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..
80 Commits
Author SHA1 Message Date
Louvenarde 623422a14e Update website script & release script 2023-12-16 11:24:48 +01:00
Louvenarde f34a67ee89 Fix citystreets preview missing 2023-12-16 11:10:36 +01:00
Louve 44e614a4fe Merge pull request #6 from diamante0018/develop
fix(menus): Use OAT to track down mistakes
2023-12-16 11:10:17 +01:00
Louvenarde 49b871ec68 Merge branch 'develop' of github.com:iw4x/iw4x-rawfiles into diamante/develop 2023-12-16 10:59:30 +01:00
Louve 4c1e11024b Merge pull request #5 from iw4x/feature/teams
Added IW3 + IW5 Teams
2023-12-16 10:51:19 +01:00
Louvenarde f8017e7fa7 Fix material on IW5 SAS 2023-12-16 10:50:12 +01:00
Louvenarde fe5e627e29 Add " to loc keys 2023-12-15 23:57:15 +01:00
Louvenarde 5e938b9135 Split files to make smaller IWDs 2023-12-15 23:49:01 +01:00
Louvenarde e1ff35cd47 Updatet faction icons for SAS IW3 2023-12-15 22:44:48 +01:00
Louvenarde 39e53281dd Move zones back to /patch 2023-12-15 20:31:25 +01:00
Louvenarde b67f9be562 Merge branch 'develop' of github.com:iw4x/iw4x-rawfiles into feature/teams 2023-12-15 20:15:43 +01:00
Louvenarde cab480ef30 Use team zones for now 2023-12-15 20:14:47 +01:00
Louve 1ae2710636 Update README.md 2023-12-15 20:11:43 +01:00
Louve ee026e572b Merge pull request #4 from efinst0rm/develop
Add Infected, Gun Game and Kill Confirmed.
2023-12-15 20:07:02 +01:00
Diavolo 32bbcbf69e fix(menus): use OAT to track down mistakes and fix them 2023-12-15 18:02:18 +01:00
efinst0rm b99e81ee23 Fix small issues with gungame and infected. 2023-11-01 20:46:10 -05:00
efinst0rm 8931d48f48 Add Gun Game , Infected and Kill Confirmed to menu's 2023-11-01 20:36:30 -05:00
efinst0rm 34776bef4b Actually fix secondary offhand error 2023-11-01 13:09:20 -05:00
efinst0rm 5bc60e7923 Fix Secondary Offhand 2023-11-01 09:42:29 -05:00
efinst0rm 5d3e293e40 Remove endgame bug 2023-11-01 09:25:07 -05:00
Louvenarde 5ad70822d1 Fix team icons 2023-11-01 11:50:53 +01:00
Louvenarde d9738f338c Added missing teams localization 2023-09-16 15:24:39 +02:00
Louvenarde 2606666c22 Update arenafile 2023-09-16 14:27:38 +02:00
efinst0rm 40b4ba7261 Added createXpEventPopup and overridePointsPopup
added createXpEventPopup to _ranked.
added overridePointsPopup to givePlayerScore in _gamescore (Used for custom game modes)
2023-09-15 20:22:33 -05:00
efinst0rm d14eca4f21 More GSC fixes for Gun Game and Infected
Backport setOverrideWatchDvar from IW5
2023-09-11 18:56:23 -05:00
Louvenarde f34d00e13c Added IW3 + IW5 Teams 2023-08-31 01:00:24 +02:00
efinst0rm 71cd4dfe48 Merge branch 'develop' of https://github.com/efinst0rm/iw4x-rawfiles-current into develop 2023-08-23 22:36:42 -05:00
efinst0rm f8c6d1c61e Fixed audio cues on kill confirmed. 2023-08-23 22:36:40 -05:00
Louvenarde 6f043052c2 Add missing sounds & updated patch_mp 2023-08-22 20:13:07 +02:00
efinst0rm df5cfeff65 Fixe a few script errors.
Remove stats tracking for kill confirmed since its not part of iw4.
2023-08-21 18:44:29 -05:00
efinst0rm 130851fe38 Initial infected and gun game mode 2023-08-17 19:49:32 -05:00
efinst0rm b36d0792d0 Revert "Revert "Add support for custom game modes classes""
This reverts commit 4478176407.
2023-08-17 19:48:00 -05:00
efinst0rm 4478176407 Revert "Add support for custom game modes classes"
This reverts commit ce51388914.
2023-08-17 19:47:34 -05:00
efinst0rm 88072e3b64 Add level.blockWeaponDrops
Needed for gun game & infected to prevent weapon drops on death.
2023-08-17 19:45:03 -05:00
efinst0rm bceb79b7d3 Add new game mode kill confirmed
Also updates old localizedstrings for some new games modes coming in the future soontm
Add Dog tag models. for kill confirmed.
2023-08-17 19:43:15 -05:00
efinst0rm ce51388914 Add support for custom game modes classes 2023-08-17 19:38:39 -05:00
efinst0rm ad2611183b Replace old dated _menus code
Replace old iw4x code in _menus to better detect if players are allowed to change teams and pick classes based on gamemodes.
Back port changes from IW5 to _playerlogic to support new _menus changes.
2023-08-17 19:37:09 -05:00
efinst0rm 299e5ed625 Port allowTeamChoice & allowClassChoice from IW5
Updates gameTypesTable.csv to check if game modes allow team change & class choices.
2023-08-17 19:33:49 -05:00
efinst0rm 47cfde64f4 Add new call cards for new game modes. 2023-08-17 19:32:23 -05:00
FutureRave c6b4109961 maint: quick cleanup 2023-05-16 12:12:59 +01:00
FutureRave 6580aa3688 feat: add getiP 2023-05-03 17:47:43 +01:00
FutureRave ebcb8d9657 fix: make getPing work properly 2023-05-03 17:24:44 +01:00
FutureRave 7a44b445ca fix: gsc mistake 2023-05-03 13:44:25 +01:00
Edo cc5d3bc2e5 maint: update release.yml 2023-05-03 13:34:42 +01:00
FutureRave 1e85688c56 fix: remove 's' 2023-05-03 13:19:40 +01:00
FutureRave 463af4b4c3 fix: add another epic function 2023-05-03 13:07:41 +01:00
FutureRave fe5deac41e fix: add back epic function 2023-05-03 11:57:36 +01:00
EmosewajandEdo 52f18f9c5d Undo #18bdcd8 for mp_shipment.gsc (#43)
Co-authored-by: Edo <edoardo.sanguineti222@gmail.com>
2023-04-19 21:46:53 +02:00
Diavolo 3d77486b50 maint: re-active now working functions 2023-04-03 13:54:58 +02:00
Edo 264ccf04c6 fix(iw4x_utility): comments 2023-04-03 11:04:44 +02:00
Edo bae35aa0b1 fix(iw4x_utility): ufo/noclip 2023-04-03 11:03:50 +02:00
FutureRave 4d9d45899f maint: update html webfront 2023-03-28 18:07:11 +01:00
FutureRave 3bc879cf01 fix(mp_crash_tropical): allow the map to load once again 2023-03-27 18:09:01 +01:00
FutureRave 814fa83a2b fix: add deleted mp_citystreets 2023-03-22 23:12:59 +00:00
FutureRave 9448f3f08b remove some kekware leftover 2023-03-20 23:52:33 +00:00
FutureRave 898c0f7954 fix: bog map 2023-03-19 21:38:27 +00:00
FutureRave 5d24cb2004 fix: mp_nightshift 2023-03-18 20:02:23 +00:00
FutureRave 2af9be86a3 fix(ui): missing materials for some CoD4 maps 2023-03-18 11:34:16 +00:00
FutureRave f2acf8a24a fix(playerlogic): remove this 2023-03-18 11:10:49 +00:00
FutureRave 8e35266c1c fix: bravo precache GSC 2023-03-18 11:08:48 +00:00
FutureRave f7eed4ac86 fix: format 2023-03-18 11:08:23 +00:00
FutureRave 93a2a27df1 fix(settings_map): format 2023-03-18 10:52:27 +00:00
FutureRave 20d5c0cb0f fix: format 2023-03-18 10:51:23 +00:00
FutureRave 028edf6e00 fix: weird character duping in settings map 2023-03-18 10:36:10 +00:00
FutureRave 1e57574725 fix: add back shipment 2023-03-18 00:24:36 +00:00
FutureRave ef3c052f08 fix: localization of localized strings 2023-03-17 23:45:58 +00:00
FutureRave 3005103ad1 fix: add missing localized strings 2023-03-17 20:10:10 +00:00
Edo 1f9ee2f710 maint: update release 2023-03-17 18:05:58 +00:00
9f4a72dd00 MW3 DLC Update (#42)
Co-authored-by: Louvenarde <louve@louve.systems>
