Commit Graph

1985 Commits (512016faef74ab77f821d3b22863be8bcee1c520)

Author SHA1 Message Date
Flashfyre 8a54e862fc Revert "Add togglable stat change display"
This reverts commit 718585062b.
2024-04-30 22:14:24 -04:00
Flashfyre 718585062b Add togglable stat change display 2024-04-30 22:06:54 -04:00
Mistmemo 05b0140075
Add color for the IV scanner (#363)
* Add color for the IV scanner

add a new color SUMMARY_GREEN in text.js, add the green color if the iv of the pokemon is better than the iv on the starter of that pokemon

Co-authored-by: EmoUsedHM01 <131687820+emousedhm01@users.noreply.github.com>

* fix battle-message-ui-handler.ts formatting

* fix missing similicon battle-message-ui-handler.ts

* modified so it take a boolean instead of doing lot of else if battle-message-ui-handler.ts

---------

Co-authored-by: EmoUsedHM01 <131687820+emousedhm01@users.noreply.github.com>
2024-04-30 20:32:02 -04:00
Valentin Porchet 7846fdc1e6
feat: added french translation for new entries in menu.ts (#360) 2024-04-30 17:33:34 -04:00
Dakurei c44009738a Add auto detect user language
+ prLang used to override langague detected if necessary
2024-04-30 16:48:37 -04:00
Dakurei 869a5c2d4c Fix tutorials translation fr
+ Fix the length problem of some strings that aren't readable in the game
  + Fix a few typo errors
2024-04-30 16:08:07 -04:00
Dario Krause 1449147121
Update pokemon.ts (#357) 2024-04-30 15:29:56 -04:00
Dakurei 36de62dc8a Fix Pokerus tutorial condition 2024-04-30 15:29:28 -04:00
Madmadness65 c5cc4445c4 Fix Furfrou trims missing shiny graphics 2024-04-30 13:39:16 -05:00
Nero 55dc339647
Bug Fixes and QoL: Minor changes to UI related bugs (#356)
* bug fix: updates move description correctly

viewing the description of move slot 1 in a pokemon's move summary UI only updated the first time it was viewed per session, exiting the party UI and re-entering caused the moves in a pokemon's summary screen to not automatically populate the description box unless you moved the cursor down to move 2 and then back up to move 1

* slight logic changes to fix party UI controls

when battlerCount = 2 (double battle), starting in party slot 1 and pressing DOWN -> UP -> RIGHT would move the cursor back down when it should be moving it to the right: these changes fix that

* finalised the minor UI changes

* finalising

* refactor

* removed console logs used for testing

* bug fix: updates move description correctly

viewing the description of move slot 1 in a pokemon's move summary UI only updated the first time it was viewed per session, exiting the party UI and re-entering caused the moves in a pokemon's summary screen to not automatically populate the description box unless you moved the cursor down to move 2 and then back up to move 1

* slight logic changes to fix party UI controls

when battlerCount = 2 (double battle), starting in party slot 1 and pressing DOWN -> UP -> RIGHT would move the cursor back down when it should be moving it to the right: these changes fix that

* finalised the minor UI changes

* finalising

* refactor

* removed console logs used for testing
2024-04-30 12:42:20 -04:00
Reldnahc 1e7c329928
Implement move wish (#323)
* implement wish move

* Serene grace implementation idea

* only do the thingy if it actually gets effected.

* Revert "only do the thingy if it actually gets effected."

This reverts commit 4b084658d2.

* Revert "Serene grace implementation idea"

This reverts commit 4dd2504bc7.

* Fixes for Wish implementation

---------

Co-authored-by: Flashfyre <flashfireex@gmail.com>
2024-04-30 12:38:24 -04:00
NxKarim 8e64eaea3f
Some Fixes (HPRatio, Hustle, Imposter, Sleep Talk) (#353)
* Some Fixes

- HP ratio related checks (`getHpRatio`): Added rounding to 2 decimals for non-precise option.

- Hustle (`BattleStatMultiplierAbAttr`): added optional condition; Hustle now works only for physical attacks.

- Imposter (`PostSummonTransformAbAttr`): Switch in a double battle after both foes have been defeated no longer crashes the game.

- Sleep Talk (`RandomMovesetMoveAttr`): Single target moves no longer target allies.

* Formatting changes for consistency

---------

Co-authored-by: Flashfyre <flashfireex@gmail.com>
2024-04-30 11:47:10 -04:00
Raphael van der Woude c7bd99b345
Added missing menu translations (#355)
* Added missing menu translations

* Added missing translations to other languages

---------

Co-authored-by: Raphael van der Woude <raphael.van.der.woude@dias.nl>
2024-04-30 10:53:00 -04:00
Xavion3 ad5efdf4f9 Refactor overrides 2024-04-30 09:12:19 -04:00
Madmadness65 14cc639654 Small egg move change
Gave Eevee and Pichu replacement egg moves for moves that are now on their level up learnsets. As usual, these are subject to change.
2024-04-29 22:00:42 -05:00
Madmadness65 224fac574a Add Let's Go moves to Pikachu and Eevee's learnsets
Also removed the duplicate Teeter Dance from Spinda's learnset and gave it back Dizzy Punch.
2024-04-29 21:51:08 -05:00
Madmadness65 bd30dca47d Partially implement Battle Bond (Gen 8) & Power Construct abilities
Both abilities are still not fully functional yet (Battle Bond does not interact with Water Shuriken yet, Power Construct does not interact with 10% Power Construct Zygarde, and both forms do not revert after a battle yet), but this is a step to having them both completed.
Battle Bond Froakie line and Power Construct 50% Zygardes (as well as Aura Break 10% Zygardes) can now randomly appear in the wild.
Expect Battle Bond to potentially change to its Gen 9 version at some point in the future, rendering Ash-Greninja inaccessible.
2024-04-29 19:50:29 -05:00
lucfd 7a1895242c
Fixed Fake Out + Pivot move interaction (#347)
* decrement turnCount if pivot move is used

* improved formatting
2024-04-29 13:51:43 -04:00
Thomas David 9575054010
Implement localisation for tutorial (#330)
* Implement localisation for tutorial

* Fix modules name

* Fix keys name

* Fix keys name part 2 : the return

* Add lines breaks in localisation files
2024-04-29 12:33:18 -04:00
ElMoustacho 3b83d0b4d9 Fix typo in french names for a few pokémon 2024-04-29 11:55:34 -04:00
Dario Krause d93b6632c8 Gen 2, 3 de local 2024-04-29 10:00:42 -04:00
Dario Krause 116bf7ee18 Gen 1 de local 2024-04-29 08:38:07 -04:00
Madmadness65 b173000008 Implement Alcremie flavors
...But not all evolution sweets. This way, you can get all the differently colored Alcremies without there being like ~60 different forms.
There currently is an unintended side-effect with Gigantamaxing, where the Alcremie flavor will always switch to Vanilla Cream when reverting to normal, but aside from that, it works fine.
2024-04-29 01:42:02 -05:00
AJ Fontaine 7050e0db6c Fixed Outrage etc. lasting 4 turns 2024-04-28 23:57:40 -04:00
Xavion3 696c31f3e2 Make grass types unable to be seeded 2024-04-28 23:33:13 -04:00
Madmadness65 b72b4cffed Implement Furfrou forms
They can be randomly encountered like many other multiple form Pokémon. Like canon, they do not have any statistical changes, just cosmetic.
2024-04-28 21:58:55 -05:00
Flashfyre 9641d77bba Re-add shiny override EXCEPT FALSE THIS TIME 2024-04-28 22:03:29 -04:00
Madmadness65 6f078f4645 Minor fix to Roughneck's possible names 2024-04-28 20:02:06 -05:00
Flashfyre 57ece2c1d7 Revert "Add shiny and variant debug override"
This reverts commit 21482a641b.
2024-04-28 20:41:38 -04:00
Flashfyre 0b438d0ff4 Revert "Add temporary double wild shiny chance"
This reverts commit 4607782578.
2024-04-28 20:30:12 -04:00
Flashfyre 21482a641b Add shiny and variant debug override 2024-04-28 20:30:03 -04:00
Xavion3 b43a6ec764
Fix end catching (#332)
* Fix end catching

