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33 Commits
Author SHA1 Message Date
Louvenarde f8017e7fa7 Fix material on IW5 SAS 2023-12-16 10:50:12 +01:00
Louvenarde fe5e627e29 Add " to loc keys 2023-12-15 23:57:15 +01:00
Louvenarde 5e938b9135 Split files to make smaller IWDs 2023-12-15 23:49:01 +01:00
Louvenarde e1ff35cd47 Updatet faction icons for SAS IW3 2023-12-15 22:44:48 +01:00
Louvenarde 39e53281dd Move zones back to /patch 2023-12-15 20:31:25 +01:00
Louvenarde b67f9be562 Merge branch 'develop' of github.com:iw4x/iw4x-rawfiles into feature/teams 2023-12-15 20:15:43 +01:00
Louvenarde cab480ef30 Use team zones for now 2023-12-15 20:14:47 +01:00
Louve 1ae2710636 Update README.md 2023-12-15 20:11:43 +01:00
Louve ee026e572b Merge pull request #4 from efinst0rm/develop
Add Infected, Gun Game and Kill Confirmed.
2023-12-15 20:07:02 +01:00
efinst0rm b99e81ee23 Fix small issues with gungame and infected. 2023-11-01 20:46:10 -05:00
efinst0rm 8931d48f48 Add Gun Game , Infected and Kill Confirmed to menu's 2023-11-01 20:36:30 -05:00
efinst0rm 34776bef4b Actually fix secondary offhand error 2023-11-01 13:09:20 -05:00
efinst0rm 5bc60e7923 Fix Secondary Offhand 2023-11-01 09:42:29 -05:00
efinst0rm 5d3e293e40 Remove endgame bug 2023-11-01 09:25:07 -05:00
Louvenarde 5ad70822d1 Fix team icons 2023-11-01 11:50:53 +01:00
Louvenarde d9738f338c Added missing teams localization 2023-09-16 15:24:39 +02:00
Louvenarde 2606666c22 Update arenafile 2023-09-16 14:27:38 +02:00
efinst0rm 40b4ba7261 Added createXpEventPopup and overridePointsPopup
added createXpEventPopup to _ranked.
added overridePointsPopup to givePlayerScore in _gamescore (Used for custom game modes)
2023-09-15 20:22:33 -05:00
efinst0rm d14eca4f21 More GSC fixes for Gun Game and Infected
Backport setOverrideWatchDvar from IW5
2023-09-11 18:56:23 -05:00
Louvenarde f34d00e13c Added IW3 + IW5 Teams 2023-08-31 01:00:24 +02:00
efinst0rm 71cd4dfe48 Merge branch 'develop' of https://github.com/efinst0rm/iw4x-rawfiles-current into develop 2023-08-23 22:36:42 -05:00
efinst0rm f8c6d1c61e Fixed audio cues on kill confirmed. 2023-08-23 22:36:40 -05:00
Louvenarde 6f043052c2 Add missing sounds & updated patch_mp 2023-08-22 20:13:07 +02:00
efinst0rm df5cfeff65 Fixe a few script errors.
Remove stats tracking for kill confirmed since its not part of iw4.
2023-08-21 18:44:29 -05:00
efinst0rm 130851fe38 Initial infected and gun game mode 2023-08-17 19:49:32 -05:00
efinst0rm b36d0792d0 Revert "Revert "Add support for custom game modes classes""
This reverts commit 4478176407.
2023-08-17 19:48:00 -05:00
efinst0rm 4478176407 Revert "Add support for custom game modes classes"
This reverts commit ce51388914.
2023-08-17 19:47:34 -05:00
efinst0rm 88072e3b64 Add level.blockWeaponDrops
Needed for gun game & infected to prevent weapon drops on death.
2023-08-17 19:45:03 -05:00
efinst0rm bceb79b7d3 Add new game mode kill confirmed
Also updates old localizedstrings for some new games modes coming in the future soontm
Add Dog tag models. for kill confirmed.
2023-08-17 19:43:15 -05:00
efinst0rm ce51388914 Add support for custom game modes classes 2023-08-17 19:38:39 -05:00
efinst0rm ad2611183b Replace old dated _menus code
Replace old iw4x code in _menus to better detect if players are allowed to change teams and pick classes based on gamemodes.
Back port changes from IW5 to _playerlogic to support new _menus changes.
2023-08-17 19:37:09 -05:00
efinst0rm 299e5ed625 Port allowTeamChoice & allowClassChoice from IW5
Updates gameTypesTable.csv to check if game modes allow team change & class choices.
2023-08-17 19:33:49 -05:00
efinst0rm 47cfde64f4 Add new call cards for new game modes. 2023-08-17 19:32:23 -05:00
6638 changed files with 13765 additions and 377 deletions

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@@ -1,12 +1,10 @@
![license](https://img.shields.io/github/license/XLabsProject/iw4x-rawfiles.svg) ![license](https://img.shields.io/github/license/iw4x/iw4x-rawfiles.svg)
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[![discord](https://img.shields.io/endpoint?url=https://momo5502.com/iw4x/members-badge.php)](https://discord.gg/sKeVmR3)
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# IW4x: Rawfiles # IW4x: Rawfiles
These are the rawfiles that are required (next to iw4x.dll) to launch and play IW4x. These are the rawfiles that are required (next to iw4x.dll) to launch and play IW4x.
.iwd Files (iw4x_00, iw4x_01) are uncompressed in this repo and need to be compressed before they can be used by IW4x, simply create a .zip archive of the contents of the iw4x_00 and iw4x_01 folders and change the file extension to .iwd. .iwd Files (iw4x_00, iw4x_01, ...) are uncompressed in this repo and need to be compressed before they can be used by IW4x, simply create a .zip archive of the contents of the iw4x_00 and iw4x_.. folders and change the file extension to .iwd.
@@ -0,0 +1,15 @@
// THIS FILE IS AUTOGENERATED, DO NOT MODIFY
main()
{
self setModel("body_mp_arab_regular_assault");
self attach("head_mp_arab_regular_suren", "", true);
self setViewmodel("viewhands_desert_opfor");
self.voice = "arab";
}
precache()
{
precacheModel("body_mp_arab_regular_assault");
precacheModel("head_mp_arab_regular_suren");
precacheModel("viewhands_desert_opfor");
}
@@ -0,0 +1,15 @@
// THIS FILE IS AUTOGENERATED, DO NOT MODIFY
main()
{
self setModel("body_mp_arab_regular_cqb");
self attach("head_mp_arab_regular_headwrap", "", true);
self setViewmodel("viewhands_desert_opfor");
self.voice = "arab";
}
precache()
{
precacheModel("body_mp_arab_regular_cqb");
precacheModel("head_mp_arab_regular_headwrap");
precacheModel("viewhands_desert_opfor");
}
@@ -0,0 +1,15 @@
// THIS FILE IS AUTOGENERATED, DO NOT MODIFY
main()
{
self setModel("body_mp_arab_regular_engineer");
self attach("head_mp_arab_regular_ski_mask", "", true);
self setViewmodel("viewhands_desert_opfor");
self.voice = "arab";
}
precache()
{
precacheModel("body_mp_arab_regular_engineer");
precacheModel("head_mp_arab_regular_ski_mask");
precacheModel("viewhands_desert_opfor");
}
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// THIS FILE IS AUTOGENERATED, DO NOT MODIFY
main()
{
self setModel("body_mp_arab_regular_sniper");
self attach("head_mp_arab_regular_sadiq", "", true);
self setViewmodel("viewhands_desert_opfor");
self.voice = "arab";
}
precache()
{
precacheModel("body_mp_arab_regular_sniper");
precacheModel("head_mp_arab_regular_sadiq");
precacheModel("viewhands_desert_opfor");
}
@@ -0,0 +1,15 @@
// THIS FILE IS AUTOGENERATED, DO NOT MODIFY
main()
{
self setModel("body_mp_arab_regular_support");
self attach("head_mp_arab_regular_asad", "", true);
self setViewmodel("viewhands_desert_opfor");
self.voice = "arab";
}
precache()
{
precacheModel("body_mp_arab_regular_support");
precacheModel("head_mp_arab_regular_asad");
precacheModel("viewhands_desert_opfor");
}
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// THIS FILE IS AUTOGENERATED, DO NOT MODIFY
main()
{
