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33 Commits
Author SHA1 Message Date
Louvenarde f8017e7fa7 Fix material on IW5 SAS 2023-12-16 10:50:12 +01:00
Louvenarde fe5e627e29 Add " to loc keys 2023-12-15 23:57:15 +01:00
Louvenarde 5e938b9135 Split files to make smaller IWDs 2023-12-15 23:49:01 +01:00
Louvenarde e1ff35cd47 Updatet faction icons for SAS IW3 2023-12-15 22:44:48 +01:00
Louvenarde 39e53281dd Move zones back to /patch 2023-12-15 20:31:25 +01:00
Louvenarde b67f9be562 Merge branch 'develop' of github.com:iw4x/iw4x-rawfiles into feature/teams 2023-12-15 20:15:43 +01:00
Louvenarde cab480ef30 Use team zones for now 2023-12-15 20:14:47 +01:00
Louve 1ae2710636 Update README.md 2023-12-15 20:11:43 +01:00
Louve ee026e572b Merge pull request #4 from efinst0rm/develop
Add Infected, Gun Game and Kill Confirmed.
2023-12-15 20:07:02 +01:00
efinst0rm b99e81ee23 Fix small issues with gungame and infected. 2023-11-01 20:46:10 -05:00
efinst0rm 8931d48f48 Add Gun Game , Infected and Kill Confirmed to menu's 2023-11-01 20:36:30 -05:00
efinst0rm 34776bef4b Actually fix secondary offhand error 2023-11-01 13:09:20 -05:00
efinst0rm 5bc60e7923 Fix Secondary Offhand 2023-11-01 09:42:29 -05:00
efinst0rm 5d3e293e40 Remove endgame bug 2023-11-01 09:25:07 -05:00
Louvenarde 5ad70822d1 Fix team icons 2023-11-01 11:50:53 +01:00
Louvenarde d9738f338c Added missing teams localization 2023-09-16 15:24:39 +02:00
Louvenarde 2606666c22 Update arenafile 2023-09-16 14:27:38 +02:00
efinst0rm 40b4ba7261 Added createXpEventPopup and overridePointsPopup
added createXpEventPopup to _ranked.
added overridePointsPopup to givePlayerScore in _gamescore (Used for custom game modes)
2023-09-15 20:22:33 -05:00
efinst0rm d14eca4f21 More GSC fixes for Gun Game and Infected
Backport setOverrideWatchDvar from IW5
2023-09-11 18:56:23 -05:00
Louvenarde f34d00e13c Added IW3 + IW5 Teams 2023-08-31 01:00:24 +02:00
efinst0rm 71cd4dfe48 Merge branch 'develop' of https://github.com/efinst0rm/iw4x-rawfiles-current into develop 2023-08-23 22:36:42 -05:00
efinst0rm f8c6d1c61e Fixed audio cues on kill confirmed. 2023-08-23 22:36:40 -05:00
Louvenarde 6f043052c2 Add missing sounds & updated patch_mp 2023-08-22 20:13:07 +02:00
efinst0rm df5cfeff65 Fixe a few script errors.
Remove stats tracking for kill confirmed since its not part of iw4.
2023-08-21 18:44:29 -05:00
efinst0rm 130851fe38 Initial infected and gun game mode 2023-08-17 19:49:32 -05:00
efinst0rm b36d0792d0 Revert "Revert "Add support for custom game modes classes""
This reverts commit 4478176407.
2023-08-17 19:48:00 -05:00
efinst0rm 4478176407 Revert "Add support for custom game modes classes"
This reverts commit ce51388914.
2023-08-17 19:47:34 -05:00
efinst0rm 88072e3b64 Add level.blockWeaponDrops
Needed for gun game & infected to prevent weapon drops on death.
2023-08-17 19:45:03 -05:00
efinst0rm bceb79b7d3 Add new game mode kill confirmed
Also updates old localizedstrings for some new games modes coming in the future soontm
Add Dog tag models. for kill confirmed.
2023-08-17 19:43:15 -05:00
efinst0rm ce51388914 Add support for custom game modes classes 2023-08-17 19:38:39 -05:00
efinst0rm ad2611183b Replace old dated _menus code
Replace old iw4x code in _menus to better detect if players are allowed to change teams and pick classes based on gamemodes.
Back port changes from IW5 to _playerlogic to support new _menus changes.
2023-08-17 19:37:09 -05:00
efinst0rm 299e5ed625 Port allowTeamChoice & allowClassChoice from IW5
Updates gameTypesTable.csv to check if game modes allow team change & class choices.
2023-08-17 19:33:49 -05:00
efinst0rm 47cfde64f4 Add new call cards for new game modes. 2023-08-17 19:32:23 -05:00
6638 changed files with 13773 additions and 385 deletions

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View File
@@ -1,12 +1,10 @@
![license](https://img.shields.io/github/license/XLabsProject/iw4x-rawfiles.svg)
![forks](https://img.shields.io/github/forks/XLabsProject/iw4x-rawfiles.svg)
![stars](https://img.shields.io/github/stars/XLabsProject/iw4x-rawfiles.svg)
![issues](https://img.shields.io/github/issues/XLabsProject/iw4x-rawfiles.svg)
[![discord](https://img.shields.io/endpoint?url=https://momo5502.com/iw4x/members-badge.php)](https://discord.gg/sKeVmR3)
[![patreon](https://img.shields.io/badge/patreon-support-blue.svg?logo=patreon)](https://www.patreon.com/xlabsproject)
![license](https://img.shields.io/github/license/iw4x/iw4x-rawfiles.svg)
![forks](https://img.shields.io/github/forks/iw4x/iw4x-rawfiles.svg)
![stars](https://img.shields.io/github/stars/iw4x/iw4x-rawfiles.svg)
![issues](https://img.shields.io/github/issues/iw4x/iw4x-rawfiles.svg)
# IW4x: Rawfiles
These are the rawfiles that are required (next to iw4x.dll) to launch and play IW4x.
.iwd Files (iw4x_00, iw4x_01) are uncompressed in this repo and need to be compressed before they can be used by IW4x, simply create a .zip archive of the contents of the iw4x_00 and iw4x_01 folders and change the file extension to .iwd.
.iwd Files (iw4x_00, iw4x_01, ...) are uncompressed in this repo and need to be compressed before they can be used by IW4x, simply create a .zip archive of the contents of the iw4x_00 and iw4x_.. folders and change the file extension to .iwd.