* Remove fusion code
2024-04-28 10:52:43 -04:00
Lugiad c09a0254ef French moves typos 2024-04-28 10:31:13 -04:00
Flashfyre a9a9e512a0 Revert "Auto select language implementation"
This reverts commit 5fd7b368e2.
2024-04-28 10:01:29 -04:00
Thomas David 5fd7b368e2 Auto select language implementation 2024-04-28 09:38:16 -04:00
Flashfyre 854de76467 Improve handling of variant data overrides for mixed animated mode 2024-04-27 18:06:41 -04:00
Flashfyre 55f68c0ce6 Fix DNA splicer exploit 2024-04-27 15:52:21 -04:00
Flashfyre 014c13b95b Add workaround for crash with static variant sprites 2024-04-27 00:54:10 -04:00
Flashfyre 03ba74844f Fix biome being able to change before a boss in endless 2024-04-26 23:53:09 -04:00
dpMelian 0b13844d4a
Fix issue #312 -> set proper french name for move "smog" (#313)
* fix: set proper french name for move "smog"

* fix: set proper french description for move "smog"
2024-04-26 22:35:39 -04:00
Madmadness65 e362289d57 Implement Spirit Shackle
It's a pretty basic trapping attack
2024-04-26 20:40:28 -05:00
Madmadness65 2cb5aad8b1 Mark Core Enforcer as partial
No coding for it yet, but it can function as a regular attack in the meantime.
2024-04-26 20:01:24 -05:00
Flashfyre 00150fd0bb Fix using wrong variant value when fusing 2024-04-26 20:11:37 -04:00
Flashfyre 4607782578 Add temporary double wild shiny chance 2024-04-26 19:57:38 -04:00
Madmadness65 e475d566b6 Revise egg moves again
These revisions spans across all generations with vastly different moves. Once again, if moves seem weird or too overpowered, please bring it up in the egg move discussion thread.
2024-04-26 18:50:14 -05:00
Flashfyre f281605146 Fix wild shiny luck generation 2024-04-26 19:36:27 -04:00
Flashfyre 6b9542511f Add fusion luck as a separate field 2024-04-26 18:27:00 -04:00
Flashfyre bf2a83993c Make luck independent from shininess and variant 2024-04-26 17:32:28 -04:00
Lugiad 744ff2899b Update pokemon.ts with Spanish names
Added Spanish names of Type: Null and Paradox Pokémon
2024-04-26 16:57:48 -04:00
Lugiad ad87727517 menu.ts French typo 2024-04-26 16:18:07 -04:00
Lugiad 9c922ddc55 Update menu.ts 2024-04-26 16:11:02 -04:00
Flashfyre 933f547e96 Fix egg shiny variant generation 2024-04-26 15:38:06 -04:00
Akuma-Reiki a6c27773f8
Make arena trap count as a lure ability (#245) 2024-04-26 13:58:57 -04:00
Flashfyre dded0f0edd Fix using wrong parameter name for multi hit move localization 2024-04-26 13:54:35 -04:00
PabloG02 ff13052077 Add english strings to french locale 2024-04-26 13:42:36 -04:00
PabloG02 cd68d2c4a9 Make more phases strings translatable and add their spanish locale 2024-04-26 13:42:36 -04:00
Flashfyre 733eedd12f Change logout to a GET request 2024-04-26 13:19:43 -04:00
PabloG02 252e20650d Translate command, menu UI, and stats into Spanish 2024-04-26 13:18:50 -04:00
Flashfyre 4ad0dbeaa8 Cap costs at max safe integer 2024-04-26 13:05:48 -04:00
Madmadness65 2f10f6789c
Merge pull request #306 from shayebeadling/psycho-shift-warning-fix
Psycho Shift Unreachable Code Warning Fix
2024-04-26 11:25:12 -05:00
shayebeadlingkl f9b999b744 spacing 2024-04-26 12:18:01 -04:00
shayebeadlingkl def36e32d1 adds missing brackets to psycho shift attribute to fix unreachable condition 2024-04-26 12:16:56 -04:00
Flashfyre c1f53f00b1 Lower luck cap 2024-04-26 11:39:54 -04:00
Flashfyre 5e7356636e Update shiny luck mechanics and count both fusion components 2024-04-26 11:31:39 -04:00
Lugiad 6603417e40
French names for Abilities (#288)
* Update ability.ts

* Update ability.ts abilities order

* Update ability.ts
2024-04-26 08:36:40 -04:00
Lugiad 86daca7fb6 Update move.ts 2024-04-26 08:35:53 -04:00
Lugiad cc216d902a Added captial letter to "Œuf", as it is in the games + "Options" to "Paramètres", more suitable translation 2024-04-26 08:35:06 -04:00
Xavion3 46227d65f2 Fix mind blown/explosion moves 2024-04-26 08:33:29 -04:00
Flashfyre ef552c7ffd Fix crash with certain animated variant sprites 2024-04-26 02:00:58 -04:00
Flashfyre b863ab88a7 Fix some minor superficial bugs 2024-04-26 01:18:08 -04:00
InfernoVulpix 587197dac4 Fixed entry hazard crash
Having Spikes or Stealth Rock on the field when a new wild battle starts no longer crashes the game.
2024-04-26 00:59:20 -04:00
InfernoVulpix d4c265443f Assurance effect implementation
Theoretically implemented for all use cases but only tested for regular damage so far.
2024-04-25 23:03:00 -04:00
Flashfyre 0eabfd56e3 Fix shiny Bidoof back sprite showing as epic variant 2024-04-25 21:56:44 -04:00
AJ Fontaine 9f3bef0142
Implemented explosive moves and Damp (#290)
* Implemented explosives