self setModel("body_mp_opforce_assault");
self attach("head_mp_opforce_headwrap", "", true);
self setViewmodel("viewhands_op_force");
self.voice = "russian";
}
precache()
{
precacheModel("body_mp_opforce_assault");
precacheModel("head_mp_opforce_headwrap");
precacheModel("viewhands_op_force");
}
@@ -0,0 +1,15 @@
// THIS FILE IS AUTOGENERATED, DO NOT MODIFY
main()
{
self setModel("body_mp_opforce_cqb");
self attach("head_mp_opforce_gasmask", "", true);
self setViewmodel("viewhands_op_force");
self.voice = "russian";
}
precache()
{
precacheModel("body_mp_opforce_cqb");
precacheModel("head_mp_opforce_gasmask");
precacheModel("viewhands_op_force");
}
@@ -0,0 +1,15 @@
// THIS FILE IS AUTOGENERATED, DO NOT MODIFY
main()
{
self setModel("body_mp_opforce_eningeer");
self attach("head_mp_opforce_gasmask", "", true);
self setViewmodel("viewhands_op_force");
self.voice = "russian";
}
precache()
{
precacheModel("body_mp_opforce_eningeer");
precacheModel("head_mp_opforce_gasmask");
precacheModel("viewhands_op_force");
}
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// THIS FILE IS AUTOGENERATED, DO NOT MODIFY
main()
{
self setModel("body_mp_opforce_sniper");
self attach("head_mp_opforce_ghillie", "", true);
self setViewmodel("viewhands_marine_sniper");
self.voice = "russian";
}
precache()
{
precacheModel("body_mp_opforce_sniper");
precacheModel("head_mp_opforce_ghillie");
precacheModel("viewhands_marine_sniper");
}
@@ -0,0 +1,15 @@
// THIS FILE IS AUTOGENERATED, DO NOT MODIFY
main()
{
self setModel("body_mp_opforce_support");
self attach("head_mp_opforce_3hole_mask", "", true);
self setViewmodel("viewhands_op_force");
self.voice = "russian";
}
precache()
{
precacheModel("body_mp_opforce_support");
precacheModel("head_mp_opforce_3hole_mask");
precacheModel("viewhands_op_force");
}
@@ -0,0 +1,15 @@
// THIS FILE IS AUTOGENERATED, DO NOT MODIFY
main()
{
self setModel("body_mp_opforce_assault");
self attach("head_mp_opforce_headwrap", "", true);
self setViewmodel("viewhands_op_force");
self.voice = "russian";
}
precache()
{
precacheModel("body_mp_opforce_assault");
precacheModel("head_mp_opforce_headwrap");
precacheModel("viewhands_op_force");
}
@@ -0,0 +1,15 @@
// THIS FILE IS AUTOGENERATED, DO NOT MODIFY
main()
{
self setModel("body_mp_opforce_cqb");
self attach("head_mp_opforce_gasmask", "", true);
self setViewmodel("viewhands_op_force");
self.voice = "russian";
}
precache()
{
precacheModel("body_mp_opforce_cqb");
precacheModel("head_mp_opforce_gasmask");
precacheModel("viewhands_op_force");
}
@@ -0,0 +1,15 @@
// THIS FILE IS AUTOGENERATED, DO NOT MODIFY
main()
{
self setModel("body_mp_opforce_eningeer");
self attach("head_mp_opforce_gasmask", "", true);
self setViewmodel("viewhands_op_force");
self.voice = "russian";
}
precache()
{
precacheModel("body_mp_opforce_eningeer");
precacheModel("head_mp_opforce_gasmask");
precacheModel("viewhands_op_force");
}
@@ -0,0 +1,15 @@
// THIS FILE IS AUTOGENERATED, DO NOT MODIFY
main()
{
self setModel("body_mp_opforce_sniper_urban");
self attach("head_mp_opforce_justin", "", true);
self setViewmodel("viewhands_op_force");
self.voice = "russian";
}
precache()
{
precacheModel("body_mp_opforce_sniper_urban");
precacheModel("head_mp_opforce_justin");
precacheModel("viewhands_op_force");
}
@@ -0,0 +1,15 @@
// THIS FILE IS AUTOGENERATED, DO NOT MODIFY
main()
{
self setModel("body_mp_opforce_support");
self attach("head_mp_opforce_3hole_mask", "", true);
self setViewmodel("viewhands_op_force");
self.voice = "russian";
}
precache()
{
precacheModel("body_mp_opforce_support");
precacheModel("head_mp_opforce_3hole_mask");
precacheModel("viewhands_op_force");
}
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// THIS FILE IS AUTOGENERATED, DO NOT MODIFY
main()
{
self setModel("body_mp_sas_urban_assault");
self setViewmodel("viewhands_black_kit");
self.voice = "british";
}
precache()
{
precacheModel("body_mp_sas_urban_assault");
precacheModel("viewhands_black_kit");
}
@@ -0,0 +1,13 @@
// THIS FILE IS AUTOGENERATED, DO NOT MODIFY
main()
{
self setModel("body_mp_sas_urban_recon");
self setViewmodel("viewhands_black_kit");
self.voice = "british";
}
precache()
{
precacheModel("body_mp_sas_urban_recon");
precacheModel("viewhands_black_kit");
}
@@ -0,0 +1,13 @@
// THIS FILE IS AUTOGENERATED, DO NOT MODIFY
main()
{
self setModel("body_mp_sas_urban_sniper");
self setViewmodel("viewhands_black_kit");
self.voice = "british";
}
precache()
{
precacheModel("body_mp_sas_urban_sniper");
precacheModel("viewhands_black_kit");
}
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// THIS FILE IS AUTOGENERATED, DO NOT MODIFY
main()
{
self setModel("body_mp_sas_urban_specops");
self setViewmodel("viewhands_black_kit");
self.voice = "british";
}
precache()
{
precacheModel("body_mp_sas_urban_specops");
precacheModel("viewhands_black_kit");
}
@@ -0,0 +1,13 @@
// THIS FILE IS AUTOGENERATED, DO NOT MODIFY
main()
{
self setModel("body_mp_sas_urban_support");
self setViewmodel("viewhands_black_kit");
self.voice = "british";
}
precache()
{
precacheModel("body_mp_sas_urban_support");
precacheModel("viewhands_black_kit");
}
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// THIS FILE IS AUTOGENERATED, DO NOT MODIFY
main()
{
self setModel("body_mp_usmc_assault");
self attach("head_mp_usmc_tactical_mich", "", true);
self setViewmodel("viewmodel_base_viewhands");
self.voice = "american";
}
precache()
{
precacheModel("body_mp_usmc_assault");
precacheModel("head_mp_usmc_tactical_mich");
precacheModel("viewmodel_base_viewhands");
}
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// THIS FILE IS AUTOGENERATED, DO NOT MODIFY
main()
{
self setModel("body_mp_usmc_recon");
self attach("head_mp_usmc_nomex", "", true);
self setViewmodel("viewmodel_base_viewhands");
self.voice = "american";
}
precache()
{
precacheModel("body_mp_usmc_recon");
precacheModel("head_mp_usmc_nomex");
precacheModel("viewmodel_base_viewhands");
}
@@ -0,0 +1,15 @@
// THIS FILE IS AUTOGENERATED, DO NOT MODIFY
main()
{
self setModel("body_mp_usmc_sniper");
self attach("head_mp_usmc_tactical_baseball_cap", "", true);
self setViewmodel("viewmodel_base_viewhands");
self.voice = "american";
}
precache()
{
precacheModel("body_mp_usmc_sniper");
precacheModel("head_mp_usmc_tactical_baseball_cap");
precacheModel("viewmodel_base_viewhands");
}
@@ -0,0 +1,15 @@
// THIS FILE IS AUTOGENERATED, DO NOT MODIFY
main()
{
self setModel("body_mp_usmc_specops");
self attach("head_mp_usmc_tactical_mich_stripes_nomex", "", true);
self setViewmodel("viewmodel_base_viewhands");
self.voice = "american";
}
precache()
{
precacheModel("body_mp_usmc_specops");
precacheModel("head_mp_usmc_tactical_mich_stripes_nomex");
precacheModel("viewmodel_base_viewhands");
}
@@ -0,0 +1,15 @@
// THIS FILE IS AUTOGENERATED, DO NOT MODIFY
main()
{
self setModel("body_mp_usmc_support");
self attach("head_mp_usmc_shaved_head", "", true);
self setViewmodel("viewmodel_base_viewhands");
self.voice = "american";
}
precache()
{
