC \
|
||||
close self;
|
||||
|
||||
menuDef
|
||||
{
|
||||
name MENU_NAME
|
||||
rect 0 0 640 480
|
||||
foreColor CHOICE_TEXTCOLOR
|
||||
focusColor CHOICE_TEXTCOLOR
|
||||
blurWorld 7
|
||||
menuDef
|
||||
{
|
||||
name MENU_NAME
|
||||
rect 0 0 640 480
|
||||
foreColor CHOICE_TEXTCOLOR
|
||||
focusColor CHOICE_TEXTCOLOR
|
||||
blurWorld 7
|
||||
|
||||
MENU_ON_OPEN(ON_MENU_OPEN)
|
||||
MENU_ON_CLOSE(ON_MENU_CLOSE)
|
||||
MENU_ON_ESC(ON_MENU_ESC)
|
||||
MENU_ON_OPEN(ON_MENU_OPEN)
|
||||
MENU_ON_CLOSE(ON_MENU_CLOSE)
|
||||
MENU_ON_ESC(ON_MENU_ESC)
|
||||
|
||||
#define BACKGROUND_PC_OPTIONS
|
||||
#define BACKGROUND_IW4
|
||||
#define DISABLE_SIDEBAR
|
||||
#define BACKGROUND_FULL
|
||||
#include "ui_mp/bg.inc"
|
||||
#define BACKGROUND_PC_OPTIONS
|
||||
#define BACKGROUND_IW4
|
||||
#define DISABLE_SIDEBAR
|
||||
#define BACKGROUND_FULL
|
||||
#include "ui_mp/bg.inc"
|
||||
|
||||
PC_OPTIONS_SECTION_TITLE(MENU_TITLE)
|
||||
PC_OPTIONS_SECTION_TITLE(MENU_TITLE)
|
||||
|
||||
PC_OPTIONS_KEYBINDING(0, "@MENU_FORWARD", "+forward")
|
||||
PC_OPTIONS_KEYBINDING(1, "@MENU_MOVE_BACK", "+back")
|
||||
PC_OPTIONS_KEYBINDING(2, "@MENU_MOVE_LEFT", "+moveleft")
|
||||
PC_OPTIONS_KEYBINDING(3, "@MENU_MOVE_RIGHT", "+moveright")
|
||||
PC_OPTIONS_KEYBINDING(4, "@MENU_STANDJUMP", "+gostand")
|
||||
PC_OPTIONS_KEYBINDING(5, "@MENU_CROUCH", "togglecrouch")
|
||||
PC_OPTIONS_KEYBINDING(6, "@MENU_PRONE", "toggleprone")
|
||||
PC_OPTIONS_KEYBINDING(7, "@MENU_SPRINT_HOLD_BREATH", "+breath_sprint")
|
||||
PC_OPTIONS_KEYBINDING(0, "@MENU_FORWARD", "+forward")
|
||||
PC_OPTIONS_KEYBINDING(1, "@MENU_MOVE_BACK", "+back")
|
||||
PC_OPTIONS_KEYBINDING(2, "@MENU_MOVE_LEFT", "+moveleft")
|
||||
PC_OPTIONS_KEYBINDING(3, "@MENU_MOVE_RIGHT", "+moveright")
|
||||
PC_OPTIONS_KEYBINDING(4, "@MENU_STANDJUMP", "+gostand")
|
||||
PC_OPTIONS_KEYBINDING(5, "@MENU_CROUCH", "togglecrouch")
|
||||
PC_OPTIONS_KEYBINDING(6, "@MENU_PRONE", "toggleprone")
|
||||
PC_OPTIONS_KEYBINDING(7, "@MENU_SPRINT_HOLD_BREATH", "+breath_sprint")
|
||||
|
||||
PC_OPTIONS_SEPERATOR(7)
|
||||
PC_OPTIONS_SEPERATOR(7)
|
||||
|
||||
PC_OPTIONS_KEYBINDING(8, "@MENU_HOLD_DOWN_CROUCH", "+movedown")
|
||||
PC_OPTIONS_KEYBINDING(9, "@MENU_HOLD_DOWN_PRONE", "+prone")
|
||||
PC_OPTIONS_KEYBINDING(10, "@MENU_CHANGE_STANCE", "+stance")
|
||||
PC_OPTIONS_KEYBINDING(11, "@MENU_SPRINT", "+sprint")
|
||||
PC_OPTIONS_KEYBINDING(12, "@MENU_HOLD_BREATH", "+holdbreath")
|
||||
PC_OPTIONS_KEYBINDING(13, "@MENU_TURN_LEFT", "+left")
|
||||
PC_OPTIONS_KEYBINDING(14, "@MENU_TURN_RIGHT", "+right")
|
||||
PC_OPTIONS_KEYBINDING(15, "@MENU_STRAFE", "+strafe")
|
||||
PC_OPTIONS_KEYBINDING(8, "@MENU_HOLD_DOWN_CROUCH", "+movedown")
|
||||
PC_OPTIONS_KEYBINDING(9, "@MENU_HOLD_DOWN_PRONE", "+prone")
|
||||
PC_OPTIONS_KEYBINDING(10, "@MENU_CHANGE_STANCE", "+stance")
|
||||
PC_OPTIONS_KEYBINDING(11, "@MENU_SPRINT", "+sprint")
|
||||
PC_OPTIONS_KEYBINDING(12, "@MENU_HOLD_BREATH", "+holdbreath")
|
||||
PC_OPTIONS_KEYBINDING(13, "@MENU_TURN_LEFT", "+left")
|
||||
PC_OPTIONS_KEYBINDING(14, "@MENU_TURN_RIGHT", "+right")
|
||||
PC_OPTIONS_KEYBINDING(15, "@MENU_STRAFE", "+strafe")
|
||||
|
||||
ITEM_BUTTON_BACK(ON_MENU_ESC)
|
||||
ITEM_BUTTON_BACK(ON_MENU_ESC)
|
||||
|
||||
PC_OPTIONS_KEYBINDSTATUS
|
||||
PC_OPTIONS_KEYBINDSTATUS
|
||||
|
||||
ITEM_BUTTON_BACK(ON_MENU_ESC)
|
||||
ITEM_BUTTON_BACK(ON_MENU_ESC)
|
||||
}
|
||||
}
|
||||
@@ -58,42 +58,44 @@
|
||||
execnow "profile_menuDvarsFinish; resetViewport"; \
|
||||
setLocalVarString ui_hint_text "@NULL_EMPTY";
|
||||
|
||||
menuDef
|
||||
{
|
||||
name MENU_NAME
|
||||
rect 0 0 640 480
|
||||
foreColor CHOICE_TEXTCOLOR
|
||||
focusColor CHOICE_TEXTCOLOR
|
||||
blurWorld 7
|
||||
menuDef
|
||||
{
|
||||
name MENU_NAME
|
||||
rect 0 0 640 480
|
||||
foreColor CHOICE_TEXTCOLOR
|
||||
focusColor CHOICE_TEXTCOLOR
|
||||
blurWorld 7
|
||||
|
||||
MENU_ON_OPEN(ON_MENU_OPEN)
|
||||
MENU_ON_CLOSE(ON_MENU_CLOSE)
|
||||
MENU_ON_ESC(ON_MENU_ESC)
|
||||
MENU_ON_OPEN(ON_MENU_OPEN)
|
||||
MENU_ON_CLOSE(ON_MENU_CLOSE)
|
||||
MENU_ON_ESC(ON_MENU_ESC)
|
||||
|
||||
#define BACKGROUND_PC_OPTIONS
|
||||
#define BACKGROUND_IW4
|
||||
#define SIDEBAR_RIGHT
|
||||
#include "ui_mp/bg.inc"
|
||||
#define BACKGROUND_PC_OPTIONS
|
||||
#define BACKGROUND_IW4
|
||||
#define SIDEBAR_RIGHT
|
||||
#include "ui_mp/bg.inc"
|
||||
|
||||
#include "ui_mp/leftside_options.inc"
|
||||
#include "ui_mp/leftside_options.inc"
|
||||
|
||||
PC_OPTIONS_SECTION_TITLE(MENU_TITLE)
|
||||
PC_OPTIONS_SECTION_TITLE(MENU_TITLE)
|
||||
|
||||