* Add Aftermath and Magic Guard interactions

* Adjust AI score for Mind Blown/Steel Beam
2024-04-25 21:42:41 -04:00
Flashfyre 251bd3edb1 Unnerve message procs only once 2024-04-25 21:40:00 -04:00
Madmadness65 e3533651ba Add form change items for Deoxys; minor Rotom form learnset changes
Adds 3 separate form changing items to switch between the various Deoxys forms.
All Rotom forms can now know their respective typed moved at the start (and can be relearned via Memory Mushroom if you already have one).
2024-04-25 20:26:09 -05:00
Flashfyre 13b1ad698e Menu automatically adjusts width for option width 2024-04-25 21:21:44 -04:00
BronzeMaster5000 e3ef65523a Added german as selectable in options
Also added a comment in i18n that refers to how to add a language to the game settings menu to actually select it.
2024-04-25 21:21:44 -04:00
BronzeMaster5000 b47731f573 First files for the german translation 2024-04-25 21:21:44 -04:00
Dakurei 05c45669da Modification of the move description window in battle
+ Modification of data layout
  + Adds "power" to visible data
  + No longer uses a "command_fight_labels" image, but directly text (allowing translation by the way)
  + Added i18n
  + Creation of "en" and "fr" locales for fight-ui-handler
2024-04-25 20:57:47 -04:00
Flashfyre 728512cf7d Fix Baton Pass not working 2024-04-25 20:52:52 -04:00
Flashfyre 4ef6707333 Revert API URL change 2024-04-25 16:56:41 -04:00
Flashfyre 3bdd354b5e Update title stats interval 2024-04-25 16:15:58 -04:00
Dakurei b8ce1da3bc Modification of the fr translation for menu-ui-handler
- Reduction of "MANAGE_DATA" and "LOG_OUT" strings to avoid overflowing the window border
  - Added missing space for "losingProgressionWarning".
  - Inversion of words in "importSlotSelect" and "exportSlotSelect" strings + sentence completion to make it clearer
2024-04-25 15:24:58 -04:00
Flashfyre 4a703c938d Add load message handler for too many connections 2024-04-25 14:47:32 -04:00
lucfd fa463b77db
Implements Stakeout & Analytic (#292)
* implemented stakeout

* implemented analytic
2024-04-25 14:29:05 -04:00
Edralo 4cfae4703c Implement localisation for main menu options (menu-ui-handler) & add french locale 2024-04-25 14:27:05 -04:00
Flashfyre daba4e9482 Fix not updating legendary and mythical Pokemon seen stats 2024-04-25 13:20:32 -04:00
Flashfyre 1d25935aa0 Enforce trainer IDs on write requests for data integrity 2024-04-25 09:17:48 -04:00
maru 382f1a8d78
Styling changes 2024-04-25 04:01:00 -04:00
Flashfyre 7032f383ea Fix battle sprite losing shininess in battle animations 2024-04-25 01:49:06 -04:00
Tempoanon 230c2bf983
Fix Moody and Quark Drive (#284)
* Fix Quark Drive and Moody

* Telepathy still unimplemented

* more merge conflict stuff
2024-04-25 01:23:45 -04:00
Silvestre Emmanuel ab8b9f0bfa
Added a way to see the pokemon stats in the Learn Move Phase (#286)
* Added the move category icon to the fight ui

* Added a way to see the pokemon stats in the Learn Move Phase
 -Pressing Button.LEFT now shows the stats summary page
 -Pressing Button.RIGHT goes back to move selection page

* Minor nitpicks

---------

Co-authored-by: Silvestre Emmanuel <silvestre.ramirez@wundertec.com>
Co-authored-by: Flashfyre <flashfireex@gmail.com>
2024-04-25 01:18:23 -04:00
Madmadness65 608a9d9400
Merge pull request #242 from EggMuncherSupreme/main
Added the triageMove() flag to Bouncy Bubble
2024-04-24 23:18:46 -05:00
John Martin 145267c9a6
Fixed leftover text re-corrections. (#283)
* Minor text corrections to item descriptions.

* Update modifier-type.ts; minor text correction updates

* Update modifier-type.ts; further text re-corrections.

* Update modifier-type.ts; leftover re-corrections.

* Minor text corrections in modifier menu.
2024-04-24 23:29:47 -04:00
Flashfyre a0311f4b0f Fix partial and unimplemented indicators not showing on abilities 2024-04-24 22:42:09 -04:00
Flashfyre 095667c7c9 Merge branch 'main' of https://github.com/pagefaultgames/pokerogue 2024-04-24 21:24:47 -04:00
Flashfyre 269db12436 Add missing URI component encoding on login 2024-04-24 21:21:28 -04:00
Pablo González 7055ea49c7
Support localization of Pokémon abilities (#271)
* Support localization of Pokemon abilities

* Reload ability localization when language is changed

* Add Spanish localization for abilities

* Add missing French abilities localization

* Add missing localize call on abilities

---------

Co-authored-by: Flashfyre <flashfireex@gmail.com>
2024-04-24 21:10:09 -04:00
Silvestre Emmanuel ebad76c335 Added the move category icon to the fight ui 2024-04-24 21:02:56 -04:00
Flashfyre e00ebb49ca Merge branch 'main' of https://github.com/pagefaultgames/pokerogue 2024-04-24 19:26:13 -04:00
Flashfyre 97218be59c Add back missing authorization headers 2024-04-24 19:26:04 -04:00
Edralo dc575d44a3 Implement localisation for pokemon stats & add french locale 2024-04-24 19:12:26 -04:00
Flashfyre ad818aa314 Add new API url with fallback 2024-04-24 19:08:02 -04:00
Madmadness65 6b3442a260 Update stone evolution Pokémon's learnsets
Moves that are relearned in the official games are now level 1 moves for these Pokémon, as they have paltry movesets otherwise.
2024-04-24 13:40:59 -05:00
Dakurei 37266a7a5d
Fixing typo (fr locales) + Add missing i18n (#270)
* Fix typo

* Missing usage of i18n
2024-04-24 14:38:46 -04:00
Madmadness65 d88a177915 Fix crash with trainer Mantykes
the first evolution method was causing a crash due to a conflict, so it was removed for now.
2024-04-24 12:54:34 -05:00
Madmadness65 4173f87a70 Add easier method of evolving Mantyke
There is now an alternate easier evolution method for Mantyke into Mantine, that being having Remoraid simply being registered as caught and be level 32.
2024-04-24 11:58:37 -05:00
Flashfyre cf3a7dca35 Comment out variant data fix to prevent ability data corruption 2024-04-24 09:26:46 -04:00
Edralo 4ea67976b9 Fix password input types for languages other than english 2024-04-24 08:36:58 -04:00
Flashfyre adc383a8f9 Add UI support for 2 additional save slots 2024-04-24 01:51:30 -04:00
Juan-Lucas 1b1578d266
command-ui: add i18n for command ui handler and add i18n for fr (#258)
* command-ui: add i18n for command ui handler and add i18n for fr

* Add missing Spanish file

* Add additional missing localization references

---------

Co-authored-by: Flashfyre <flashfireex@gmail.com>
2024-04-24 00:36:07 -04:00
John Martin ea40bd18f5
Minor text corrections to item descriptions. (#255)
* Minor text corrections to item descriptions.