precacheModel("body_mp_usmc_support");
precacheModel("head_mp_usmc_shaved_head");
precacheModel("viewmodel_base_viewhands");
}
@@ -0,0 +1,15 @@
// THIS FILE IS AUTOGENERATED, DO NOT MODIFY
main()
{
self setModel("body_mp_usmc_woodland_assault");
self attach("head_mp_usmc_tactical_mich", "", true);
self setViewmodel("viewhands_sas_woodland");
self.voice = "british";
}
precache()
{
precacheModel("body_mp_usmc_woodland_assault");
precacheModel("head_mp_usmc_tactical_mich");
precacheModel("viewhands_sas_woodland");
}
@@ -0,0 +1,15 @@
// THIS FILE IS AUTOGENERATED, DO NOT MODIFY
main()
{
self setModel("body_mp_usmc_woodland_recon");
self attach("head_mp_usmc_nomex", "", true);
self setViewmodel("viewhands_sas_woodland");
self.voice = "british";
}
precache()
{
precacheModel("body_mp_usmc_woodland_recon");
precacheModel("head_mp_usmc_nomex");
precacheModel("viewhands_sas_woodland");
}
@@ -0,0 +1,15 @@
// THIS FILE IS AUTOGENERATED, DO NOT MODIFY
main()
{
self setModel("body_mp_usmc_woodland_sniper");
self attach("head_mp_usmc_ghillie", "", true);
self setViewmodel("viewhands_marine_sniper");
self.voice = "british";
}
precache()
{
precacheModel("body_mp_usmc_woodland_sniper");
precacheModel("head_mp_usmc_ghillie");
precacheModel("viewhands_marine_sniper");
}
@@ -0,0 +1,15 @@
// THIS FILE IS AUTOGENERATED, DO NOT MODIFY
main()
{
self setModel("body_mp_usmc_woodland_specops");
self attach("head_mp_usmc_tactical_mich_stripes_nomex", "", true);
self setViewmodel("viewhands_sas_woodland");
self.voice = "british";
}
precache()
{
precacheModel("body_mp_usmc_woodland_specops");
precacheModel("head_mp_usmc_tactical_mich_stripes_nomex");
precacheModel("viewhands_sas_woodland");
}
@@ -0,0 +1,15 @@
// THIS FILE IS AUTOGENERATED, DO NOT MODIFY
main()
{
self setModel("body_mp_usmc_woodland_support");
self attach("head_mp_usmc_shaved_head", "", true);
self setViewmodel("viewhands_sas_woodland");
self.voice = "british";
}
precache()
{
precacheModel("body_mp_usmc_woodland_support");
precacheModel("head_mp_usmc_shaved_head");
precacheModel("viewhands_sas_woodland");
}
@@ -0,0 +1,17 @@
// IW5 GSC SOURCE
// Decompiled by https://github.com/xensik/gsc-tool
main()
{
self setmodel( "mp_body_africa_militia_assault_a" );
codescripts\character::attachhead( "alias_africa_militia_heads_mp", xmodelalias\alias_africa_militia_heads_mp::main() );
self setviewmodel( "viewhands_african_militia" );
self.voice = "african";
}
precache()
{
precachemodel( "mp_body_africa_militia_assault_a" );
codescripts\character::precachemodelarray( xmodelalias\alias_africa_militia_heads_mp::main() );
precachemodel( "viewhands_african_militia" );
}
@@ -0,0 +1,17 @@
// IW5 GSC SOURCE
// Decompiled by https://github.com/xensik/gsc-tool
main()
{
self setmodel( "mp_body_africa_militia_lmg_b" );
codescripts\character::attachhead( "alias_africa_militia_heads_mp", xmodelalias\alias_africa_militia_heads_mp::main() );
self setviewmodel( "viewhands_african_militia" );
self.voice = "african";
}
precache()
{
precachemodel( "mp_body_africa_militia_lmg_b" );
codescripts\character::precachemodelarray( xmodelalias\alias_africa_militia_heads_mp::main() );
precachemodel( "viewhands_african_militia" );
}
@@ -0,0 +1,17 @@
// IW5 GSC SOURCE
// Decompiled by https://github.com/xensik/gsc-tool
main()
{
self setmodel( "mp_body_africa_militia_shotgun_b" );
codescripts\character::attachhead( "alias_africa_militia_heads_mp", xmodelalias\alias_africa_militia_heads_mp::main() );
self setviewmodel( "viewhands_african_militia" );
self.voice = "african";
}
precache()
{
precachemodel( "mp_body_africa_militia_shotgun_b" );
codescripts\character::precachemodelarray( xmodelalias\alias_africa_militia_heads_mp::main() );
precachemodel( "viewhands_african_militia" );
}
@@ -0,0 +1,17 @@
// IW5 GSC SOURCE
// Decompiled by https://github.com/xensik/gsc-tool
main()
{
self setmodel( "mp_body_africa_militia_smg_b" );
codescripts\character::attachhead( "alias_africa_militia_heads_mp", xmodelalias\alias_africa_militia_heads_mp::main() );
self setviewmodel( "viewhands_african_militia" );
self.voice = "african";
}
precache()
{
precachemodel( "mp_body_africa_militia_smg_b" );
codescripts\character::precachemodelarray( xmodelalias\alias_africa_militia_heads_mp::main() );
precachemodel( "viewhands_african_militia" );
}
@@ -0,0 +1,18 @@
// IW5 GSC SOURCE
// Decompiled by https://github.com/xensik/gsc-tool
main()
{
self setmodel( "mp_body_opforce_africa_militia_sniper" );
self attach( "head_opforce_africa_sniper", "", 1 );
self.headmodel = "head_opforce_africa_sniper";
self setviewmodel( "viewhands_african_militia" );
self.voice = "african";
}
precache()
{
precachemodel( "mp_body_opforce_africa_militia_sniper" );
precachemodel( "head_opforce_africa_sniper" );
precachemodel( "viewhands_african_militia" );
}
@@ -0,0 +1,17 @@
// IW5 GSC SOURCE
// Decompiled by https://github.com/xensik/gsc-tool
main()
{
self setmodel( "mp_body_delta_elite_assault_aa" );
codescripts\character::attachhead( "alias_delta_elite_heads", xmodelalias\alias_delta_elite_heads::main() );
self setviewmodel( "viewhands_delta" );
self.voice = "delta";
}
precache()
{
precachemodel( "mp_body_delta_elite_assault_aa" );
codescripts\character::precachemodelarray( xmodelalias\alias_delta_elite_heads::main() );
precachemodel( "viewhands_delta" );
}
@@ -0,0 +1,17 @@
// IW5 GSC SOURCE
// Decompiled by https://github.com/xensik/gsc-tool
main()
{
self setmodel( "mp_body_delta_elite_assault_ab" );
codescripts\character::attachhead( "alias_delta_elite_heads_longsleeves", xmodelalias\alias_delta_elite_heads_longsleeves::main() );
self setviewmodel( "viewhands_delta" );
self.voice = "delta";
}
precache()
{
precachemodel( "mp_body_delta_elite_assault_ab" );
codescripts\character::precachemodelarray( xmodelalias\alias_delta_elite_heads_longsleeves::main() );
precachemodel( "viewhands_delta" );
}
@@ -0,0 +1,17 @@
// IW5 GSC SOURCE
// Decompiled by https://github.com/xensik/gsc-tool
main()
{
self setmodel( "mp_body_delta_elite_assault_ba" );
codescripts\character::attachhead( "alias_delta_elite_heads", xmodelalias\alias_delta_elite_heads::main() );
self setviewmodel( "viewhands_delta" );
self.voice = "delta";
}
precache()
{
precachemodel( "mp_body_delta_elite_assault_ba" );
codescripts\character::precachemodelarray( xmodelalias\alias_delta_elite_heads::main() );
precachemodel( "viewhands_delta" );
}
@@ -0,0 +1,17 @@
// IW5 GSC SOURCE
// Decompiled by https://github.com/xensik/gsc-tool
main()
{
self setmodel( "mp_body_delta_elite_assault_bb" );
codescripts\character::attachhead( "alias_delta_elite_heads_longsleeves", xmodelalias\alias_delta_elite_heads_longsleeves::main() );
self setviewmodel( "viewhands_delta" );
self.voice = "delta";
}
precache()
{
precachemodel( "mp_body_delta_elite_assault_bb" );
codescripts\character::precachemodelarray( xmodelalias\alias_delta_elite_heads_longsleeves::main() );
precachemodel( "viewhands_delta" );
}
@@ -0,0 +1,17 @@
// IW5 GSC SOURCE
// Decompiled by https://github.com/xensik/gsc-tool