PC_OPTIONS_EDITFIELD(0, "@MENU_PLAYER_NAME", "ui_name", 15)
|
||||
PC_OPTIONS_EDITFIELD(0, "@MENU_PLAYER_NAME", "ui_name", 15)
|
||||
|
||||
PC_OPTIONS_SEPERATOR(0)
|
||||
PC_OPTIONS_SEPERATOR(0)
|
||||
|
||||
PC_OPTIONS_FLOATLIST_RAW(1, "@MENU_MAXPACKETS", "cl_maxpackets", {"30" 30 "100" 100 "125" 125}, ;, ;, when(0), 1)
|
||||
PC_OPTIONS_FLOATLIST_RAW(2, "@MENU_SNAPS", "snaps", {"20" 20 "30" 30}, ;, ;, when(0), 1)
|
||||
PC_OPTIONS_FLOATLIST_RAW(1, "@MENU_MAXPACKETS", "cl_maxpackets", {"30" 30 "100" 100 "125" 125}, ;, "@MENU_DESC_MAXPACKETS", when(0), 1)
|
||||
PC_OPTIONS_FLOATLIST_RAW(2, "@MENU_SNAPS", "snaps", {"20" 20 "30" 30}, ;, "@MENU_DESC_SNAPS", when(0), 1)
|
||||
|
||||
PC_OPTIONS_SEPERATOR(2)
|
||||
PC_OPTIONS_SEPERATOR(2)
|
||||
|
||||
PC_OPTIONS_DVARYESNO(3, "@MENU_LAGOMETER", "drawLagometer", ;, when(0))
|
||||
PC_OPTIONS_STRLIST_RAW(4, "@MENU_DRAWFPS", "cg_drawFPS", {"Off"; "Off"; "Simple"; "Simple"; "SimpleRanges"; "SimpleRanges"; "Verbose"; "Verbose"; "Verbose+Viewpos"; "Verbose+Viewpos"}, ;, ;, when(0), 1)
|
||||
PC_OPTIONS_DVARYESNO(5, "@MENU_FPSLABELS", "cg_drawFPSLabels", ;, when(0))
|
||||
PC_OPTIONS_DVARYESNO(3, "@MENU_LAGOMETER", "drawLagometer", ;, when(0))
|
||||
PC_OPTIONS_STRLIST_RAW(4, "@MENU_DRAWFPS", "cg_drawFPS", {"Off"; "Off"; "Simple"; "Simple"; "SimpleRanges"; "SimpleRanges"; "Verbose"; "Verbose"; "Verbose+Viewpos"; "Verbose+Viewpos"}, ;, "@MENU_DESC_DRAWFPS", when(0), 1)
|
||||
PC_OPTIONS_DVARYESNO(5, "@MENU_FPSLABELS", "cg_drawFPSLabels", "@MENU_DESC_FPSLABELS", when(0))
|
||||
|
||||
PC_OPTIONS_SEPERATOR(5)
|
||||
PC_OPTIONS_SEPERATOR(5)
|
||||
|
||||
PC_OPTIONS_DVARYESNO_RAW(6, "@MENU_STREAMFRIENDLY_UI", "ui_streamFriendly", ;, "@MPUI_DESC_STREAM_FRIENDLY_UI", when(0), 1)
|
||||
PC_OPTIONS_FLOATLIST_RAW(7, "@MENU_FRIENDNOTIFY", "cl_notifyFriendState", {"Always" -1 "Never" 0 "in Menu" 1}, ;, "@MPUI_DESC_FRIENDNOTIFY", when(dvarBool("ui_streamFriendly")), 1)
|
||||
PC_OPTIONS_DVARYESNO_RAW(6, "@MENU_STREAMFRIENDLY_UI", "ui_streamFriendly", ;, "@MPUI_DESC_STREAM_FRIENDLY_UI", when(0), 1)
|
||||
PC_OPTIONS_DVARYESNO(7, "@MENU_FRIENDNOTIFY", "cl_notifyFriendState", "@MPUI_DESC_FRIENDNOTIFY", when(0))
|
||||
}
|
||||
}
|
||||
@@ -67,72 +67,74 @@
|
||||
execnow "profile_menuDvarsFinish; resetViewport"; \
|
||||
setLocalVarString ui_hint_text "@NULL_EMPTY";
|
||||
|
||||
menuDef
|
||||
{
|
||||
name MENU_NAME
|
||||
rect 0 0 640 480
|
||||
foreColor CHOICE_TEXTCOLOR
|
||||
focusColor CHOICE_TEXTCOLOR
|
||||
blurWorld 7
|
||||
|
||||
MENU_ON_OPEN(ON_MENU_OPEN)
|
||||
MENU_ON_CLOSE(ON_MENU_CLOSE)
|
||||
MENU_ON_ESC(ON_MENU_ESC)
|
||||
|
||||
#define BACKGROUND_PC_OPTIONS
|
||||
#define BACKGROUND_IW4
|
||||
#define SIDEBAR_RIGHT
|
||||
#include "ui_mp/bg.inc"
|
||||
|
||||
#include "ui_mp/leftside_options.inc"
|
||||
|
||||
PC_OPTIONS_SECTION_TITLE(MENU_TITLE)
|
||||
|
||||
PC_OPTIONS_DVARENUMLIST(0, "@MENU_VIDEO_MODE", "ui_r_mode", "r_mode", ACTION_SHOW_APPLY, when((dvarBool("cl_ingame") || dvarBool("sv_running") || inlobby())))
|
||||
PC_OPTIONS_DVARYESNO_RAW(1, "@MENU_D3D9EX", "r_useD3D9Ex", ACTION_SHOW_APPLY, "@MPUI_DESC_D3D9EX", when((dvarBool("cl_ingame") || dvarBool("sv_running") || inlobby())), 1)
|
||||
PC_OPTIONS_SEPERATOR(1)
|
||||
|
||||
PC_OPTIONS_DVARYESNO(2, "@MENU_FULLSCREEN", "ui_r_fullscreen", ACTION_SHOW_APPLY exec "vid_xpos 0;vid_ypos 0";, when((dvarBool("cl_ingame") || dvarBool("sv_running") || inlobby())))
|
||||
PC_OPTIONS_DVARYESNO_RAW(3, "@MENU_NOBORDER", "r_noborder", ACTION_SHOW_APPLY exec "vid_xpos 0;vid_ypos 0";, "@MPUI_DESC_NOBORDER", when((dvarBool("cl_ingame") || dvarBool("sv_running") || inlobby())), 1)
|
||||
PC_OPTIONS_DVARYESNO_RAW(4, "@MENU_NATIVECURSOR", "ui_nativeCursor", ;, "@MPUI_DESC_NATIVECURSOR", when(0), 1)
|
||||
PC_OPTIONS_SEPERATOR(4)
|
||||
|
||||
PC_OPTIONS_DVARSLIDER_RAW(5, "@MENU_BRIGHTNESS", "r_gamma", 0.5, 3, 0.8, setLocalVarBool ui_brightness_hint_display (1);, setLocalVarBool ui_brightness_hint_display (0);, execNow "profile_menuDvarsFinish";, when((dvarBool("cl_ingame") || dvarBool("sv_running") || inlobby())), 1, 0)
|
||||
PC_OPTIONS_FLOATLIST_RAW(6, "@MENU_FOV", "cg_fov", {"65 (Default)" 65 "80" 80 "90" 90 "120" 120}, execNow "profile_menuDvarsFinish";, "@MPUI_DESC_FOV", when(0), 1)
|
||||
PC_OPTIONS_FLOATLIST_RAW(7, "@MENU_FOVSCALE", "cg_fovscale", {"1 (Default)" 1 "1.1" 1.1 "1.2" 1.2 "1.3" 1.3 "1.4" 1.4 "1.5" 1.5 "1.6" 1.6 "1.7" 1.7 "1.8" 1.8 "1.9" 1.9 "2" 2}, execNow "profile_menuDvarsFinish";, "@MPUI_DESC_FOVSCALE", when(0), 1)
|
||||