* Update modifier-type.ts; minor text correction updates

* Update modifier-type.ts; further text re-corrections.
2024-04-24 00:28:48 -04:00
arColm 6066d2e47e Implement Flying Press 2024-04-24 00:26:41 -04:00
Samuel H 9024eeb990
Aggregate Stat Changes (#266)
* Add stat change aggregation

* Minor fixes to stat change aggregation
2024-04-24 00:25:01 -04:00
Flashfyre 3e296116bb Fix passing wrong argument when initializing move animations 2024-04-23 23:28:55 -04:00
Flashfyre e2effee43d Fix typo 2024-04-23 22:32:04 -04:00
Flashfyre 1376ea4e87 Fix initial starters not having first ability unlocked 2024-04-23 22:16:49 -04:00
Flashfyre ba71d2750b Load files from manifest for caching 2024-04-23 22:00:23 -04:00
Madmadness65 d48de66179 Implement Snap Trap
One of the basic trapping moves that got overlooked.
2024-04-23 13:04:42 -05:00
Flashfyre 8f36bf1dcf Don't lapse eggs on the final wave of a run 2024-04-23 13:12:57 -04:00
Flashfyre 92caf6059b Fix ability color with duplicate ability as hidden 2024-04-23 12:37:26 -04:00
Xavion3 049fa306b9 Add dynamax buffs 2024-04-23 12:02:09 -04:00
PabloG02 a71392f2d6 Add Spanish localization for menu, moves and pokeballs 2024-04-23 11:58:47 -04:00
Flashfyre c98e5b8beb Fix reintroducing stack overflow on enemy attack 2024-04-23 09:52:02 -04:00
shayebeadling 11ee81091b
Implements hospitality (#252)
* implements hospitality

* 1/8 -> 1/4

* shows animation

* Minor nitpicks

---------

Co-authored-by: Flashfyre <flashfireex@gmail.com>
2024-04-23 09:43:35 -04:00
Flashfyre 444b4075fe Biome can't change before a boss in endless mode 2024-04-23 09:40:05 -04:00
Dakurei 9a3e71219e
Translation of Pokémon names in French (#251) 2024-04-23 08:16:22 -04:00
Madmadness65 87e6b80479 Update egg moves for Gens 1, 2, 3, 6, and 8
A LOT of Pokémon have had egg moves shifted around this update. Please let us know if there's any that are overpowered or straight up nonsensical.
2024-04-23 01:00:00 -05:00
Flashfyre 216139df5b Re-apply status token shuffling with recursion fix 2024-04-22 23:58:26 -04:00
Flashfyre fa6f05d997 Revert "Apply status tokens in a random order to prevent bias"
This reverts commit 1f8e36575d.
2024-04-22 23:52:44 -04:00
Flashfyre 1f8e36575d Apply status tokens in a random order to prevent bias 2024-04-22 23:43:31 -04:00
Flashfyre af85d38b27 Halve damage, protection, and endure tokens 2024-04-22 22:10:39 -04:00
Anthony Baussard 75faf1960f
Implement localisation on login and register UI + add their french locale (#244)
* Add localisation and french locale to login menu

* Add localisation and french locale to registration menu
2024-04-22 20:39:51 -04:00
Flashfyre eeb547417f Endless biomes are short but connected 2024-04-22 20:30:46 -04:00
EggMuncherSupreme 16ff508443 Added the triageMove() flag to Bouncy Bubble 2024-04-23 06:53:04 +10:00
Madmadness65 71f99da38d Allow Necrozma's forms to relearn the signature moves
Dusk Mane can relearn Sunsteel Strike, Dawn Wings can relearn Moongeist Beam, and Ultra Necrozma can relearn both.
2024-04-22 13:30:17 -05:00
dpMelian fac78e085c feat: correct typos in MistTag and Lance's dialog 2024-04-22 14:27:52 -04:00
Flashfyre 26b1bb5f03 Don't increment seen shiny count for trainers 2024-04-22 11:28:13 -04:00
Flashfyre 184a028e66 Merge branch 'main' of https://github.com/pagefaultgames/pokerogue 2024-04-22 11:27:44 -04:00
Madmadness65 1a27ee2b63 Update Gen 5 and 7 egg moves
Lots of replacements in this egg move update.
2024-04-22 10:08:47 -05:00
Flashfyre 0b24096e9b Fix mid-stage bugs losing hidden ability 2024-04-22 09:16:11 -04:00
Xavion3 c949557469 Fix OHKO accuracy formula 2024-04-22 08:31:27 -04:00
Flashfyre f8f5b64469 Add One Hit KO accuracy and make damage 200 BP for bosses 2024-04-22 01:05:48 -04:00
Luc 8cf82d3db4 fixed steam engine activating on all water moves 2024-04-22 00:49:54 -04:00
Flashfyre 4950dd0e73 Fix shiny variant back sprite color mapping not working 2024-04-22 00:31:33 -04:00
Flashfyre df7a6be654 Fix errors from merged PRs 2024-04-21 23:05:36 -04:00
Procyonae fd8cb07c9b
Implement Liquid Ooze (#210)
Co-authored-by: Samuel H <flashfireex@gmail.com>
2024-04-21 23:02:10 -04:00
shayebeadling a214ed6e66
Implements anticipation (#201)
* implements anticipation

* checks against ohko attr

---------

Co-authored-by: Samuel H <flashfireex@gmail.com>
2024-04-21 23:01:11 -04:00
Procyonae 0737827bbc Implement Toxic Debris 2024-04-21 23:00:09 -04:00
Flashfyre 291f8570e9 Cap money at max safe integer 2024-04-21 21:17:07 -04:00
Madmadness65 8838d36bf4 Implement Temper Flare
It is functionally identical to Stomping Tantrum.
2024-04-21 19:29:47 -05:00
Flashfyre 4fc194295b Remove event shiny bonus 2024-04-21 19:58:55 -04:00
lucfd 12ae21c3cf
Implemented Stomping Tantrum (#192)
* implemented Stomping Tantrum

* fixed on missed moves
2024-04-21 19:55:40 -04:00
Luc Dube 158eb9748b implemented magic powder 2024-04-21 19:54:55 -04:00
Kyle McGlynn fdc5511356 Fixed bug where Solar Beam wouldn't display if it was sunny 2024-04-21 19:54:34 -04:00
Gwendal 8d7f1ae554
Allowing pokemon name translation (#228)
* Allow pokemon name translation

* Improve Pokemon localization

---------

Co-authored-by: Flashfyre <flashfireex@gmail.com>
2024-04-21 19:53:24 -04:00
Flashfyre 1a53c19e3b Add menu cursor wrapping 2024-04-21 18:45:14 -04:00
Tempoanon 1eaa5c0d79
Misc changes (fix Trumbeak level up, give Mega Gallade sharpness, WIP for curse) (#229)
* Minor changes