main()
{
self setmodel( "mp_body_delta_elite_lmg_a" );
codescripts\character::attachhead( "alias_delta_elite_heads", xmodelalias\alias_delta_elite_heads::main() );
self setviewmodel( "viewhands_delta" );
self.voice = "delta";
}
precache()
{
precachemodel( "mp_body_delta_elite_lmg_a" );
codescripts\character::precachemodelarray( xmodelalias\alias_delta_elite_heads::main() );
precachemodel( "viewhands_delta" );
}
@@ -0,0 +1,17 @@
// IW5 GSC SOURCE
// Decompiled by https://github.com/xensik/gsc-tool
main()
{
self setmodel( "mp_body_delta_elite_lmg_b" );
codescripts\character::attachhead( "alias_delta_elite_heads_longsleeves", xmodelalias\alias_delta_elite_heads_longsleeves::main() );
self setviewmodel( "viewhands_delta" );
self.voice = "delta";
}
precache()
{
precachemodel( "mp_body_delta_elite_lmg_b" );
codescripts\character::precachemodelarray( xmodelalias\alias_delta_elite_heads_longsleeves::main() );
precachemodel( "viewhands_delta" );
}
@@ -0,0 +1,17 @@
// IW5 GSC SOURCE
// Decompiled by https://github.com/xensik/gsc-tool
main()
{
self setmodel( "mp_body_delta_elite_shotgun_a" );
codescripts\character::attachhead( "alias_delta_elite_heads_longsleeves", xmodelalias\alias_delta_elite_heads_longsleeves::main() );
self setviewmodel( "viewhands_delta" );
self.voice = "delta";
}
precache()
{
precachemodel( "mp_body_delta_elite_shotgun_a" );
codescripts\character::precachemodelarray( xmodelalias\alias_delta_elite_heads_longsleeves::main() );
precachemodel( "viewhands_delta" );
}
@@ -0,0 +1,17 @@
// IW5 GSC SOURCE
// Decompiled by https://github.com/xensik/gsc-tool
main()
{
self setmodel( "mp_body_delta_elite_smg_a" );
codescripts\character::attachhead( "alias_delta_elite_heads", xmodelalias\alias_delta_elite_heads::main() );
self setviewmodel( "viewhands_delta" );
self.voice = "delta";
}
precache()
{
precachemodel( "mp_body_delta_elite_smg_a" );
codescripts\character::precachemodelarray( xmodelalias\alias_delta_elite_heads::main() );
precachemodel( "viewhands_delta" );
}
@@ -0,0 +1,17 @@
// IW5 GSC SOURCE
// Decompiled by https://github.com/xensik/gsc-tool
main()
{
self setmodel( "mp_body_delta_elite_smg_b" );
codescripts\character::attachhead( "alias_delta_elite_heads_longsleeves", xmodelalias\alias_delta_elite_heads_longsleeves::main() );
self setviewmodel( "viewhands_delta" );
self.voice = "delta";
}
precache()
{
precachemodel( "mp_body_delta_elite_smg_b" );
codescripts\character::precachemodelarray( xmodelalias\alias_delta_elite_heads_longsleeves::main() );
precachemodel( "viewhands_delta" );
}
@@ -0,0 +1,18 @@
// IW5 GSC SOURCE
// Decompiled by https://github.com/xensik/gsc-tool
main()
{
self setmodel( "mp_body_ally_delta_sniper" );
self attach( "head_ally_delta_sniper", "", 1 );
self.headmodel = "head_ally_delta_sniper";
self setviewmodel( "viewhands_delta" );
self.voice = "delta";
}
precache()
{
precachemodel( "mp_body_ally_delta_sniper" );
precachemodel( "head_ally_delta_sniper" );
precachemodel( "viewhands_delta" );
}
@@ -0,0 +1,18 @@
// IW5 GSC SOURCE
// Decompiled by https://github.com/xensik/gsc-tool
main()
{
self setmodel( "mp_body_gign_paris_assault" );
self attach( "head_gign_c", "", 1 );
self.headmodel = "head_gign_c";
self setviewmodel( "viewhands_sas" );
self.voice = "french";
}
precache()
{
precachemodel( "mp_body_gign_paris_assault" );
precachemodel( "head_gign_c" );
precachemodel( "viewhands_sas" );
}
@@ -0,0 +1,18 @@
// IW5 GSC SOURCE
// Decompiled by https://github.com/xensik/gsc-tool
main()
{
self setmodel( "mp_body_gign_paris_lmg" );
self attach( "head_gign_d", "", 1 );
self.headmodel = "head_gign_d";
self setviewmodel( "viewhands_sas" );
self.voice = "french";
}
precache()
{
precachemodel( "mp_body_gign_paris_lmg" );
precachemodel( "head_gign_d" );
precachemodel( "viewhands_sas" );
}
@@ -0,0 +1,18 @@
// IW5 GSC SOURCE
// Decompiled by https://github.com/xensik/gsc-tool
main()
{
self setmodel( "mp_body_gign_paris_lmg" );
self attach( "head_gign_a", "", 1 );
self.headmodel = "head_gign_a";
self setviewmodel( "viewhands_sas" );
self.voice = "french";
}
precache()
{
precachemodel( "mp_body_gign_paris_lmg" );
precachemodel( "head_gign_a" );
precachemodel( "viewhands_sas" );
}
@@ -0,0 +1,18 @@
// IW5 GSC SOURCE
// Decompiled by https://github.com/xensik/gsc-tool
main()
{
self setmodel( "mp_body_gign_paris_shotgun" );
self attach( "head_gign_b", "", 1 );
self.headmodel = "head_gign_b";
self setviewmodel( "viewhands_sas" );
self.voice = "french";
}
precache()
{
precachemodel( "mp_body_gign_paris_shotgun" );
precachemodel( "head_gign_b" );
precachemodel( "viewhands_sas" );
}
@@ -0,0 +1,18 @@
// IW5 GSC SOURCE
// Decompiled by https://github.com/xensik/gsc-tool
main()
{
self setmodel( "mp_body_gign_paris_smg" );
self attach( "head_gign_saber_gasmask", "", 1 );
self.headmodel = "head_gign_saber_gasmask";
self setviewmodel( "viewhands_sas" );
self.voice = "french";
}
precache()
{
precachemodel( "mp_body_gign_paris_smg" );
precachemodel( "head_gign_saber_gasmask" );
precachemodel( "viewhands_sas" );
}
@@ -0,0 +1,18 @@
// IW5 GSC SOURCE
// Decompiled by https://github.com/xensik/gsc-tool
main()
{
self setmodel( "mp_body_russian_military_assault_a_airborne" );
self attach( "head_russian_military_aa", "", 1 );
self.headmodel = "head_russian_military_aa";
self setviewmodel( "viewhands_russian_b" );
self.voice = "russian";
}
precache()
{
precachemodel( "mp_body_russian_military_assault_a_airborne" );
precachemodel( "head_russian_military_aa" );
precachemodel( "viewhands_russian_b" );
}
@@ -0,0 +1,18 @@
// IW5 GSC SOURCE
// Decompiled by https://github.com/xensik/gsc-tool
main()
{
self setmodel( "mp_body_russian_military_lmg_a_airborne" );
self attach( "head_russian_military_bb", "", 1 );
self.headmodel = "head_russian_military_bb";
self setviewmodel( "viewhands_russian_b" );
self.voice = "russian";
}
precache()
{
precachemodel( "mp_body_russian_military_lmg_a_airborne" );
precachemodel( "head_russian_military_bb" );
precachemodel( "viewhands_russian_b" );
}
@@ -0,0 +1,18 @@
// IW5 GSC SOURCE
// Decompiled by https://github.com/xensik/gsc-tool
main()
{
self setmodel( "mp_body_russian_military_shotgun_a_airborne" );
self attach( "head_russian_military_d", "", 1 );
self.headmodel = "head_russian_military_d";
self setviewmodel( "viewhands_russian_b" );
self.voice = "russian";
}
precache()
{
precachemodel( "mp_body_russian_military_shotgun_a_airborne" );
precachemodel( "head_russian_military_d" );
precachemodel( "viewhands_russian_b" );
}
@@ -0,0 +1,18 @@
// IW5 GSC SOURCE
// Decompiled by https://github.com/xensik/gsc-tool
main()
{
self setmodel( "mp_body_russian_military_smg_a_airborne" );
self attach( "head_russian_military_f", "", 1 );
self.headmodel = "head_russian_military_f";
self setviewmodel( "viewhands_russian_b" );
self.voice = "russian";
}
precache()
{
precachemodel( "mp_body_russian_military_smg_a_airborne" );
precachemodel( "head_russian_military_f" );
precachemodel( "viewhands_russian_b" );
}
@@ -0,0 +1,18 @@