Co-authored-by: Roxanne <roxanne@thegamebakers.com>
2023-03-16 12:31:16 +00:00
FutureRave d2e1fd32ff maint: remove illegal comments 2023-03-05 15:59:12 +00:00
FutureRave 45454296ab solve some big random lag when opening settings 2023-03-02 22:53:08 +00:00
Edo a8e731ca28 aimassist: remove copy paste 2023-02-27 22:56:50 +00:00
Edo 0196f7ddd2 fix animation of trees on favela 2023-02-13 19:44:41 +00:00
Edo 2917b97bcc maint: add clantag to bots 2023-02-13 15:43:10 +00:00
FutureRave 18bdcd8167 fix(scripts): mp_farm 2023-02-07 13:57:10 +00:00
FutureRave 2097fc009f fix missing localized string for iw4 test map 2023-02-05 19:46:36 +00:00
Jude Serzynski 7951d97016 fix: add favorites opening mute menu (#40) 2023-01-31 10:15:41 +00:00
Diavolo 8b8db22180 fix mp_firingrange 2023-01-17 15:56:16 +01:00
Diavolo 3d1f7ff3f2 add back accidentally deleted script 2023-01-09 18:02:50 +01:00
Diavolo 0802f5fd1c fix: move html dir 2023-01-08 10:16:08 +01:00
6727 changed files with 14738 additions and 757 deletions

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+1 -1
View File
@@ -8,7 +8,7 @@ jobs:
name: Create GitHub Release
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v3
- uses: actions/checkout@v3.5.2
with:
fetch-depth: 1
- name: Create ZIP archive
+5 -7
View File
@@ -1,12 +1,10 @@
![license](https://img.shields.io/github/license/XLabsProject/iw4x-rawfiles.svg)
![forks](https://img.shields.io/github/forks/XLabsProject/iw4x-rawfiles.svg)
![stars](https://img.shields.io/github/stars/XLabsProject/iw4x-rawfiles.svg)
![issues](https://img.shields.io/github/issues/XLabsProject/iw4x-rawfiles.svg)
[![discord](https://img.shields.io/endpoint?url=https://momo5502.com/iw4x/members-badge.php)](https://discord.gg/sKeVmR3)
[![patreon](https://img.shields.io/badge/patreon-support-blue.svg?logo=patreon)](https://www.patreon.com/xlabsproject)
![license](https://img.shields.io/github/license/iw4x/iw4x-rawfiles.svg)
![forks](https://img.shields.io/github/forks/iw4x/iw4x-rawfiles.svg)
![stars](https://img.shields.io/github/stars/iw4x/iw4x-rawfiles.svg)
![issues](https://img.shields.io/github/issues/iw4x/iw4x-rawfiles.svg)
# IW4x: Rawfiles
These are the rawfiles that are required (next to iw4x.dll) to launch and play IW4x.
.iwd Files (iw4x_00, iw4x_01) are uncompressed in this repo and need to be compressed before they can be used by IW4x, simply create a .zip archive of the contents of the iw4x_00 and iw4x_01 folders and change the file extension to .iwd.
.iwd Files (iw4x_00, iw4x_01, ...) are uncompressed in this repo and need to be compressed before they can be used by IW4x, simply create a .zip archive of the contents of the iw4x_00 and iw4x_.. folders and change the file extension to .iwd.
@@ -18,7 +18,7 @@
<table id="serverinfo">
<thead>
<tr>
<th colspan="3">Serverinfo</th>
<th colspan="4">Serverinfo</th>
</tr>
</thead>
</table>
@@ -27,6 +27,7 @@
<thead>
<tr>
<th>Player</th>
<th>Test Client</th>
<th>Score</th>
<th>Ping</th>
</tr>
@@ -34,9 +35,9 @@
<tbody id="players">
</tbody>
</table>
<!-- <div id="footer">
<div id="footer">
Get IW4x!
</div> -->
</div>
</body>
</html>
@@ -17,16 +17,12 @@ function getFfType (data)
{
case 0:
return "Disabled";
break;
case 1:
return "Enabled";
break;
case 2:
return "Reflected";
break;
case 3:
return "Shared";
break;
default:
return "Disabled";
}
@@ -34,7 +30,6 @@ function getFfType (data)
function getServerInfo(status, countPlayers)
{
var friendlyFire = status.scr_team_fftype;
var mod = status.fs_game;
if (!mod)
@@ -59,6 +54,7 @@ function buildPlayerList(players)
{
var row = "<tr>";
row += "<td>" + players[i].name + "</td>";
row += "<td>" + players[i].test_client + "</td>";
row += "<td>" + players[i].score + "</td>";
row += "<td>" + players[i].ping + "</td>";
row += "</tr>";
@@ -81,8 +77,6 @@ function buildPage(data)
document.title = hostname
$("#servername").text(document.title);
//$("#info").text(JSON.stringify(data));
getServerInfo(data["status"], data["players"].length);
buildPlayerList(data["players"]);
@@ -107,6 +101,6 @@ $(document).ready(function()
$("#footer").click(function()
{
location.replace("https://iw4xcachep26muba.onion.to");
location.replace("https://alterware.dev/");
});
});
File renamed without changes.
+18 -18
View File
@@ -1,18 +1,18 @@
/dev/../
/dev/console
/dev/full
/dev/random
/dev/sdb
/dev/sr0
/dev/tty0
/dev/urandom
Diamante
Doctor
Dss0
Jimbo
Laupetin
Louvenarde
lsb_release -a
Lunarion
RektInator
Snake
/dev/../,BOT
/dev/console,BOT
/dev/full,BOT
/dev/random,BOT
/dev/sdb,BOT
/dev/sr0,BOT
/dev/tty0,BOT
/dev/urandom,BOT
Diamante,BOT
Doctor,BOT
Dss0,BOT
Jimbo,BOT
Laupetin,BOT
Louvenarde,BOT
lsb_release -a,BOT
Lunarion,BOT
RektInator,BOT
Snake,BOT
@@ -0,0 +1,15 @@
// THIS FILE IS AUTOGENERATED, DO NOT MODIFY
main()
{
self setModel("body_mp_arab_regular_assault");
self attach("head_mp_arab_regular_suren", "", true);
self setViewmodel("viewhands_desert_opfor");
self.voice = "arab";
}
precache()
{
precacheModel("body_mp_arab_regular_assault");
precacheModel("head_mp_arab_regular_suren");
precacheModel("viewhands_desert_opfor");
}
@@ -0,0 +1,15 @@
// THIS FILE IS AUTOGENERATED, DO NOT MODIFY
main()
{
self setModel("body_mp_arab_regular_cqb");
self attach("head_mp_arab_regular_headwrap", "", true);
self setViewmodel("viewhands_desert_opfor");
self.voice = "arab";
}
precache()
{
precacheModel("body_mp_arab_regular_cqb");
precacheModel("head_mp_arab_regular_headwrap");
precacheModel("viewhands_desert_opfor");
}
@@ -0,0 +1,15 @@
// THIS FILE IS AUTOGENERATED, DO NOT MODIFY
main()
{
self setModel("body_mp_arab_regular_engineer");
self attach("head_mp_arab_regular_ski_mask", "", true);
self setViewmodel("viewhands_desert_opfor");
self.voice = "arab";
}
precache()
{
precacheModel("body_mp_arab_regular_engineer");
precacheModel("head_mp_arab_regular_ski_mask");
precacheModel("viewhands_desert_opfor");
}
@@ -0,0 +1,15 @@
// THIS FILE IS AUTOGENERATED, DO NOT MODIFY
main()
{
self setModel("body_mp_arab_regular_sniper");
self attach("head_mp_arab_regular_sadiq", "", true);
self setViewmodel("viewhands_desert_opfor");
self.voice = "arab";
}
precache()
{
precacheModel("body_mp_arab_regular_sniper");
precacheModel("head_mp_arab_regular_sadiq");
precacheModel("viewhands_desert_opfor");
}
@@ -0,0 +1,15 @@
// THIS FILE IS AUTOGENERATED, DO NOT MODIFY
main()
{
self setModel("body_mp_arab_regular_support");
self attach("head_mp_arab_regular_asad", "", true);
self setViewmodel("viewhands_desert_opfor");
self.voice = "arab";
}
precache()
{
precacheModel("body_mp_arab_regular_support");
precacheModel("head_mp_arab_regular_asad");
precacheModel("viewhands_desert_opfor");
}
@@ -0,0 +1,15 @@
// THIS FILE IS AUTOGENERATED, DO NOT MODIFY