PC_OPTIONS_FLOATLIST_RAW(8, "@MENU_MAXFPS", "com_maxfps", { "30" 30 "85 (Default)" 85 "125" 125 "250" 250 "333" 333 "Unlimited" 0}, ;, "@MPUI_DESC_MAXFPS", when(0), 1)
|
||||
PC_OPTIONS_SEPERATOR(8)
|
||||
|
||||
itemDef
|
||||
menuDef
|
||||
{
|
||||
rect 260 CHOICE_Y(9) 225 20 HORIZONTAL_ALIGN_LEFT VERTICAL_ALIGN_TOP
|
||||
style WINDOW_STYLE_FILLED
|
||||
foreColor CHOICE_TEXTCOLOR
|
||||
disablecolor 0.6 0.55 0.55 1
|
||||
background "menu_setting_selection_bar"
|
||||
type ITEM_TYPE_BUTTON
|
||||
textFont UI_FONT_SMALL
|
||||
textAlign ITEM_ALIGN_TOP_RIGHT
|
||||
textAlignX -60
|
||||
textScale CHOICE_TEXTSIZE
|
||||
text "@MENU_ADVANCED_VIDEO"
|
||||
visible 1
|
||||
mouseEnter
|
||||
name MENU_NAME
|
||||
rect 0 0 640 480
|
||||
foreColor CHOICE_TEXTCOLOR
|
||||
focusColor CHOICE_TEXTCOLOR
|
||||
blurWorld 7
|
||||
|
||||
MENU_ON_OPEN(ON_MENU_OPEN)
|
||||
MENU_ON_CLOSE(ON_MENU_CLOSE)
|
||||
MENU_ON_ESC(ON_MENU_ESC)
|
||||
|
||||
#define BACKGROUND_PC_OPTIONS
|
||||
#define BACKGROUND_IW4
|
||||
#define SIDEBAR_RIGHT
|
||||
#include "ui_mp/bg.inc"
|
||||
|
||||
#include "ui_mp/leftside_options.inc"
|
||||
|
||||
PC_OPTIONS_SECTION_TITLE(MENU_TITLE)
|
||||
|
||||
PC_OPTIONS_DVARENUMLIST(0, "@MENU_VIDEO_MODE", "ui_r_mode", "r_mode", ACTION_SHOW_APPLY, when((dvarBool("cl_ingame") || dvarBool("sv_running") || inlobby())))
|
||||
PC_OPTIONS_DVARYESNO_RAW(1, "@MENU_D3D9EX", "r_useD3D9Ex", ACTION_SHOW_APPLY, "@MPUI_DESC_D3D9EX", when((dvarBool("cl_ingame") || dvarBool("sv_running") || inlobby())), 1)
|
||||
PC_OPTIONS_SEPERATOR(1)
|
||||
|
||||
PC_OPTIONS_DVARYESNO(2, "@MENU_FULLSCREEN", "ui_r_fullscreen", ACTION_SHOW_APPLY exec "vid_xpos 0;vid_ypos 0";, when((dvarBool("cl_ingame") || dvarBool("sv_running") || inlobby())))
|
||||
PC_OPTIONS_DVARYESNO_RAW(3, "@MENU_NOBORDER", "r_noborder", ACTION_SHOW_APPLY exec "vid_xpos 0;vid_ypos 0";, "@MPUI_DESC_NOBORDER", when((dvarBool("cl_ingame") || dvarBool("sv_running") || inlobby())), 1)
|
||||
PC_OPTIONS_DVARYESNO_RAW(4, "@MENU_NATIVECURSOR", "ui_nativeCursor", ;, "@MPUI_DESC_NATIVECURSOR", when(0), 1)
|
||||
PC_OPTIONS_SEPERATOR(4)
|
||||
|
||||
PC_OPTIONS_DVARSLIDER_RAW(5, "@MENU_BRIGHTNESS", "r_gamma", 0.5, 3, 0.8, setLocalVarBool ui_brightness_hint_display (1);, setLocalVarBool ui_brightness_hint_display (0);, execNow "profile_menuDvarsFinish";, when((dvarBool("cl_ingame") || dvarBool("sv_running") || inlobby())), 1, 0)
|
||||
PC_OPTIONS_FLOATLIST_RAW(6, "@MENU_FOV", "cg_fov", {"65 (Default)" 65 "80" 80 "90" 90 "120" 120}, execNow "profile_menuDvarsFinish";, "@MPUI_DESC_FOV", when(0), 1)
|
||||
PC_OPTIONS_FLOATLIST_RAW(7, "@MENU_FOVSCALE", "cg_fovscale", {"1 (Default)" 1 "1.1" 1.1 "1.2" 1.2 "1.3" 1.3 "1.4" 1.4 "1.5" 1.5 "1.6" 1.6 "1.7" 1.7 "1.8" 1.8 "1.9" 1.9 "2" 2}, execNow "profile_menuDvarsFinish";, "@MPUI_DESC_FOVSCALE", when(0), 1)
|
||||
PC_OPTIONS_FLOATLIST_RAW(8, "@MENU_MAXFPS", "com_maxfps", { "30" 30 "85 (Default)" 85 "125" 125 "250" 250 "333" 333 "Unlimited" 0}, ;, "@MPUI_DESC_MAXFPS", when(0), 1)
|
||||
PC_OPTIONS_SEPERATOR(8)
|
||||
|
||||
itemDef
|
||||
{
|
||||
play CHOICE_FOCUS_SOUND;
|
||||
}
|
||||
onFocus
|
||||
{
|
||||
setItemColor self backColor 0 0 0 1;
|
||||
}
|
||||
leaveFocus
|
||||
{
|
||||
setItemColor self backColor 0 0 0 0;
|
||||
}
|
||||
action
|
||||
{
|
||||
open "pc_options_advanced_video";
|
||||
close self;
|
||||
rect 260 CHOICE_Y(9) 225 20 HORIZONTAL_ALIGN_LEFT VERTICAL_ALIGN_TOP
|
||||
style WINDOW_STYLE_FILLED
|
||||
foreColor CHOICE_TEXTCOLOR
|
||||
disablecolor 0.6 0.55 0.55 1
|
||||
background "menu_setting_selection_bar"
|
||||
type ITEM_TYPE_BUTTON
|
||||
textFont UI_FONT_SMALL
|
||||
textAlign ITEM_ALIGN_TOP_RIGHT
|
||||
textAlignX -60
|
||||
textScale CHOICE_TEXTSIZE
|
||||
text "@MENU_ADVANCED_VIDEO"
|
||||
visible 1
|
||||
mouseEnter
|
||||
{
|
||||
play CHOICE_FOCUS_SOUND;
|
||||
}
|
||||
onFocus
|
||||
{
|
||||
setItemColor self backColor 0 0 0 1;
|
||||
}
|
||||
leaveFocus
|
||||
{
|
||||
setItemColor self backColor 0 0 0 0;
|
||||
}
|
||||
action
|
||||
{
|
||||
open "pc_options_advanced_video";
|
||||
close self;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -15,7 +15,7 @@
|
||||
allowedBinding "+talk"
|
||||
visible when ( localvarint( "ui_tabDepth" ) == localvarint( "ui_popup_cac_primary_camo_tabDepth" ) )
|
||||
exp rect y ( localvarfloat( "ui_popupYPos" ) + localvarint( "ui_tabDepth" ) * 20 )
|
||||
execKey 168
|
||||
execKeyInt 168
|
||||
{
|
||||
if ( localvarstring( "ui_selected_ref" ) != "none" && !isitemunlocked( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "weapon" ) + " " + localvarstring( "ui_selected_ref" ) ) )