@@ -0,0 +1,15 @@
// THIS FILE IS AUTOGENERATED, DO NOT MODIFY
main()
{
self setModel("body_mp_arab_regular_assault");
self attach("head_mp_arab_regular_suren", "", true);
self setViewmodel("viewhands_desert_opfor");
self.voice = "arab";
}
precache()
{
precacheModel("body_mp_arab_regular_assault");
precacheModel("head_mp_arab_regular_suren");
precacheModel("viewhands_desert_opfor");
}
@@ -0,0 +1,15 @@
// THIS FILE IS AUTOGENERATED, DO NOT MODIFY
main()
{
self setModel("body_mp_arab_regular_cqb");
self attach("head_mp_arab_regular_headwrap", "", true);
self setViewmodel("viewhands_desert_opfor");
self.voice = "arab";
}
precache()
{
precacheModel("body_mp_arab_regular_cqb");
precacheModel("head_mp_arab_regular_headwrap");
precacheModel("viewhands_desert_opfor");
}
@@ -0,0 +1,15 @@
// THIS FILE IS AUTOGENERATED, DO NOT MODIFY
main()
{
self setModel("body_mp_arab_regular_engineer");
self attach("head_mp_arab_regular_ski_mask", "", true);
self setViewmodel("viewhands_desert_opfor");
self.voice = "arab";
}
precache()
{
precacheModel("body_mp_arab_regular_engineer");
precacheModel("head_mp_arab_regular_ski_mask");
precacheModel("viewhands_desert_opfor");
}
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// THIS FILE IS AUTOGENERATED, DO NOT MODIFY
main()
{
self setModel("body_mp_arab_regular_sniper");
self attach("head_mp_arab_regular_sadiq", "", true);
self setViewmodel("viewhands_desert_opfor");
self.voice = "arab";
}
precache()
{
precacheModel("body_mp_arab_regular_sniper");
precacheModel("head_mp_arab_regular_sadiq");
precacheModel("viewhands_desert_opfor");
}
@@ -0,0 +1,15 @@
// THIS FILE IS AUTOGENERATED, DO NOT MODIFY
main()
{
self setModel("body_mp_arab_regular_support");
self attach("head_mp_arab_regular_asad", "", true);
self setViewmodel("viewhands_desert_opfor");
self.voice = "arab";
}
precache()
{
precacheModel("body_mp_arab_regular_support");
precacheModel("head_mp_arab_regular_asad");
precacheModel("viewhands_desert_opfor");
}
@@ -0,0 +1,15 @@
// THIS FILE IS AUTOGENERATED, DO NOT MODIFY
main()
{
self setModel("body_mp_opforce_assault");
self attach("head_mp_opforce_headwrap", "", true);
self setViewmodel("viewhands_op_force");
self.voice = "russian";
}
precache()
{
precacheModel("body_mp_opforce_assault");
precacheModel("head_mp_opforce_headwrap");
precacheModel("viewhands_op_force");
}
@@ -0,0 +1,15 @@
// THIS FILE IS AUTOGENERATED, DO NOT MODIFY
main()
{
self setModel("body_mp_opforce_cqb");
self attach("head_mp_opforce_gasmask", "", true);
self setViewmodel("viewhands_op_force");
self.voice = "russian";
}
precache()
{
precacheModel("body_mp_opforce_cqb");
precacheModel("head_mp_opforce_gasmask");
precacheModel("viewhands_op_force");
}
@@ -0,0 +1,15 @@
// THIS FILE IS AUTOGENERATED, DO NOT MODIFY
main()
{
self setModel("body_mp_opforce_eningeer");
self attach("head_mp_opforce_gasmask", "", true);
self setViewmodel("viewhands_op_force");
self.voice = "russian";
}
precache()
{
precacheModel("body_mp_opforce_eningeer");
precacheModel("head_mp_opforce_gasmask");
precacheModel("viewhands_op_force");
}
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// THIS FILE IS AUTOGENERATED, DO NOT MODIFY
main()
{
self setModel("body_mp_opforce_sniper");
self attach("head_mp_opforce_ghillie", "", true);
self setViewmodel("viewhands_marine_sniper");
self.voice = "russian";
}
precache()
{
precacheModel("body_mp_opforce_sniper");
precacheModel("head_mp_opforce_ghillie");
precacheModel("viewhands_marine_sniper");
}
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// THIS FILE IS AUTOGENERATED, DO NOT MODIFY
main()
{
self setModel("body_mp_opforce_support");
self attach("head_mp_opforce_3hole_mask", "", true);
self setViewmodel("viewhands_op_force");
self.voice = "russian";
}
precache()
{
precacheModel("body_mp_opforce_support");
precacheModel("head_mp_opforce_3hole_mask");
precacheModel("viewhands_op_force");
}
@@ -0,0 +1,15 @@
// THIS FILE IS AUTOGENERATED, DO NOT MODIFY
main()
{
self setModel("body_mp_opforce_assault");
self attach("head_mp_opforce_headwrap", "", true);
self setViewmodel("viewhands_op_force");
self.voice = "russian";
}
precache()
{
precacheModel("body_mp_opforce_assault");
precacheModel("head_mp_opforce_headwrap");
precacheModel("viewhands_op_force");
}
@@ -0,0 +1,15 @@
// THIS FILE IS AUTOGENERATED, DO NOT MODIFY
main()
{
self setModel("body_mp_opforce_cqb");
self attach("head_mp_opforce_gasmask", "", true);
self setViewmodel("viewhands_op_force");
self.voice = "russian";
}
precache()
{
precacheModel("body_mp_opforce_cqb");
precacheModel("head_mp_opforce_gasmask");
precacheModel("viewhands_op_force");
}
@@ -0,0 +1,15 @@
// THIS FILE IS AUTOGENERATED, DO NOT MODIFY
main()
{
self setModel("body_mp_opforce_eningeer");
self attach("head_mp_opforce_gasmask", "", true);
self setViewmodel("viewhands_op_force");
self.voice = "russian";
}
precache()
{
precacheModel("body_mp_opforce_eningeer");
precacheModel("head_mp_opforce_gasmask");
precacheModel("viewhands_op_force");
}
@@ -0,0 +1,15 @@
// THIS FILE IS AUTOGENERATED, DO NOT MODIFY
main()
{
self setModel("body_mp_opforce_sniper_urban");
self attach("head_mp_opforce_justin", "", true);
self setViewmodel("viewhands_op_force");
self.voice = "russian";
}
precache()
{
precacheModel("body_mp_opforce_sniper_urban");
precacheModel("head_mp_opforce_justin");
precacheModel("viewhands_op_force");
}
@@ -0,0 +1,15 @@
// THIS FILE IS AUTOGENERATED, DO NOT MODIFY
main()
{
self setModel("body_mp_opforce_support");
self attach("head_mp_opforce_3hole_mask", "", true);
self setViewmodel("viewhands_op_force");
self.voice = "russian";
}
precache()
{
precacheModel("body_mp_opforce_support");
precacheModel("head_mp_opforce_3hole_mask");
precacheModel("viewhands_op_force");
}
@@ -0,0 +1,13 @@
// THIS FILE IS AUTOGENERATED, DO NOT MODIFY
main()
{
self setModel("body_mp_sas_urban_assault");
self setViewmodel("viewhands_black_kit");
self.voice = "british";
}
precache()
{
precacheModel("body_mp_sas_urban_assault");
precacheModel("viewhands_black_kit");
}
@@ -0,0 +1,13 @@
// THIS FILE IS AUTOGENERATED, DO NOT MODIFY
main()
{
self setModel("body_mp_sas_urban_recon");
self setViewmodel("viewhands_black_kit");
self.voice = "british";
}
precache()
{
precacheModel("body_mp_sas_urban_recon");
precacheModel("viewhands_black_kit");
}
@@ -0,0 +1,13 @@
// THIS FILE IS AUTOGENERATED, DO NOT MODIFY
main()
{
self setModel("body_mp_sas_urban_sniper");
self setViewmodel("viewhands_black_kit");
self.voice = "british";
}
precache()
{
precacheModel("body_mp_sas_urban_sniper");
precacheModel("viewhands_black_kit");
}
@@ -0,0 +1,13 @@
// THIS FILE IS AUTOGENERATED, DO NOT MODIFY
main()
{
self setModel("body_mp_sas_urban_specops");
self setViewmodel("viewhands_black_kit");
self.voice = "british";
}
precache()
{
precacheModel("body_mp_sas_urban_specops");
precacheModel("viewhands_black_kit");
}
@@ -0,0 +1,13 @@
// THIS FILE IS AUTOGENERATED, DO NOT MODIFY
main()
{
self setModel("body_mp_sas_urban_support");
self setViewmodel("viewhands_black_kit");
self.voice = "british";
}
precache()
{
precacheModel("body_mp_sas_urban_support");
precacheModel("viewhands_black_kit");
}
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// THIS FILE IS AUTOGENERATED, DO NOT MODIFY