main()
{
self setModel("body_mp_opforce_assault");
self attach("head_mp_opforce_headwrap", "", true);
self setViewmodel("viewhands_op_force");
self.voice = "russian";
}
precache()
{
precacheModel("body_mp_opforce_assault");
precacheModel("head_mp_opforce_headwrap");
precacheModel("viewhands_op_force");
}
@@ -0,0 +1,15 @@
// THIS FILE IS AUTOGENERATED, DO NOT MODIFY
main()
{
self setModel("body_mp_opforce_cqb");
self attach("head_mp_opforce_gasmask", "", true);
self setViewmodel("viewhands_op_force");
self.voice = "russian";
}
precache()
{
precacheModel("body_mp_opforce_cqb");
precacheModel("head_mp_opforce_gasmask");
precacheModel("viewhands_op_force");
}
@@ -0,0 +1,15 @@
// THIS FILE IS AUTOGENERATED, DO NOT MODIFY
main()
{
self setModel("body_mp_opforce_eningeer");
self attach("head_mp_opforce_gasmask", "", true);
self setViewmodel("viewhands_op_force");
self.voice = "russian";
}
precache()
{
precacheModel("body_mp_opforce_eningeer");
precacheModel("head_mp_opforce_gasmask");
precacheModel("viewhands_op_force");
}
@@ -0,0 +1,15 @@
// THIS FILE IS AUTOGENERATED, DO NOT MODIFY
main()
{
self setModel("body_mp_opforce_sniper");
self attach("head_mp_opforce_ghillie", "", true);
self setViewmodel("viewhands_marine_sniper");
self.voice = "russian";
}
precache()
{
precacheModel("body_mp_opforce_sniper");
precacheModel("head_mp_opforce_ghillie");
precacheModel("viewhands_marine_sniper");
}
@@ -0,0 +1,15 @@
// THIS FILE IS AUTOGENERATED, DO NOT MODIFY
main()
{
self setModel("body_mp_opforce_support");
self attach("head_mp_opforce_3hole_mask", "", true);
self setViewmodel("viewhands_op_force");
self.voice = "russian";
}
precache()
{
precacheModel("body_mp_opforce_support");
precacheModel("head_mp_opforce_3hole_mask");
precacheModel("viewhands_op_force");
}
@@ -0,0 +1,15 @@
// THIS FILE IS AUTOGENERATED, DO NOT MODIFY
main()
{
self setModel("body_mp_opforce_assault");
self attach("head_mp_opforce_headwrap", "", true);
self setViewmodel("viewhands_op_force");
self.voice = "russian";
}
precache()
{
precacheModel("body_mp_opforce_assault");
precacheModel("head_mp_opforce_headwrap");
precacheModel("viewhands_op_force");
}
@@ -0,0 +1,15 @@
// THIS FILE IS AUTOGENERATED, DO NOT MODIFY
main()
{
self setModel("body_mp_opforce_cqb");
self attach("head_mp_opforce_gasmask", "", true);
self setViewmodel("viewhands_op_force");
self.voice = "russian";
}
precache()
{
precacheModel("body_mp_opforce_cqb");
precacheModel("head_mp_opforce_gasmask");
precacheModel("viewhands_op_force");
}
@@ -0,0 +1,15 @@
// THIS FILE IS AUTOGENERATED, DO NOT MODIFY
main()
{
self setModel("body_mp_opforce_eningeer");
self attach("head_mp_opforce_gasmask", "", true);
self setViewmodel("viewhands_op_force");
self.voice = "russian";
}
precache()
{
precacheModel("body_mp_opforce_eningeer");
precacheModel("head_mp_opforce_gasmask");
precacheModel("viewhands_op_force");
}
@@ -0,0 +1,15 @@
// THIS FILE IS AUTOGENERATED, DO NOT MODIFY
main()
{
self setModel("body_mp_opforce_sniper_urban");
self attach("head_mp_opforce_justin", "", true);
self setViewmodel("viewhands_op_force");
self.voice = "russian";
}
precache()
{
precacheModel("body_mp_opforce_sniper_urban");
precacheModel("head_mp_opforce_justin");
precacheModel("viewhands_op_force");
}
@@ -0,0 +1,15 @@
// THIS FILE IS AUTOGENERATED, DO NOT MODIFY
main()
{
self setModel("body_mp_opforce_support");
self attach("head_mp_opforce_3hole_mask", "", true);
self setViewmodel("viewhands_op_force");
self.voice = "russian";
}
precache()
{
precacheModel("body_mp_opforce_support");
precacheModel("head_mp_opforce_3hole_mask");
precacheModel("viewhands_op_force");
}
@@ -0,0 +1,13 @@
// THIS FILE IS AUTOGENERATED, DO NOT MODIFY
main()
{
self setModel("body_mp_sas_urban_assault");
self setViewmodel("viewhands_black_kit");
self.voice = "british";
}
precache()
{
precacheModel("body_mp_sas_urban_assault");
precacheModel("viewhands_black_kit");
}
@@ -0,0 +1,13 @@
// THIS FILE IS AUTOGENERATED, DO NOT MODIFY
main()
{
self setModel("body_mp_sas_urban_recon");
self setViewmodel("viewhands_black_kit");
self.voice = "british";
}
precache()
{
precacheModel("body_mp_sas_urban_recon");
precacheModel("viewhands_black_kit");
}
@@ -0,0 +1,13 @@
// THIS FILE IS AUTOGENERATED, DO NOT MODIFY
main()
{
self setModel("body_mp_sas_urban_sniper");
self setViewmodel("viewhands_black_kit");
self.voice = "british";
}
precache()
{
precacheModel("body_mp_sas_urban_sniper");
precacheModel("viewhands_black_kit");
}
@@ -0,0 +1,13 @@
// THIS FILE IS AUTOGENERATED, DO NOT MODIFY
main()
{
self setModel("body_mp_sas_urban_specops");
self setViewmodel("viewhands_black_kit");
self.voice = "british";
}
precache()
{
precacheModel("body_mp_sas_urban_specops");
precacheModel("viewhands_black_kit");
}
@@ -0,0 +1,13 @@
// THIS FILE IS AUTOGENERATED, DO NOT MODIFY
main()
{
self setModel("body_mp_sas_urban_support");
self setViewmodel("viewhands_black_kit");
self.voice = "british";
}
precache()
{
precacheModel("body_mp_sas_urban_support");
precacheModel("viewhands_black_kit");
}
@@ -0,0 +1,15 @@
// THIS FILE IS AUTOGENERATED, DO NOT MODIFY
main()
{
self setModel("body_mp_usmc_assault");
self attach("head_mp_usmc_tactical_mich", "", true);
self setViewmodel("viewmodel_base_viewhands");
self.voice = "american";
}
precache()
{
precacheModel("body_mp_usmc_assault");
precacheModel("head_mp_usmc_tactical_mich");
precacheModel("viewmodel_base_viewhands");
}
@@ -0,0 +1,15 @@
// THIS FILE IS AUTOGENERATED, DO NOT MODIFY
main()
{
self setModel("body_mp_usmc_recon");
self attach("head_mp_usmc_nomex", "", true);
self setViewmodel("viewmodel_base_viewhands");
self.voice = "american";
}
precache()
{
precacheModel("body_mp_usmc_recon");
precacheModel("head_mp_usmc_nomex");
precacheModel("viewmodel_base_viewhands");
}
@@ -0,0 +1,15 @@
// THIS FILE IS AUTOGENERATED, DO NOT MODIFY
main()
{
self setModel("body_mp_usmc_sniper");
self attach("head_mp_usmc_tactical_baseball_cap", "", true);
self setViewmodel("viewmodel_base_viewhands");
self.voice = "american";
}
precache()
{
precacheModel("body_mp_usmc_sniper");
precacheModel("head_mp_usmc_tactical_baseball_cap");
precacheModel("viewmodel_base_viewhands");
}
@@ -0,0 +1,15 @@
// THIS FILE IS AUTOGENERATED, DO NOT MODIFY
main()
{
self setModel("body_mp_usmc_specops");
self attach("head_mp_usmc_tactical_mich_stripes_nomex", "", true);
self setViewmodel("viewmodel_base_viewhands");
self.voice = "american";
}
precache()
{
precacheModel("body_mp_usmc_specops");
precacheModel("head_mp_usmc_tactical_mich_stripes_nomex");
precacheModel("viewmodel_base_viewhands");
}
@@ -0,0 +1,15 @@
// THIS FILE IS AUTOGENERATED, DO NOT MODIFY
main()
{
self setModel("body_mp_usmc_support");