// IW5 GSC SOURCE
// Decompiled by https://github.com/xensik/gsc-tool
main()
{
self setmodel( "mp_body_opforce_russian_air_sniper" );
self attach( "head_opforce_russian_air_sniper", "", 1 );
self.headmodel = "head_opforce_russian_air_sniper";
self setviewmodel( "viewhands_russian_b" );
self.voice = "russian";
}
precache()
{
precachemodel( "mp_body_opforce_russian_air_sniper" );
precachemodel( "head_opforce_russian_air_sniper" );
precachemodel( "viewhands_russian_b" );
}
@@ -0,0 +1,17 @@
// IW5 GSC SOURCE
// Decompiled by https://github.com/xensik/gsc-tool
main()
{
self setmodel( "mp_body_henchmen_assault_a" );
codescripts\character::attachhead( "alias_henchmen_heads_mp", xmodelalias\alias_henchmen_heads_mp::main() );
self setviewmodel( "viewhands_henchmen" );
self.voice = "russian";
}
precache()
{
precachemodel( "mp_body_henchmen_assault_a" );
codescripts\character::precachemodelarray( xmodelalias\alias_henchmen_heads_mp::main() );
precachemodel( "viewhands_henchmen" );
}
@@ -0,0 +1,17 @@
// IW5 GSC SOURCE
// Decompiled by https://github.com/xensik/gsc-tool
main()
{
self setmodel( "mp_body_henchmen_assault_b" );
codescripts\character::attachhead( "alias_henchmen_heads_mp", xmodelalias\alias_henchmen_heads_mp::main() );
self setviewmodel( "viewhands_henchmen" );
self.voice = "russian";
}
precache()
{
precachemodel( "mp_body_henchmen_assault_b" );
codescripts\character::precachemodelarray( xmodelalias\alias_henchmen_heads_mp::main() );
precachemodel( "viewhands_henchmen" );
}
@@ -0,0 +1,17 @@
// IW5 GSC SOURCE
// Decompiled by https://github.com/xensik/gsc-tool
main()
{
self setmodel( "mp_body_henchmen_assault_c" );
codescripts\character::attachhead( "alias_henchmen_heads_mp", xmodelalias\alias_henchmen_heads_mp::main() );
self setviewmodel( "viewhands_henchmen" );
self.voice = "russian";
}
precache()
{
precachemodel( "mp_body_henchmen_assault_c" );
codescripts\character::precachemodelarray( xmodelalias\alias_henchmen_heads_mp::main() );
precachemodel( "viewhands_henchmen" );
}
@@ -0,0 +1,17 @@
// IW5 GSC SOURCE
// Decompiled by https://github.com/xensik/gsc-tool
main()
{
self setmodel( "mp_body_henchmen_assault_d" );
codescripts\character::attachhead( "alias_henchmen_heads_mp", xmodelalias\alias_henchmen_heads_mp::main() );
self setviewmodel( "viewhands_henchmen" );
self.voice = "russian";
}
precache()
{
precachemodel( "mp_body_henchmen_assault_d" );
codescripts\character::precachemodelarray( xmodelalias\alias_henchmen_heads_mp::main() );
precachemodel( "viewhands_henchmen" );
}
@@ -0,0 +1,17 @@
// IW5 GSC SOURCE
// Decompiled by https://github.com/xensik/gsc-tool
main()
{
self setmodel( "mp_body_henchmen_lmg_a" );
codescripts\character::attachhead( "alias_henchmen_heads_mp", xmodelalias\alias_henchmen_heads_mp::main() );
self setviewmodel( "viewhands_henchmen" );
self.voice = "russian";
}
precache()
{
precachemodel( "mp_body_henchmen_lmg_a" );
codescripts\character::precachemodelarray( xmodelalias\alias_henchmen_heads_mp::main() );
precachemodel( "viewhands_henchmen" );
}
@@ -0,0 +1,17 @@
// IW5 GSC SOURCE
// Decompiled by https://github.com/xensik/gsc-tool
main()
{
self setmodel( "mp_body_henchmen_lmg_b" );
codescripts\character::attachhead( "alias_henchmen_heads_mp", xmodelalias\alias_henchmen_heads_mp::main() );
self setviewmodel( "viewhands_henchmen" );
self.voice = "russian";
}
precache()
{
precachemodel( "mp_body_henchmen_lmg_b" );
codescripts\character::precachemodelarray( xmodelalias\alias_henchmen_heads_mp::main() );
precachemodel( "viewhands_henchmen" );
}
@@ -0,0 +1,17 @@
// IW5 GSC SOURCE
// Decompiled by https://github.com/xensik/gsc-tool
main()
{
self setmodel( "mp_body_henchmen_shotgun_a" );
codescripts\character::attachhead( "alias_henchmen_heads_mp", xmodelalias\alias_henchmen_heads_mp::main() );
self setviewmodel( "viewhands_henchmen" );
self.voice = "russian";
}
precache()
{
precachemodel( "mp_body_henchmen_shotgun_a" );
codescripts\character::precachemodelarray( xmodelalias\alias_henchmen_heads_mp::main() );
precachemodel( "viewhands_henchmen" );
}
@@ -0,0 +1,17 @@
// IW5 GSC SOURCE
// Decompiled by https://github.com/xensik/gsc-tool
main()
{
self setmodel( "mp_body_henchmen_shotgun_b" );
codescripts\character::attachhead( "alias_henchmen_heads_mp", xmodelalias\alias_henchmen_heads_mp::main() );
self setviewmodel( "viewhands_henchmen" );
self.voice = "russian";
}
precache()
{
precachemodel( "mp_body_henchmen_shotgun_b" );
codescripts\character::precachemodelarray( xmodelalias\alias_henchmen_heads_mp::main() );
precachemodel( "viewhands_henchmen" );
}
@@ -0,0 +1,17 @@
// IW5 GSC SOURCE
// Decompiled by https://github.com/xensik/gsc-tool
main()
{
self setmodel( "mp_body_henchmen_smg_a" );
codescripts\character::attachhead( "alias_henchmen_heads_mp", xmodelalias\alias_henchmen_heads_mp::main() );
self setviewmodel( "viewhands_henchmen" );
self.voice = "russian";
}
precache()
{
precachemodel( "mp_body_henchmen_smg_a" );
codescripts\character::precachemodelarray( xmodelalias\alias_henchmen_heads_mp::main() );
precachemodel( "viewhands_henchmen" );
}
@@ -0,0 +1,17 @@
// IW5 GSC SOURCE
// Decompiled by https://github.com/xensik/gsc-tool
main()
{
self setmodel( "mp_body_henchmen_smg_b" );
codescripts\character::attachhead( "alias_henchmen_heads_mp", xmodelalias\alias_henchmen_heads_mp::main() );
self setviewmodel( "viewhands_henchmen" );
self.voice = "russian";
}
precache()
{
precachemodel( "mp_body_henchmen_smg_b" );
codescripts\character::precachemodelarray( xmodelalias\alias_henchmen_heads_mp::main() );
precachemodel( "viewhands_henchmen" );
}
@@ -0,0 +1,18 @@
// IW5 GSC SOURCE
// Decompiled by https://github.com/xensik/gsc-tool
main()
{
self setmodel( "mp_body_opforce_henchmen_sniper" );
self attach( "head_opforce_henchmen_sniper", "", 1 );
self.headmodel = "head_opforce_henchmen_sniper";
self setviewmodel( "viewhands_henchmen" );
self.voice = "russian";
}
precache()
{
precachemodel( "mp_body_opforce_henchmen_sniper" );
precachemodel( "head_opforce_henchmen_sniper" );
precachemodel( "viewhands_henchmen" );
}
@@ -0,0 +1,17 @@
// IW5 GSC SOURCE
// Decompiled by https://github.com/xensik/gsc-tool
main()
{
self setmodel( "mp_body_russian_military_assault_a_arctic" );
codescripts\character::attachhead( "alias_russian_military_arctic_heads", xmodelalias\alias_russian_military_arctic_heads::main() );
self setviewmodel( "viewhands_russian_d" );
self.voice = "russian";
}
precache()
{
precachemodel( "mp_body_russian_military_assault_a_arctic" );
codescripts\character::precachemodelarray( xmodelalias\alias_russian_military_arctic_heads::main() );
precachemodel( "viewhands_russian_d" );
}
@@ -0,0 +1,17 @@
// IW5 GSC SOURCE
// Decompiled by https://github.com/xensik/gsc-tool
main()
{
self setmodel( "mp_body_russian_military_lmg_a_arctic" );
codescripts\character::attachhead( "alias_russian_military_arctic_heads", xmodelalias\alias_russian_military_arctic_heads::main() );
self setviewmodel( "viewhands_russian_d" );
self.voice = "russian";