main()
{
self setModel("body_mp_usmc_assault");
self attach("head_mp_usmc_tactical_mich", "", true);
self setViewmodel("viewmodel_base_viewhands");
self.voice = "american";
}
precache()
{
precacheModel("body_mp_usmc_assault");
precacheModel("head_mp_usmc_tactical_mich");
precacheModel("viewmodel_base_viewhands");
}
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// THIS FILE IS AUTOGENERATED, DO NOT MODIFY
main()
{
self setModel("body_mp_usmc_recon");
self attach("head_mp_usmc_nomex", "", true);
self setViewmodel("viewmodel_base_viewhands");
self.voice = "american";
}
precache()
{
precacheModel("body_mp_usmc_recon");
precacheModel("head_mp_usmc_nomex");
precacheModel("viewmodel_base_viewhands");
}
@@ -0,0 +1,15 @@
// THIS FILE IS AUTOGENERATED, DO NOT MODIFY
main()
{
self setModel("body_mp_usmc_sniper");
self attach("head_mp_usmc_tactical_baseball_cap", "", true);
self setViewmodel("viewmodel_base_viewhands");
self.voice = "american";
}
precache()
{
precacheModel("body_mp_usmc_sniper");
precacheModel("head_mp_usmc_tactical_baseball_cap");
precacheModel("viewmodel_base_viewhands");
}
@@ -0,0 +1,15 @@
// THIS FILE IS AUTOGENERATED, DO NOT MODIFY
main()
{
self setModel("body_mp_usmc_specops");
self attach("head_mp_usmc_tactical_mich_stripes_nomex", "", true);
self setViewmodel("viewmodel_base_viewhands");
self.voice = "american";
}
precache()
{
precacheModel("body_mp_usmc_specops");
precacheModel("head_mp_usmc_tactical_mich_stripes_nomex");
precacheModel("viewmodel_base_viewhands");
}
@@ -0,0 +1,15 @@
// THIS FILE IS AUTOGENERATED, DO NOT MODIFY
main()
{
self setModel("body_mp_usmc_support");
self attach("head_mp_usmc_shaved_head", "", true);
self setViewmodel("viewmodel_base_viewhands");
self.voice = "american";
}
precache()
{
precacheModel("body_mp_usmc_support");
precacheModel("head_mp_usmc_shaved_head");
precacheModel("viewmodel_base_viewhands");
}
@@ -0,0 +1,15 @@
// THIS FILE IS AUTOGENERATED, DO NOT MODIFY
main()
{
self setModel("body_mp_usmc_woodland_assault");
self attach("head_mp_usmc_tactical_mich", "", true);
self setViewmodel("viewhands_sas_woodland");
self.voice = "british";
}
precache()
{
precacheModel("body_mp_usmc_woodland_assault");
precacheModel("head_mp_usmc_tactical_mich");
precacheModel("viewhands_sas_woodland");
}
@@ -0,0 +1,15 @@
// THIS FILE IS AUTOGENERATED, DO NOT MODIFY
main()
{
self setModel("body_mp_usmc_woodland_recon");
self attach("head_mp_usmc_nomex", "", true);
self setViewmodel("viewhands_sas_woodland");
self.voice = "british";
}
precache()
{
precacheModel("body_mp_usmc_woodland_recon");
precacheModel("head_mp_usmc_nomex");
precacheModel("viewhands_sas_woodland");
}
@@ -0,0 +1,15 @@
// THIS FILE IS AUTOGENERATED, DO NOT MODIFY
main()
{
self setModel("body_mp_usmc_woodland_sniper");
self attach("head_mp_usmc_ghillie", "", true);
self setViewmodel("viewhands_marine_sniper");
self.voice = "british";
}
precache()
{
precacheModel("body_mp_usmc_woodland_sniper");
precacheModel("head_mp_usmc_ghillie");
precacheModel("viewhands_marine_sniper");
}
@@ -0,0 +1,15 @@
// THIS FILE IS AUTOGENERATED, DO NOT MODIFY
main()
{
self setModel("body_mp_usmc_woodland_specops");
self attach("head_mp_usmc_tactical_mich_stripes_nomex", "", true);
self setViewmodel("viewhands_sas_woodland");
self.voice = "british";
}
precache()
{
precacheModel("body_mp_usmc_woodland_specops");
precacheModel("head_mp_usmc_tactical_mich_stripes_nomex");
precacheModel("viewhands_sas_woodland");
}
@@ -0,0 +1,15 @@
// THIS FILE IS AUTOGENERATED, DO NOT MODIFY
main()
{
self setModel("body_mp_usmc_woodland_support");
self attach("head_mp_usmc_shaved_head", "", true);
self setViewmodel("viewhands_sas_woodland");
self.voice = "british";
}
precache()
{
precacheModel("body_mp_usmc_woodland_support");
precacheModel("head_mp_usmc_shaved_head");
precacheModel("viewhands_sas_woodland");
}
@@ -0,0 +1,17 @@
// IW5 GSC SOURCE
// Decompiled by https://github.com/xensik/gsc-tool
main()
{
self setmodel( "mp_body_africa_militia_assault_a" );
codescripts\character::attachhead( "alias_africa_militia_heads_mp", xmodelalias\alias_africa_militia_heads_mp::main() );
self setviewmodel( "viewhands_african_militia" );
self.voice = "african";
}
precache()
{
precachemodel( "mp_body_africa_militia_assault_a" );
codescripts\character::precachemodelarray( xmodelalias\alias_africa_militia_heads_mp::main() );
precachemodel( "viewhands_african_militia" );
}
@@ -0,0 +1,17 @@
// IW5 GSC SOURCE
// Decompiled by https://github.com/xensik/gsc-tool
main()
{
self setmodel( "mp_body_africa_militia_lmg_b" );
codescripts\character::attachhead( "alias_africa_militia_heads_mp", xmodelalias\alias_africa_militia_heads_mp::main() );
self setviewmodel( "viewhands_african_militia" );
self.voice = "african";
}
precache()
{
precachemodel( "mp_body_africa_militia_lmg_b" );
codescripts\character::precachemodelarray( xmodelalias\alias_africa_militia_heads_mp::main() );
precachemodel( "viewhands_african_militia" );
}
@@ -0,0 +1,17 @@
// IW5 GSC SOURCE
// Decompiled by https://github.com/xensik/gsc-tool
main()
{
self setmodel( "mp_body_africa_militia_shotgun_b" );
codescripts\character::attachhead( "alias_africa_militia_heads_mp", xmodelalias\alias_africa_militia_heads_mp::main() );
self setviewmodel( "viewhands_african_militia" );
self.voice = "african";
}
precache()
{
precachemodel( "mp_body_africa_militia_shotgun_b" );
codescripts\character::precachemodelarray( xmodelalias\alias_africa_militia_heads_mp::main() );
precachemodel( "viewhands_african_militia" );
}
@@ -0,0 +1,17 @@
// IW5 GSC SOURCE
// Decompiled by https://github.com/xensik/gsc-tool
main()
{
self setmodel( "mp_body_africa_militia_smg_b" );
codescripts\character::attachhead( "alias_africa_militia_heads_mp", xmodelalias\alias_africa_militia_heads_mp::main() );
self setviewmodel( "viewhands_african_militia" );
self.voice = "african";
}
precache()
{
precachemodel( "mp_body_africa_militia_smg_b" );
codescripts\character::precachemodelarray( xmodelalias\alias_africa_militia_heads_mp::main() );
precachemodel( "viewhands_african_militia" );
}
@@ -0,0 +1,18 @@
// IW5 GSC SOURCE
// Decompiled by https://github.com/xensik/gsc-tool
main()
{
self setmodel( "mp_body_opforce_africa_militia_sniper" );
self attach( "head_opforce_africa_sniper", "", 1 );
self.headmodel = "head_opforce_africa_sniper";
self setviewmodel( "viewhands_african_militia" );
self.voice = "african";
}
precache()
{
precachemodel( "mp_body_opforce_africa_militia_sniper" );
precachemodel( "head_opforce_africa_sniper" );
precachemodel( "viewhands_african_militia" );
}
@@ -0,0 +1,17 @@
// IW5 GSC SOURCE
// Decompiled by https://github.com/xensik/gsc-tool
main()
{
self setmodel( "mp_body_delta_elite_assault_aa" );
codescripts\character::attachhead( "alias_delta_elite_heads", xmodelalias\alias_delta_elite_heads::main() );
self setviewmodel( "viewhands_delta" );
self.voice = "delta";
}
precache()
{
precachemodel( "mp_body_delta_elite_assault_aa" );
codescripts\character::precachemodelarray( xmodelalias\alias_delta_elite_heads::main() );
precachemodel( "viewhands_delta" );
}
@@ -0,0 +1,17 @@
// IW5 GSC SOURCE
// Decompiled by https://github.com/xensik/gsc-tool
main()
{
