Commit Graph

1466 Commits (e07ba5680d074866e3e140bea31f6541dbd319d3)

Author SHA1 Message Date
Madmadness65 77368986fe Change Rotom and Carbink's passive abilities
Rotom naturally cannot take advantage of Electric Surge as it's not grounded, and Oblivious is pointless on a genderless Pokémon like Carbink.
2024-04-13 19:37:42 -05:00
Flashfyre 000d31f663 Fix use candy menu showing up for evolved starters 2024-04-13 19:36:43 -04:00
Flashfyre c369e9ed85 Change layering on certain starter select ui elements 2024-04-13 19:28:32 -04:00
Flashfyre 61ce0887ef Fix candy menu not showing for species with only 1 starter move 2024-04-13 19:21:59 -04:00
Flashfyre 608c024749 Fix crash on starter select when scrolling generations 2024-04-13 19:06:33 -04:00
Flashfyre 824a73ef71 Add candy system for passives and value reductions 2024-04-13 18:59:58 -04:00
EmoUsedHM01 c84531af35 Gave Regigigas Normalize as a HA following a discussion about it on Discord
Removes its powerful coverage options in exchange for losing Slow Start, still gets walled by anything that resists/ignores Normal type moves but is no longer useless for 5 turns
2024-04-13 13:55:56 -04:00
LaukkaE 8cf8ce1258 Fix terrain power boosting
fix
2024-04-13 13:51:13 -04:00
neverblde df949be2bd Refactor some string literals into i18next 2024-04-13 00:49:14 -04:00
Xavion3 66ef42db85 Update ability attributes 2024-04-12 22:25:22 -04:00
kleekie 3d38ad14ca Add crash damage message + battle info update for missed/ineffective moves 2024-04-12 22:21:07 -04:00
Madmadness65 92812aae1d Draining Kiss now restores 75% of damage dealt 2024-04-12 19:02:24 -05:00
Flashfyre f6770b83b5 Add missing passive parameter to BonusCritAbAttr 2024-04-12 19:31:08 -04:00
Flashfyre 086c64b8f8 Fix invalid constructor arguments to always crit tag 2024-04-12 18:44:20 -04:00
EmoUsedHM01 cabba43598
Added support for Super Luck with BonusCritAbAttr (#106)
* Fixed Super Luck, and added a new BonusCritAbAttr

* Added crit clause for BonusCritAbAttr ( Super Luck )

* Changed it to +1 like it should be
2024-04-12 17:21:56 -04:00
Dovie Shalev eb791747fe
Last respects Fully Implemented (#105)
* Last Respects fully implemented

* Fixed Last Respects

* Last Respects Fully Implemented

* Last Respects Fully Implemented

---------

Co-authored-by: dshalev <dshalev@umich.edu>
2024-04-12 16:16:08 -04:00
William Burleson 389278a1b0
Implement download (#99)
* Implement Download

* Fix formatting
2024-04-12 16:08:04 -04:00
EmoUsedHM01 930c14fa62
Laser Focus support, with the added BattlerTagTypes to support it (#103)
* Added a new BattlerTagType and support for Laser Focus

BattlerTagType.ALWAYS_CRIT

* Updated battler-tags to support ALWAYS_CRIT

* Added ALWAYS_CRIT = "ALWAYS_CRIT", for the updated battler-tag-type

* Updated the crit formula to include the new critAlways

* Updated crit logic to include critAlways, fixed indents
2024-04-12 16:05:32 -04:00
Madmadness65 dcb4688c76 Revert "Update Gen 4 & 9 egg moves"
This reverts commit eef83432ab.
2024-04-12 14:54:01 -05:00
Madmadness65 eef83432ab Update Gen 4 & 9 egg moves 2024-04-12 14:40:14 -05:00
Matthew Olker d2ebb499d8 Fix broken call in force switch out 2024-04-12 07:44:45 -04:00
EmoUsedHM01 fba98ffa0c
Updated ForceSwitchOutAttr (#90)
* Updated ForceSwitchOutAttr