}
precache()
{
precachemodel( "mp_body_russian_military_lmg_a_arctic" );
codescripts\character::precachemodelarray( xmodelalias\alias_russian_military_arctic_heads::main() );
precachemodel( "viewhands_russian_d" );
}
@@ -0,0 +1,17 @@
// IW5 GSC SOURCE
// Decompiled by https://github.com/xensik/gsc-tool
main()
{
self setmodel( "mp_body_russian_military_shotgun_a_arctic" );
codescripts\character::attachhead( "alias_russian_military_arctic_heads", xmodelalias\alias_russian_military_arctic_heads::main() );
self setviewmodel( "viewhands_russian_d" );
self.voice = "russian";
}
precache()
{
precachemodel( "mp_body_russian_military_shotgun_a_arctic" );
codescripts\character::precachemodelarray( xmodelalias\alias_russian_military_arctic_heads::main() );
precachemodel( "viewhands_russian_d" );
}
@@ -0,0 +1,18 @@
// IW5 GSC SOURCE
// Decompiled by https://github.com/xensik/gsc-tool
main()
{
self setmodel( "mp_body_russian_military_smg_a_arctic" );
self attach( "head_russian_military_f", "", 1 );
self.headmodel = "head_russian_military_f";
self setviewmodel( "viewhands_russian_d" );
self.voice = "russian";
}
precache()
{
precachemodel( "mp_body_russian_military_smg_a_arctic" );
precachemodel( "head_russian_military_f" );
precachemodel( "viewhands_russian_d" );
}
@@ -0,0 +1,18 @@
// IW5 GSC SOURCE
// Decompiled by https://github.com/xensik/gsc-tool
main()
{
self setmodel( "mp_body_opforce_russian_arctic_sniper" );
self attach( "head_opforce_russian_arctic_sniper", "", 1 );
self.headmodel = "head_opforce_russian_arctic_sniper";
self setviewmodel( "viewhands_russian_d" );
self.voice = "russian";
}
precache()
{
precachemodel( "mp_body_opforce_russian_arctic_sniper" );
precachemodel( "head_opforce_russian_arctic_sniper" );
precachemodel( "viewhands_russian_d" );
}
@@ -0,0 +1,18 @@
// IW5 GSC SOURCE
// Decompiled by https://github.com/xensik/gsc-tool
main()
{
self setmodel( "mp_body_russian_military_assault_a" );
self attach( "head_russian_military_aa", "", 1 );
self.headmodel = "head_russian_military_aa";
self setviewmodel( "viewhands_russian_a" );
self.voice = "russian";
}
precache()
{
precachemodel( "mp_body_russian_military_assault_a" );
precachemodel( "head_russian_military_aa" );
precachemodel( "viewhands_russian_a" );
}
@@ -0,0 +1,18 @@
// IW5 GSC SOURCE
// Decompiled by https://github.com/xensik/gsc-tool
main()
{
self setmodel( "mp_body_russian_military_lmg_a" );
self attach( "head_russian_military_b", "", 1 );
self.headmodel = "head_russian_military_b";
self setviewmodel( "viewhands_russian_a" );
self.voice = "russian";
}
precache()
{
precachemodel( "mp_body_russian_military_lmg_a" );
precachemodel( "head_russian_military_b" );
precachemodel( "viewhands_russian_a" );
}
@@ -0,0 +1,18 @@
// IW5 GSC SOURCE
// Decompiled by https://github.com/xensik/gsc-tool
main()
{
self setmodel( "mp_body_russian_military_shotgun_a" );
self attach( "head_russian_military_dd", "", 1 );
self.headmodel = "head_russian_military_dd";
self setviewmodel( "viewhands_russian_a" );
self.voice = "russian";
}
precache()
{
precachemodel( "mp_body_russian_military_shotgun_a" );
precachemodel( "head_russian_military_dd" );
precachemodel( "viewhands_russian_a" );
}
@@ -0,0 +1,18 @@
// IW5 GSC SOURCE
// Decompiled by https://github.com/xensik/gsc-tool
main()
{
self setmodel( "mp_body_russian_military_smg_a" );
self attach( "head_russian_military_f", "", 1 );
self.headmodel = "head_russian_military_f";
self setviewmodel( "viewhands_russian_a" );
self.voice = "russian";
}
precache()
{
precachemodel( "mp_body_russian_military_smg_a" );
precachemodel( "head_russian_military_f" );
precachemodel( "viewhands_russian_a" );
}
@@ -0,0 +1,18 @@
// IW5 GSC SOURCE
// Decompiled by https://github.com/xensik/gsc-tool
main()
{
self setmodel( "mp_body_opforce_russian_urban_sniper" );
self attach( "head_opforce_russian_urban_sniper", "", 1 );
self.headmodel = "head_opforce_russian_urban_sniper";
self setviewmodel( "viewhands_russian_a" );
self.voice = "russian";
}
precache()
{
precachemodel( "mp_body_opforce_russian_urban_sniper" );
precachemodel( "head_opforce_russian_urban_sniper" );
precachemodel( "viewhands_russian_a" );
}
@@ -0,0 +1,18 @@
// IW5 GSC SOURCE
// Decompiled by https://github.com/xensik/gsc-tool
main()
{
self setmodel( "mp_body_russian_military_assault_a_woodland" );
self attach( "head_russian_military_b", "", 1 );
self.headmodel = "head_russian_military_b";
self setviewmodel( "viewhands_russian_c" );
self.voice = "russian";
}
precache()
{
precachemodel( "mp_body_russian_military_assault_a_woodland" );
precachemodel( "head_russian_military_b" );
precachemodel( "viewhands_russian_c" );
}
@@ -0,0 +1,18 @@
// IW5 GSC SOURCE
// Decompiled by https://github.com/xensik/gsc-tool
main()
{
self setmodel( "mp_body_russian_military_lmg_a_woodland" );
self attach( "head_russian_military_a", "", 1 );
self.headmodel = "head_russian_military_a";
self setviewmodel( "viewhands_russian_c" );
self.voice = "russian";
}
precache()
{
precachemodel( "mp_body_russian_military_lmg_a_woodland" );
precachemodel( "head_russian_military_a" );
precachemodel( "viewhands_russian_c" );
}
@@ -0,0 +1,18 @@
// IW5 GSC SOURCE
// Decompiled by https://github.com/xensik/gsc-tool
main()
{
self setmodel( "mp_body_russian_military_shotgun_a_woodland" );
self attach( "head_russian_military_cc", "", 1 );
self.headmodel = "head_russian_military_cc";
self setviewmodel( "viewhands_russian_c" );
self.voice = "russian";
}
precache()
{
precachemodel( "mp_body_russian_military_shotgun_a_woodland" );
precachemodel( "head_russian_military_cc" );
precachemodel( "viewhands_russian_c" );
}
@@ -0,0 +1,18 @@
// IW5 GSC SOURCE
// Decompiled by https://github.com/xensik/gsc-tool
main()
{
self setmodel( "mp_body_russian_military_smg_a_woodland" );
self attach( "head_russian_military_e", "", 1 );
self.headmodel = "head_russian_military_e";
self setviewmodel( "viewhands_russian_c" );
self.voice = "russian";
}
precache()
{
precachemodel( "mp_body_russian_military_smg_a_woodland" );
precachemodel( "head_russian_military_e" );
precachemodel( "viewhands_russian_c" );
}
@@ -0,0 +1,18 @@
// IW5 GSC SOURCE
// Decompiled by https://github.com/xensik/gsc-tool
main()
{
self setmodel( "mp_body_opforce_russian_woodland_sniper" );
self attach( "head_opforce_russian_woodland_sniper", "", 1 );
self.headmodel = "head_opforce_russian_woodland_sniper";
self setviewmodel( "viewhands_russian_c" );
self.voice = "russian";
}
precache()
{
precachemodel( "mp_body_opforce_russian_woodland_sniper" );
precachemodel( "head_opforce_russian_woodland_sniper" );
precachemodel( "viewhands_russian_c" );
}
@@ -0,0 +1,17 @@
// IW5 GSC SOURCE
// Decompiled by https://github.com/xensik/gsc-tool
main()
{
self setmodel( "mp_body_pmc_africa_assault_a" );
codescripts\character::attachhead( "alias_pmc_africa_heads", xmodelalias\alias_pmc_africa_heads::main() );
self setviewmodel( "viewhands_pmc" );
self.voice = "russian";
}
precache()
{
precachemodel( "mp_body_pmc_africa_assault_a" );