self setmodel( "mp_body_delta_elite_assault_ab" );
codescripts\character::attachhead( "alias_delta_elite_heads_longsleeves", xmodelalias\alias_delta_elite_heads_longsleeves::main() );
self setviewmodel( "viewhands_delta" );
self.voice = "delta";
}
precache()
{
precachemodel( "mp_body_delta_elite_assault_ab" );
codescripts\character::precachemodelarray( xmodelalias\alias_delta_elite_heads_longsleeves::main() );
precachemodel( "viewhands_delta" );
}
@@ -0,0 +1,17 @@
// IW5 GSC SOURCE
// Decompiled by https://github.com/xensik/gsc-tool
main()
{
self setmodel( "mp_body_delta_elite_assault_ba" );
codescripts\character::attachhead( "alias_delta_elite_heads", xmodelalias\alias_delta_elite_heads::main() );
self setviewmodel( "viewhands_delta" );
self.voice = "delta";
}
precache()
{
precachemodel( "mp_body_delta_elite_assault_ba" );
codescripts\character::precachemodelarray( xmodelalias\alias_delta_elite_heads::main() );
precachemodel( "viewhands_delta" );
}
@@ -0,0 +1,17 @@
// IW5 GSC SOURCE
// Decompiled by https://github.com/xensik/gsc-tool
main()
{
self setmodel( "mp_body_delta_elite_assault_bb" );
codescripts\character::attachhead( "alias_delta_elite_heads_longsleeves", xmodelalias\alias_delta_elite_heads_longsleeves::main() );
self setviewmodel( "viewhands_delta" );
self.voice = "delta";
}
precache()
{
precachemodel( "mp_body_delta_elite_assault_bb" );
codescripts\character::precachemodelarray( xmodelalias\alias_delta_elite_heads_longsleeves::main() );
precachemodel( "viewhands_delta" );
}
@@ -0,0 +1,17 @@
// IW5 GSC SOURCE
// Decompiled by https://github.com/xensik/gsc-tool
main()
{
self setmodel( "mp_body_delta_elite_lmg_a" );
codescripts\character::attachhead( "alias_delta_elite_heads", xmodelalias\alias_delta_elite_heads::main() );
self setviewmodel( "viewhands_delta" );
self.voice = "delta";
}
precache()
{
precachemodel( "mp_body_delta_elite_lmg_a" );
codescripts\character::precachemodelarray( xmodelalias\alias_delta_elite_heads::main() );
precachemodel( "viewhands_delta" );
}
@@ -0,0 +1,17 @@
// IW5 GSC SOURCE
// Decompiled by https://github.com/xensik/gsc-tool
main()
{
self setmodel( "mp_body_delta_elite_lmg_b" );
codescripts\character::attachhead( "alias_delta_elite_heads_longsleeves", xmodelalias\alias_delta_elite_heads_longsleeves::main() );
self setviewmodel( "viewhands_delta" );
self.voice = "delta";
}
precache()
{
precachemodel( "mp_body_delta_elite_lmg_b" );
codescripts\character::precachemodelarray( xmodelalias\alias_delta_elite_heads_longsleeves::main() );
precachemodel( "viewhands_delta" );
}
@@ -0,0 +1,17 @@
// IW5 GSC SOURCE
// Decompiled by https://github.com/xensik/gsc-tool
main()
{
self setmodel( "mp_body_delta_elite_shotgun_a" );
codescripts\character::attachhead( "alias_delta_elite_heads_longsleeves", xmodelalias\alias_delta_elite_heads_longsleeves::main() );
self setviewmodel( "viewhands_delta" );
self.voice = "delta";
}
precache()
{
precachemodel( "mp_body_delta_elite_shotgun_a" );
codescripts\character::precachemodelarray( xmodelalias\alias_delta_elite_heads_longsleeves::main() );
precachemodel( "viewhands_delta" );
}
@@ -0,0 +1,17 @@
// IW5 GSC SOURCE
// Decompiled by https://github.com/xensik/gsc-tool
main()
{
self setmodel( "mp_body_delta_elite_smg_a" );
codescripts\character::attachhead( "alias_delta_elite_heads", xmodelalias\alias_delta_elite_heads::main() );
self setviewmodel( "viewhands_delta" );
self.voice = "delta";
}
precache()
{
precachemodel( "mp_body_delta_elite_smg_a" );
codescripts\character::precachemodelarray( xmodelalias\alias_delta_elite_heads::main() );
precachemodel( "viewhands_delta" );
}
@@ -0,0 +1,17 @@
// IW5 GSC SOURCE
// Decompiled by https://github.com/xensik/gsc-tool
main()
{
self setmodel( "mp_body_delta_elite_smg_b" );
codescripts\character::attachhead( "alias_delta_elite_heads_longsleeves", xmodelalias\alias_delta_elite_heads_longsleeves::main() );
self setviewmodel( "viewhands_delta" );
self.voice = "delta";
}
precache()
{
precachemodel( "mp_body_delta_elite_smg_b" );
codescripts\character::precachemodelarray( xmodelalias\alias_delta_elite_heads_longsleeves::main() );
precachemodel( "viewhands_delta" );
}
@@ -0,0 +1,18 @@
// IW5 GSC SOURCE
// Decompiled by https://github.com/xensik/gsc-tool
main()
{
self setmodel( "mp_body_ally_delta_sniper" );
self attach( "head_ally_delta_sniper", "", 1 );
self.headmodel = "head_ally_delta_sniper";
self setviewmodel( "viewhands_delta" );
self.voice = "delta";
}
precache()
{
precachemodel( "mp_body_ally_delta_sniper" );
precachemodel( "head_ally_delta_sniper" );
precachemodel( "viewhands_delta" );
}
@@ -0,0 +1,18 @@
// IW5 GSC SOURCE
// Decompiled by https://github.com/xensik/gsc-tool
main()
{
self setmodel( "mp_body_gign_paris_assault" );
self attach( "head_gign_c", "", 1 );
self.headmodel = "head_gign_c";
self setviewmodel( "viewhands_sas" );
self.voice = "french";
}
precache()
{
precachemodel( "mp_body_gign_paris_assault" );
precachemodel( "head_gign_c" );
precachemodel( "viewhands_sas" );
}
@@ -0,0 +1,18 @@
// IW5 GSC SOURCE
// Decompiled by https://github.com/xensik/gsc-tool
main()
{
self setmodel( "mp_body_gign_paris_lmg" );
self attach( "head_gign_d", "", 1 );
self.headmodel = "head_gign_d";
self setviewmodel( "viewhands_sas" );
self.voice = "french";
}
precache()
{
precachemodel( "mp_body_gign_paris_lmg" );
precachemodel( "head_gign_d" );
precachemodel( "viewhands_sas" );
}
@@ -0,0 +1,18 @@
// IW5 GSC SOURCE
// Decompiled by https://github.com/xensik/gsc-tool
main()
{
self setmodel( "mp_body_gign_paris_lmg" );
self attach( "head_gign_a", "", 1 );
self.headmodel = "head_gign_a";
self setviewmodel( "viewhands_sas" );
self.voice = "french";
}
precache()
{
precachemodel( "mp_body_gign_paris_lmg" );
precachemodel( "head_gign_a" );
precachemodel( "viewhands_sas" );
}
@@ -0,0 +1,18 @@
// IW5 GSC SOURCE
// Decompiled by https://github.com/xensik/gsc-tool
main()
{
self setmodel( "mp_body_gign_paris_shotgun" );
self attach( "head_gign_b", "", 1 );
self.headmodel = "head_gign_b";
self setviewmodel( "viewhands_sas" );
self.voice = "french";
}
precache()
{
precachemodel( "mp_body_gign_paris_shotgun" );
precachemodel( "head_gign_b" );
precachemodel( "viewhands_sas" );
}
@@ -0,0 +1,18 @@
// IW5 GSC SOURCE
// Decompiled by https://github.com/xensik/gsc-tool
main()
{
self setmodel( "mp_body_gign_paris_smg" );
self attach( "head_gign_saber_gasmask", "", 1 );
self.headmodel = "head_gign_saber_gasmask";
self setviewmodel( "viewhands_sas" );
self.voice = "french";
}
precache()
{
precachemodel( "mp_body_gign_paris_smg" );
precachemodel( "head_gign_saber_gasmask" );
precachemodel( "viewhands_sas" );
}
@@ -0,0 +1,18 @@
// IW5 GSC SOURCE
// Decompiled by https://github.com/xensik/gsc-tool
main()
{
self setmodel( "mp_body_russian_military_assault_a_airborne" );
self attach( "head_russian_military_aa", "", 1 );
self.headmodel = "head_russian_military_aa";
self setviewmodel( "viewhands_russian_b" );
self.voice = "russian";
}
precache()
{
precachemodel( "mp_body_russian_military_assault_a_airborne" );
precachemodel( "head_russian_military_aa" );
precachemodel( "viewhands_russian_b" );
}
@@ -0,0 +1,18 @@
// IW5 GSC SOURCE
// Decompiled by https://github.com/xensik/gsc-tool
main()
{