Should fix issue #83

* Removed the additional indents

* Updated the import and fixed the ForceSwitchOutAttr coding errors

* Removed the rest of the indents

* Updated formatting
2024-04-12 07:32:06 -04:00
Xavion3 20b6612cd1 Add support for hidden power 2024-04-12 01:45:19 -04:00
James Lin 73c9625df1
Add i18next framework to enable further contributions (#96)
* prototype

* Update with comments and type safety
2024-04-11 23:47:03 -04:00
spongario d06003d22c fix formatting 2024-04-11 23:18:37 -04:00
spongario 07ff22e53d fix for Psychic Terrain blocking Protect Moves 2024-04-11 23:18:37 -04:00
Flashfyre a793aedd29 Don't transfer baton item if target is already holding one 2024-04-11 20:58:24 -04:00
Xavion3 747a039a2e Add support for strength sap 2024-04-11 20:55:21 -04:00
Flashfyre 3961550f62 Fix fusion move learning bug and inaccurate HP in battle info 2024-04-11 20:40:16 -04:00
Flashfyre 3e9fdc2d0a Fix rest not overriding status 2024-04-11 20:01:43 -04:00
Flashfyre eaf993e76f Fix starter select types not respecting form 2024-04-11 19:10:56 -04:00
Flashfyre 49f2a5d3eb Unimplemented moves cannot be selected by the play 2024-04-11 18:53:03 -04:00
Flashfyre 716388c92b Fix Pupitar losing hidden ability 2024-04-11 18:33:58 -04:00
Flashfyre d50521755e Fix fusion move merge happening after wave end 2024-04-11 16:30:29 -04:00
AppleOfTheDark d05fab041c
Snow Cloak Conditional Fix (#91)
* Snow Cloak Hail Condition Fix

Snow Cloak's evasion wasn't actually checking for hail, so the condition has been added.

* Snow Cloak

getWeatherCondition is not meant to have a capital.
2024-04-11 15:52:15 -04:00
Flashfyre 3d959e3860 SpDef boost in sandstorm only applies to rock types 2024-04-11 14:52:32 -04:00
Flashfyre af23bfc1f9 Fix post-summon abilities sometimes triggering twice on switch 2024-04-11 12:35:22 -04:00
Flashfyre 053c07cfba Fix being able to use rest without drawback when unable to sleep 2024-04-11 12:14:03 -04:00
Flashfyre 377dabdb27 Boss buffs ignore abilities 2024-04-11 12:11:55 -04:00
Flashfyre 1d0f04d629 Add type icons to starter select 2024-04-11 11:39:08 -04:00
Flashfyre f2a141cf15 Fix Mega evolutions causing ability slot to be lost 2024-04-11 11:09:07 -04:00
Flashfyre c14c581248 Weather damage counts as neutral damage 2024-04-11 10:33:08 -04:00
Flashfyre 43bf8e13ea Fix stack overflow with weather abilities 2024-04-11 09:39:15 -04:00
Flashfyre fbb901e591 Temporarily disable passive abilities 2024-04-11 09:30:40 -04:00
Flashfyre 31050a5181 Add passive secondary abilities for bosses 2024-04-11 09:24:03 -04:00
Flashfyre 75075c6fab Update missing save data handling 2024-04-11 00:18:16 -04:00
AppleOfTheDark b9a068e3b7
Implement Shed Skin (and Hydration!) (#84)
* Implement Shed Skin (and Hydration!)

Implemented Shed Skin, with a 1/3 chance to remove a non-volatile status condition if inflicted with it at the end of each turn. While doing this I noticed Hydration is the same effect but in Rain/Heavy Rain, so I implemented that too.

* Update to ability.ts based on changes.

Formatting errors should be largely fixed, and we've switched from Math.rand to Utils.

