Greenlamp
2bc5a7665e
first step of keyboard rebinding
2024-05-12 16:10:25 +02:00
Greenlamp
09ea1db8fa
Merge branch 'main' of github.com:Greenlamp2/pokerogue into feat/mapping_setting
2024-05-12 14:19:44 +02:00
Greenlamp
a2dd704737
added snes icons
2024-05-12 14:18:48 +02:00
Greenlamp
3938975710
fix snes controller support
2024-05-12 13:54:49 +02:00
Greenlamp
ba42f072e1
update comment in inputs-controller.ts
2024-05-12 13:40:16 +02:00
LaukkaE
ced74efc52
fix isGrounded check ( #774 )
2024-05-12 06:30:18 -05:00
Greenlamp
32a9b7170c
removed useless array
2024-05-12 13:26:33 +02:00
Greenlamp
8f4669cab6
added comment for gamepad-binding-ui-handler.ts
2024-05-12 13:26:00 +02:00
Greenlamp
956379bc31
commented settings-gamepad-ui-handler.ts
2024-05-12 13:13:15 +02:00
Madi Simpson
e1ef3c03de
ability: make technician respect variable power moves ( #529 )
2024-05-12 04:06:09 -05:00
Landon Lee
a27822b624
Fix cry when pokemon is fused with its own species ( #615 )
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If the pokemon species and form is the same as the second fusion component, then skip the logic to make a fused cry and just use the cry of the primary component.
2024-05-12 03:01:59 -05:00
Thomas Huynh
d5f82611f5
added battle tag check in isGrounded method ( #750 )
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Co-authored-by: unknown <t_huynh927@yahoo.com>
2024-05-12 02:28:30 -05:00
Frederico Santos
e4afdf1d45
Add ignoresProtect to life dew ( #758 )
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Co-authored-by: Frederico Santos <frederico.santos@fivedegrees.nl>
2024-05-12 02:18:23 -05:00
Xavion3
db6008d15c
Add tsdoc comments for ability getters ( #764 )
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* Add tsdoc comments for ability getters
* Add links to the docs
2024-05-12 00:48:56 -05:00
ArceUseless
fe6aefd910
Natures langs with new config ( #611 )
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* Natures lang files
* Updated French nature.ts
* Nature german translation + chinese added
* Added nature to chinese config.ts
---------
Co-authored-by: rnicar <rj.nieto.car@gmail.com>
Co-authored-by: Lugiad <adrien.grivel@hotmail.fr>
Co-authored-by: rnicar245 <55734812+rnicar245@users.noreply.github.com>
2024-05-11 21:22:45 -05:00
ArceUseless
e9ca17c519
New growth rate lang files ( #563 )
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* New growth rate lang files
* Update i18n.ts, fixing overwrite
* Added growth to lang conf files
---------
Co-authored-by: rnicar <rj.nieto.car@gmail.com>
2024-05-11 21:04:09 -05:00
Greenlamp
8f340509e5
starting to add comments
2024-05-12 03:35:20 +02:00
Greenlamp
6f8601815f
renaming + small cleanup
2024-05-12 03:22:37 +02:00
Flashfyre
f540b7d17f
Fix always clearing first slot in offline mode
2024-05-11 20:33:03 -04:00
Greenlamp
bf8f62bc9e
renaming + fix a display bug
2024-05-12 01:59:38 +02:00
Greenlamp
1c17c193c5
fix icon position + added cancel sound
2024-05-12 01:43:27 +02:00
Greenlamp
4c39fd068c
added top/down support from legacy settings
2024-05-12 01:31:57 +02:00
Greenlamp
d80c0e3d34
removed Swap a/b
2024-05-12 01:28:56 +02:00
Greenlamp
5076625259
added placeholder when nogamepads is detected
2024-05-12 01:27:17 +02:00
Greenlamp
ae85f1b416
fix a floating cursor not destroyed
2024-05-12 00:20:47 +02:00
Greenlamp
3b693d2231
fix a cursor bug + filter labels to display (to avoir submit with an xbox controller for example)
2024-05-11 23:58:47 +02:00
Greenlamp
fc2a0e06ec
better layout management
2024-05-11 23:33:24 +02:00
Madmadness65
3f9158083e
Swap Rayquaza's egg moves
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With egg moves factoring in to trainer Pokémon's learnsets now, Oblivion Wing was too problematic for a common egg move. So it has been swapped with V-create to make fights with it more tolerable.