* fix tabbing

* minor nits in CurseAttr
2024-04-21 18:23:45 -04:00
Flashfyre f5cd99f091 Fix evolution and hatch screen not applying shader pipeline 2024-04-21 18:22:33 -04:00
maru fd368342b8
Revert "Use new API URL"
This reverts commit 9531f92997.
2024-04-21 17:40:49 -04:00
maru 9531f92997
Use new API URL 2024-04-21 17:19:33 -04:00
Flashfyre 3d9f5fb157 Protect against cross-session overwrites 2024-04-21 16:19:11 -04:00
Xavion3 24c2e18ed7 Stop weather being regenerated on save load 2024-04-21 12:45:58 -04:00
Miguel S 0e9881e351 Fixed issue #224: Healing Wish description (french) 2024-04-21 12:09:58 -04:00
Flashfyre 87c1f5e50f Fix Poke Ball localization 2024-04-21 11:50:50 -04:00
Juan-Lucas 3c90427361 pokeball: implement i18n on pokeball name and add french i18n 2024-04-21 11:19:57 -04:00
Flashfyre c8a9069e8b Add outdated session support and fix older migrations 2024-04-21 10:59:50 -04:00
Madmadness65 c2136a6df1 Miscellaneous minor changes
• The volume of Pikachu's cry has been lowered by 10 dB.
• Tarountula's starter value has been lowered to 1.
• Altered Whitney and Chuck's signature Pokémon (swapped Whitney's Clefairy for Girafarig, and gave Chuck Mankey).
• The alternate forms in Flabébé's evolution line can now be encountered.
2024-04-21 00:47:55 -05:00
Xavion3 5b34e7f873 Implement No Guard 2024-04-21 01:34:21 -04:00
lucfd 1acc082080
Fixed Freeze Shock (#216)
* added charge turn to freeze shock

* fixed freeze shock animation
2024-04-21 01:04:51 -04:00
Xavion3 c3eaa0506f Make it so you can't freeze in sun 2024-04-21 00:41:33 -04:00
Flashfyre ee6c3e8fbc Fix boss IVs rerolling after reload 2024-04-20 23:24:01 -04:00
Flashfyre 08988822db Add missing attribute to Pressure 2024-04-20 23:09:59 -04:00
Flashfyre ae2c9c1a57 Account for stack count with Wide Lens accuracy boost 2024-04-20 22:59:48 -04:00
Flashfyre 17eddd7b02 Consolidate broken variant data for players who missed 1.0.1 2024-04-20 22:30:28 -04:00
Flashfyre 8faa77cfbf Fix struggle damage blockable by Magic Guard 2024-04-20 19:43:48 -04:00
Flashfyre fc06c4d9e1 Fix title querying with placeholder save slot 2024-04-20 18:46:36 -04:00
Flashfyre 9b03d6f8d3 Fix crash related to fusion sprites 2024-04-20 16:08:33 -04:00
Flashfyre d9a685611d Update passive abilities 2024-04-20 15:46:11 -04:00
Miguel S 5c6c59392d Correction french attacks infos (slash, psychic) 2024-04-20 10:19:57 -04:00
Madmadness65 2e8e3680ae Fix missing egg moves
They were incorrectly named on the document, leading to them being labeled as "None".
2024-04-20 07:55:50 -05:00
LaukkaE 18de28c807 Fix Wide Lens
rm line
2024-04-20 15:02:03 +03:00
Madmadness65 33ddc63ad5 Update Gen 9 egg moves
Everything got at least one changed move, so please let us know if some of them are too nonsensical.
2024-04-20 06:30:29 -05:00
Flashfyre 0eff8cd81a Add Wide Lens item 2024-04-20 01:59:07 -04:00
Tempoanon 934fc0ef86
Fix gyro ball base power (#206)
* Fix gyro ball base power

* Update gyro ball for gen6+
2024-04-20 01:43:37 -04:00
Flashfyre 706a85ed5b Add missing pipeline data for shiny recolors in certain screens 2024-04-19 23:37:23 -04:00
Temps Ray c9dfb199f2 Relax biome restrictions for Alolan evolutions 2024-04-19 22:36:30 -04:00
Flashfyre f0ac060466 Add temporary shiny rate increase for event 2024-04-19 19:49:58 -04:00
Flashfyre b5abdc0113 Fix error sound after selecting a biome 2024-04-19 18:56:45 -04:00
Flashfyre 0ecc46ab97 Exclude authorization header where unnecessary 2024-04-19 17:35:49 -04:00
Flashfyre 703f8c43c2 Fix move implementation indicators 2024-04-19 17:19:24 -04:00
Flashfyre 15b5afd630 Add shiny star to pokemon catch/hatch info 2024-04-19 16:21:35 -04:00
Miguel S 95d2ad2fb4
Added language setting (#185)
* Added language setting

* Allow properly changing language

---------

Co-authored-by: Flashfyre <flashfireex@gmail.com>
2024-04-19 14:55:01 -04:00
ARSOD-Z 86da18943d
More Dialogue Lines (#197)
* trainer dialogue

* more dialogue

* Update src/data/dialogue.ts

---------

Co-authored-by: Samuel H <flashfireex@gmail.com>
2024-04-19 14:17:52 -04:00
Xavion3 9dfd5a1e6e Implement Soak, Forest's Curse, and Trick-or-Treat
Updates the UI and type effectiveness to support three types, and makes old moves that change types update the UI.
2024-04-19 13:47:40 -04:00
Temps Ray e94b17bbf5 Implement getAttackTypeEffectiveness check 2024-04-19 13:11:41 -04:00
Flashfyre e17aee5d48 Fix default starter hidden ability for new accounts 2024-04-19 12:24:52 -04:00
Tempoanon 77c584981b
Add Maylene (#193)
* Implement Rivalry

* Implement Quick Feet, Liquid Voice, and Normalize

* Forgot paralysis is half speed instead of a quarter

* Remove log statements

* Fix minor edge case in rivalry for gendered vs genderless

* Add Maylene
2024-04-19 12:06:20 -04:00
Flashfyre bd80281859 Fix various shiny checks for palettes 2024-04-19 11:11:19 -04:00
Flashfyre 5c367db8a3 Fix ability edge case when saving starter ability data 2024-04-19 11:01:22 -04:00
Flashfyre ee18c05f02 Compare variant colors using integers for compatibility 2024-04-19 10:23:18 -04:00
lucfd ea9e95c89e
Implemented Payback (#191)
* implemented payback

* refactored payback + now doubles on item usage
2024-04-19 09:36:02 -04:00
lucfd 422eeb5d07
Implemented Stench (#190)
* implemented stench

* cleaned up code

* removed redundant lines

* Implemented Payback

* refactored, increased PostAttackApplyBattlerTagAbAttr robustness

* removed payback code

* Update src/data/ability.ts

---------

Co-authored-by: Samuel H <flashfireex@gmail.com>
2024-04-19 09:33:35 -04:00
EmoUsedHM01 660663cffe
Edited Electro Shot to raise stat before attacking (#87)
* Edited Electro Shot to raise stat before attacking