* Update src/data/ability.ts

---------

Co-authored-by: Samuel H <flashfireex@gmail.com>
2024-04-11 00:16:09 -04:00
Madmadness65 b2beb8e0c8 Chespin now has Tackle at level 1
Minor change to give the only starter without a normal attack one. Chesnaught *does* have it at level 1 oddly enough.
2024-04-10 21:59:08 -05:00
Jason Halvorson a337e9499a Fix Diancie's gender
Diancie is genderless, so I've removed it's gender
2024-04-10 22:41:53 -04:00
Xavion3 4f1fa4e192 Fix random category
Also fix the variable name
2024-04-10 22:41:16 -04:00
Xavion3 4f63b83bd9 Add support for variable category moves
Also lets shell side arm poison
2024-04-10 22:41:16 -04:00
ARSOD-Z 7c8aed50cd
trainer dialogue (#81) 2024-04-10 22:39:42 -04:00
Flashfyre 8dc96c0070 Fix triggering summon ability on load 2024-04-10 20:57:22 -04:00
Stophles f418fe294a Rapid Spin now removes traps/seeds, added (P) back on
Rapid Spin now removes the tags for trapping moves and seeds rather than having them lapse.  Re-added the (P) to the move since clearing arena hazards hasn't been implemented yet.
2024-04-10 20:37:11 -04:00
Flashfyre 81536e7e8e Ignore fusion species generation on egg hatch 2024-04-10 20:31:52 -04:00
Flashfyre bd556e3c68 Fix Fillet Away 2024-04-10 17:31:39 -04:00
Flashfyre f45b21afde Revert "Fillet Away"
This reverts commit 97144077f2.
2024-04-10 17:23:31 -04:00
Kieru Snowbell 97144077f2 Fillet Away
I wanted to use it, so I coded it.
2024-04-10 17:21:07 -04:00
Flashfyre 350aa30a35 Fix issue with status effect move AI 2024-04-10 15:39:36 -04:00
LaukkaE 3a2f364b41 Fix protect having a chance to fail twice in a row
Account for other types of protecting moves
2024-04-10 15:01:38 -04:00
Flashfyre 151b751300 Fix crash when stealing an enemy item not in player pool 2024-04-10 14:31:29 -04:00
Flashfyre 8d751b22e2 Fix rare alignment edge case with fusion icons 2024-04-10 13:30:04 -04:00
Flashfyre a9040edc84 Drastically reduce chance of natural fog 2024-04-10 12:56:31 -04:00
Flashfyre 012158e7ff Improve enemy move selection AI 2024-04-10 12:49:23 -04:00
Flashfyre ca778e07d5 Implement Pokemon fusion icons 2024-04-10 10:57:06 -04:00
LaukkaE 973eefee1d Add electric terrain electric type boost 2024-04-10 09:12:27 -04:00
LaukkaE 2a5cfbf758 Psyblade & Rising voltage affected by Electric Terrain
fix
2024-04-10 09:12:27 -04:00
Xavion3 6078154a87 Add support for weather ball
Support both type changing and power boosting
2024-04-10 08:46:48 -04:00
Flashfyre eb5bdb07a8 Add outage handling 2024-04-10 01:32:49 -04:00
Flashfyre 5f0815bc3c Add cookie expiration 2024-04-10 00:29:03 -04:00
Flashfyre 15e3fefd80 Properly reset data when logging out to avoid data leakage 2024-04-09 18:48:34 -04:00
kd8lvt 3e5a0d5c9c
Implement Aftermath (#71)
* Implement Aftermath

* Clean up unused imports & Consistency

* Minor changes

---------

Co-authored-by: Flashfyre <flashfireex@gmail.com>
2024-04-09 18:05:15 -04:00
Flashfyre 8ec7333b1e Re-disable data imports 2024-04-09 17:22:38 -04:00
Flashfyre e672ead184 Indicate starters that exceed cost on starter select and show values for locked starters 2024-04-09 16:58:56 -04:00
Flashfyre 2a6042ff7e Add HP Bar Speed setting and fix Grip Claw HP skip bug 2024-04-09 15:34:57 -04:00
Flashfyre d9849c5e70 Ignore stat change animations when move animations are disabled 2024-04-09 15:17:42 -04:00
Flashfyre b892a8b40e Add option to disable move animations 2024-04-09 15:06:47 -04:00
LaukkaE c9eff345cf
Implement Aura Wheel and Raging Bull types (#69)
* Implement Aura Wheel and Raging Bull types