self setmodel( "mp_body_russian_military_lmg_a_airborne" );
self attach( "head_russian_military_bb", "", 1 );
self.headmodel = "head_russian_military_bb";
self setviewmodel( "viewhands_russian_b" );
self.voice = "russian";
}
precache()
{
precachemodel( "mp_body_russian_military_lmg_a_airborne" );
precachemodel( "head_russian_military_bb" );
precachemodel( "viewhands_russian_b" );
}
@@ -0,0 +1,18 @@
// IW5 GSC SOURCE
// Decompiled by https://github.com/xensik/gsc-tool
main()
{
self setmodel( "mp_body_russian_military_shotgun_a_airborne" );
self attach( "head_russian_military_d", "", 1 );
self.headmodel = "head_russian_military_d";
self setviewmodel( "viewhands_russian_b" );
self.voice = "russian";
}
precache()
{
precachemodel( "mp_body_russian_military_shotgun_a_airborne" );
precachemodel( "head_russian_military_d" );
precachemodel( "viewhands_russian_b" );
}
@@ -0,0 +1,18 @@
// IW5 GSC SOURCE
// Decompiled by https://github.com/xensik/gsc-tool
main()
{
self setmodel( "mp_body_russian_military_smg_a_airborne" );
self attach( "head_russian_military_f", "", 1 );
self.headmodel = "head_russian_military_f";
self setviewmodel( "viewhands_russian_b" );
self.voice = "russian";
}
precache()
{
precachemodel( "mp_body_russian_military_smg_a_airborne" );
precachemodel( "head_russian_military_f" );
precachemodel( "viewhands_russian_b" );
}
@@ -0,0 +1,18 @@
// IW5 GSC SOURCE
// Decompiled by https://github.com/xensik/gsc-tool
main()
{
self setmodel( "mp_body_opforce_russian_air_sniper" );
self attach( "head_opforce_russian_air_sniper", "", 1 );
self.headmodel = "head_opforce_russian_air_sniper";
self setviewmodel( "viewhands_russian_b" );
self.voice = "russian";
}
precache()
{
precachemodel( "mp_body_opforce_russian_air_sniper" );
precachemodel( "head_opforce_russian_air_sniper" );
precachemodel( "viewhands_russian_b" );
}
@@ -0,0 +1,17 @@
// IW5 GSC SOURCE
// Decompiled by https://github.com/xensik/gsc-tool
main()
{
self setmodel( "mp_body_henchmen_assault_a" );
codescripts\character::attachhead( "alias_henchmen_heads_mp", xmodelalias\alias_henchmen_heads_mp::main() );
self setviewmodel( "viewhands_henchmen" );
self.voice = "russian";
}
precache()
{
precachemodel( "mp_body_henchmen_assault_a" );
codescripts\character::precachemodelarray( xmodelalias\alias_henchmen_heads_mp::main() );
precachemodel( "viewhands_henchmen" );
}
@@ -0,0 +1,17 @@
// IW5 GSC SOURCE
// Decompiled by https://github.com/xensik/gsc-tool
main()
{
self setmodel( "mp_body_henchmen_assault_b" );
codescripts\character::attachhead( "alias_henchmen_heads_mp", xmodelalias\alias_henchmen_heads_mp::main() );
self setviewmodel( "viewhands_henchmen" );
self.voice = "russian";
}
precache()
{
precachemodel( "mp_body_henchmen_assault_b" );
codescripts\character::precachemodelarray( xmodelalias\alias_henchmen_heads_mp::main() );
precachemodel( "viewhands_henchmen" );
}
@@ -0,0 +1,17 @@
// IW5 GSC SOURCE
// Decompiled by https://github.com/xensik/gsc-tool
main()
{
self setmodel( "mp_body_henchmen_assault_c" );
codescripts\character::attachhead( "alias_henchmen_heads_mp", xmodelalias\alias_henchmen_heads_mp::main() );
self setviewmodel( "viewhands_henchmen" );
self.voice = "russian";
}
precache()
{
precachemodel( "mp_body_henchmen_assault_c" );
codescripts\character::precachemodelarray( xmodelalias\alias_henchmen_heads_mp::main() );
precachemodel( "viewhands_henchmen" );
}
@@ -0,0 +1,17 @@
// IW5 GSC SOURCE
// Decompiled by https://github.com/xensik/gsc-tool
main()
{
self setmodel( "mp_body_henchmen_assault_d" );
codescripts\character::attachhead( "alias_henchmen_heads_mp", xmodelalias\alias_henchmen_heads_mp::main() );
self setviewmodel( "viewhands_henchmen" );
self.voice = "russian";
}
precache()
{
precachemodel( "mp_body_henchmen_assault_d" );
codescripts\character::precachemodelarray( xmodelalias\alias_henchmen_heads_mp::main() );
precachemodel( "viewhands_henchmen" );
}
@@ -0,0 +1,17 @@
// IW5 GSC SOURCE
// Decompiled by https://github.com/xensik/gsc-tool
main()
{
self setmodel( "mp_body_henchmen_lmg_a" );
codescripts\character::attachhead( "alias_henchmen_heads_mp", xmodelalias\alias_henchmen_heads_mp::main() );
self setviewmodel( "viewhands_henchmen" );
self.voice = "russian";
}
precache()
{
precachemodel( "mp_body_henchmen_lmg_a" );
codescripts\character::precachemodelarray( xmodelalias\alias_henchmen_heads_mp::main() );
precachemodel( "viewhands_henchmen" );
}
@@ -0,0 +1,17 @@
// IW5 GSC SOURCE
// Decompiled by https://github.com/xensik/gsc-tool
main()
{
self setmodel( "mp_body_henchmen_lmg_b" );
codescripts\character::attachhead( "alias_henchmen_heads_mp", xmodelalias\alias_henchmen_heads_mp::main() );
self setviewmodel( "viewhands_henchmen" );
self.voice = "russian";
}
precache()
{
precachemodel( "mp_body_henchmen_lmg_b" );
codescripts\character::precachemodelarray( xmodelalias\alias_henchmen_heads_mp::main() );
precachemodel( "viewhands_henchmen" );
}
@@ -0,0 +1,17 @@
// IW5 GSC SOURCE
// Decompiled by https://github.com/xensik/gsc-tool
main()
{
self setmodel( "mp_body_henchmen_shotgun_a" );
codescripts\character::attachhead( "alias_henchmen_heads_mp", xmodelalias\alias_henchmen_heads_mp::main() );
self setviewmodel( "viewhands_henchmen" );
self.voice = "russian";
}
precache()
{
precachemodel( "mp_body_henchmen_shotgun_a" );
codescripts\character::precachemodelarray( xmodelalias\alias_henchmen_heads_mp::main() );
precachemodel( "viewhands_henchmen" );
}
@@ -0,0 +1,17 @@
// IW5 GSC SOURCE
// Decompiled by https://github.com/xensik/gsc-tool
main()
{
self setmodel( "mp_body_henchmen_shotgun_b" );
codescripts\character::attachhead( "alias_henchmen_heads_mp", xmodelalias\alias_henchmen_heads_mp::main() );
self setviewmodel( "viewhands_henchmen" );
self.voice = "russian";
}
precache()
{
precachemodel( "mp_body_henchmen_shotgun_b" );
codescripts\character::precachemodelarray( xmodelalias\alias_henchmen_heads_mp::main() );
precachemodel( "viewhands_henchmen" );
}
@@ -0,0 +1,17 @@
// IW5 GSC SOURCE
// Decompiled by https://github.com/xensik/gsc-tool
main()
{
self setmodel( "mp_body_henchmen_smg_a" );
codescripts\character::attachhead( "alias_henchmen_heads_mp", xmodelalias\alias_henchmen_heads_mp::main() );
self setviewmodel( "viewhands_henchmen" );
self.voice = "russian";
}
precache()
{
precachemodel( "mp_body_henchmen_smg_a" );
codescripts\character::precachemodelarray( xmodelalias\alias_henchmen_heads_mp::main() );
precachemodel( "viewhands_henchmen" );
}
@@ -0,0 +1,17 @@
// IW5 GSC SOURCE
// Decompiled by https://github.com/xensik/gsc-tool
main()
{
self setmodel( "mp_body_henchmen_smg_b" );
codescripts\character::attachhead( "alias_henchmen_heads_mp", xmodelalias\alias_henchmen_heads_mp::main() );
self setviewmodel( "viewhands_henchmen" );
self.voice = "russian";
}
precache()
{
precachemodel( "mp_body_henchmen_smg_b" );
codescripts\character::precachemodelarray( xmodelalias\alias_henchmen_heads_mp::main() );
precachemodel( "viewhands_henchmen" );
}
@@ -0,0 +1,18 @@
// IW5 GSC SOURCE
// Decompiled by https://github.com/xensik/gsc-tool
main()
{
self setmodel( "mp_body_opforce_henchmen_sniper" );
self attach( "head_opforce_henchmen_sniper", "", 1 );
self.headmodel = "head_opforce_henchmen_sniper";
self setviewmodel( "viewhands_henchmen" );