|
||||
{
|
||||
|
||||
@@ -47,25 +47,27 @@
|
||||
#define ON_MENU_ESC \
|
||||
close self;
|
||||
|
||||
menuDef
|
||||
{
|
||||
name MENU_NAME
|
||||
rect POPMENU_RECT
|
||||
popup
|
||||
legacySplitScreenScale
|
||||
style WINDOW_STYLE_FILLED
|
||||
foreColor CHOICE_TEXTCOLOR
|
||||
focusColor CHOICE_TEXTCOLOR
|
||||
backColor 1 1 1 1
|
||||
background "white"
|
||||
MENU_ON_OPEN(ON_MENU_OPEN)
|
||||
MENU_ON_CLOSE(ON_MENU_CLOSE)
|
||||
MENU_ON_ESC(ON_MENU_ESC)
|
||||
menuDef
|
||||
{
|
||||
name MENU_NAME
|
||||
rect POPMENU_RECT
|
||||
popup
|
||||
legacySplitScreenScale
|
||||
style WINDOW_STYLE_FILLED
|
||||
foreColor CHOICE_TEXTCOLOR
|
||||
focusColor CHOICE_TEXTCOLOR
|
||||
backColor 1 1 1 1
|
||||
background "white"
|
||||
MENU_ON_OPEN(ON_MENU_OPEN)
|
||||
MENU_ON_CLOSE(ON_MENU_CLOSE)
|
||||
MENU_ON_ESC(ON_MENU_ESC)
|
||||
|
||||
POPUP_BACKGROUND_BASE
|
||||
POPUP_TITLE2(MENU_TITLE)
|
||||
POPUP_BACKGROUND_BASE
|
||||
POPUP_TITLE2(MENU_TITLE)
|
||||
|
||||
ITEM_NAMEENTRY
|
||||
ITEM_NAMEENTRY
|
||||
|
||||
POPUP_BUTTON_FOOTER(64, "@MENU_CLOSE", close self;)
|
||||
POPUP_BUTTON_FOOTER(64, "@MENU_CLOSE", close self;)
|
||||
}
|
||||
}
|
||||
@@ -47,25 +47,27 @@
|
||||
#define ON_MENU_ESC \
|
||||
close self;
|
||||
|
||||
menuDef
|
||||
{
|
||||
name MENU_NAME
|
||||
rect POPMENU_RECT
|
||||
popup
|
||||
legacySplitScreenScale
|
||||
style WINDOW_STYLE_FILLED
|
||||
foreColor CHOICE_TEXTCOLOR
|
||||
focusColor CHOICE_TEXTCOLOR
|
||||
backColor 1 1 1 1
|
||||
background "white"
|
||||
MENU_ON_OPEN(ON_MENU_OPEN)
|
||||
MENU_ON_CLOSE(ON_MENU_CLOSE)
|
||||
MENU_ON_ESC(ON_MENU_ESC)
|
||||
menuDef
|
||||
{
|
||||
name MENU_NAME
|
||||
rect POPMENU_RECT
|
||||
popup
|
||||
legacySplitScreenScale
|
||||
style WINDOW_STYLE_FILLED
|
||||
foreColor CHOICE_TEXTCOLOR
|
||||
focusColor CHOICE_TEXTCOLOR
|
||||
backColor 1 1 1 1
|
||||
background "white"
|
||||
MENU_ON_OPEN(ON_MENU_OPEN)
|
||||
MENU_ON_CLOSE(ON_MENU_CLOSE)
|
||||
MENU_ON_ESC(ON_MENU_ESC)
|
||||
|
||||
POPUP_BACKGROUND_BASE
|
||||
POPUP_TITLE2(MENU_TITLE)
|
||||
POPUP_BACKGROUND_BASE
|
||||
POPUP_TITLE2(MENU_TITLE)
|
||||
|
||||
ITEM_NAMEENTRY
|
||||
ITEM_NAMEENTRY
|
||||
|
||||
POPUP_BUTTON_FOOTER(64, "@MENU_CLOSE", close self;)
|
||||
POPUP_BUTTON_FOOTER(64, "@MENU_CLOSE", close self;)
|
||||
}
|
||||
}
|
||||
@@ -26,48 +26,50 @@
|
||||
#define ON_EXEC_KEY_F \
|
||||
escape self;
|
||||
|
||||
menuDef
|
||||
{
|
||||
name MENU_NAME
|
||||
rect POPMENU_RECT
|
||||
popup
|
||||
legacySplitScreenScale
|
||||
style WINDOW_STYLE_FILLED
|
||||
foreColor CHOICE_TEXTCOLOR
|
||||
focusColor CHOICE_TEXTCOLOR
|
||||
backColor 1 1 1 1
|
||||
background "white"
|
||||
MENU_ON_OPEN(ON_MENU_OPEN)
|
||||
MENU_ON_CLOSE(ON_MENU_CLOSE)
|
||||
MENU_ON_ESC(ON_MENU_ESC)
|
||||
MENU_EXEC_KEY("f", ON_MENU_ESC)
|
||||
|
||||
POPUP_BACKGROUND_BASE
|
||||
POPUP_TITLE(MENU_TITLE)
|
||||
|
||||
itemDef
|
||||
menuDef
|
||||
{
|
||||
name "friendsList"
|
||||
rect 0 22 POPMENU_WIDTH 326
|
||||
type ITEM_TYPE_LISTBOX
|
||||
style WINDOW_STYLE_FILLED
|
||||
elementWidth 120
|
||||
elementHeight 16
|
||||
textFont UI_FONT_NORMAL
|
||||
foreColor CHOICE_TEXTCOLOR
|
||||
backColor 0 0 0 0.5
|
||||
outlineColor 0 0 0 0.6
|
||||
textScale .25
|
||||
feeder 61
|
||||
visible 1
|
||||
// numcols xpos xwidth textlen alignment
|
||||
columns 3 8 16 4 0
|
||||
42 178 51 0
|
||||
226 263 52 0
|
||||
doubleClick
|
||||
name MENU_NAME
|
||||
rect POPMENU_RECT
|
||||
popup
|
||||
legacySplitScreenScale
|
||||
style WINDOW_STYLE_FILLED
|
||||
foreColor CHOICE_TEXTCOLOR
|
||||
focusColor CHOICE_TEXTCOLOR
|
||||
backColor 1 1 1 1
|
||||
background "white"
|
||||
MENU_ON_OPEN(ON_MENU_OPEN)
|
||||
MENU_ON_CLOSE(ON_MENU_CLOSE)
|
||||
MENU_ON_ESC(ON_MENU_ESC)
|
||||
MENU_EXEC_KEY("f", ON_MENU_ESC)
|
||||
|
||||
POPUP_BACKGROUND_BASE
|
||||
POPUP_TITLE(MENU_TITLE)
|
||||
|
||||
itemDef
|
||||
{
|
||||
uiScript "JoinFriend";
|
||||
name "friendsList"
|
||||
rect 0 22 POPMENU_WIDTH 326
|
||||
type ITEM_TYPE_LISTBOX
|
||||
style WINDOW_STYLE_FILLED
|
||||
elementWidth 120
|
||||
elementHeight 16
|
||||
textFont UI_FONT_NORMAL
|
||||
foreColor CHOICE_TEXTCOLOR
|
||||
backColor 0 0 0 0.5
|
||||
outlineColor 0 0 0 0.6
|
||||
textScale .25
|
||||
feeder 61
|
||||
visible 1
|
||||
// numcols xpos xwidth textlen alignment
|
||||
columns 3 8 16 4 0
|
||||
42 178 51 0
|
||||
226 263 52 0
|
||||
doubleClick
|
||||
{
|
||||
uiScript "JoinFriend";
|
||||
}
|
||||
}
|
||||
POPUP_BUTTON_FOOTER(350, "@MENU_CLOSE", close self;)
