Flashfyre
8a54e862fc
Revert "Add togglable stat change display"
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This reverts commit 718585062b
.
2024-04-30 22:14:24 -04:00
Flashfyre
718585062b
Add togglable stat change display
2024-04-30 22:06:54 -04:00
Mistmemo
05b0140075
Add color for the IV scanner ( #363 )
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* Add color for the IV scanner
add a new color SUMMARY_GREEN in text.js, add the green color if the iv of the pokemon is better than the iv on the starter of that pokemon
Co-authored-by: EmoUsedHM01 <131687820+emousedhm01@users.noreply.github.com>
* fix battle-message-ui-handler.ts formatting
* fix missing similicon battle-message-ui-handler.ts
* modified so it take a boolean instead of doing lot of else if battle-message-ui-handler.ts
---------
Co-authored-by: EmoUsedHM01 <131687820+emousedhm01@users.noreply.github.com>
2024-04-30 20:32:02 -04:00
Valentin Porchet
7846fdc1e6
feat: added french translation for new entries in menu.ts ( #360 )
2024-04-30 17:33:34 -04:00
Dakurei
c44009738a
Add auto detect user language
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+ prLang used to override langague detected if necessary
2024-04-30 16:48:37 -04:00
Dakurei
869a5c2d4c
Fix tutorials translation fr
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+ Fix the length problem of some strings that aren't readable in the game
+ Fix a few typo errors
2024-04-30 16:08:07 -04:00
Dario Krause
1449147121
Update pokemon.ts ( #357 )
2024-04-30 15:29:56 -04:00
Dakurei
36de62dc8a
Fix Pokerus tutorial condition
2024-04-30 15:29:28 -04:00
Madmadness65
c5cc4445c4
Fix Furfrou trims missing shiny graphics
2024-04-30 13:39:16 -05:00
Nero
55dc339647
Bug Fixes and QoL: Minor changes to UI related bugs ( #356 )
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* bug fix: updates move description correctly
viewing the description of move slot 1 in a pokemon's move summary UI only updated the first time it was viewed per session, exiting the party UI and re-entering caused the moves in a pokemon's summary screen to not automatically populate the description box unless you moved the cursor down to move 2 and then back up to move 1
* slight logic changes to fix party UI controls
when battlerCount = 2 (double battle), starting in party slot 1 and pressing DOWN -> UP -> RIGHT would move the cursor back down when it should be moving it to the right: these changes fix that
* finalised the minor UI changes
* finalising
* refactor
* removed console logs used for testing
* bug fix: updates move description correctly
viewing the description of move slot 1 in a pokemon's move summary UI only updated the first time it was viewed per session, exiting the party UI and re-entering caused the moves in a pokemon's summary screen to not automatically populate the description box unless you moved the cursor down to move 2 and then back up to move 1
* slight logic changes to fix party UI controls
when battlerCount = 2 (double battle), starting in party slot 1 and pressing DOWN -> UP -> RIGHT would move the cursor back down when it should be moving it to the right: these changes fix that
* finalised the minor UI changes
* finalising
* refactor
* removed console logs used for testing
2024-04-30 12:42:20 -04:00
Reldnahc
1e7c329928
Implement move wish ( #323 )
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* implement wish move
* Serene grace implementation idea
* only do the thingy if it actually gets effected.
* Revert "only do the thingy if it actually gets effected."
This reverts commit 4b084658d2
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* Revert "Serene grace implementation idea"
This reverts commit 4dd2504bc7
.
* Fixes for Wish implementation
---------
Co-authored-by: Flashfyre <flashfireex@gmail.com>
2024-04-30 12:38:24 -04:00
NxKarim
8e64eaea3f
Some Fixes (HPRatio, Hustle, Imposter, Sleep Talk) ( #353 )
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* Some Fixes
- HP ratio related checks (`getHpRatio`): Added rounding to 2 decimals for non-precise option.