Should be a fix to issue #85

* Updated ElectroShotChargeAttr

Moved the Sp Atk boost to be inside the ElectroShotChargeAttr function

* Updated ElectroShotChargeAttr to raise SPATK before the move fires

* Updated ElectroShotChargeAttr with comments on process

* Updated formatting
2024-04-19 09:28:44 -04:00
Flashfyre 85b47be0b8 Fix battle info owned icon not factoring in ability 2024-04-19 09:03:14 -04:00
Flashfyre 46ce515fe4 Revert to not showing intro on mobile 2024-04-19 08:45:21 -04:00
Flashfyre ecedd81052 Fix not using selected starter ability 2024-04-19 08:40:49 -04:00
Flashfyre 7ed8dba46a Fix undefined variant for existing shinies in runs 2024-04-19 01:44:51 -04:00
Flashfyre 6220165315 Fix issue with undefined variant 2024-04-19 01:25:19 -04:00
Flashfyre b546203118 Fix shiny eggs corrupting candy count 2024-04-19 01:01:57 -04:00
Flashfyre 3f9e7b4839 Working fix to shiny crash issue 2024-04-19 00:58:59 -04:00
Flashfyre eebe39e1fe Fix base forms showing as shiny 2024-04-18 23:10:18 -04:00
Flashfyre 89edcc38c6 Fix nature not setting properly 2024-04-18 23:06:05 -04:00
Flashfyre c76f8c5e7e Add tiered shiny variants 2024-04-18 22:52:26 -04:00
Flashfyre a6ddda38ae Properly encode credentials 2024-04-18 20:02:04 -04:00
Flashfyre 18bd75ca4f Change forms to use url encoding 2024-04-18 19:08:53 -04:00
Xavion3 0b4963aefc Block form changing abilities while fused 2024-04-18 18:56:50 -04:00
LaukkaE d7ee958d29 Fix Sleep Talk bugs 2024-04-18 15:59:34 -04:00
Madmadness65 e07ba5680d Replace Pikachu's cry with it's classic cry
Generation 9 gave Pikachu back the electric noise cry, replacing it speaking it's name.
2024-04-18 12:16:49 -05:00
shayebeadling aae40d2246
Implements infestation (#184)
* Implements infestation

* removes partial

* wrong partial removed, fixed

* appropriate tag location in enum

* moved in battle-anim enum
2024-04-18 11:14:11 -04:00
Xavion3 6b46cd533a Implement stat resetting moves
Haze should probably have a custom message so it doesn't list the targets name
2024-04-18 10:53:02 -04:00
Xavion3 453c5644aa Fix mold breaker + implement neutralising gas 2024-04-18 10:52:31 -04:00
Xavion3 3a64a8390a Implement Psych Up 2024-04-18 10:51:30 -04:00
Flashfyre 5bd1577667 Change passives to exclude Disguise 2024-04-18 08:54:49 -04:00
Flashfyre fe288ce16c Add French move translation TS classes 2024-04-18 08:41:04 -04:00
Miguel S 8830b55061 Moves locales french 2024-04-18 08:41:04 -04:00
Miguel S 4330ee5543 Menu locales for french 2024-04-18 08:41:04 -04:00
Miguel S 30ddde6874 Fixed move name, effect typo 2024-04-18 08:41:04 -04:00
Flashfyre eab38a5ad4 Add more exp gains options 2024-04-18 00:50:04 -04:00
Hans Sorongon 0948295a98 Add option to hide exp gains after a battle 2024-04-18 00:50:04 -04:00
Flashfyre 8ab21b99fb Fix menu disabling 2024-04-18 00:24:57 -04:00
NxKarim 94d5eab489
Implemented Disguise (Better this time) and Quick Feet console spam fix (#174)
* Implemented Disguise

Somehow it works.

* Update ability.ts

* Update ability.ts

* Update ability.ts

* whitespace pain

* Form name typo

Co-authored-by: Samuel H <flashfireex@gmail.com>

* Implemented Disguise

Disguise

Merge

Merge

Merge

Merge

Disguise + Merge

---------

Co-authored-by: Samuel H <flashfireex@gmail.com>
2024-04-18 00:09:28 -04:00
serif 8a1641786d updated numerous Pokemon to BDSP/SV movesets
Haven't finished - will do the rest hopefully tomorrow
2024-04-17 22:43:50 -04:00
serif 0ddae73bf5 Update Pidgey, Rattata, and Spearow movesets to BDSP
Will update others later
2024-04-17 16:00:35 -04:00
dpMelian 4c128e9d26 feat: correct typo in AttackTypeBoosterModifierType constructor
Corrected "Inceases" to "Increases" in the description of the AttackTypeBoosterModifierType constructor to accurately reflect its functionality.
2024-04-17 15:59:57 -04:00
Flashfyre 6f3887a2eb Remove unintended negative from fusion compatibility filter 2024-04-17 15:58:13 -04:00
Flashfyre d210e3878e Disable menu temporarily on receiving a voucher 2024-04-17 15:56:29 -04:00
Flashfyre 7155174d3c Patch a certain bug 2024-04-17 14:49:18 -04:00
Madmadness65 be7a0d9ca6 Minor change to Shaymin's egg moves 2024-04-17 11:29:52 -05:00
Madmadness65 55cce8ce0d Update Gen 4 egg moves
This time they have been thoroughly looked over before being submitted.
2024-04-17 10:47:41 -05:00
Tempoanon cf2bd4d3da
Implement Charge and more abilities (#163)
* Implement Rivalry

* Implement Quick Feet, Liquid Voice, and Normalize

* Forgot paralysis is half speed instead of a quarter

* Remove log statements

* Fix minor edge case in rivalry for gendered vs genderless

* Add wind abilities and charge

* Implement Charge and more abilities

* Add i18n support and Beedrill fury cutter

* Fix merge conflict in taunt

* More English strings removed
2024-04-17 01:09:15 -04:00
Robert Antonius db92663daa Fixed switch out attacks trigger contact for the replacement pokemon
Changed force switch out attribute to be applied after the move is done.
Additionally manually typed switch out attacks to be non baton pass moves.
2024-04-17 01:07:50 -04:00
Madmadness65 5d1cd97411 Add G-Max move strings to the move locale file
Also a minor fix to decapitalize Mud and Water Sport's fade out messages.
2024-04-17 00:01:28 -05:00
Flashfyre 0758c44670 Add types to move translations 2024-04-16 18:26:10 -04:00
Flashfyre b116828b07 Convert biome select UI handler to option select 2024-04-16 15:58:02 -04:00
Flashfyre dfe320e712 Minor changes to biome paths 2024-04-16 15:22:19 -04:00
Flashfyre 61e1f2da15 Fix compile errors 2024-04-16 15:09:13 -04:00
lucfd 24408edfdc
Implemented Burn Up & Double Shock (#161)
* Implemented barrier-breaking moves

* removed (P) from move names

* refactored to support defog

* Implements Burn Up & Double Shock

* Removed code irrelevant to current PR
2024-04-16 15:07:38 -04:00
Flashfyre 1138530a0c Remove partial and not implemented indicators from translations 2024-04-16 14:38:58 -04:00
shayebeadling 396f1bafd8
Fail conditions are working properly, can now handle sleep as well in edge case (#160) 2024-04-16 14:34:57 -04:00
Ishan Patel 1f9834d1f6
Fixed when roost removes flying type (#148)
* Initial push with roost fix

* Roost fix

* Added GROUNDED to Levitate

* Cleaned up GROUNDED code
2024-04-16 14:31:30 -04:00
Miguel S 7bc147166e
i18n for Pokemon moves (#155)
* i18n for moves

