Commit Graph

185 Commits (c7bd99b34584f0ad4149f4511b30321da23c9bbc)

Author SHA1 Message Date
Xavion3 ad5efdf4f9 Refactor overrides 2024-04-30 09:12:19 -04:00
lucfd 7a1895242c
Fixed Fake Out + Pivot move interaction (#347)
* decrement turnCount if pivot move is used

* improved formatting
2024-04-29 13:51:43 -04:00
Xavion3 b43a6ec764
Fix end catching (#332)
* Fix end catching

* Remove fusion code
2024-04-28 10:52:43 -04:00
Flashfyre bf2a83993c Make luck independent from shininess and variant 2024-04-26 17:32:28 -04:00
PabloG02 cd68d2c4a9 Make more phases strings translatable and add their spanish locale 2024-04-26 13:42:36 -04:00
Flashfyre 4ad0dbeaa8 Cap costs at max safe integer 2024-04-26 13:05:48 -04:00
Flashfyre 251bd3edb1 Unnerve message procs only once 2024-04-25 21:40:00 -04:00
Dakurei 37266a7a5d
Fixing typo (fr locales) + Add missing i18n (#270)
* Fix typo

* Missing usage of i18n
2024-04-24 14:38:46 -04:00
Samuel H 9024eeb990
Aggregate Stat Changes (#266)
* Add stat change aggregation

* Minor fixes to stat change aggregation
2024-04-24 00:25:01 -04:00
Flashfyre 3e296116bb Fix passing wrong argument when initializing move animations 2024-04-23 23:28:55 -04:00
Flashfyre ba71d2750b Load files from manifest for caching 2024-04-23 22:00:23 -04:00
Flashfyre 8f36bf1dcf Don't lapse eggs on the final wave of a run 2024-04-23 13:12:57 -04:00
Flashfyre 216139df5b Re-apply status token shuffling with recursion fix 2024-04-22 23:58:26 -04:00
Flashfyre fa6f05d997 Revert "Apply status tokens in a random order to prevent bias"
This reverts commit 1f8e36575d.
2024-04-22 23:52:44 -04:00
Flashfyre 1f8e36575d Apply status tokens in a random order to prevent bias 2024-04-22 23:43:31 -04:00
Flashfyre eeb547417f Endless biomes are short but connected 2024-04-22 20:30:46 -04:00
Flashfyre 26b1bb5f03 Don't increment seen shiny count for trainers 2024-04-22 11:28:13 -04:00
Flashfyre f8f5b64469 Add One Hit KO accuracy and make damage 200 BP for bosses 2024-04-22 01:05:48 -04:00
Procyonae fd8cb07c9b
Implement Liquid Ooze (#210)
Co-authored-by: Samuel H <flashfireex@gmail.com>
2024-04-21 23:02:10 -04:00
Flashfyre 291f8570e9 Cap money at max safe integer 2024-04-21 21:17:07 -04:00
Kyle McGlynn fdc5511356 Fixed bug where Solar Beam wouldn't display if it was sunny 2024-04-21 19:54:34 -04:00
Flashfyre 3d9f5fb157 Protect against cross-session overwrites 2024-04-21 16:19:11 -04:00
Xavion3 24c2e18ed7 Stop weather being regenerated on save load 2024-04-21 12:45:58 -04:00
Flashfyre c8a9069e8b Add outdated session support and fix older migrations 2024-04-21 10:59:50 -04:00
Xavion3 5b34e7f873 Implement No Guard 2024-04-21 01:34:21 -04:00
LaukkaE 18de28c807 Fix Wide Lens
rm line
2024-04-20 15:02:03 +03:00
Flashfyre 0eff8cd81a Add Wide Lens item 2024-04-20 01:59:07 -04:00
Flashfyre b5abdc0113 Fix error sound after selecting a biome 2024-04-19 18:56:45 -04:00
Flashfyre c76f8c5e7e Add tiered shiny variants 2024-04-18 22:52:26 -04:00
Xavion3 453c5644aa Fix mold breaker + implement neutralising gas 2024-04-18 10:52:31 -04:00
Flashfyre eab38a5ad4 Add more exp gains options 2024-04-18 00:50:04 -04:00
Hans Sorongon 0948295a98 Add option to hide exp gains after a battle 2024-04-18 00:50:04 -04:00
Flashfyre 8ab21b99fb Fix menu disabling 2024-04-18 00:24:57 -04:00
Flashfyre d210e3878e Disable menu temporarily on receiving a voucher 2024-04-17 15:56:29 -04:00
Flashfyre b116828b07 Convert biome select UI handler to option select 2024-04-16 15:58:02 -04:00
Flashfyre dfe320e712 Minor changes to biome paths 2024-04-16 15:22:19 -04:00
Flashfyre 257e222b83 Fix being able to buy Sacred Ash without fainted party members 2024-04-16 12:04:52 -04:00
Flashfyre 6e59b4dd77 Prevent saving on an outdated client 2024-04-15 10:09:51 -04:00
Xavion3 6881246d17 Implement check functions for abilities 2024-04-15 01:11:27 -04:00
Matthew Ross 032ab95756 Additional check for can apply ability after move used 2024-04-14 22:40:26 -04:00
shayebeadling 90ef58d7a4
Defiant implementation (#128)
* Defiant works, but self inflicted stat changes still proc the stat raise.

* Prevents proc from self-targeted stat reductions, like superpower
2024-04-14 14:20:00 -04:00
Flashfyre 598e695348 Fixed damage moves are unaffected by the multi lens 2024-04-14 12:02:44 -04:00
Xavion3 cc20d24afa
Implement sucker punch (#121)
* Implement sucker punch

* Fix variable name
2024-04-14 11:54:46 -04:00
Xavion3 4078518c5f
Add support for ability changing effects (#113)
* Add support for ability changing effects

* Fix doodle with a fainted ally in doubles
2024-04-13 23:21:34 -04:00
Flashfyre 824a73ef71 Add candy system for passives and value reductions 2024-04-13 18:59:58 -04:00
neverblde df949be2bd Refactor some string literals into i18next 2024-04-13 00:49:14 -04:00
kleekie 3d38ad14ca Add crash damage message + battle info update for missed/ineffective moves 2024-04-12 22:21:07 -04:00
James Lin 73c9625df1
Add i18next framework to enable further contributions (#96)
* prototype

* Update with comments and type safety
2024-04-11 23:47:03 -04:00
Flashfyre a793aedd29 Don't transfer baton item if target is already holding one 2024-04-11 20:58:24 -04:00
Flashfyre 3961550f62 Fix fusion move learning bug and inaccurate HP in battle info 2024-04-11 20:40:16 -04:00