* Account for fusion
2024-04-09 14:02:41 -04:00
Flashfyre eff64db70e Use bitmap text for modifier text for optimization 2024-04-09 13:59:46 -04:00
Flashfyre b48dd1c7fc Fix some trap tag messages 2024-04-09 12:42:18 -04:00
Flashfyre 1301eeb0b9 Superficial change to trigger a new build 2024-04-09 12:34:28 -04:00
Flashfyre 093b95df41 Add auto hide timer for ability bar 2024-04-09 12:08:38 -04:00
Flashfyre 88de47d8d8 Fix starter moveset logic for starters with forms 2024-04-09 11:52:34 -04:00
LaukkaE 2623313970 Toxic accuracy skip, fix thousand waves 2024-04-09 11:48:04 -04:00
Flashfyre a2e57bf1f7 Add unsaved changes to Super Fang benefit score 2024-04-09 11:25:15 -04:00
Flashfyre 5ee95bcd17 Add Super Fang target benefit score 2024-04-09 11:04:09 -04:00
Flashfyre ec51ba7417 Add back ability to hold down confirm and cancel buttons 2024-04-09 09:14:11 -04:00
neverblde 3874597345 Revamp input handling 2024-04-09 08:42:56 -04:00
Madmadness65 78dc98eb56 Add former HMs as TMs
This adds Cut, Strength, Flash, Rock Smash, Rock Climb, and Defog as new potential TMs.
Also adds Spiky-eared Pichu into the game for implementation at a later time.
2024-04-09 02:16:12 -05:00
Flashfyre d226f4f564 Add a new splash message 2024-04-09 01:43:12 -04:00
Flashfyre 389036a56f Temporarily add back data import 2024-04-08 23:29:07 -04:00
Flashfyre 611d78718d Fix additional line break bug 2024-04-08 21:10:53 -04:00
Flashfyre 665eece2ac Slightly nerf early-mid to late-mid rival battles 2024-04-08 18:05:42 -04:00
Flashfyre 52f0f5a149 Fix status move immunity not working (ie. Thunder Wave) 2024-04-08 16:02:12 -04:00
Flashfyre 5844f2d742 Fix poison immunity abilities not working with toxic 2024-04-08 13:21:06 -04:00
Flashfyre 4a528aebcc Fix one hit KO moves not working properly 2024-04-08 12:52:37 -04:00
Flashfyre 5617aa9772 Re-implement counter changes and Metal Burst with missing property added 2024-04-08 12:13:34 -04:00
Flashfyre db24880064 Revert "Implemented Metal Burst, fixed comeuppance logic, changed CounterDamage attribute"
This reverts commit e24c79d541.
2024-04-08 12:08:47 -04:00
Potattiummm e24c79d541 Implemented Metal Burst, fixed comeuppance logic, changed CounterDamage attribute
Changed Counterdamage attribute to include a multiplier for metal burst and comeuppance. Changed logic for Comeuppance that caused it to always fail, no matter if a physical or special move hit it. Implemented Metal Burst.
2024-04-08 12:06:34 -04:00
Flashfyre fbec7b8823 Only apply Pressure effect when targeted 2024-04-08 11:06:06 -04:00
LaukkaE 34cb70afa5 Implement Triage and Gale Wings
add move.ts
2024-04-08 10:16:50 -04:00
Flashfyre dff22c4cae Add shiny indicator on summary screen 2024-04-08 10:12:06 -04:00
Flashfyre fdcefbd5c1 Fix weather and terrain abilities not applying in endless mode on biome switch 2024-04-08 09:31:30 -04:00
Matthew Olker b7130e28d9 Additional Move Change Fixes 2024-04-08 08:36:02 -04:00
Flashfyre efb957cd4b Fix crash with generating fused species name 2024-04-08 08:33:22 -04:00
Madmadness65 f16f4576fe Temporarily mark Rotom as unable to change forms
This was affecting its ability to appear as forms in the wild and should now be fixed. Nymble's initial value change was an overcorrection and has been lowered from 4 to 3.
2024-04-08 02:01:45 -05:00
musicman928 b7368afa9e Add type change abilities 2024-04-07 22:27:07 -07:00
Flashfyre a0e2427974 Fix strong winds effect not working on moves 2024-04-07 23:18:04 -04:00
Matthew Olker 8b382dd42e Fix Calyrex Rider uanble to change starter moves 2024-04-07 22:57:22 -04:00
Flashfyre 4531ef1ff2 Fix minor issue with fusion name generation 2024-04-07 22:56:22 -04:00
Flashfyre 87aae2ff1c Nerf enemy evolution levels and first gym leader 2024-04-07 21:56:38 -04:00
Flashfyre b767a90464 Fix adding unintended space to beginning of messages 2024-04-07 21:38:04 -04:00
Flashfyre 13167a3901 Fix line break issues with evolution screen 2024-04-07 21:18:52 -04:00
Flashfyre 0b773ee9c6 Moves by Pokemon not on field are cancelled (IE Future Sight) 2024-04-07 20:44:57 -04:00
Flashfyre 10f987cc5e Fix not setting non initially visible party members as seen 2024-04-07 20:16:03 -04:00
Flashfyre 737499b1e9 Fix voucher screen crash 2024-04-07 20:12:45 -04:00
Flashfyre 89de4b511b Fix mixed gender names for female guitarist 2024-04-07 19:50:15 -04:00
Flashfyre 9ef13e5f67 Fix crash related to null text 2024-04-07 19:11:34 -04:00
Flashfyre 07aac12a2b Fix and re-implement improved text overflow logic 2024-04-07 18:58:19 -04:00
LaukkaE fb9f5dad11
Properly implement Soul-Heart, Fix Opponent Stage boosts on faints (#53)
* Properly implement Soul-Heart, Fix Opponent Stage boosts on faints