self attach("head_mp_usmc_shaved_head", "", true);
self setViewmodel("viewmodel_base_viewhands");
self.voice = "american";
}
precache()
{
precacheModel("body_mp_usmc_support");
precacheModel("head_mp_usmc_shaved_head");
precacheModel("viewmodel_base_viewhands");
}
@@ -0,0 +1,15 @@
// THIS FILE IS AUTOGENERATED, DO NOT MODIFY
main()
{
self setModel("body_mp_usmc_woodland_assault");
self attach("head_mp_usmc_tactical_mich", "", true);
self setViewmodel("viewhands_sas_woodland");
self.voice = "british";
}
precache()
{
precacheModel("body_mp_usmc_woodland_assault");
precacheModel("head_mp_usmc_tactical_mich");
precacheModel("viewhands_sas_woodland");
}
@@ -0,0 +1,15 @@
// THIS FILE IS AUTOGENERATED, DO NOT MODIFY
main()
{
self setModel("body_mp_usmc_woodland_recon");
self attach("head_mp_usmc_nomex", "", true);
self setViewmodel("viewhands_sas_woodland");
self.voice = "british";
}
precache()
{
precacheModel("body_mp_usmc_woodland_recon");
precacheModel("head_mp_usmc_nomex");
precacheModel("viewhands_sas_woodland");
}
@@ -0,0 +1,15 @@
// THIS FILE IS AUTOGENERATED, DO NOT MODIFY
main()
{
self setModel("body_mp_usmc_woodland_sniper");
self attach("head_mp_usmc_ghillie", "", true);
self setViewmodel("viewhands_marine_sniper");
self.voice = "british";
}
precache()
{
precacheModel("body_mp_usmc_woodland_sniper");
precacheModel("head_mp_usmc_ghillie");
precacheModel("viewhands_marine_sniper");
}
@@ -0,0 +1,15 @@
// THIS FILE IS AUTOGENERATED, DO NOT MODIFY
main()
{
self setModel("body_mp_usmc_woodland_specops");
self attach("head_mp_usmc_tactical_mich_stripes_nomex", "", true);
self setViewmodel("viewhands_sas_woodland");
self.voice = "british";
}
precache()
{
precacheModel("body_mp_usmc_woodland_specops");
precacheModel("head_mp_usmc_tactical_mich_stripes_nomex");
precacheModel("viewhands_sas_woodland");
}
@@ -0,0 +1,15 @@
// THIS FILE IS AUTOGENERATED, DO NOT MODIFY
main()
{
self setModel("body_mp_usmc_woodland_support");
self attach("head_mp_usmc_shaved_head", "", true);
self setViewmodel("viewhands_sas_woodland");
self.voice = "british";
}
precache()
{
precacheModel("body_mp_usmc_woodland_support");
precacheModel("head_mp_usmc_shaved_head");
precacheModel("viewhands_sas_woodland");
}
@@ -0,0 +1,17 @@
// IW5 GSC SOURCE
// Decompiled by https://github.com/xensik/gsc-tool
main()
{
self setmodel( "mp_body_africa_militia_assault_a" );
codescripts\character::attachhead( "alias_africa_militia_heads_mp", xmodelalias\alias_africa_militia_heads_mp::main() );
self setviewmodel( "viewhands_african_militia" );
self.voice = "african";
}
precache()
{
precachemodel( "mp_body_africa_militia_assault_a" );
codescripts\character::precachemodelarray( xmodelalias\alias_africa_militia_heads_mp::main() );
precachemodel( "viewhands_african_militia" );
}
@@ -0,0 +1,17 @@
// IW5 GSC SOURCE
// Decompiled by https://github.com/xensik/gsc-tool
main()
{
self setmodel( "mp_body_africa_militia_lmg_b" );
codescripts\character::attachhead( "alias_africa_militia_heads_mp", xmodelalias\alias_africa_militia_heads_mp::main() );
self setviewmodel( "viewhands_african_militia" );
self.voice = "african";
}
precache()
{
precachemodel( "mp_body_africa_militia_lmg_b" );
codescripts\character::precachemodelarray( xmodelalias\alias_africa_militia_heads_mp::main() );
precachemodel( "viewhands_african_militia" );
}
@@ -0,0 +1,17 @@
// IW5 GSC SOURCE
// Decompiled by https://github.com/xensik/gsc-tool
main()
{
self setmodel( "mp_body_africa_militia_shotgun_b" );
codescripts\character::attachhead( "alias_africa_militia_heads_mp", xmodelalias\alias_africa_militia_heads_mp::main() );
self setviewmodel( "viewhands_african_militia" );
self.voice = "african";
}
precache()
{
precachemodel( "mp_body_africa_militia_shotgun_b" );
codescripts\character::precachemodelarray( xmodelalias\alias_africa_militia_heads_mp::main() );
precachemodel( "viewhands_african_militia" );
}
@@ -0,0 +1,17 @@
// IW5 GSC SOURCE
// Decompiled by https://github.com/xensik/gsc-tool
main()
{
self setmodel( "mp_body_africa_militia_smg_b" );
codescripts\character::attachhead( "alias_africa_militia_heads_mp", xmodelalias\alias_africa_militia_heads_mp::main() );
self setviewmodel( "viewhands_african_militia" );
self.voice = "african";
}
precache()
{
precachemodel( "mp_body_africa_militia_smg_b" );
codescripts\character::precachemodelarray( xmodelalias\alias_africa_militia_heads_mp::main() );
precachemodel( "viewhands_african_militia" );
}
@@ -0,0 +1,18 @@
// IW5 GSC SOURCE
// Decompiled by https://github.com/xensik/gsc-tool
main()
{
self setmodel( "mp_body_opforce_africa_militia_sniper" );
self attach( "head_opforce_africa_sniper", "", 1 );
self.headmodel = "head_opforce_africa_sniper";
self setviewmodel( "viewhands_african_militia" );
self.voice = "african";
}
precache()
{
precachemodel( "mp_body_opforce_africa_militia_sniper" );
precachemodel( "head_opforce_africa_sniper" );
precachemodel( "viewhands_african_militia" );
}
@@ -0,0 +1,17 @@
// IW5 GSC SOURCE
// Decompiled by https://github.com/xensik/gsc-tool
main()
{
self setmodel( "mp_body_delta_elite_assault_aa" );
codescripts\character::attachhead( "alias_delta_elite_heads", xmodelalias\alias_delta_elite_heads::main() );
self setviewmodel( "viewhands_delta" );
self.voice = "delta";
}
precache()
{
precachemodel( "mp_body_delta_elite_assault_aa" );
codescripts\character::precachemodelarray( xmodelalias\alias_delta_elite_heads::main() );
precachemodel( "viewhands_delta" );
}
@@ -0,0 +1,17 @@
// IW5 GSC SOURCE
// Decompiled by https://github.com/xensik/gsc-tool
main()
{
self setmodel( "mp_body_delta_elite_assault_ab" );
codescripts\character::attachhead( "alias_delta_elite_heads_longsleeves", xmodelalias\alias_delta_elite_heads_longsleeves::main() );
self setviewmodel( "viewhands_delta" );
self.voice = "delta";
}
precache()
{
precachemodel( "mp_body_delta_elite_assault_ab" );
codescripts\character::precachemodelarray( xmodelalias\alias_delta_elite_heads_longsleeves::main() );
precachemodel( "viewhands_delta" );
}
@@ -0,0 +1,17 @@
// IW5 GSC SOURCE
// Decompiled by https://github.com/xensik/gsc-tool
main()
{
self setmodel( "mp_body_delta_elite_assault_ba" );
codescripts\character::attachhead( "alias_delta_elite_heads", xmodelalias\alias_delta_elite_heads::main() );
self setviewmodel( "viewhands_delta" );
self.voice = "delta";
}
precache()
{
precachemodel( "mp_body_delta_elite_assault_ba" );
codescripts\character::precachemodelarray( xmodelalias\alias_delta_elite_heads::main() );
precachemodel( "viewhands_delta" );
}
@@ -0,0 +1,17 @@
// IW5 GSC SOURCE
// Decompiled by https://github.com/xensik/gsc-tool
main()
{
self setmodel( "mp_body_delta_elite_assault_bb" );