|
||||
}
|
||||
POPUP_BUTTON_FOOTER(350, "@MENU_CLOSE", close self;)
|
||||
}
|
||||
@@ -47,25 +47,28 @@
|
||||
#define ON_MENU_ESC \
|
||||
close self;
|
||||
|
||||
menuDef
|
||||
|
||||
{
|
||||
name MENU_NAME
|
||||
rect POPMENU_RECT
|
||||
popup
|
||||
legacySplitScreenScale
|
||||
style WINDOW_STYLE_FILLED
|
||||
foreColor CHOICE_TEXTCOLOR
|
||||
focusColor CHOICE_TEXTCOLOR
|
||||
backColor 1 1 1 1
|
||||
background "white"
|
||||
MENU_ON_OPEN(ON_MENU_OPEN)
|
||||
MENU_ON_CLOSE(ON_MENU_CLOSE)
|
||||
MENU_ON_ESC(ON_MENU_ESC)
|
||||
menuDef
|
||||
{
|
||||
name MENU_NAME
|
||||
rect POPMENU_RECT
|
||||
popup
|
||||
legacySplitScreenScale
|
||||
style WINDOW_STYLE_FILLED
|
||||
foreColor CHOICE_TEXTCOLOR
|
||||
focusColor CHOICE_TEXTCOLOR
|
||||
backColor 1 1 1 1
|
||||
background "white"
|
||||
MENU_ON_OPEN(ON_MENU_OPEN)
|
||||
MENU_ON_CLOSE(ON_MENU_CLOSE)
|
||||
MENU_ON_ESC(ON_MENU_ESC)
|
||||
|
||||
POPUP_BACKGROUND_BASE
|
||||
POPUP_TITLE2(MENU_TITLE)
|
||||
POPUP_BACKGROUND_BASE
|
||||
POPUP_TITLE2(MENU_TITLE)
|
||||
|
||||
ITEM_PASSWORDENTRY
|
||||
ITEM_PASSWORDENTRY
|
||||
|
||||
POPUP_BUTTON_FOOTER(64, "@MENU_OK", close self;)
|
||||
POPUP_BUTTON_FOOTER(64, "@MENU_OK", close self;)
|
||||
}
|
||||
}
|
||||
@@ -49,25 +49,27 @@
|
||||
#define ON_MENU_ESC \
|
||||
close self;
|
||||
|
||||
menuDef
|
||||
{
|
||||
name MENU_NAME
|
||||
rect POPMENU_RECT
|
||||
popup
|
||||
legacySplitScreenScale
|
||||
style WINDOW_STYLE_FILLED
|
||||
foreColor CHOICE_TEXTCOLOR
|
||||
focusColor CHOICE_TEXTCOLOR
|
||||
backColor 1 1 1 1
|
||||
background "white"
|
||||
MENU_ON_OPEN(ON_MENU_OPEN)
|
||||
MENU_ON_CLOSE(ON_MENU_CLOSE)
|
||||
MENU_ON_ESC(ON_MENU_ESC)
|
||||
menuDef
|
||||
{
|
||||
name MENU_NAME
|
||||
rect POPMENU_RECT
|
||||
popup
|
||||
legacySplitScreenScale
|
||||
style WINDOW_STYLE_FILLED
|
||||
foreColor CHOICE_TEXTCOLOR
|
||||
focusColor CHOICE_TEXTCOLOR
|
||||
backColor 1 1 1 1
|
||||
background "white"
|
||||
MENU_ON_OPEN(ON_MENU_OPEN)
|
||||
MENU_ON_CLOSE(ON_MENU_CLOSE)
|
||||
MENU_ON_ESC(ON_MENU_ESC)
|
||||
|
||||
POPUP_BACKGROUND_BASE
|
||||
POPUP_TITLE2(MENU_TITLE)
|
||||
POPUP_BACKGROUND_BASE
|
||||
POPUP_TITLE2(MENU_TITLE)
|
||||
|
||||
ITEM_NAMEENTRY
|
||||
ITEM_NAMEENTRY
|
||||
|
||||
POPUP_BUTTON_FOOTER(64, "@MENU_CLOSE", exec "setfromdvar name ui_name"; close self;)
|
||||
POPUP_BUTTON_FOOTER(64, "@MENU_CLOSE", exec "setfromdvar name ui_name"; close self;)
|
||||
}
|
||||
}
|
||||
@@ -49,25 +49,27 @@
|
||||
#define ON_MENU_ESC \
|
||||
close self;
|
||||
|
||||
menuDef
|
||||
{
|
||||
name MENU_NAME
|
||||
rect POPMENU_RECT
|
||||
popup
|
||||
legacySplitScreenScale
|
||||
style WINDOW_STYLE_FILLED
|
||||
foreColor CHOICE_TEXTCOLOR
|
||||
focusColor CHOICE_TEXTCOLOR
|
||||
backColor 1 1 1 1
|
||||
background "white"
|
||||
MENU_ON_OPEN(ON_MENU_OPEN)
|
||||
MENU_ON_CLOSE(ON_MENU_CLOSE)
|
||||
MENU_ON_ESC(ON_MENU_ESC)
|
||||
menuDef
|
||||
{
|
||||
name MENU_NAME
|
||||
rect POPMENU_RECT
|
||||
popup
|
||||
legacySplitScreenScale
|
||||
style WINDOW_STYLE_FILLED
|
||||
foreColor CHOICE_TEXTCOLOR
|
||||
focusColor CHOICE_TEXTCOLOR
|
||||
backColor 1 1 1 1
|
||||
background "white"
|
||||
MENU_ON_OPEN(ON_MENU_OPEN)
|
||||
MENU_ON_CLOSE(ON_MENU_CLOSE)
|
||||
MENU_ON_ESC(ON_MENU_ESC)
|
||||
|
||||
POPUP_BACKGROUND_BASE
|
||||
POPUP_TITLE2(MENU_TITLE)
|
||||
POPUP_BACKGROUND_BASE
|
||||
POPUP_TITLE2(MENU_TITLE)
|
||||
|
||||
ITEM_PASSWORDENTRY
|
||||
ITEM_PASSWORDENTRY
|
||||
|
||||
POPUP_BUTTON_FOOTER(64, "@MENU_OK", close self;)
|
||||
POPUP_BUTTON_FOOTER(64, "@MENU_OK", close self;)
|
||||
}
|
||||
}
|
||||
@@ -81,7 +81,7 @@
|
||||
elementtype LISTBOX_TEXT
|
||||
elementwidth 120
|
||||
elementheight 24
|
||||
columns 1 2 190 25
|
||||
columns 1 2 190 25 0
|
||||
mouseEnter
|
||||
{
|
||||
setitemcolor "maplist2";
|
||||
|
||||
@@ -83,7 +83,7 @@
|
||||
bordercolor 1 1 1 0.15
|
||||
outlinecolor 1 1 1 0.2
|
||||
feeder FEEDER_ALLMAPS
|
||||
columns 1 2 190 25
|
||||
columns 1 2 190 25 0
|
||||
mouseEnter
|
||||
{
|
||||
setitemcolor "maplist";
|
||||
|
||||
@@ -80,7 +80,7 @@
|
||||
bordercolor 1 1 1 0.15
|
||||
outlinecolor 1 1 1 0.2
|
||||
feeder FEEDER_PLAYER_LIST
|
||||
columns 1 2 190 25
|
||||
columns 1 2 190 25 0
|
||||
mouseEnter
|
||||
{
|
||||
setitemcolor "maplist";
|
||||
|
||||
@@ -109,58 +109,6 @@
|
||||
#define SV_INFO_TABLE_WIDTH 496
|
||||
#define SV_INFO_TABLE_HEIGHT 160
|
||||
|
||||
#define SV_INFO_TABLE_HEADER \
|
||||
itemDef \
|
||||
{ \
|
||||
name "num" \
|
||||
rect (SV_INFO_TABLE_POS_X + 4) (SV_INFO_TABLE_POS_Y - 2) 30 18 0 0 \