self.voice = "russian";
}
precache()
{
precachemodel( "mp_body_opforce_henchmen_sniper" );
precachemodel( "head_opforce_henchmen_sniper" );
precachemodel( "viewhands_henchmen" );
}
@@ -0,0 +1,17 @@
// IW5 GSC SOURCE
// Decompiled by https://github.com/xensik/gsc-tool
main()
{
self setmodel( "mp_body_russian_military_assault_a_arctic" );
codescripts\character::attachhead( "alias_russian_military_arctic_heads", xmodelalias\alias_russian_military_arctic_heads::main() );
self setviewmodel( "viewhands_russian_d" );
self.voice = "russian";
}
precache()
{
precachemodel( "mp_body_russian_military_assault_a_arctic" );
codescripts\character::precachemodelarray( xmodelalias\alias_russian_military_arctic_heads::main() );
precachemodel( "viewhands_russian_d" );
}
@@ -0,0 +1,17 @@
// IW5 GSC SOURCE
// Decompiled by https://github.com/xensik/gsc-tool
main()
{
self setmodel( "mp_body_russian_military_lmg_a_arctic" );
codescripts\character::attachhead( "alias_russian_military_arctic_heads", xmodelalias\alias_russian_military_arctic_heads::main() );
self setviewmodel( "viewhands_russian_d" );
self.voice = "russian";
}
precache()
{
precachemodel( "mp_body_russian_military_lmg_a_arctic" );
codescripts\character::precachemodelarray( xmodelalias\alias_russian_military_arctic_heads::main() );
precachemodel( "viewhands_russian_d" );
}
@@ -0,0 +1,17 @@
// IW5 GSC SOURCE
// Decompiled by https://github.com/xensik/gsc-tool
main()
{
self setmodel( "mp_body_russian_military_shotgun_a_arctic" );
codescripts\character::attachhead( "alias_russian_military_arctic_heads", xmodelalias\alias_russian_military_arctic_heads::main() );
self setviewmodel( "viewhands_russian_d" );
self.voice = "russian";
}
precache()
{
precachemodel( "mp_body_russian_military_shotgun_a_arctic" );
codescripts\character::precachemodelarray( xmodelalias\alias_russian_military_arctic_heads::main() );
precachemodel( "viewhands_russian_d" );
}
@@ -0,0 +1,18 @@
// IW5 GSC SOURCE
// Decompiled by https://github.com/xensik/gsc-tool
main()
{
self setmodel( "mp_body_russian_military_smg_a_arctic" );
self attach( "head_russian_military_f", "", 1 );
self.headmodel = "head_russian_military_f";
self setviewmodel( "viewhands_russian_d" );
self.voice = "russian";
}
precache()
{
precachemodel( "mp_body_russian_military_smg_a_arctic" );
precachemodel( "head_russian_military_f" );
precachemodel( "viewhands_russian_d" );
}
@@ -0,0 +1,18 @@
// IW5 GSC SOURCE
// Decompiled by https://github.com/xensik/gsc-tool
main()
{
self setmodel( "mp_body_opforce_russian_arctic_sniper" );
self attach( "head_opforce_russian_arctic_sniper", "", 1 );
self.headmodel = "head_opforce_russian_arctic_sniper";
self setviewmodel( "viewhands_russian_d" );
self.voice = "russian";
}
precache()
{
precachemodel( "mp_body_opforce_russian_arctic_sniper" );
precachemodel( "head_opforce_russian_arctic_sniper" );
precachemodel( "viewhands_russian_d" );
}
@@ -0,0 +1,18 @@
// IW5 GSC SOURCE
// Decompiled by https://github.com/xensik/gsc-tool
main()
{
self setmodel( "mp_body_russian_military_assault_a" );
self attach( "head_russian_military_aa", "", 1 );
self.headmodel = "head_russian_military_aa";
self setviewmodel( "viewhands_russian_a" );
self.voice = "russian";
}
precache()
{
precachemodel( "mp_body_russian_military_assault_a" );
precachemodel( "head_russian_military_aa" );
precachemodel( "viewhands_russian_a" );
}
@@ -0,0 +1,18 @@
// IW5 GSC SOURCE
// Decompiled by https://github.com/xensik/gsc-tool
main()
{
self setmodel( "mp_body_russian_military_lmg_a" );
self attach( "head_russian_military_b", "", 1 );
self.headmodel = "head_russian_military_b";
self setviewmodel( "viewhands_russian_a" );
self.voice = "russian";
}
precache()
{
precachemodel( "mp_body_russian_military_lmg_a" );
precachemodel( "head_russian_military_b" );
precachemodel( "viewhands_russian_a" );
}
@@ -0,0 +1,18 @@
// IW5 GSC SOURCE
// Decompiled by https://github.com/xensik/gsc-tool
main()
{
self setmodel( "mp_body_russian_military_shotgun_a" );
self attach( "head_russian_military_dd", "", 1 );
self.headmodel = "head_russian_military_dd";
self setviewmodel( "viewhands_russian_a" );
self.voice = "russian";
}
precache()
{
precachemodel( "mp_body_russian_military_shotgun_a" );
precachemodel( "head_russian_military_dd" );
precachemodel( "viewhands_russian_a" );
}
@@ -0,0 +1,18 @@
// IW5 GSC SOURCE
// Decompiled by https://github.com/xensik/gsc-tool
main()
{
self setmodel( "mp_body_russian_military_smg_a" );
self attach( "head_russian_military_f", "", 1 );
self.headmodel = "head_russian_military_f";
self setviewmodel( "viewhands_russian_a" );
self.voice = "russian";
}
precache()
{
precachemodel( "mp_body_russian_military_smg_a" );
precachemodel( "head_russian_military_f" );
precachemodel( "viewhands_russian_a" );
}
@@ -0,0 +1,18 @@
// IW5 GSC SOURCE
// Decompiled by https://github.com/xensik/gsc-tool
main()
{
self setmodel( "mp_body_opforce_russian_urban_sniper" );
self attach( "head_opforce_russian_urban_sniper", "", 1 );
self.headmodel = "head_opforce_russian_urban_sniper";
self setviewmodel( "viewhands_russian_a" );
self.voice = "russian";
}
precache()
{
precachemodel( "mp_body_opforce_russian_urban_sniper" );
precachemodel( "head_opforce_russian_urban_sniper" );
precachemodel( "viewhands_russian_a" );
}
@@ -0,0 +1,18 @@
// IW5 GSC SOURCE
// Decompiled by https://github.com/xensik/gsc-tool
main()
{
self setmodel( "mp_body_russian_military_assault_a_woodland" );
self attach( "head_russian_military_b", "", 1 );
self.headmodel = "head_russian_military_b";
self setviewmodel( "viewhands_russian_c" );
self.voice = "russian";
}
precache()
{
precachemodel( "mp_body_russian_military_assault_a_woodland" );
precachemodel( "head_russian_military_b" );
precachemodel( "viewhands_russian_c" );
}
@@ -0,0 +1,18 @@
// IW5 GSC SOURCE
// Decompiled by https://github.com/xensik/gsc-tool
main()
{
self setmodel( "mp_body_russian_military_lmg_a_woodland" );
self attach( "head_russian_military_a", "", 1 );
self.headmodel = "head_russian_military_a";
self setviewmodel( "viewhands_russian_c" );
self.voice = "russian";
}
precache()
{
precachemodel( "mp_body_russian_military_lmg_a_woodland" );
precachemodel( "head_russian_military_a" );
precachemodel( "viewhands_russian_c" );
}
@@ -0,0 +1,18 @@
// IW5 GSC SOURCE
// Decompiled by https://github.com/xensik/gsc-tool
main()
{
self setmodel( "mp_body_russian_military_shotgun_a_woodland" );
self attach( "head_russian_military_cc", "", 1 );
self.headmodel = "head_russian_military_cc";
self setviewmodel( "viewhands_russian_c" );
self.voice = "russian";
}
precache()
{
precachemodel( "mp_body_russian_military_shotgun_a_woodland" );
precachemodel( "head_russian_military_cc" );
precachemodel( "viewhands_russian_c" );
}
@@ -0,0 +1,18 @@
// IW5 GSC SOURCE
// Decompiled by https://github.com/xensik/gsc-tool
main()
{
self setmodel( "mp_body_russian_military_smg_a_woodland" );
self attach( "head_russian_military_e", "", 1 );
self.headmodel = "head_russian_military_e";
self setviewmodel( "viewhands_russian_c" );
self.voice = "russian";
}
precache()
{
precachemodel( "mp_body_russian_military_smg_a_woodland" );
precachemodel( "head_russian_military_e" );
precachemodel( "viewhands_russian_c" );