codescripts\character::attachhead( "alias_delta_elite_heads_longsleeves", xmodelalias\alias_delta_elite_heads_longsleeves::main() );
self setviewmodel( "viewhands_delta" );
self.voice = "delta";
}
precache()
{
precachemodel( "mp_body_delta_elite_assault_bb" );
codescripts\character::precachemodelarray( xmodelalias\alias_delta_elite_heads_longsleeves::main() );
precachemodel( "viewhands_delta" );
}
@@ -0,0 +1,17 @@
// IW5 GSC SOURCE
// Decompiled by https://github.com/xensik/gsc-tool
main()
{
self setmodel( "mp_body_delta_elite_lmg_a" );
codescripts\character::attachhead( "alias_delta_elite_heads", xmodelalias\alias_delta_elite_heads::main() );
self setviewmodel( "viewhands_delta" );
self.voice = "delta";
}
precache()
{
precachemodel( "mp_body_delta_elite_lmg_a" );
codescripts\character::precachemodelarray( xmodelalias\alias_delta_elite_heads::main() );
precachemodel( "viewhands_delta" );
}
@@ -0,0 +1,17 @@
// IW5 GSC SOURCE
// Decompiled by https://github.com/xensik/gsc-tool
main()
{
self setmodel( "mp_body_delta_elite_lmg_b" );
codescripts\character::attachhead( "alias_delta_elite_heads_longsleeves", xmodelalias\alias_delta_elite_heads_longsleeves::main() );
self setviewmodel( "viewhands_delta" );
self.voice = "delta";
}
precache()
{
precachemodel( "mp_body_delta_elite_lmg_b" );
codescripts\character::precachemodelarray( xmodelalias\alias_delta_elite_heads_longsleeves::main() );
precachemodel( "viewhands_delta" );
}
@@ -0,0 +1,17 @@
// IW5 GSC SOURCE
// Decompiled by https://github.com/xensik/gsc-tool
main()
{
self setmodel( "mp_body_delta_elite_shotgun_a" );
codescripts\character::attachhead( "alias_delta_elite_heads_longsleeves", xmodelalias\alias_delta_elite_heads_longsleeves::main() );
self setviewmodel( "viewhands_delta" );
self.voice = "delta";
}
precache()
{
precachemodel( "mp_body_delta_elite_shotgun_a" );
codescripts\character::precachemodelarray( xmodelalias\alias_delta_elite_heads_longsleeves::main() );
precachemodel( "viewhands_delta" );
}
@@ -0,0 +1,17 @@
// IW5 GSC SOURCE
// Decompiled by https://github.com/xensik/gsc-tool
main()
{
self setmodel( "mp_body_delta_elite_smg_a" );
codescripts\character::attachhead( "alias_delta_elite_heads", xmodelalias\alias_delta_elite_heads::main() );
self setviewmodel( "viewhands_delta" );
self.voice = "delta";
}
precache()
{
precachemodel( "mp_body_delta_elite_smg_a" );
codescripts\character::precachemodelarray( xmodelalias\alias_delta_elite_heads::main() );
precachemodel( "viewhands_delta" );
}
@@ -0,0 +1,17 @@
// IW5 GSC SOURCE
// Decompiled by https://github.com/xensik/gsc-tool
main()
{
self setmodel( "mp_body_delta_elite_smg_b" );
codescripts\character::attachhead( "alias_delta_elite_heads_longsleeves", xmodelalias\alias_delta_elite_heads_longsleeves::main() );
self setviewmodel( "viewhands_delta" );
self.voice = "delta";
}
precache()
{
precachemodel( "mp_body_delta_elite_smg_b" );
codescripts\character::precachemodelarray( xmodelalias\alias_delta_elite_heads_longsleeves::main() );
precachemodel( "viewhands_delta" );
}
@@ -0,0 +1,18 @@
// IW5 GSC SOURCE
// Decompiled by https://github.com/xensik/gsc-tool
main()
{
self setmodel( "mp_body_ally_delta_sniper" );
self attach( "head_ally_delta_sniper", "", 1 );
self.headmodel = "head_ally_delta_sniper";
self setviewmodel( "viewhands_delta" );
self.voice = "delta";
}
precache()
{
precachemodel( "mp_body_ally_delta_sniper" );
precachemodel( "head_ally_delta_sniper" );
precachemodel( "viewhands_delta" );
}
@@ -0,0 +1,18 @@
// IW5 GSC SOURCE
// Decompiled by https://github.com/xensik/gsc-tool
main()
{
self setmodel( "mp_body_gign_paris_assault" );
self attach( "head_gign_c", "", 1 );
self.headmodel = "head_gign_c";
self setviewmodel( "viewhands_sas" );
self.voice = "french";
}
precache()
{
precachemodel( "mp_body_gign_paris_assault" );
precachemodel( "head_gign_c" );
precachemodel( "viewhands_sas" );
}
@@ -0,0 +1,18 @@
// IW5 GSC SOURCE
// Decompiled by https://github.com/xensik/gsc-tool
main()
{
self setmodel( "mp_body_gign_paris_lmg" );
self attach( "head_gign_d", "", 1 );
self.headmodel = "head_gign_d";
self setviewmodel( "viewhands_sas" );
self.voice = "french";
}
precache()
{
precachemodel( "mp_body_gign_paris_lmg" );
precachemodel( "head_gign_d" );
precachemodel( "viewhands_sas" );
}
@@ -0,0 +1,18 @@
// IW5 GSC SOURCE
// Decompiled by https://github.com/xensik/gsc-tool
main()
{
self setmodel( "mp_body_gign_paris_lmg" );
self attach( "head_gign_a", "", 1 );
self.headmodel = "head_gign_a";
self setviewmodel( "viewhands_sas" );
self.voice = "french";
}
precache()
{
precachemodel( "mp_body_gign_paris_lmg" );
precachemodel( "head_gign_a" );
precachemodel( "viewhands_sas" );
}
@@ -0,0 +1,18 @@
// IW5 GSC SOURCE
// Decompiled by https://github.com/xensik/gsc-tool
main()
{
self setmodel( "mp_body_gign_paris_shotgun" );
self attach( "head_gign_b", "", 1 );
self.headmodel = "head_gign_b";
self setviewmodel( "viewhands_sas" );
self.voice = "french";
}
precache()
{
precachemodel( "mp_body_gign_paris_shotgun" );
precachemodel( "head_gign_b" );
precachemodel( "viewhands_sas" );
}
@@ -0,0 +1,18 @@
// IW5 GSC SOURCE
// Decompiled by https://github.com/xensik/gsc-tool
main()
{
self setmodel( "mp_body_gign_paris_smg" );
self attach( "head_gign_saber_gasmask", "", 1 );
self.headmodel = "head_gign_saber_gasmask";
self setviewmodel( "viewhands_sas" );
self.voice = "french";
}
precache()
{
precachemodel( "mp_body_gign_paris_smg" );
precachemodel( "head_gign_saber_gasmask" );
precachemodel( "viewhands_sas" );
}
@@ -0,0 +1,18 @@
// IW5 GSC SOURCE
// Decompiled by https://github.com/xensik/gsc-tool
main()
{
self setmodel( "mp_body_russian_military_assault_a_airborne" );
self attach( "head_russian_military_aa", "", 1 );
self.headmodel = "head_russian_military_aa";
self setviewmodel( "viewhands_russian_b" );
self.voice = "russian";
}
precache()
{
precachemodel( "mp_body_russian_military_assault_a_airborne" );
precachemodel( "head_russian_military_aa" );
precachemodel( "viewhands_russian_b" );
}
@@ -0,0 +1,18 @@
// IW5 GSC SOURCE
// Decompiled by https://github.com/xensik/gsc-tool
main()
{
self setmodel( "mp_body_russian_military_lmg_a_airborne" );
self attach( "head_russian_military_bb", "", 1 );
self.headmodel = "head_russian_military_bb";
self setviewmodel( "viewhands_russian_b" );
self.voice = "russian";
}
precache()
{
precachemodel( "mp_body_russian_military_lmg_a_airborne" );
precachemodel( "head_russian_military_bb" );
precachemodel( "viewhands_russian_b" );
}
@@ -0,0 +1,18 @@
// IW5 GSC SOURCE
// Decompiled by https://github.com/xensik/gsc-tool
main()
{
self setmodel( "mp_body_russian_military_shotgun_a_airborne" );
self attach( "head_russian_military_d", "", 1 );
self.headmodel = "head_russian_military_d";