|
||||
foreColor CHOICE_TEXTCOLOR \
|
||||
textFont UI_FONT_NORMAL \
|
||||
textScale 0.3 \
|
||||
textAlignX 4 \
|
||||
decoration \
|
||||
visible 1 \
|
||||
text "#" \
|
||||
} \
|
||||
itemDef \
|
||||
{ \
|
||||
name "name" \
|
||||
rect 88 (SV_INFO_TABLE_POS_Y - 2) 30 18 0 0 \
|
||||
foreColor CHOICE_TEXTCOLOR \
|
||||
textFont UI_FONT_NORMAL \
|
||||
textScale 0.3 \
|
||||
textAlignX 4 \
|
||||
decoration \
|
||||
visible 1 \
|
||||
text "@MENU_NAME" \
|
||||
} \
|
||||
itemDef \
|
||||
{ \
|
||||
name "score" \
|
||||
rect 353 (SV_INFO_TABLE_POS_Y - 2) 30 18 0 0 \
|
||||
foreColor CHOICE_TEXTCOLOR \
|
||||
textFont UI_FONT_NORMAL \
|
||||
textScale 0.3 \
|
||||
textAlignX 4 \
|
||||
decoration \
|
||||
visible 1 \
|
||||
text "@MPUI_SCORE" \
|
||||
} \
|
||||
itemDef \
|
||||
{ \
|
||||
name "ping" \
|
||||
rect 455 (SV_INFO_TABLE_POS_Y - 2) 30 18 0 0 \
|
||||
foreColor CHOICE_TEXTCOLOR \
|
||||
textFont UI_FONT_NORMAL \
|
||||
textScale 0.3 \
|
||||
textAlignX 4 \
|
||||
decoration \
|
||||
visible 1 \
|
||||
text "@MENU_PING" \
|
||||
}
|
||||
|
||||
#define MENU_NAME "serverinfo_popmenu"
|
||||
|
||||
#define KEYINT_F5 171
|
||||
|
||||
#define POPMENU_POS_X -250
|
||||
@@ -184,63 +132,111 @@
|
||||
#define ON_KEY_PRESS_F5 \
|
||||
uiScript "ServerStatus";
|
||||
|
||||
menuDef
|
||||
{
|
||||
name MENU_NAME
|
||||
rect POPMENU_RECT
|
||||
popup
|
||||
legacySplitScreenScale
|
||||
style WINDOW_STYLE_FILLED
|
||||
foreColor CHOICE_TEXTCOLOR
|
||||
focusColor CHOICE_TEXTCOLOR
|
||||
backColor 1 1 1 1
|
||||
background "white"
|
||||
MENU_ON_OPEN(ON_MENU_OPEN)
|
||||
MENU_ON_CLOSE(ON_MENU_CLOSE)
|
||||
MENU_ON_ESC(ON_MENU_ESC)
|
||||
MENU_EXEC_KEYINT(KEYINT_F5, ON_KEY_PRESS_F5)
|
||||
|
||||
POPUP_BACKGROUND_BASE
|
||||
POPUP_TITLE(dvarString("uiSi_ServerName"))
|
||||
|
||||
SV_INFO_FIELD(1, "@MPUI_MAX_CLIENTS", dvarString("uiSi_MaxClients"))
|
||||
SV_INFO_FIELD(2, "@MPUI_IS_PRIVATE", dvarString("uiSi_isPrivate"))
|
||||
SV_INFO_FIELD(3, "@MPUI_RULES_HARDCORE", dvarString("uiSi_Hardcore"))
|
||||
SV_INFO_FIELD(4, "@MPUI_RULES_AIMASSIST", dvarString("uiSi_aimAssist"))
|
||||
SV_INFO_FIELD(5, "@MPUI_RULES_VOICECHAT", dvarString("uiSi_voiceChat"))
|
||||
SV_INFO_FIELD(6, "@MPUI_MOD", dvarString("uiSi_ModName"))
|
||||
|
||||
SV_INFO_MAP_PREVIEW_VIS(("loadscreen_mp_bonusmaps"), when(dvarString("uiSi_MapName") == ""))
|
||||
SV_INFO_MAP_PREVIEW_VIS(("preview_" + dvarString("uiSi_MapName")), when(dvarString("uiSi_MapName") != ""))
|
||||
|
||||
SV_INFO_SECURITY_LEVEL_VIS(6, 1)
|
||||
|
||||
SV_INFO_TABLE_HEADER
|
||||
|
||||
itemDef
|
||||
menuDef
|
||||
{
|
||||
rect SV_INFO_TABLE_POS_X SV_INFO_TABLE_POS_Y SV_INFO_TABLE_WIDTH SV_INFO_TABLE_HEIGHT
|
||||
type ITEM_TYPE_LISTBOX
|
||||
style WINDOW_STYLE_FILLED
|
||||
foreColor CHOICE_TEXTCOLOR
|
||||
backColor 0 0 0 0.5
|
||||
textFont UI_FONT_NORMAL
|
||||
textScale .25
|
||||
border 1
|
||||
borderSize 1
|
||||
borderColor 1 1 1 0.1
|
||||
feeder FEEDER_SERVERSTATUS
|
||||
elementWidth 120
|
||||
elementHeight 16
|
||||
notselectable
|
||||
visible 1
|
||||
// numcols xpos xwidth textlen alignment
|
||||
columns 4 8 2 2 0
|
||||
80 16 16 0
|
||||
345 4 4 0
|
||||
447 4 4 0
|
||||
}
|
||||
name "serverinfo_popmenu"
|
||||
rect POPMENU_RECT
|
||||
popup
|
||||
legacySplitScreenScale
|
||||
style WINDOW_STYLE_FILLED
|
||||
foreColor CHOICE_TEXTCOLOR
|
||||
focusColor CHOICE_TEXTCOLOR
|
||||
backColor 1 1 1 1
|
||||
background "white"
|
||||
MENU_ON_OPEN(ON_MENU_OPEN)
|
||||
MENU_ON_CLOSE(ON_MENU_CLOSE)
|
||||
MENU_ON_ESC(ON_MENU_ESC)
|
||||
MENU_EXEC_KEYINT(KEYINT_F5, ON_KEY_PRESS_F5)
|
||||
|
||||
POPUP_BUTTON_FOOTER(330, "@PLATFORM_REFRESH", uiScript "ServerStatus";)
|
||||
POPUP_BUTTON_FOOTER(350, "@MENU_CLOSE", close self;)
|
||||
POPUP_BACKGROUND_BASE
|
||||
POPUP_TITLE(dvarString("uiSi_ServerName"))
|
||||
|
||||
SV_INFO_FIELD(1, "@MPUI_MAX_CLIENTS", dvarString("uiSi_MaxClients"))
|
||||
SV_INFO_FIELD(2, "@MPUI_IS_PRIVATE", dvarString("uiSi_isPrivate"))
|
||||
SV_INFO_FIELD(3, "@MPUI_RULES_HARDCORE", dvarString("uiSi_Hardcore"))
|
||||
SV_INFO_FIELD(4, "@MPUI_RULES_AIMASSIST", dvarString("uiSi_aimAssist"))
|
||||
SV_INFO_FIELD(5, "@MPUI_RULES_VOICECHAT", dvarString("uiSi_voiceChat"))
|
||||
SV_INFO_FIELD(6, "@MPUI_MOD", dvarString("uiSi_ModName"))
|
||||
|
||||
SV_INFO_MAP_PREVIEW_VIS(("loadscreen_mp_bonusmaps"), when(dvarString("uiSi_MapName") == ""))
|
||||
SV_INFO_MAP_PREVIEW_VIS(("preview_" + dvarString("uiSi_MapName")), when(dvarString("uiSi_MapName") != ""))
|