add phases.ts

remove unused import

spacing

fix

* simplify alivePlayField
2024-04-07 17:20:24 -04:00
Flashfyre d41101083e Halve fog accuracy reduction 2024-04-07 17:12:53 -04:00
Madmadness65 c9de57185e Implement Sand Spit ability; Increase Nymble's starter cost
The ability Sand Spit is now functional.
Unrelatedly, Nymble has now been doubled in starter cost from 2 to 4 (it's just too good to be too low).
2024-04-07 14:01:48 -05:00
Potattiummm 0597d04784
Added Ice Scales 2024-04-07 19:36:56 +01:00
Flashfyre 2ee2535df4 Comment out text overflow change 2024-04-07 10:56:09 -04:00
Flashfyre 689d4700c1 Add 2 second confirmation delay when overwriting save 2024-04-07 10:28:23 -04:00
Flashfyre 5437d315c0 Uncap damage reduction tokens past wave 2000 2024-04-07 09:13:16 -04:00
neverblde 6decbec6a9 Fix pokemon applying burn reduction 2024-04-07 08:49:46 -04:00
Flashfyre fae5b642f6 Improve fusion names with a space present 2024-04-07 00:28:37 -04:00
Flashfyre 39667f3398 Fix freezing after pressing new game without endless unlocked 2024-04-07 00:06:44 -04:00
Madmadness65 90f6005603 Update Gen 3 egg moves 2024-04-06 23:00:53 -05:00
Flashfyre e747fa2ecd Increase endless mode limit to 15 2024-04-06 23:50:26 -04:00
Jason Halvorson 9449de4854 Fix battle stat booster text to match effect again
Battle stat boosters were changed to 5 turns in
e5ffc1e2db
2024-04-06 23:25:39 -04:00
Madmadness65 0cb008adb0 Implement Gooey and Tangling Hair abilities 2024-04-06 22:18:12 -05:00
Flashfyre cc98d9da7d Validate full shiny party achievement on initial encounter 2024-04-06 23:14:13 -04:00
Flashfyre 70a4d54ec9 Predetermine overflow line breaks 2024-04-06 23:03:20 -04:00
Madmadness65 af3d9cb34c Implement Steam Engine ability
Have fun fusing this ability into something wacky.
2024-04-06 22:01:08 -05:00
Madmadness65 8446130728 Fully implement Spiky Shield move 2024-04-06 21:50:17 -05:00
Flashfyre 570f10345b Add missing weather effects for fog and strong winds 2024-04-06 22:10:38 -04:00
Flashfyre 9ee9a0a86b Fix egg hatch screen issues 2024-04-06 21:48:48 -04:00
kd8lvt 70ce649eec
Implement contact-damage abilities (#49)
* Fix checking the wrong Pokemon for statuses when determining if abilities such as Static should activate.