self setviewmodel( "viewhands_russian_b" );
self.voice = "russian";
}
precache()
{
precachemodel( "mp_body_russian_military_shotgun_a_airborne" );
precachemodel( "head_russian_military_d" );
precachemodel( "viewhands_russian_b" );
}
@@ -0,0 +1,18 @@
// IW5 GSC SOURCE
// Decompiled by https://github.com/xensik/gsc-tool
main()
{
self setmodel( "mp_body_russian_military_smg_a_airborne" );
self attach( "head_russian_military_f", "", 1 );
self.headmodel = "head_russian_military_f";
self setviewmodel( "viewhands_russian_b" );
self.voice = "russian";
}
precache()
{
precachemodel( "mp_body_russian_military_smg_a_airborne" );
precachemodel( "head_russian_military_f" );
precachemodel( "viewhands_russian_b" );
}
@@ -0,0 +1,18 @@
// IW5 GSC SOURCE
// Decompiled by https://github.com/xensik/gsc-tool
main()
{
self setmodel( "mp_body_opforce_russian_air_sniper" );
self attach( "head_opforce_russian_air_sniper", "", 1 );
self.headmodel = "head_opforce_russian_air_sniper";
self setviewmodel( "viewhands_russian_b" );
self.voice = "russian";
}
precache()
{
precachemodel( "mp_body_opforce_russian_air_sniper" );
precachemodel( "head_opforce_russian_air_sniper" );
precachemodel( "viewhands_russian_b" );
}
@@ -0,0 +1,17 @@
// IW5 GSC SOURCE
// Decompiled by https://github.com/xensik/gsc-tool
main()
{
self setmodel( "mp_body_henchmen_assault_a" );
codescripts\character::attachhead( "alias_henchmen_heads_mp", xmodelalias\alias_henchmen_heads_mp::main() );
self setviewmodel( "viewhands_henchmen" );
self.voice = "russian";
}
precache()
{
precachemodel( "mp_body_henchmen_assault_a" );
codescripts\character::precachemodelarray( xmodelalias\alias_henchmen_heads_mp::main() );
precachemodel( "viewhands_henchmen" );
}
@@ -0,0 +1,17 @@
// IW5 GSC SOURCE
// Decompiled by https://github.com/xensik/gsc-tool
main()
{
self setmodel( "mp_body_henchmen_assault_b" );
codescripts\character::attachhead( "alias_henchmen_heads_mp", xmodelalias\alias_henchmen_heads_mp::main() );
self setviewmodel( "viewhands_henchmen" );
self.voice = "russian";
}
precache()
{
precachemodel( "mp_body_henchmen_assault_b" );
codescripts\character::precachemodelarray( xmodelalias\alias_henchmen_heads_mp::main() );
precachemodel( "viewhands_henchmen" );
}
@@ -0,0 +1,17 @@
// IW5 GSC SOURCE
// Decompiled by https://github.com/xensik/gsc-tool
main()
{
self setmodel( "mp_body_henchmen_assault_c" );
codescripts\character::attachhead( "alias_henchmen_heads_mp", xmodelalias\alias_henchmen_heads_mp::main() );
self setviewmodel( "viewhands_henchmen" );
self.voice = "russian";
}
precache()
{
precachemodel( "mp_body_henchmen_assault_c" );
codescripts\character::precachemodelarray( xmodelalias\alias_henchmen_heads_mp::main() );
precachemodel( "viewhands_henchmen" );
}
@@ -0,0 +1,17 @@
// IW5 GSC SOURCE
// Decompiled by https://github.com/xensik/gsc-tool
main()
{
self setmodel( "mp_body_henchmen_assault_d" );
codescripts\character::attachhead( "alias_henchmen_heads_mp", xmodelalias\alias_henchmen_heads_mp::main() );
self setviewmodel( "viewhands_henchmen" );
self.voice = "russian";
}
precache()
{
precachemodel( "mp_body_henchmen_assault_d" );
codescripts\character::precachemodelarray( xmodelalias\alias_henchmen_heads_mp::main() );
precachemodel( "viewhands_henchmen" );
}
@@ -0,0 +1,17 @@
// IW5 GSC SOURCE
// Decompiled by https://github.com/xensik/gsc-tool
main()
{
self setmodel( "mp_body_henchmen_lmg_a" );
codescripts\character::attachhead( "alias_henchmen_heads_mp", xmodelalias\alias_henchmen_heads_mp::main() );
self setviewmodel( "viewhands_henchmen" );
self.voice = "russian";
}
precache()
{
precachemodel( "mp_body_henchmen_lmg_a" );
codescripts\character::precachemodelarray( xmodelalias\alias_henchmen_heads_mp::main() );
precachemodel( "viewhands_henchmen" );
}
@@ -0,0 +1,17 @@
// IW5 GSC SOURCE
// Decompiled by https://github.com/xensik/gsc-tool
main()
{
self setmodel( "mp_body_henchmen_lmg_b" );
codescripts\character::attachhead( "alias_henchmen_heads_mp", xmodelalias\alias_henchmen_heads_mp::main() );
self setviewmodel( "viewhands_henchmen" );
self.voice = "russian";
}
precache()
{
precachemodel( "mp_body_henchmen_lmg_b" );
codescripts\character::precachemodelarray( xmodelalias\alias_henchmen_heads_mp::main() );
precachemodel( "viewhands_henchmen" );
}
@@ -0,0 +1,17 @@
// IW5 GSC SOURCE
// Decompiled by https://github.com/xensik/gsc-tool
main()
{
self setmodel( "mp_body_henchmen_shotgun_a" );
codescripts\character::attachhead( "alias_henchmen_heads_mp", xmodelalias\alias_henchmen_heads_mp::main() );
self setviewmodel( "viewhands_henchmen" );
self.voice = "russian";
}
precache()
{
precachemodel( "mp_body_henchmen_shotgun_a" );
codescripts\character::precachemodelarray( xmodelalias\alias_henchmen_heads_mp::main() );
precachemodel( "viewhands_henchmen" );
}
@@ -0,0 +1,17 @@
// IW5 GSC SOURCE
// Decompiled by https://github.com/xensik/gsc-tool
main()
{
self setmodel( "mp_body_henchmen_shotgun_b" );
codescripts\character::attachhead( "alias_henchmen_heads_mp", xmodelalias\alias_henchmen_heads_mp::main() );
self setviewmodel( "viewhands_henchmen" );
self.voice = "russian";
}
precache()
{
precachemodel( "mp_body_henchmen_shotgun_b" );
codescripts\character::precachemodelarray( xmodelalias\alias_henchmen_heads_mp::main() );
precachemodel( "viewhands_henchmen" );
}
@@ -0,0 +1,17 @@
// IW5 GSC SOURCE
// Decompiled by https://github.com/xensik/gsc-tool
main()
{
self setmodel( "mp_body_henchmen_smg_a" );
codescripts\character::attachhead( "alias_henchmen_heads_mp", xmodelalias\alias_henchmen_heads_mp::main() );
self setviewmodel( "viewhands_henchmen" );
self.voice = "russian";
}
precache()
{
precachemodel( "mp_body_henchmen_smg_a" );
codescripts\character::precachemodelarray( xmodelalias\alias_henchmen_heads_mp::main() );
precachemodel( "viewhands_henchmen" );
}
@@ -0,0 +1,17 @@
// IW5 GSC SOURCE
// Decompiled by https://github.com/xensik/gsc-tool
main()
{
self setmodel( "mp_body_henchmen_smg_b" );
codescripts\character::attachhead( "alias_henchmen_heads_mp", xmodelalias\alias_henchmen_heads_mp::main() );
self setviewmodel( "viewhands_henchmen" );
self.voice = "russian";
}
precache()
{
precachemodel( "mp_body_henchmen_smg_b" );
codescripts\character::precachemodelarray( xmodelalias\alias_henchmen_heads_mp::main() );
precachemodel( "viewhands_henchmen" );
}
@@ -0,0 +1,18 @@
// IW5 GSC SOURCE
// Decompiled by https://github.com/xensik/gsc-tool
main()
{
self setmodel( "mp_body_opforce_henchmen_sniper" );
self attach( "head_opforce_henchmen_sniper", "", 1 );
self.headmodel = "head_opforce_henchmen_sniper";
self setviewmodel( "viewhands_henchmen" );
self.voice = "russian";
}
precache()
{
precachemodel( "mp_body_opforce_henchmen_sniper" );