codescripts\character::precachemodelarray( xmodelalias\alias_pmc_africa_heads::main() );
precachemodel( "viewhands_pmc" );
}
@@ -0,0 +1,17 @@
// IW5 GSC SOURCE
// Decompiled by https://github.com/xensik/gsc-tool
main()
{
self setmodel( "mp_body_pmc_africa_assault_aa" );
codescripts\character::attachhead( "alias_pmc_africa_heads", xmodelalias\alias_pmc_africa_heads::main() );
self setviewmodel( "viewhands_pmc" );
self.voice = "russian";
}
precache()
{
precachemodel( "mp_body_pmc_africa_assault_aa" );
codescripts\character::precachemodelarray( xmodelalias\alias_pmc_africa_heads::main() );
precachemodel( "viewhands_pmc" );
}
@@ -0,0 +1,17 @@
// IW5 GSC SOURCE
// Decompiled by https://github.com/xensik/gsc-tool
main()
{
self setmodel( "mp_body_pmc_africa_lmg_a" );
codescripts\character::attachhead( "alias_pmc_africa_heads", xmodelalias\alias_pmc_africa_heads::main() );
self setviewmodel( "viewhands_pmc" );
self.voice = "russian";
}
precache()
{
precachemodel( "mp_body_pmc_africa_lmg_a" );
codescripts\character::precachemodelarray( xmodelalias\alias_pmc_africa_heads::main() );
precachemodel( "viewhands_pmc" );
}
@@ -0,0 +1,17 @@
// IW5 GSC SOURCE
// Decompiled by https://github.com/xensik/gsc-tool
main()
{
self setmodel( "mp_body_pmc_africa_lmg_aa" );
codescripts\character::attachhead( "alias_pmc_africa_heads", xmodelalias\alias_pmc_africa_heads::main() );
self setviewmodel( "viewhands_pmc" );
self.voice = "russian";
}
precache()
{
precachemodel( "mp_body_pmc_africa_lmg_aa" );
codescripts\character::precachemodelarray( xmodelalias\alias_pmc_africa_heads::main() );
precachemodel( "viewhands_pmc" );
}
@@ -0,0 +1,17 @@
// IW5 GSC SOURCE
// Decompiled by https://github.com/xensik/gsc-tool
main()
{
self setmodel( "mp_body_pmc_africa_shotgun_a" );
codescripts\character::attachhead( "alias_pmc_africa_heads", xmodelalias\alias_pmc_africa_heads::main() );
self setviewmodel( "viewhands_pmc" );
self.voice = "russian";
}
precache()
{
precachemodel( "mp_body_pmc_africa_shotgun_a" );
codescripts\character::precachemodelarray( xmodelalias\alias_pmc_africa_heads::main() );
precachemodel( "viewhands_pmc" );
}
@@ -0,0 +1,17 @@
// IW5 GSC SOURCE
// Decompiled by https://github.com/xensik/gsc-tool
main()
{
self setmodel( "mp_body_pmc_africa_smg_a" );
codescripts\character::attachhead( "alias_pmc_africa_heads", xmodelalias\alias_pmc_africa_heads::main() );
self setviewmodel( "viewhands_pmc" );
self.voice = "russian";
}
precache()
{
precachemodel( "mp_body_pmc_africa_smg_a" );
codescripts\character::precachemodelarray( xmodelalias\alias_pmc_africa_heads::main() );
precachemodel( "viewhands_pmc" );
}
@@ -0,0 +1,17 @@
// IW5 GSC SOURCE
// Decompiled by https://github.com/xensik/gsc-tool
main()
{
self setmodel( "mp_body_pmc_africa_smg_aa" );
codescripts\character::attachhead( "alias_pmc_africa_heads", xmodelalias\alias_pmc_africa_heads::main() );
self setviewmodel( "viewhands_pmc" );
self.voice = "russian";
}
precache()
{
precachemodel( "mp_body_pmc_africa_smg_aa" );
codescripts\character::precachemodelarray( xmodelalias\alias_pmc_africa_heads::main() );
precachemodel( "viewhands_pmc" );
}
@@ -0,0 +1,15 @@
// IW5 GSC SOURCE
// Decompiled by https://github.com/xensik/gsc-tool
main()
{
self setmodel( "mp_body_ally_pmc_sniper" );
self setviewmodel( "viewhands_pmc" );
self.voice = "taskforce";
}
precache()
{
precachemodel( "mp_body_ally_pmc_sniper" );
precachemodel( "viewhands_pmc" );
}
@@ -0,0 +1,17 @@
// IW5 GSC SOURCE
// Decompiled by https://github.com/xensik/gsc-tool
main()
{
self setmodel( "mp_body_sas_urban_assault" );
codescripts\character::attachhead( "alias_sas_heads", xmodelalias\alias_sas_heads::main() );
self setviewmodel( "viewhands_sas" );
self.voice = "british";
}
precache()
{
precachemodel( "mp_body_sas_urban_assault" );
codescripts\character::precachemodelarray( xmodelalias\alias_sas_heads::main() );
precachemodel( "viewhands_sas" );
}
@@ -0,0 +1,17 @@
// IW5 GSC SOURCE
// Decompiled by https://github.com/xensik/gsc-tool
main()
{
self setmodel( "mp_body_sas_urban_lmg" );
codescripts\character::attachhead( "alias_sas_heads", xmodelalias\alias_sas_heads::main() );
self setviewmodel( "viewhands_sas" );
self.voice = "british";
}
precache()
{
precachemodel( "mp_body_sas_urban_lmg" );
codescripts\character::precachemodelarray( xmodelalias\alias_sas_heads::main() );
precachemodel( "viewhands_sas" );
}
@@ -0,0 +1,17 @@
// IW5 GSC SOURCE
// Decompiled by https://github.com/xensik/gsc-tool
main()
{
self setmodel( "mp_body_sas_urban_shotgun" );
codescripts\character::attachhead( "alias_sas_heads", xmodelalias\alias_sas_heads::main() );
self setviewmodel( "viewhands_sas" );
self.voice = "british";
}
precache()
{
precachemodel( "mp_body_sas_urban_shotgun" );
codescripts\character::precachemodelarray( xmodelalias\alias_sas_heads::main() );
precachemodel( "viewhands_sas" );
}
@@ -0,0 +1,17 @@
// IW5 GSC SOURCE
// Decompiled by https://github.com/xensik/gsc-tool
main()
{
self setmodel( "mp_body_sas_urban_smg" );
codescripts\character::attachhead( "alias_sas_heads", xmodelalias\alias_sas_heads::main() );
self setviewmodel( "viewhands_sas" );
self.voice = "british";
}
precache()
{
precachemodel( "mp_body_sas_urban_smg" );
codescripts\character::precachemodelarray( xmodelalias\alias_sas_heads::main() );
precachemodel( "viewhands_sas" );
}
@@ -0,0 +1,18 @@
// IW5 GSC SOURCE
// Decompiled by https://github.com/xensik/gsc-tool
main()
{
self setmodel( "mp_body_ally_sas_sniper" );
self attach( "head_ally_sas_sniper", "", 1 );
self.headmodel = "head_ally_sas_sniper";
self setviewmodel( "viewhands_sas" );
self.voice = "british";
}
precache()
{
precachemodel( "mp_body_ally_sas_sniper" );
precachemodel( "head_ally_sas_sniper" );
precachemodel( "viewhands_sas" );
}
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@@ -13,8 +13,23 @@ LANG_ENGLISH "Gun Game"
REFERENCE MPUI_GUNGAME_CAPS REFERENCE MPUI_GUNGAME_CAPS
LANG_ENGLISH "GUN GAME" LANG_ENGLISH "GUN GAME"
REFERENCE MENU_GUNGAME_DESC REFERENCE MENU_GUNGAME
LANG_ENGLISH "Be the first to dominate with every gun." LANG_ENGLISH "Be the first player to score a kill with each one of the provided weapons."
REFERENCE SPLASHES_DROPPED_ENEMY_GUN_RANK
LANG_ENGLISH "Dropped Enemy Gun Rank!"
REFERENCE SPLASHES_DROPPED_GUN_RANK
LANG_ENGLISH "Dropped Gun Rank!"
REFERENCE SPLASHES_GAINED_GUN_RANK
LANG_ENGLISH "Gained Gun Rank!"
REFERENCE SPLASHES_TOP_GUN_RANK
LANG_ENGLISH "Top Gun Rank!"
REFERENCE MP_WEAPON
LANG_ENGLISH "Weapon:"
REFERENCE MPUI_SHARPSHOOTER REFERENCE MPUI_SHARPSHOOTER
LANG_ENGLISH "Sharpshooter" LANG_ENGLISH "Sharpshooter"
@@ -40,11 +55,32 @@ LANG_ENGLISH "Kill Confirmed"
REFERENCE MPUI_CONF_CAPS REFERENCE MPUI_CONF_CAPS
LANG_ENGLISH "KILL CONFIRMED" LANG_ENGLISH "KILL CONFIRMED"
REFERENCE CONF_KILL_CONFIRMED
LANG_ENGLISH "KILL CONFIRMED"
REFERENCE MENU_CONF REFERENCE MENU_CONF
LANG_ENGLISH "Recover Dog Tags to score for your team and deny enemy scores." LANG_ENGLISH "Recover Dog Tags to score for your team and deny enemy scores."