* Remove extra comma from merge

* Fixed some missing moves description

* Infer move i18n keys

---------

Co-authored-by: Samuel H <flashfireex@gmail.com>
2024-04-16 14:29:32 -04:00
shayebeadlingkl cfd30f16b2 Implements psycho shift 2024-04-16 13:15:00 -04:00
Xavion3 420d7fbade Fix paralysis speed drop
Should only be 0.5x
2024-04-16 12:25:41 -04:00
Flashfyre 05bb384934 Update crit chance to gen 7 odds 2024-04-16 12:14:33 -04:00
Flashfyre 257e222b83 Fix being able to buy Sacred Ash without fainted party members 2024-04-16 12:04:52 -04:00
Flashfyre 4b77ba8c39 Fix certain elements not showing on loading screen on mobile 2024-04-16 11:26:23 -04:00
Flashfyre 986e907894 Don't show intro video on mobile 2024-04-16 10:59:15 -04:00
Madmadness65 5058bcf717 Adjust Cosmoem's evolution conditions
It no longer needs a specific biome in order to evolve, just time of day (It was wrong anyways, evolving in all biomes *except* Space).
2024-04-16 00:02:16 -05:00
shayebeadling 95aa78487f
Present implementation, adds a 0 dmg override for 0 power moves. (#152)
* Implements present, adds an override in the dmg calc to make 0 power moves do 0 dmg

* present doesn't make contact

* removes console log

* only === 0
2024-04-16 00:41:15 -04:00
Hans Sorongon e188e90d1c Fix shoulder buttons not working issue 2024-04-16 00:07:59 -04:00
Flashfyre e85179f7cd Fix gamepad support not saving 2024-04-15 22:40:27 -04:00
Flashfyre 1ff206287a Add setting for gamepad support 2024-04-15 20:13:58 -04:00
Flashfyre 0692a343a0 Fix duplicate candy count key for local 2024-04-15 19:47:12 -04:00
Flashfyre 4057fbf846 Formatting consistency changes 2024-04-15 19:45:10 -04:00
Hans Sorongon 1b41bdb8e3 Added built-in support for gamepads using Phaser.Gamepad 2024-04-15 19:45:10 -04:00
Flashfyre ec4c395e87 Add more biome weather 2024-04-15 17:45:52 -04:00
prateau c1b60afacd Add snow climate animation 2024-04-15 17:45:52 -04:00
prateau 509954995c update moves and abilities that takes effect in snow 2024-04-15 17:45:52 -04:00
prateau 0196cf8310 Add snow as a weather 2024-04-15 17:45:52 -04:00
Flashfyre 7275876120 Fix starter select issue with gender forms 2024-04-15 17:34:36 -04:00
Matthew Ross c978fad286 Smack down should hit target charging fly 2024-04-15 16:24:57 -04:00
damocleas a0fd462b5c
Nature Power move change for Town Metropolis and Plains (#147) 2024-04-15 16:23:44 -04:00
LaukkaE e15b810f6a Prevent crash with trace 2024-04-15 16:08:54 -04:00
Matt Ross af4e9ff66e
Additional moves should hit fly, dig, dive (#143)
* whirlwind should hit pokemon charging fly

* Thunder should hit flying

* magnitude and fissure should hit dig

* Add battle tag for underwater (dive), allow surf/whirlpool to hit diving

* reorder underwater in enums to match battler-tags order

* hurricane and thousand arrows should hit fly
2024-04-15 15:49:10 -04:00
damocleas 3a1ebc9815 Nature Power move for all biomes
Unique Nature Power move for all biomes, no overlap with terrains
2024-04-15 15:21:50 -04:00
Flashfyre abc729ed5c Revert "Replace intro with smaller file"
This reverts commit 8cce544536.
2024-04-15 15:04:42 -04:00
Flashfyre 8cce544536 Replace intro with smaller file 2024-04-15 14:45:00 -04:00
Flashfyre 69d9f705a1 Fix issue with cache busting fix for intro video 2024-04-15 14:14:41 -04:00
Flashfyre 22f6521fcb Ignore cache busting for intro video 2024-04-15 14:10:48 -04:00
Flashfyre c1d641251b Add Pagefault Games intro 2024-04-15 13:10:09 -04:00
LaukkaE 2a5351e2f6
impl Priority immunity abilities (#137) 2024-04-15 12:48:33 -04:00
serif 39eed2a275 Update move.ts
adds the rest of the biomes
2024-04-15 12:21:13 -04:00
AJ Fontaine 76edb00e31 Thermal Exchange 2024-04-15 12:18:00 -04:00
Flashfyre 9d92ec2a72 Fix nature power using wrong syntax for switch case 2024-04-15 10:45:40 -04:00
Flashfyre 398f2c5be0 Fix being able to overwrite data without a confirmation 2024-04-15 10:35:57 -04:00
Flashfyre 6e59b4dd77 Prevent saving on an outdated client 2024-04-15 10:09:51 -04:00
Xavion3 6881246d17 Implement check functions for abilities 2024-04-15 01:11:27 -04:00
Flashfyre 8819473dce Lower price of Sacred Ash 2024-04-14 23:46:20 -04:00
Flashfyre 8dd0aa5384 Fix some female breeder names showing as male names 2024-04-14 22:56:25 -04:00
Madmadness65 e7f1969099 Implement Ivy Cudgel's type changing property
Basically a copy/paste of Raging Bull's code.
2024-04-14 21:41:12 -05:00
Matthew Ross 032ab95756 Additional check for can apply ability after move used 2024-04-14 22:40:26 -04:00
lucfd d699a0f7d4
Implemented barrier-breaking moves (#130)
* Implemented barrier-breaking moves

* removed (P) from move names

* refactored to support defog
2024-04-14 22:26:58 -04:00
Madmadness65 e0dd7d6d48 Implement Shields Down's form change; Fix wild Rotom forms not appearing
Shields Down is only partially implemented; the form changing aspect is implemented, but the immunity to statuses is not yet.
Minior's alternate colored forms can now be encountered in the wild.
Rotom's appliance forms should *finally* appear in the wild correctly now.
And a minor fix for Zen Mode activating incorrectly.
2024-04-14 20:32:17 -05:00
Flashfyre 99aa7854c0 Prevent replacing learnset when species is overridden 2024-04-14 20:23:51 -04:00
surniki 208279ce77 Copies the moveset of the evolving Nincada to the newly generated pokemon for Shedinja. 2024-04-14 20:09:58 -04:00
shayebeadlingkl be9d07ab1a fixes targeting 2024-04-14 18:26:44 -04:00
Flashfyre 669bc367e5 Fix Super Luck working on the wrong side 2024-04-14 18:19:35 -04:00
shayebeadlingkl 8932a0b6f9 Implements Nature Power 2024-04-14 18:00:31 -04:00
Appo c8445ba8dd Implement Competitive
Since Competitive is just Defiant but for SPATK, the code for Defiant was reused with the buff changed to special attack. This should mean the ability works the exact same way as Defiant for it's respective stat.
2024-04-14 16:52:44 -04:00
Flashfyre 8ccdf6d554 Fix cachebusting 2024-04-14 15:47:00 -04:00
Flashfyre f358e302e9 Give Ferroseed duplicate ability as hidden 2024-04-14 14:36:44 -04:00
shayebeadling 90ef58d7a4
Defiant implementation (#128)
* Defiant works, but self inflicted stat changes still proc the stat raise.