||||
|
||||
SV_INFO_SECURITY_LEVEL_VIS(6, 1)
|
||||
|
||||
itemDef
|
||||
{
|
||||
name "num"
|
||||
rect (SV_INFO_TABLE_POS_X + 4) (SV_INFO_TABLE_POS_Y - 2) 30 18 0 0
|
||||
foreColor CHOICE_TEXTCOLOR
|
||||
textFont UI_FONT_NORMAL
|
||||
textScale 0.3
|
||||
textAlignX 4
|
||||
visible 1
|
||||
text "#"
|
||||
}
|
||||
|
||||
itemDef
|
||||
{
|
||||
name "name"
|
||||
rect 88 (SV_INFO_TABLE_POS_Y - 2) 30 18 0 0
|
||||
foreColor CHOICE_TEXTCOLOR
|
||||
textFont UI_FONT_NORMAL
|
||||
textScale 0.3
|
||||
textAlignX 4
|
||||
visible 1
|
||||
text "@MENU_NAME"
|
||||
}
|
||||
|
||||
itemDef
|
||||
{
|
||||
name "score"
|
||||
rect 353 (SV_INFO_TABLE_POS_Y - 2) 30 18 0 0
|
||||
foreColor CHOICE_TEXTCOLOR
|
||||
textFont UI_FONT_NORMAL
|
||||
textScale 0.3
|
||||
textAlignX 4
|
||||
visible 1
|
||||
text "@MPUI_SCORE"
|
||||
}
|
||||
|
||||
itemDef
|
||||
{
|
||||
name "ping"
|
||||
rect 455 (SV_INFO_TABLE_POS_Y - 2) 30 18 0 0
|
||||
foreColor CHOICE_TEXTCOLOR
|
||||
textFont UI_FONT_NORMAL
|
||||
textScale 0.3
|
||||
textAlignX 4
|
||||
visible 1
|
||||
text "@MENU_PING"
|
||||
}
|
||||
|
||||
itemDef
|
||||
{
|
||||
rect SV_INFO_TABLE_POS_X SV_INFO_TABLE_POS_Y SV_INFO_TABLE_WIDTH SV_INFO_TABLE_HEIGHT
|
||||
type ITEM_TYPE_LISTBOX
|
||||
style WINDOW_STYLE_FILLED
|
||||
foreColor CHOICE_TEXTCOLOR
|
||||
backColor 0 0 0 0.5
|
||||
textFont UI_FONT_NORMAL
|
||||
textScale .25
|
||||
border 1
|
||||
borderSize 1
|
||||
borderColor 1 1 1 0.1
|
||||
feeder FEEDER_SERVERSTATUS
|
||||
elementWidth 120
|
||||
elementHeight 16
|
||||
notselectable
|
||||
visible 1
|
||||
// numcols xpos xwidth textlen alignment
|
||||
columns 4 8 2 2 0
|
||||
80 16 16 0
|
||||
345 4 4 0
|
||||
447 4 4 0
|
||||
}
|
||||
|
||||
POPUP_BUTTON_FOOTER(330, "@PLATFORM_REFRESH", uiScript "ServerStatus";)
|
||||
POPUP_BUTTON_FOOTER(350, "@MENU_CLOSE", close self;)
|
||||
}
|
||||
}
|
||||
@@ -56,7 +56,6 @@
|
||||
textScale 0.55
|
||||
textStyle 0
|
||||
textFont 0
|
||||
feeder 0
|
||||
visible 1
|
||||
}
|
||||
itemDef
|
||||
@@ -81,7 +80,6 @@
|
||||
textScale 0.55
|
||||
textStyle 0
|
||||
textFont 0
|
||||
feeder 0
|
||||
visible 1
|
||||
exp rect x ( ( 0 - 107 ) - ( ( float( milliseconds( ) % 60000 ) / 60000 ) * ( 854 ) ) )
|
||||
}
|
||||
@@ -107,7 +105,6 @@
|
||||
textScale 0.55
|
||||
textStyle 0
|
||||
textFont 0
|
||||
feeder 0
|
||||
visible 1
|
||||
exp rect x ( ( - 107 + 854 ) + ( ( float( milliseconds( ) % 50000 ) / 50000 ) * ( 854 ) ) )
|
||||
}
|
||||
@@ -133,7 +130,6 @@
|
||||
textScale 0.55
|
||||
textStyle 0
|
||||
textFont 0
|
||||
feeder 0
|
||||
visible 1
|
||||
exp forecolor a ( ( ( ( sin milliseconds( ) / 1500 ) + 1 ) * 0.250000 ) + 0.250000 )
|
||||
}
|
||||
@@ -159,7 +155,6 @@
|
||||
textScale 0.55
|
||||
textStyle 0
|
||||
textFont 0
|
||||
feeder 0
|
||||
visible 1
|
||||
exp forecolor a ( ( ( ( sin milliseconds( ) / 480 ) + 1 ) * 0.250000 ) + 0.250000 )
|
||||
}
|
||||
@@ -184,7 +179,6 @@
|
||||
textScale 0.44
|
||||
textStyle 0
|
||||
textFont 9
|
||||
feeder 0
|
||||
text "@MENU_CHOOSE_GAME_MODE_CAP"
|
||||
visible 1
|
||||
}
|
||||
@@ -210,7 +204,6 @@
|
||||
textScale 0.55
|
||||
textStyle 0
|
||||
textFont 0
|
||||
feeder 0
|
||||
visible 1
|
||||
}
|
||||
itemDef
|
||||
@@ -235,7 +228,6 @@
|
||||
textScale 0.55
|
||||
textStyle 0
|
||||
textFont 0
|
||||
feeder 0
|
||||
visible 1
|
||||
}
|
||||
itemDef
|
||||
@@ -260,7 +252,6 @@
|
||||
textScale 0.55
|
||||
textStyle 0
|
||||
textFont 0
|
||||
feeder 0
|
||||
visible 1
|
||||
}
|
||||
itemDef
|
||||
@@ -285,7 +276,6 @@
|
||||
textScale 0.55
|
||||
textStyle 0
|
||||
textFont 0
|
||||
feeder 0
|
||||
visible 1
|
||||
}
|
||||
itemDef
|
||||
@@ -310,7 +300,6 @@
|
||||
textScale 0.55
|
||||
textStyle 0
|
||||
textFont 0
|
||||
feeder 0
|
||||
visible 1
|
||||
}
|
||||
itemDef
|
||||
@@ -335,7 +324,6 @@
|
||||
textScale 0.55
|
||||
textStyle 0
|
||||
textFont 0
|
||||
feeder 0
|
||||
visible 1
|
||||
}
|
||||
itemDef
|
||||
@@ -360,7 +348,6 @@
|
||||
textScale 0.55
|
||||
textStyle 0
|
||||
textFont 0
|
||||
feeder 0
|
||||
visible 1
|
||||
}
|
||||
itemDef
|
||||
@@ -385,7 +372,6 @@
|
||||
textScale 0.55
|
||||
textStyle 0
|
||||
textFont 0
|
||||
feeder 0
|
||||
visible 1
|
||||
}
|
||||
itemDef
|
||||
@@ -410,7 +396,6 @@
|
||||
textScale 0.55
|
||||
textStyle 0
|
||||
textFont 0
|
||||
feeder 0
|
||||
visible 1
|
||||
}
|
||||
|
||||
@@ -445,7 +430,6 @@
|
||||
textScale 0.375 \
|
||||
textStyle 0 \
|
||||
textFont 3 \
|
||||
feeder 0 \
|
||||
visible 1 \
|
||||
visible visArg \
|
||||