2024-05-11 14:20:54 -05:00
Xavion3
34aa68df14
Fix fusion icon variant id ( #747 )
2024-05-11 13:15:01 -05:00
Xavion3
6b49b4f469
Lowers xp curve for fluctuating slightly ( #746 )
2024-05-11 11:54:05 -05:00
Greenlamp
83a26d8e58
get missmatch function call
2024-05-11 18:42:32 +02:00
Greenlamp
e5e100990e
key displayed are correctly updated when swap or controller change + custom mapping is effective everywhere
2024-05-11 17:54:34 +02:00
Xavion3
03d68f877a
Fix fluctuating xp curve ( #743 )
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Was scaling with square of level, not cube.
2024-05-11 10:25:48 -05:00
notpatchmaybe
ea459826d0
Heart Swap implementation. ( #712 )
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* Heart Swap implementation.
Simply switches the values in 3 arrays.
* Fixed missing space
* Removed some lines.
Removed a for loop.
* Removed an unneccesary line
* TSDoc commentation added
* Changed message method to be more descriptive
* Adjusted message line to be consistent with Pokemon Showdown
* Adjusted priorBoostArray to priorBoost integer
Only one values is relevant at a time, so the array was pointless, woops.
2024-05-11 09:42:57 -05:00
William Burleson
8707213e88
Adds session playtime to gameInfo for Rich Presence ( #738 )
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* Add rich presence support
* Adds playtime to gameInfo
2024-05-11 10:11:00 -04:00
Greenlamp
5ff09389db
swap is working + display current assignation on rebinding
2024-05-11 15:43:38 +02:00
Flashfyre
60f86c85ce
Fix Glimmora atlases
2024-05-11 09:26:57 -04:00
Somod1
cd9e066524
update
2024-05-11 09:25:02 -04:00
Benjamin Odom
ae7c1ef4f0
Fix Charge Move Infinites ( #741 )
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Fixed an issue where two turn charge moves could be paused by status or Truant causing some infinite sequences if not careful.
2024-05-11 23:22:26 +10:00
Greenlamp
cfa919b46c
added already assigned key in the UI
2024-05-11 14:51:01 +02:00
Greenlamp
7ced12e13b
refactored input-controller to use config
2024-05-11 14:31:48 +02:00
Greenlamp
cffcf9afd0
cleaned up a bit the code + added some more config
2024-05-11 13:33:13 +02:00
Greenlamp
931ec61f87
commented gamepad fallback on disconnect
2024-05-11 12:45:45 +02:00
Flashfyre
28c75e4377
Add missed EXP variant sprites
2024-05-11 01:49:34 -04:00
Xavion3
d24762b5dc
Fix bug in moveset code ( #735 )
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Pokemon with very limited movepools could sometimes generate with no moves
2024-05-11 00:46:36 -05:00
Flashfyre
168869d322
Update EXP sprites list
2024-05-11 01:01:15 -04:00
Flashfyre
483310c345
Fix missing backgrounds after clearing a run
2024-05-11 00:29:16 -04:00
Xavion3
72467388fc
Redo moveset generation ( #550 )
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* Redo moveset generation
* Decrease the weight of lower power moves and egg moves
* More weight tweaking
Trainers never get OHKO moves, are less likely to get self KO and multiturn moves, and more likely to get stat buffing moves. All pokemon are less likely to get offstat moves.
2024-05-11 00:20:21 -04:00
Flashfyre
994da9813b
Add new variant sprites
2024-05-11 00:00:39 -04:00
Greenlamp
635a2ea959
first step to display button icon in the gamepad menu for current binding
2024-05-11 02:59:52 +02:00