}
@@ -0,0 +1,18 @@
// IW5 GSC SOURCE
// Decompiled by https://github.com/xensik/gsc-tool
main()
{
self setmodel( "mp_body_opforce_russian_woodland_sniper" );
self attach( "head_opforce_russian_woodland_sniper", "", 1 );
self.headmodel = "head_opforce_russian_woodland_sniper";
self setviewmodel( "viewhands_russian_c" );
self.voice = "russian";
}
precache()
{
precachemodel( "mp_body_opforce_russian_woodland_sniper" );
precachemodel( "head_opforce_russian_woodland_sniper" );
precachemodel( "viewhands_russian_c" );
}
@@ -0,0 +1,17 @@
// IW5 GSC SOURCE
// Decompiled by https://github.com/xensik/gsc-tool
main()
{
self setmodel( "mp_body_pmc_africa_assault_a" );
codescripts\character::attachhead( "alias_pmc_africa_heads", xmodelalias\alias_pmc_africa_heads::main() );
self setviewmodel( "viewhands_pmc" );
self.voice = "russian";
}
precache()
{
precachemodel( "mp_body_pmc_africa_assault_a" );
codescripts\character::precachemodelarray( xmodelalias\alias_pmc_africa_heads::main() );
precachemodel( "viewhands_pmc" );
}
@@ -0,0 +1,17 @@
// IW5 GSC SOURCE
// Decompiled by https://github.com/xensik/gsc-tool
main()
{
self setmodel( "mp_body_pmc_africa_assault_aa" );
codescripts\character::attachhead( "alias_pmc_africa_heads", xmodelalias\alias_pmc_africa_heads::main() );
self setviewmodel( "viewhands_pmc" );
self.voice = "russian";
}
precache()
{
precachemodel( "mp_body_pmc_africa_assault_aa" );
codescripts\character::precachemodelarray( xmodelalias\alias_pmc_africa_heads::main() );
precachemodel( "viewhands_pmc" );
}
@@ -0,0 +1,17 @@
// IW5 GSC SOURCE
// Decompiled by https://github.com/xensik/gsc-tool
main()
{
self setmodel( "mp_body_pmc_africa_lmg_a" );
codescripts\character::attachhead( "alias_pmc_africa_heads", xmodelalias\alias_pmc_africa_heads::main() );
self setviewmodel( "viewhands_pmc" );
self.voice = "russian";
}
precache()
{
precachemodel( "mp_body_pmc_africa_lmg_a" );
codescripts\character::precachemodelarray( xmodelalias\alias_pmc_africa_heads::main() );
precachemodel( "viewhands_pmc" );
}
@@ -0,0 +1,17 @@
// IW5 GSC SOURCE
// Decompiled by https://github.com/xensik/gsc-tool
main()
{
self setmodel( "mp_body_pmc_africa_lmg_aa" );
codescripts\character::attachhead( "alias_pmc_africa_heads", xmodelalias\alias_pmc_africa_heads::main() );
self setviewmodel( "viewhands_pmc" );
self.voice = "russian";
}
precache()
{
precachemodel( "mp_body_pmc_africa_lmg_aa" );
codescripts\character::precachemodelarray( xmodelalias\alias_pmc_africa_heads::main() );
precachemodel( "viewhands_pmc" );
}
@@ -0,0 +1,17 @@
// IW5 GSC SOURCE
// Decompiled by https://github.com/xensik/gsc-tool
main()
{
self setmodel( "mp_body_pmc_africa_shotgun_a" );
codescripts\character::attachhead( "alias_pmc_africa_heads", xmodelalias\alias_pmc_africa_heads::main() );
self setviewmodel( "viewhands_pmc" );
self.voice = "russian";
}
precache()
{
precachemodel( "mp_body_pmc_africa_shotgun_a" );
codescripts\character::precachemodelarray( xmodelalias\alias_pmc_africa_heads::main() );
precachemodel( "viewhands_pmc" );
}
@@ -0,0 +1,17 @@
// IW5 GSC SOURCE
// Decompiled by https://github.com/xensik/gsc-tool
main()
{
self setmodel( "mp_body_pmc_africa_smg_a" );
codescripts\character::attachhead( "alias_pmc_africa_heads", xmodelalias\alias_pmc_africa_heads::main() );
self setviewmodel( "viewhands_pmc" );
self.voice = "russian";
}
precache()
{
precachemodel( "mp_body_pmc_africa_smg_a" );
codescripts\character::precachemodelarray( xmodelalias\alias_pmc_africa_heads::main() );
precachemodel( "viewhands_pmc" );
}
@@ -0,0 +1,17 @@
// IW5 GSC SOURCE
// Decompiled by https://github.com/xensik/gsc-tool
main()
{
self setmodel( "mp_body_pmc_africa_smg_aa" );
codescripts\character::attachhead( "alias_pmc_africa_heads", xmodelalias\alias_pmc_africa_heads::main() );
self setviewmodel( "viewhands_pmc" );
self.voice = "russian";
}
precache()
{
precachemodel( "mp_body_pmc_africa_smg_aa" );
codescripts\character::precachemodelarray( xmodelalias\alias_pmc_africa_heads::main() );
precachemodel( "viewhands_pmc" );
}
@@ -0,0 +1,15 @@
// IW5 GSC SOURCE
// Decompiled by https://github.com/xensik/gsc-tool
main()
{
self setmodel( "mp_body_ally_pmc_sniper" );
self setviewmodel( "viewhands_pmc" );
self.voice = "taskforce";
}
precache()
{
precachemodel( "mp_body_ally_pmc_sniper" );
precachemodel( "viewhands_pmc" );
}
@@ -0,0 +1,17 @@
// IW5 GSC SOURCE
// Decompiled by https://github.com/xensik/gsc-tool
main()
{
self setmodel( "mp_body_sas_urban_assault" );
codescripts\character::attachhead( "alias_sas_heads", xmodelalias\alias_sas_heads::main() );
self setviewmodel( "viewhands_sas" );
self.voice = "british";
}
precache()
{
precachemodel( "mp_body_sas_urban_assault" );
codescripts\character::precachemodelarray( xmodelalias\alias_sas_heads::main() );
precachemodel( "viewhands_sas" );
}
@@ -0,0 +1,17 @@
// IW5 GSC SOURCE
// Decompiled by https://github.com/xensik/gsc-tool
main()
{
self setmodel( "mp_body_sas_urban_lmg" );
codescripts\character::attachhead( "alias_sas_heads", xmodelalias\alias_sas_heads::main() );
self setviewmodel( "viewhands_sas" );
self.voice = "british";
}
precache()
{
precachemodel( "mp_body_sas_urban_lmg" );
codescripts\character::precachemodelarray( xmodelalias\alias_sas_heads::main() );
precachemodel( "viewhands_sas" );
}
@@ -0,0 +1,17 @@
// IW5 GSC SOURCE
// Decompiled by https://github.com/xensik/gsc-tool
main()
{
self setmodel( "mp_body_sas_urban_shotgun" );
codescripts\character::attachhead( "alias_sas_heads", xmodelalias\alias_sas_heads::main() );
self setviewmodel( "viewhands_sas" );
self.voice = "british";
}
precache()
{
precachemodel( "mp_body_sas_urban_shotgun" );
codescripts\character::precachemodelarray( xmodelalias\alias_sas_heads::main() );
precachemodel( "viewhands_sas" );
}
@@ -0,0 +1,17 @@
// IW5 GSC SOURCE
// Decompiled by https://github.com/xensik/gsc-tool
main()
{
self setmodel( "mp_body_sas_urban_smg" );
codescripts\character::attachhead( "alias_sas_heads", xmodelalias\alias_sas_heads::main() );
self setviewmodel( "viewhands_sas" );
self.voice = "british";
}
precache()
{
precachemodel( "mp_body_sas_urban_smg" );
codescripts\character::precachemodelarray( xmodelalias\alias_sas_heads::main() );
precachemodel( "viewhands_sas" );
}
@@ -0,0 +1,18 @@
// IW5 GSC SOURCE
// Decompiled by https://github.com/xensik/gsc-tool
main()
{
self setmodel( "mp_body_ally_sas_sniper" );
self attach( "head_ally_sas_sniper", "", 1 );
self.headmodel = "head_ally_sas_sniper";
self setviewmodel( "viewhands_sas" );
self.voice = "british";
}
precache()
{
precachemodel( "mp_body_ally_sas_sniper" );
precachemodel( "head_ally_sas_sniper" );
precachemodel( "viewhands_sas" );
}
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@@ -13,8 +13,23 @@ LANG_ENGLISH "Gun Game"
REFERENCE MPUI_GUNGAME_CAPS
LANG_ENGLISH "GUN GAME"
REFERENCE MENU_GUNGAME_DESC
LANG_ENGLISH "Be the first to dominate with every gun."
REFERENCE MENU_GUNGAME
LANG_ENGLISH "Be the first player to score a kill with each one of the provided weapons."
REFERENCE SPLASHES_DROPPED_ENEMY_GUN_RANK
LANG_ENGLISH "Dropped Enemy Gun Rank!"
REFERENCE SPLASHES_DROPPED_GUN_RANK
LANG_ENGLISH "Dropped Gun Rank!"
REFERENCE SPLASHES_GAINED_GUN_RANK
LANG_ENGLISH "Gained Gun Rank!"