exp text ( "@" + tablelookup( "mp/gameTypesTable.csv" , 0 , textArg , 1 ) + "_CAPS" ) \
|
||||
@@ -502,7 +486,6 @@
|
||||
textStyle 0 \
|
||||
textFont 3 \
|
||||
text textArg \
|
||||
feeder 0 \
|
||||
visible 1 \
|
||||
visible visArg \
|
||||
onFocus \
|
||||
@@ -617,7 +600,6 @@
|
||||
textScale 0.375
|
||||
textStyle 0
|
||||
textFont 3
|
||||
feeder 0
|
||||
text "@PLATFORM_BACK_CAPS"
|
||||
visible 1
|
||||
onFocus
|
||||
@@ -659,7 +641,6 @@
|
||||
textScale 0.55
|
||||
textStyle 0
|
||||
textFont 0
|
||||
feeder 0
|
||||
visible 1
|
||||
}
|
||||
itemDef
|
||||
@@ -683,7 +664,6 @@
|
||||
textScale 0.375
|
||||
textStyle 0
|
||||
textFont 9
|
||||
feeder 0
|
||||
visible 1
|
||||
exp text ( localvarstring( "ui_info_name" ) )
|
||||
}
|
||||
@@ -709,7 +689,6 @@
|
||||
textScale 0.375
|
||||
textStyle 0
|
||||
textFont 3
|
||||
feeder 0
|
||||
visible 1
|
||||
exp text ( localvarstring( "ui_info_desc" ) )
|
||||
}
|
||||
|
||||
@@ -211,55 +211,57 @@
|
||||
#define ON_MENU_ESC \
|
||||
close self;
|
||||
|
||||
menuDef
|
||||
{
|
||||
name MENU_NAME
|
||||
fullscreen 1
|
||||
rect 0 0 640 480
|
||||
foreColor CHOICE_TEXTCOLOR
|
||||
focusColor CHOICE_TEXTCOLOR
|
||||
soundLoop MENU_MUSIC
|
||||
fadeCycle 1
|
||||
fadeClamp 1
|
||||
fadeAmount 0.1
|
||||
|
||||
MENU_ON_OPEN(ON_MENU_OPEN)
|
||||
MENU_ON_ESC(ON_MENU_ESC)
|
||||
|
||||
#define DISABLE_SIDEBAR
|
||||
#include "ui_mp/bg.inc"
|
||||
|
||||
MENU_ITEM_TITLE(-90)
|
||||
MENU_BACKGROUND_FRAME
|
||||
MENU_BACKGROUND_PANEL_RIGHT
|
||||
|
||||
itemDef
|
||||
menuDef
|
||||
{
|
||||
name "demoList"
|
||||
rect 0 28 260 356 HORIZONTAL_ALIGN_LEFT VERTICAL_ALIGN_TOP
|
||||
style WINDOW_STYLE_FILLED
|
||||
foreColor CHOICE_TEXTCOLOR
|
||||
backColor 0 0 0 0.5
|
||||
outLineColor 0 0 0 0.6
|
||||
type ITEM_TYPE_LISTBOX
|
||||
textFont UI_FONT_NORMAL
|
||||
textAlignX 6
|
||||
textScale 0.3
|
||||
visible 1
|
||||
feeder FEEDER_DEMOS
|
||||
elementWidth 260
|
||||
elementHeight 16
|
||||
// numcols xpos xwidth textlen alignment
|
||||
columns 1 8 260 80 0
|
||||
doubleClick
|
||||
{
|
||||
uiScript "launchDemo";
|
||||
}
|
||||
execKeyInt 13
|
||||
{
|
||||
uiScript "launchDemo";
|
||||
}
|
||||
}
|
||||
name MENU_NAME
|
||||
fullscreen 1
|
||||
rect 0 0 640 480
|
||||
foreColor CHOICE_TEXTCOLOR
|
||||
focusColor CHOICE_TEXTCOLOR
|
||||
soundLoop MENU_MUSIC
|
||||
fadeCycle 1
|
||||
fadeClamp 1
|
||||
fadeAmount 0.1
|
||||
|
||||
ITEM_BUTTON_BACK(close self;)
|
||||
MENU_ON_OPEN(ON_MENU_OPEN)
|
||||
MENU_ON_ESC(ON_MENU_ESC)
|
||||
|
||||
#define DISABLE_SIDEBAR
|
||||
#include "ui_mp/bg.inc"
|
||||
|
||||
MENU_ITEM_TITLE(-90)
|
||||
MENU_BACKGROUND_FRAME
|
||||
MENU_BACKGROUND_PANEL_RIGHT
|
||||
|
||||
itemDef
|
||||
{
|
||||
name "demoList"
|
||||
rect 0 28 260 356 HORIZONTAL_ALIGN_LEFT VERTICAL_ALIGN_TOP
|
||||
style WINDOW_STYLE_FILLED
|
||||
foreColor CHOICE_TEXTCOLOR
|
||||
backColor 0 0 0 0.5
|
||||
outLineColor 0 0 0 0.6
|
||||
type ITEM_TYPE_LISTBOX
|
||||
textFont UI_FONT_NORMAL
|
||||
textAlignX 6
|
||||
textScale 0.3
|
||||
visible 1
|
||||
feeder FEEDER_DEMOS
|
||||
elementWidth 260
|
||||
elementHeight 16
|
||||
// numcols xpos xwidth textlen alignment
|
||||
columns 1 8 260 80 0
|
||||
doubleClick
|
||||
{
|
||||
uiScript "launchDemo";
|
||||
}
|
||||
execKeyInt 13
|
||||
{
|
||||
uiScript "launchDemo";
|
||||
}
|
||||
}
|
||||
|
||||
ITEM_BUTTON_BACK(close self;)
|
||||
}
|
||||
}
|
||||
@@ -1,19 +1,14 @@
|
||||
r_glow "0"
|
||||
r_glowRadius0 "12"
|
||||
r_glowBloomCutoff "0.85"
|
||||
r_glowRadius0 "0"
|
||||
r_glowBloomCutoff "0.231778"
|
||||
r_glowBloomDesaturation "0"
|
||||
r_glowBloomIntensity0 "0.5"
|
||||
r_glowBloomIntensity0 "0"
|
||||
|
||||
r_filmEnable "1"
|
||||
r_filmContrast "0.98"
|
||||
r_filmBrightness "0.1"
|
||||
r_filmDesaturation "0.38"
|
||||
//r_filmDesaturationDark "0.3"
|
||||
r_filmInvert "0"
|
||||
r_filmLightTint "1.10838 1.16717 1.15409"
|
||||
//r_filmMediumTint "0.73 0.93 1.09"
|
||||
r_filmDarkTint "0.7 0.948125 1"
|
||||
r_filmEnable "1"
|
||||
r_filmContrast "0.87104"
|
||||
r_filmBrightness "0"
|
||||
r_filmDesaturation "0.352396"
|
||||
r_filmInvert "0"
|
||||
r_filmLightTint "1.10838 1.10717 1.15409"
|
||||
r_filmDarkTint "0.7 0.928125 1"
|
||||
|
||||
r_primaryLightUseTweaks "1"
|
||||
r_primaryLightTweakDiffuseStrength "1"
|
||||
r_primaryLightTweakSpecularStrength "1"
|
||||
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Loaded 100 of 601 files, more files were not shown because too many files have changed in this diff.
Show more
Reference in new issue
Block a user