REFERENCE CONF_GAME_DESC REFERENCE OBJECTIVES_CONF
LANG_ENGLISH "Collect Dog Tags to win." LANG_ENGLISH "Recover Dog Tags for the win."
REFERENCE OBJECTIVES_CONF_SCORE
LANG_ENGLISH "Recover Dog Tags to score for your team and deny enemy score. First team to &&1 wins."
REFERENCE OBJECTIVES_CONF_HINT
LANG_ENGLISH "Recover Dog Tags for the win."
REFERENCE SPLASHES_TAGS_RETRIEVED
LANG_ENGLISH "Got Your Tags!"
REFERENCE SPLASHES_KILL_DENIED
LANG_ENGLISH "Kill Denied!"
REFERENCE SPLASHES_DENIED_KILL
LANG_ENGLISH "Denied Kill!"
REFERENCE SPLASHES_KILL_CONFIRMED
LANG_ENGLISH "Kill Confirmed!"
REFERENCE MPUI_INF REFERENCE MPUI_INF
LANG_ENGLISH "Infected" LANG_ENGLISH "Infected"
@@ -55,35 +91,36 @@ LANG_ENGLISH "INFECTED"
REFERENCE MENU_INF REFERENCE MENU_INF
LANG_ENGLISH "Eliminated Survivors become Infected. Infect everyone, or survive the game to win." LANG_ENGLISH "Eliminated Survivors become Infected. Infect everyone, or survive the game to win."
REFERENCE INF_GAME_DESC REFERENCE OBJECTIVES_INFECT
LANG_ENGLISH "Eliminated Survivors become Infected. Infect everyone, or survive the game to win." LANG_ENGLISH "Eliminated Survivors become Infected. Infect everyone, or survive the game to win."
REFERENCE INF_WAIT_FOR_PLAYERS REFERENCE OBJECTIVES_INFECT_SCORE
LANG_ENGLISH "Waiting for more players..." LANG_ENGLISH "Survivors become Infected. Infect everyone, or survive the game to win."
REFERENCE INF_COUNTDOWN REFERENCE OBJECTIVES_INFECT_HINT
LANG_ENGLISH "Infection countdown: " LANG_ENGLISH "Watch your back."
REFERENCE INF_ALLIES_ELIM REFERENCE MP_DRAFT_STARTS_IN
LANG_ENGLISH "Survivors eliminated." LANG_ENGLISH "Infection countdown: &&1"
REFERENCE INF_GOT_INFECTED REFERENCE SPLASHES_SURVIVOR
LANG_ENGLISH "Infected!"
REFERENCE INF_LAST_ALIVE
LANG_ENGLISH "Last Alive!"
REFERENCE INF_SURVIVOR
LANG_ENGLISH "Survivor!" LANG_ENGLISH "Survivor!"
REFERENCE CONF_PICKEDUP_TAGS REFERENCE SPLASHES_FIRST_MERCENARY
LANG_ENGLISH "RETREIVED TAGS" LANG_ENGLISH "First Infected!"
REFERENCE CONF_KILL_DENIED REFERENCE SPLASHES_DRAFTED
LANG_ENGLISH "KILL DENIED" LANG_ENGLISH "Infected!"
REFERENCE SPLASHES_FINAL_ROGUE
LANG_ENGLISH "Final Survivor!"
REFERENCE SPLASHES_GOT_DRAFTED
LANG_ENGLISH "Got Infected!"
REFERENCE SPLASHES_DRAFTED_ROGUE
LANG_ENGLISH "Got Infected!"
REFERENCE CONF_KILL_CONFIRMED
LANG_ENGLISH "KILL CONFIRMED"
REFERENCE MPUI_CRANKED REFERENCE MPUI_CRANKED
LANG_ENGLISH "Cranked" LANG_ENGLISH "Cranked"
@@ -1144,4 +1181,129 @@ LANG_ENGLISH "Custom Maps"
REFERENCE DESC_CUSTOM_MAPS_DLC REFERENCE DESC_CUSTOM_MAPS_DLC
LANG_ENGLISH "Downloaded maps that are placed in the /usermaps subfolder" LANG_ENGLISH "Downloaded maps that are placed in the /usermaps subfolder"
REFERENCE MPUI_OPFOR
LANG_ENGLISH "OpFor"
REFERENCE MPUI_OPFOR_SHORT
LANG_ENGLISH "OpFor"
REFERENCE MP_OPFOR_ELIMINATED
LANG_ENGLISH "OpFor eliminated"
REFERENCE MP_OPFOR_FORFEITED
LANG_ENGLISH "OpFor forfeited"
REFERENCE MPUI_SAS
LANG_ENGLISH "S.A.S."
REFERENCE MPUI_SAS_SHORT
LANG_ENGLISH "S.A.S."
REFERENCE MP_SAS_ELIMINATED
LANG_ENGLISH "SAS eliminated"
REFERENCE MP_SAS_FORFEITED
LANG_ENGLISH "SAS forfeited"
REFERENCE MPUI_SPETSNAZ
LANG_ENGLISH "Spetsnaz"
REFERENCE MPUI_SPETSNAZ_SHORT
LANG_ENGLISH "Spetsnaz"
REFERENCE MP_SPETSNAZ_ELIMINATED
LANG_ENGLISH "Spetsnaz eliminated"
REFERENCE MP_SPETSNAZ_FORFEITED
LANG_ENGLISH "Spetsnaz forfeited"
REFERENCE MPUI_MARINES
LANG_ENGLISH "Marine Force Recon"
REFERENCE MPUI_MARINES_SHORT
LANG_ENGLISH "Marines"
REFERENCE MP_MARINES_ELIMINATED
LANG_ENGLISH "Marines eliminated"
REFERENCE MP_MARINES_FORFEITED
LANG_ENGLISH "Marines forfeited"
REFERENCE MP_DELTA_NAME
LANG_ENGLISH "Delta Force"
REFERENCE MP_DELTA_SHORT_NAME
LANG_ENGLISH "Delta"
REFERENCE MP_DELTA_ELIMINATED
LANG_ENGLISH "Delta Eliminated"
REFERENCE MP_DELTA_FORFEITED
LANG_ENGLISH "Delta forfeited"
REFERENCE MP_GIGN
LANG_ENGLISH "GIGN"
REFERENCE MP_GIGN_SHORT_NAME
LANG_ENGLISH "GIGN"
REFERENCE MP_GIGN_ELIMINATED
LANG_ENGLISH "GIGN Eliminated"
REFERENCE MP_GIGN_FORFEITED
LANG_ENGLISH "GIGN Forfeited"
REFERENCE MP_AFRICA_MILITIA_NAME
LANG_ENGLISH "Africa Militia"
REFERENCE MP_AFRICA_ELIMINATED
LANG_ENGLISH "Militia eliminated"
REFERENCE MP_AFRICA_FORFEITED
LANG_ENGLISH "Africa Militia forfeited"
REFERENCE MP_SPETSNAZ_NAME
LANG_ENGLISH "Spetsnaz"
REFERENCE MP_SPETSNAZ_ELIMINATED
LANG_ENGLISH "Spetsnaz eliminated"
REFERENCE MP_SPETSNAZ_FORFEITED
LANG_ENGLISH "Spetsnaz forfeited"
REFERENCE MP_INNERCIRCLE_NAME
LANG_ENGLISH "Inner Circle"
REFERENCE MP_INNERCIRCLE_ELIMINATED
LANG_ENGLISH "Inner Circle eliminated"
REFERENCE MP_INNERCIRCLE_FORFEITED
LANG_ENGLISH "Inner Circle forfeited"
REFERENCE MP_PMC
LANG_ENGLISH "P.M.C."
REFERENCE MP_PMC_SHORT_NAME
LANG_ENGLISH "PMC"
REFERENCE MP_PMC_ELIMINATED
LANG_ENGLISH "P.M.C. eliminated"
REFERENCE MP_PMC_FORFEITED
LANG_ENGLISH "P.M.C. Forfeited"
REFERENCE MP_SAS
LANG_ENGLISH "Special Air Service"
REFERENCE MP_SAS_SHORT_NAME
LANG_ENGLISH "SAS"
REFERENCE MP_SAS_ELIMINATED
LANG_ENGLISH "SAS eliminated"
REFERENCE MP_SAS_FORFEITED
LANG_ENGLISH "SAS forfeited"
ENDMARKER ENDMARKER
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