REFERENCE SPLASHES_TOP_GUN_RANK
LANG_ENGLISH "Top Gun Rank!"
REFERENCE MP_WEAPON
LANG_ENGLISH "Weapon:"
REFERENCE MPUI_SHARPSHOOTER
LANG_ENGLISH "Sharpshooter"
@@ -40,11 +55,32 @@ LANG_ENGLISH "Kill Confirmed"
REFERENCE MPUI_CONF_CAPS
LANG_ENGLISH "KILL CONFIRMED"
REFERENCE CONF_KILL_CONFIRMED
LANG_ENGLISH "KILL CONFIRMED"
REFERENCE MENU_CONF
LANG_ENGLISH "Recover Dog Tags to score for your team and deny enemy scores."
REFERENCE CONF_GAME_DESC
LANG_ENGLISH "Collect Dog Tags to win."
REFERENCE OBJECTIVES_CONF
LANG_ENGLISH "Recover Dog Tags for the win."
REFERENCE OBJECTIVES_CONF_SCORE
LANG_ENGLISH "Recover Dog Tags to score for your team and deny enemy score. First team to &&1 wins."
REFERENCE OBJECTIVES_CONF_HINT
LANG_ENGLISH "Recover Dog Tags for the win."
REFERENCE SPLASHES_TAGS_RETRIEVED
LANG_ENGLISH "Got Your Tags!"
REFERENCE SPLASHES_KILL_DENIED
LANG_ENGLISH "Kill Denied!"
REFERENCE SPLASHES_DENIED_KILL
LANG_ENGLISH "Denied Kill!"
REFERENCE SPLASHES_KILL_CONFIRMED
LANG_ENGLISH "Kill Confirmed!"
REFERENCE MPUI_INF
LANG_ENGLISH "Infected"
@@ -55,35 +91,36 @@ LANG_ENGLISH "INFECTED"
REFERENCE MENU_INF
LANG_ENGLISH "Eliminated Survivors become Infected. Infect everyone, or survive the game to win."
REFERENCE INF_GAME_DESC
REFERENCE OBJECTIVES_INFECT
LANG_ENGLISH "Eliminated Survivors become Infected. Infect everyone, or survive the game to win."
REFERENCE INF_WAIT_FOR_PLAYERS
LANG_ENGLISH "Waiting for more players..."
REFERENCE OBJECTIVES_INFECT_SCORE
LANG_ENGLISH "Survivors become Infected. Infect everyone, or survive the game to win."
REFERENCE INF_COUNTDOWN
LANG_ENGLISH "Infection countdown: "
REFERENCE OBJECTIVES_INFECT_HINT
LANG_ENGLISH "Watch your back."
REFERENCE INF_ALLIES_ELIM
LANG_ENGLISH "Survivors eliminated."
REFERENCE MP_DRAFT_STARTS_IN
LANG_ENGLISH "Infection countdown: &&1"
REFERENCE INF_GOT_INFECTED
LANG_ENGLISH "Infected!"
REFERENCE INF_LAST_ALIVE
LANG_ENGLISH "Last Alive!"
REFERENCE INF_SURVIVOR
REFERENCE SPLASHES_SURVIVOR
LANG_ENGLISH "Survivor!"
REFERENCE CONF_PICKEDUP_TAGS
LANG_ENGLISH "RETREIVED TAGS"
REFERENCE SPLASHES_FIRST_MERCENARY
LANG_ENGLISH "First Infected!"
REFERENCE CONF_KILL_DENIED
LANG_ENGLISH "KILL DENIED"
REFERENCE SPLASHES_DRAFTED
LANG_ENGLISH "Infected!"
REFERENCE SPLASHES_FINAL_ROGUE
LANG_ENGLISH "Final Survivor!"
REFERENCE SPLASHES_GOT_DRAFTED
LANG_ENGLISH "Got Infected!"
REFERENCE SPLASHES_DRAFTED_ROGUE
LANG_ENGLISH "Got Infected!"
REFERENCE CONF_KILL_CONFIRMED
LANG_ENGLISH "KILL CONFIRMED"
REFERENCE MPUI_CRANKED
LANG_ENGLISH "Cranked"
@@ -1144,4 +1181,129 @@ LANG_ENGLISH "Custom Maps"
REFERENCE DESC_CUSTOM_MAPS_DLC
LANG_ENGLISH "Downloaded maps that are placed in the /usermaps subfolder"
REFERENCE MPUI_OPFOR
LANG_ENGLISH "OpFor"
REFERENCE MPUI_OPFOR_SHORT
LANG_ENGLISH "OpFor"
REFERENCE MP_OPFOR_ELIMINATED
LANG_ENGLISH "OpFor eliminated"
REFERENCE MP_OPFOR_FORFEITED
LANG_ENGLISH "OpFor forfeited"
REFERENCE MPUI_SAS
LANG_ENGLISH "S.A.S."
REFERENCE MPUI_SAS_SHORT
LANG_ENGLISH "S.A.S."
REFERENCE MP_SAS_ELIMINATED
LANG_ENGLISH "SAS eliminated"
REFERENCE MP_SAS_FORFEITED
LANG_ENGLISH "SAS forfeited"
REFERENCE MPUI_SPETSNAZ
LANG_ENGLISH "Spetsnaz"
REFERENCE MPUI_SPETSNAZ_SHORT
LANG_ENGLISH "Spetsnaz"
REFERENCE MP_SPETSNAZ_ELIMINATED
LANG_ENGLISH "Spetsnaz eliminated"
REFERENCE MP_SPETSNAZ_FORFEITED
LANG_ENGLISH "Spetsnaz forfeited"
REFERENCE MPUI_MARINES
LANG_ENGLISH "Marine Force Recon"
REFERENCE MPUI_MARINES_SHORT
LANG_ENGLISH "Marines"
REFERENCE MP_MARINES_ELIMINATED
LANG_ENGLISH "Marines eliminated"
REFERENCE MP_MARINES_FORFEITED
LANG_ENGLISH "Marines forfeited"
REFERENCE MP_DELTA_NAME
LANG_ENGLISH "Delta Force"
REFERENCE MP_DELTA_SHORT_NAME
LANG_ENGLISH "Delta"
REFERENCE MP_DELTA_ELIMINATED
LANG_ENGLISH "Delta Eliminated"
REFERENCE MP_DELTA_FORFEITED
LANG_ENGLISH "Delta forfeited"
REFERENCE MP_GIGN
LANG_ENGLISH "GIGN"
REFERENCE MP_GIGN_SHORT_NAME
LANG_ENGLISH "GIGN"
REFERENCE MP_GIGN_ELIMINATED
LANG_ENGLISH "GIGN Eliminated"
REFERENCE MP_GIGN_FORFEITED
LANG_ENGLISH "GIGN Forfeited"
REFERENCE MP_AFRICA_MILITIA_NAME
LANG_ENGLISH "Africa Militia"
REFERENCE MP_AFRICA_ELIMINATED
LANG_ENGLISH "Militia eliminated"
REFERENCE MP_AFRICA_FORFEITED
LANG_ENGLISH "Africa Militia forfeited"
REFERENCE MP_SPETSNAZ_NAME
LANG_ENGLISH "Spetsnaz"
REFERENCE MP_SPETSNAZ_ELIMINATED
LANG_ENGLISH "Spetsnaz eliminated"
REFERENCE MP_SPETSNAZ_FORFEITED
LANG_ENGLISH "Spetsnaz forfeited"
REFERENCE MP_INNERCIRCLE_NAME
LANG_ENGLISH "Inner Circle"
REFERENCE MP_INNERCIRCLE_ELIMINATED
LANG_ENGLISH "Inner Circle eliminated"
REFERENCE MP_INNERCIRCLE_FORFEITED
LANG_ENGLISH "Inner Circle forfeited"
REFERENCE MP_PMC
LANG_ENGLISH "P.M.C."
REFERENCE MP_PMC_SHORT_NAME
LANG_ENGLISH "PMC"
REFERENCE MP_PMC_ELIMINATED
LANG_ENGLISH "P.M.C. eliminated"
REFERENCE MP_PMC_FORFEITED
LANG_ENGLISH "P.M.C. Forfeited"
REFERENCE MP_SAS
LANG_ENGLISH "Special Air Service"
REFERENCE MP_SAS_SHORT_NAME
LANG_ENGLISH "SAS"
REFERENCE MP_SAS_ELIMINATED
LANG_ENGLISH "SAS eliminated"
REFERENCE MP_SAS_FORFEITED
LANG_ENGLISH "SAS forfeited"
ENDMARKER
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