precachemodel( "head_opforce_henchmen_sniper" );
precachemodel( "viewhands_henchmen" );
}
@@ -0,0 +1,17 @@
// IW5 GSC SOURCE
// Decompiled by https://github.com/xensik/gsc-tool
main()
{
self setmodel( "mp_body_russian_military_assault_a_arctic" );
codescripts\character::attachhead( "alias_russian_military_arctic_heads", xmodelalias\alias_russian_military_arctic_heads::main() );
self setviewmodel( "viewhands_russian_d" );
self.voice = "russian";
}
precache()
{
precachemodel( "mp_body_russian_military_assault_a_arctic" );
codescripts\character::precachemodelarray( xmodelalias\alias_russian_military_arctic_heads::main() );
precachemodel( "viewhands_russian_d" );
}
@@ -0,0 +1,17 @@
// IW5 GSC SOURCE
// Decompiled by https://github.com/xensik/gsc-tool
main()
{
self setmodel( "mp_body_russian_military_lmg_a_arctic" );
codescripts\character::attachhead( "alias_russian_military_arctic_heads", xmodelalias\alias_russian_military_arctic_heads::main() );
self setviewmodel( "viewhands_russian_d" );
self.voice = "russian";
}
precache()
{
precachemodel( "mp_body_russian_military_lmg_a_arctic" );
codescripts\character::precachemodelarray( xmodelalias\alias_russian_military_arctic_heads::main() );
precachemodel( "viewhands_russian_d" );
}
@@ -0,0 +1,17 @@
// IW5 GSC SOURCE
// Decompiled by https://github.com/xensik/gsc-tool
main()
{
self setmodel( "mp_body_russian_military_shotgun_a_arctic" );
codescripts\character::attachhead( "alias_russian_military_arctic_heads", xmodelalias\alias_russian_military_arctic_heads::main() );
self setviewmodel( "viewhands_russian_d" );
self.voice = "russian";
}
precache()
{
precachemodel( "mp_body_russian_military_shotgun_a_arctic" );
codescripts\character::precachemodelarray( xmodelalias\alias_russian_military_arctic_heads::main() );
precachemodel( "viewhands_russian_d" );
}
@@ -0,0 +1,18 @@
// IW5 GSC SOURCE
// Decompiled by https://github.com/xensik/gsc-tool
main()
{
self setmodel( "mp_body_russian_military_smg_a_arctic" );
self attach( "head_russian_military_f", "", 1 );
self.headmodel = "head_russian_military_f";
self setviewmodel( "viewhands_russian_d" );
self.voice = "russian";
}
precache()
{
precachemodel( "mp_body_russian_military_smg_a_arctic" );
precachemodel( "head_russian_military_f" );
precachemodel( "viewhands_russian_d" );
}
@@ -0,0 +1,18 @@
// IW5 GSC SOURCE
// Decompiled by https://github.com/xensik/gsc-tool
main()
{
self setmodel( "mp_body_opforce_russian_arctic_sniper" );
self attach( "head_opforce_russian_arctic_sniper", "", 1 );
self.headmodel = "head_opforce_russian_arctic_sniper";
self setviewmodel( "viewhands_russian_d" );
self.voice = "russian";
}
precache()
{
precachemodel( "mp_body_opforce_russian_arctic_sniper" );
precachemodel( "head_opforce_russian_arctic_sniper" );
precachemodel( "viewhands_russian_d" );
}
@@ -0,0 +1,18 @@
// IW5 GSC SOURCE
// Decompiled by https://github.com/xensik/gsc-tool
main()
{
self setmodel( "mp_body_russian_military_assault_a" );
self attach( "head_russian_military_aa", "", 1 );
self.headmodel = "head_russian_military_aa";
self setviewmodel( "viewhands_russian_a" );
self.voice = "russian";
}
precache()
{
precachemodel( "mp_body_russian_military_assault_a" );
precachemodel( "head_russian_military_aa" );
precachemodel( "viewhands_russian_a" );
}
@@ -0,0 +1,18 @@
// IW5 GSC SOURCE
// Decompiled by https://github.com/xensik/gsc-tool
main()
{
self setmodel( "mp_body_russian_military_lmg_a" );
self attach( "head_russian_military_b", "", 1 );
self.headmodel = "head_russian_military_b";
self setviewmodel( "viewhands_russian_a" );
self.voice = "russian";
}
precache()
{
precachemodel( "mp_body_russian_military_lmg_a" );
precachemodel( "head_russian_military_b" );
precachemodel( "viewhands_russian_a" );
}
@@ -0,0 +1,18 @@
// IW5 GSC SOURCE
// Decompiled by https://github.com/xensik/gsc-tool
main()
{
self setmodel( "mp_body_russian_military_shotgun_a" );
self attach( "head_russian_military_dd", "", 1 );
self.headmodel = "head_russian_military_dd";
self setviewmodel( "viewhands_russian_a" );
self.voice = "russian";
}
precache()
{
precachemodel( "mp_body_russian_military_shotgun_a" );
precachemodel( "head_russian_military_dd" );
precachemodel( "viewhands_russian_a" );
}
@@ -0,0 +1,18 @@
// IW5 GSC SOURCE
// Decompiled by https://github.com/xensik/gsc-tool
main()
{
self setmodel( "mp_body_russian_military_smg_a" );
self attach( "head_russian_military_f", "", 1 );
self.headmodel = "head_russian_military_f";
self setviewmodel( "viewhands_russian_a" );
self.voice = "russian";
}
precache()
{
precachemodel( "mp_body_russian_military_smg_a" );
precachemodel( "head_russian_military_f" );
precachemodel( "viewhands_russian_a" );
}
@@ -0,0 +1,18 @@
// IW5 GSC SOURCE
// Decompiled by https://github.com/xensik/gsc-tool
main()
{
self setmodel( "mp_body_opforce_russian_urban_sniper" );
self attach( "head_opforce_russian_urban_sniper", "", 1 );
self.headmodel = "head_opforce_russian_urban_sniper";
self setviewmodel( "viewhands_russian_a" );
self.voice = "russian";
}
precache()
{
precachemodel( "mp_body_opforce_russian_urban_sniper" );
precachemodel( "head_opforce_russian_urban_sniper" );
precachemodel( "viewhands_russian_a" );
}
@@ -0,0 +1,18 @@
// IW5 GSC SOURCE
// Decompiled by https://github.com/xensik/gsc-tool
main()
{
self setmodel( "mp_body_russian_military_assault_a_woodland" );
self attach( "head_russian_military_b", "", 1 );
self.headmodel = "head_russian_military_b";
self setviewmodel( "viewhands_russian_c" );
self.voice = "russian";
}
precache()
{
precachemodel( "mp_body_russian_military_assault_a_woodland" );
precachemodel( "head_russian_military_b" );
precachemodel( "viewhands_russian_c" );
}
@@ -0,0 +1,18 @@
// IW5 GSC SOURCE
// Decompiled by https://github.com/xensik/gsc-tool
main()
{
self setmodel( "mp_body_russian_military_lmg_a_woodland" );
self attach( "head_russian_military_a", "", 1 );
self.headmodel = "head_russian_military_a";
self setviewmodel( "viewhands_russian_c" );
self.voice = "russian";
}
precache()
{
precachemodel( "mp_body_russian_military_lmg_a_woodland" );
precachemodel( "head_russian_military_a" );
precachemodel( "viewhands_russian_c" );
}
@@ -0,0 +1,18 @@
// IW5 GSC SOURCE
// Decompiled by https://github.com/xensik/gsc-tool
main()
{
self setmodel( "mp_body_russian_military_shotgun_a_woodland" );
self attach( "head_russian_military_cc", "", 1 );
self.headmodel = "head_russian_military_cc";
self setviewmodel( "viewhands_russian_c" );
self.voice = "russian";
}
precache()
{
precachemodel( "mp_body_russian_military_shotgun_a_woodland" );
precachemodel( "head_russian_military_cc" );
precachemodel( "viewhands_russian_c" );
}
@@ -0,0 +1,18 @@
// IW5 GSC SOURCE