* Prevents proc from self-targeted stat reductions, like superpower
2024-04-14 14:20:00 -04:00
Madmadness65 73cf4e9f5c Implement Thunderclap
It's just a copy of Sucker Punch, so no additional work needed.
2024-04-14 12:52:59 -05:00
Xavion3 605e16fe35 Fix a bunch of moves 2024-04-14 13:16:28 -04:00
Tempoanon 946e6d8c5c
Implement Rivalry, Quick Feet, Liquid Voice, and Normalize (#108)
* Implement Rivalry

* Implement Quick Feet, Liquid Voice, and Normalize

* Forgot paralysis is half speed instead of a quarter

* Remove log statements

* Fix minor edge case in rivalry for gendered vs genderless
2024-04-14 13:15:01 -04:00
cornfish c25cb50b31
Implement toxic chain (#126)
* implement toxic chain

* fix for self target like roost
2024-04-14 13:13:17 -04:00
Flashfyre 75ce0e8f73 Fix transform and imposter not copying ability 2024-04-14 12:23:49 -04:00
Xavion3 705ba0659e Fix crash bug with sucker punch when not using a move 2024-04-14 12:06:21 -04:00
Flashfyre 598e695348 Fixed damage moves are unaffected by the multi lens 2024-04-14 12:02:44 -04:00
Xavion3 cc20d24afa
Implement sucker punch (#121)
* Implement sucker punch

* Fix variable name
2024-04-14 11:54:46 -04:00
Madmadness65 1941939931 Fix Jungle Healing healing the user twice
It still does not have the status condition healing bit yet.
2024-04-14 08:19:31 -05:00
Temps Ray 65961d5cc7 Fix bug in legendary gacha that reduced epic egg rates 2024-04-14 01:30:07 -04:00
Flashfyre 7e3ad88e4d Hide candies for evolved starters 2024-04-14 00:14:23 -04:00
Xavion3 4078518c5f
Add support for ability changing effects (#113)
* Add support for ability changing effects

* Fix doodle with a fainted ally in doubles
2024-04-13 23:21:34 -04:00
shayebeadling f068b53d44
Show icon in dex for HA mons, like shiny (#117)
* Show icon in dex for HA mons, like shiny

* Swaps the star with the HA capsule

* Removes the unwanted icon
2024-04-13 23:20:54 -04:00
neverblde cdab38abda Don't escape interpolation values 2024-04-13 23:02:32 -04:00
Flashfyre 796f69daeb Lower candy costs for lower-cost starters 2024-04-13 20:41:51 -04:00
Madmadness65 77368986fe Change Rotom and Carbink's passive abilities
Rotom naturally cannot take advantage of Electric Surge as it's not grounded, and Oblivious is pointless on a genderless Pokémon like Carbink.
2024-04-13 19:37:42 -05:00
Flashfyre 000d31f663 Fix use candy menu showing up for evolved starters 2024-04-13 19:36:43 -04:00
Flashfyre c369e9ed85 Change layering on certain starter select ui elements 2024-04-13 19:28:32 -04:00
Flashfyre 61ce0887ef Fix candy menu not showing for species with only 1 starter move 2024-04-13 19:21:59 -04:00
Flashfyre 608c024749 Fix crash on starter select when scrolling generations 2024-04-13 19:06:33 -04:00
Flashfyre 824a73ef71 Add candy system for passives and value reductions 2024-04-13 18:59:58 -04:00
EmoUsedHM01 c84531af35 Gave Regigigas Normalize as a HA following a discussion about it on Discord
Removes its powerful coverage options in exchange for losing Slow Start, still gets walled by anything that resists/ignores Normal type moves but is no longer useless for 5 turns
2024-04-13 13:55:56 -04:00
LaukkaE 8cf8ce1258 Fix terrain power boosting
fix
2024-04-13 13:51:13 -04:00
neverblde df949be2bd Refactor some string literals into i18next 2024-04-13 00:49:14 -04:00
Xavion3 66ef42db85 Update ability attributes 2024-04-12 22:25:22 -04:00
kleekie 3d38ad14ca Add crash damage message + battle info update for missed/ineffective moves 2024-04-12 22:21:07 -04:00
Madmadness65 92812aae1d Draining Kiss now restores 75% of damage dealt 2024-04-12 19:02:24 -05:00
Flashfyre f6770b83b5 Add missing passive parameter to BonusCritAbAttr 2024-04-12 19:31:08 -04:00
Flashfyre 086c64b8f8 Fix invalid constructor arguments to always crit tag 2024-04-12 18:44:20 -04:00
EmoUsedHM01 cabba43598
Added support for Super Luck with BonusCritAbAttr (#106)
* Fixed Super Luck, and added a new BonusCritAbAttr

* Added crit clause for BonusCritAbAttr ( Super Luck )

* Changed it to +1 like it should be
2024-04-12 17:21:56 -04:00
Dovie Shalev eb791747fe
Last respects Fully Implemented (#105)
* Last Respects fully implemented

* Fixed Last Respects

* Last Respects Fully Implemented

* Last Respects Fully Implemented

---------

Co-authored-by: dshalev <dshalev@umich.edu>
2024-04-12 16:16:08 -04:00
William Burleson 389278a1b0
Implement download (#99)
* Implement Download

* Fix formatting
2024-04-12 16:08:04 -04:00
EmoUsedHM01 930c14fa62
Laser Focus support, with the added BattlerTagTypes to support it (#103)
* Added a new BattlerTagType and support for Laser Focus

BattlerTagType.ALWAYS_CRIT

* Updated battler-tags to support ALWAYS_CRIT

* Added ALWAYS_CRIT = "ALWAYS_CRIT", for the updated battler-tag-type

* Updated the crit formula to include the new critAlways

* Updated crit logic to include critAlways, fixed indents
2024-04-12 16:05:32 -04:00
Madmadness65 dcb4688c76 Revert "Update Gen 4 & 9 egg moves"
This reverts commit eef83432ab.
2024-04-12 14:54:01 -05:00
Madmadness65 eef83432ab Update Gen 4 & 9 egg moves 2024-04-12 14:40:14 -05:00
Matthew Olker d2ebb499d8 Fix broken call in force switch out 2024-04-12 07:44:45 -04:00
EmoUsedHM01 fba98ffa0c
Updated ForceSwitchOutAttr (#90)
* Updated ForceSwitchOutAttr

Should fix issue #83

* Removed the additional indents

* Updated the import and fixed the ForceSwitchOutAttr coding errors

* Removed the rest of the indents

* Updated formatting
2024-04-12 07:32:06 -04:00
Xavion3 20b6612cd1 Add support for hidden power 2024-04-12 01:45:19 -04:00
James Lin 73c9625df1
Add i18next framework to enable further contributions (#96)
* prototype

* Update with comments and type safety
2024-04-11 23:47:03 -04:00
spongario d06003d22c fix formatting 2024-04-11 23:18:37 -04:00
spongario 07ff22e53d fix for Psychic Terrain blocking Protect Moves 2024-04-11 23:18:37 -04:00
Flashfyre a793aedd29 Don't transfer baton item if target is already holding one 2024-04-11 20:58:24 -04:00
Xavion3 747a039a2e Add support for strength sap 2024-04-11 20:55:21 -04:00
Flashfyre 3961550f62 Fix fusion move learning bug and inaccurate HP in battle info 2024-04-11 20:40:16 -04:00
Flashfyre 3e9fdc2d0a Fix rest not overriding status 2024-04-11 20:01:43 -04:00
Flashfyre eaf993e76f Fix starter select types not respecting form 2024-04-11 19:10:56 -04:00