* Implement Rough Skin

* Implement Iron Barbs and make Rough Skin code reusable for other abilities

* Remove unused import

* Changes for consistency

* Add missing ceiling function to damage

---------

Co-authored-by: Flashfyre <flashfireex@gmail.com>
2024-04-06 21:04:40 -04:00
Madmadness65 d1accabada Add missing shiny white-striped Basculin icon
Also a minor rarity swap of a couple evolution items.
2024-04-06 19:50:28 -05:00
Flashfyre 59cb4daa52 Fix gendered form evolutions always assigning male 2024-04-06 20:48:58 -04:00
Flashfyre e5ffc1e2db Re-nerf battle stat boosters to 5 turns and move Dire Hit to great tier 2024-04-06 20:15:19 -04:00
Flashfyre 6821404023 Filter out sacrificial moves from boss movesets 2024-04-06 19:41:12 -04:00
JackSmith5202 b7913e2a82 Implement Sticky Web 2024-04-06 19:08:47 -04:00
Flashfyre f762cf1eb3 Add extra weight to battle count splash message 2024-04-06 18:32:24 -04:00
Flashfyre 0d2f3e0388 Add battle count splash 2024-04-06 18:29:17 -04:00
LaukkaE 4377596f46
Implement Multiscale, Solid Rock, Filter, Justified, Water Compaction, Soul-Heart, Shadow Shield, Prism Armor (#46)
* Implement Multiscale, Solid Rock, Filter, Justified, Water Compaction, Soul-Heart, Shadow Shield, Prism Armor

fix

fix

* Update src/data/ability.ts

---------

Co-authored-by: Samuel H <flashfireex@gmail.com>
2024-04-06 15:39:55 -04:00
Stophles a17a9160b3
Checking Flinch before Confusion/Infatuation (#47)
* Recharge checked earlier, Move Tags not checked if move cancelled

Recharge is now checked at the start of doMove to determine if other Tags need to be checked or if the pokemon is recharging.  If the move is already cancelled, Move lapse tags are no longer checked (To account for Sleep/Paralyze happening before hand, so confusion would never trigger)

* PRE_MOVE Lapse added for Recharge, Recharge now cancels

Added a PRE_MOVE Identifier for Recharge specifically, which now cancels the move and shifts the move queue (since this will no longer occur in doMove. This prevents Confusion/Infatuation from also being triggered after a Pokemon is recharging.

* Changed spacing

* Added Flinch to PRE_MOVE Lapse

Added Flinch to PRE_MOVE Lapse tag like recharge so that confusion and infatuation aren't checked if the mon is already flinched
2024-04-06 15:32:54 -04:00
Flashfyre 1f860d6d1d Fix fusion evolution items not working on fully evolved species 2024-04-06 14:32:55 -04:00