// Decompiled by https://github.com/xensik/gsc-tool
main()
{
self setmodel( "mp_body_russian_military_smg_a_woodland" );
self attach( "head_russian_military_e", "", 1 );
self.headmodel = "head_russian_military_e";
self setviewmodel( "viewhands_russian_c" );
self.voice = "russian";
}
precache()
{
precachemodel( "mp_body_russian_military_smg_a_woodland" );
precachemodel( "head_russian_military_e" );
precachemodel( "viewhands_russian_c" );
}
@@ -0,0 +1,18 @@
// IW5 GSC SOURCE
// Decompiled by https://github.com/xensik/gsc-tool
main()
{
self setmodel( "mp_body_opforce_russian_woodland_sniper" );
self attach( "head_opforce_russian_woodland_sniper", "", 1 );
self.headmodel = "head_opforce_russian_woodland_sniper";
self setviewmodel( "viewhands_russian_c" );
self.voice = "russian";
}
precache()
{
precachemodel( "mp_body_opforce_russian_woodland_sniper" );
precachemodel( "head_opforce_russian_woodland_sniper" );
precachemodel( "viewhands_russian_c" );
}
@@ -0,0 +1,17 @@
// IW5 GSC SOURCE
// Decompiled by https://github.com/xensik/gsc-tool
main()
{
self setmodel( "mp_body_pmc_africa_assault_a" );
codescripts\character::attachhead( "alias_pmc_africa_heads", xmodelalias\alias_pmc_africa_heads::main() );
self setviewmodel( "viewhands_pmc" );
self.voice = "russian";
}
precache()
{
precachemodel( "mp_body_pmc_africa_assault_a" );
codescripts\character::precachemodelarray( xmodelalias\alias_pmc_africa_heads::main() );
precachemodel( "viewhands_pmc" );
}
@@ -0,0 +1,17 @@
// IW5 GSC SOURCE
// Decompiled by https://github.com/xensik/gsc-tool
main()
{
self setmodel( "mp_body_pmc_africa_assault_aa" );
codescripts\character::attachhead( "alias_pmc_africa_heads", xmodelalias\alias_pmc_africa_heads::main() );
self setviewmodel( "viewhands_pmc" );
self.voice = "russian";
}
precache()
{
precachemodel( "mp_body_pmc_africa_assault_aa" );
codescripts\character::precachemodelarray( xmodelalias\alias_pmc_africa_heads::main() );
precachemodel( "viewhands_pmc" );
}
@@ -0,0 +1,17 @@
// IW5 GSC SOURCE
// Decompiled by https://github.com/xensik/gsc-tool
main()
{
self setmodel( "mp_body_pmc_africa_lmg_a" );
codescripts\character::attachhead( "alias_pmc_africa_heads", xmodelalias\alias_pmc_africa_heads::main() );
self setviewmodel( "viewhands_pmc" );
self.voice = "russian";
}
precache()
{
precachemodel( "mp_body_pmc_africa_lmg_a" );
codescripts\character::precachemodelarray( xmodelalias\alias_pmc_africa_heads::main() );
precachemodel( "viewhands_pmc" );
}
@@ -0,0 +1,17 @@
// IW5 GSC SOURCE
// Decompiled by https://github.com/xensik/gsc-tool
main()
{
self setmodel( "mp_body_pmc_africa_lmg_aa" );
codescripts\character::attachhead( "alias_pmc_africa_heads", xmodelalias\alias_pmc_africa_heads::main() );
self setviewmodel( "viewhands_pmc" );
self.voice = "russian";
}
precache()
{
precachemodel( "mp_body_pmc_africa_lmg_aa" );
codescripts\character::precachemodelarray( xmodelalias\alias_pmc_africa_heads::main() );
precachemodel( "viewhands_pmc" );
}
@@ -0,0 +1,17 @@
// IW5 GSC SOURCE
// Decompiled by https://github.com/xensik/gsc-tool
main()
{
self setmodel( "mp_body_pmc_africa_shotgun_a" );
codescripts\character::attachhead( "alias_pmc_africa_heads", xmodelalias\alias_pmc_africa_heads::main() );
self setviewmodel( "viewhands_pmc" );
self.voice = "russian";
}
precache()
{
precachemodel( "mp_body_pmc_africa_shotgun_a" );
codescripts\character::precachemodelarray( xmodelalias\alias_pmc_africa_heads::main() );
precachemodel( "viewhands_pmc" );
}
@@ -0,0 +1,17 @@
// IW5 GSC SOURCE
// Decompiled by https://github.com/xensik/gsc-tool
main()
{
self setmodel( "mp_body_pmc_africa_smg_a" );
codescripts\character::attachhead( "alias_pmc_africa_heads", xmodelalias\alias_pmc_africa_heads::main() );
self setviewmodel( "viewhands_pmc" );
self.voice = "russian";
}
precache()
{
precachemodel( "mp_body_pmc_africa_smg_a" );
codescripts\character::precachemodelarray( xmodelalias\alias_pmc_africa_heads::main() );
precachemodel( "viewhands_pmc" );
}
@@ -0,0 +1,17 @@
// IW5 GSC SOURCE
// Decompiled by https://github.com/xensik/gsc-tool
main()
{
self setmodel( "mp_body_pmc_africa_smg_aa" );
codescripts\character::attachhead( "alias_pmc_africa_heads", xmodelalias\alias_pmc_africa_heads::main() );
self setviewmodel( "viewhands_pmc" );
self.voice = "russian";
}
precache()
{
precachemodel( "mp_body_pmc_africa_smg_aa" );
codescripts\character::precachemodelarray( xmodelalias\alias_pmc_africa_heads::main() );
precachemodel( "viewhands_pmc" );
}
@@ -0,0 +1,15 @@
// IW5 GSC SOURCE
// Decompiled by https://github.com/xensik/gsc-tool
main()
{
self setmodel( "mp_body_ally_pmc_sniper" );
self setviewmodel( "viewhands_pmc" );
self.voice = "taskforce";
}
precache()
{
precachemodel( "mp_body_ally_pmc_sniper" );
precachemodel( "viewhands_pmc" );
}
@@ -0,0 +1,17 @@
// IW5 GSC SOURCE
// Decompiled by https://github.com/xensik/gsc-tool
main()
{
self setmodel( "mp_body_sas_urban_assault" );
codescripts\character::attachhead( "alias_sas_heads", xmodelalias\alias_sas_heads::main() );
self setviewmodel( "viewhands_sas" );
self.voice = "british";
}
precache()
{
precachemodel( "mp_body_sas_urban_assault" );
codescripts\character::precachemodelarray( xmodelalias\alias_sas_heads::main() );
precachemodel( "viewhands_sas" );
}
@@ -0,0 +1,17 @@
// IW5 GSC SOURCE
// Decompiled by https://github.com/xensik/gsc-tool
main()
{
self setmodel( "mp_body_sas_urban_lmg" );
codescripts\character::attachhead( "alias_sas_heads", xmodelalias\alias_sas_heads::main() );
self setviewmodel( "viewhands_sas" );
self.voice = "british";
}
precache()
{
precachemodel( "mp_body_sas_urban_lmg" );
codescripts\character::precachemodelarray( xmodelalias\alias_sas_heads::main() );
precachemodel( "viewhands_sas" );
}
@@ -0,0 +1,17 @@
// IW5 GSC SOURCE
// Decompiled by https://github.com/xensik/gsc-tool
main()
{
self setmodel( "mp_body_sas_urban_shotgun" );
codescripts\character::attachhead( "alias_sas_heads", xmodelalias\alias_sas_heads::main() );
self setviewmodel( "viewhands_sas" );
self.voice = "british";
}
precache()
{
precachemodel( "mp_body_sas_urban_shotgun" );
codescripts\character::precachemodelarray( xmodelalias\alias_sas_heads::main() );
precachemodel( "viewhands_sas" );
}
@@ -0,0 +1,17 @@
// IW5 GSC SOURCE
// Decompiled by https://github.com/xensik/gsc-tool
main()
{
self setmodel( "mp_body_sas_urban_smg" );
codescripts\character::attachhead( "alias_sas_heads", xmodelalias\alias_sas_heads::main() );
self setviewmodel( "viewhands_sas" );
self.voice = "british";
}
precache()
{
precachemodel( "mp_body_sas_urban_smg" );
codescripts\character::precachemodelarray( xmodelalias\alias_sas_heads::main() );
precachemodel( "viewhands_sas" );
}
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