- Hustle (`BattleStatMultiplierAbAttr`): added optional condition; Hustle now works only for physical attacks.
- Imposter (`PostSummonTransformAbAttr`): Switch in a double battle after both foes have been defeated no longer crashes the game.
- Sleep Talk (`RandomMovesetMoveAttr`): Single target moves no longer target allies.
* Formatting changes for consistency
---------
Co-authored-by: Flashfyre <flashfireex@gmail.com>
2024-04-30 11:47:10 -04:00
Raphael van der Woude
c7bd99b345
Added missing menu translations ( #355 )
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* Added missing menu translations
* Added missing translations to other languages
---------
Co-authored-by: Raphael van der Woude <raphael.van.der.woude@dias.nl>
2024-04-30 10:53:00 -04:00
Xavion3
ad5efdf4f9
Refactor overrides
2024-04-30 09:12:19 -04:00
Madmadness65
14cc639654
Small egg move change
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Gave Eevee and Pichu replacement egg moves for moves that are now on their level up learnsets. As usual, these are subject to change.
2024-04-29 22:00:42 -05:00
Madmadness65
224fac574a
Add Let's Go moves to Pikachu and Eevee's learnsets
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Also removed the duplicate Teeter Dance from Spinda's learnset and gave it back Dizzy Punch.
2024-04-29 21:51:08 -05:00
Madmadness65
bd30dca47d
Partially implement Battle Bond (Gen 8) & Power Construct abilities
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Both abilities are still not fully functional yet (Battle Bond does not interact with Water Shuriken yet, Power Construct does not interact with 10% Power Construct Zygarde, and both forms do not revert after a battle yet), but this is a step to having them both completed.
Battle Bond Froakie line and Power Construct 50% Zygardes (as well as Aura Break 10% Zygardes) can now randomly appear in the wild.
Expect Battle Bond to potentially change to its Gen 9 version at some point in the future, rendering Ash-Greninja inaccessible.
2024-04-29 19:50:29 -05:00
lucfd
7a1895242c
Fixed Fake Out + Pivot move interaction ( #347 )
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* decrement turnCount if pivot move is used
* improved formatting
2024-04-29 13:51:43 -04:00
Thomas David
9575054010
Implement localisation for tutorial ( #330 )
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* Implement localisation for tutorial
* Fix modules name
* Fix keys name
* Fix keys name part 2 : the return
* Add lines breaks in localisation files
2024-04-29 12:33:18 -04:00
ElMoustacho
3b83d0b4d9
Fix typo in french names for a few pokémon
2024-04-29 11:55:34 -04:00
Dario Krause
d93b6632c8
Gen 2, 3 de local
2024-04-29 10:00:42 -04:00
Dario Krause
116bf7ee18
Gen 1 de local
2024-04-29 08:38:07 -04:00
Madmadness65
b173000008
Implement Alcremie flavors
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...But not all evolution sweets. This way, you can get all the differently colored Alcremies without there being like ~60 different forms.
There currently is an unintended side-effect with Gigantamaxing, where the Alcremie flavor will always switch to Vanilla Cream when reverting to normal, but aside from that, it works fine.
2024-04-29 01:42:02 -05:00
AJ Fontaine
7050e0db6c
Fixed Outrage etc. lasting 4 turns
2024-04-28 23:57:40 -04:00
Xavion3
696c31f3e2
Make grass types unable to be seeded
2024-04-28 23:33:13 -04:00
Madmadness65
b72b4cffed
Implement Furfrou forms
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They can be randomly encountered like many other multiple form Pokémon. Like canon, they do not have any statistical changes, just cosmetic.
2024-04-28 21:58:55 -05:00
Flashfyre
9641d77bba
Re-add shiny override EXCEPT FALSE THIS TIME
2024-04-28 22:03:29 -04:00
Madmadness65
6f078f4645
Minor fix to Roughneck's possible names
2024-04-28 20:02:06 -05:00
Flashfyre
57ece2c1d7
Revert "Add shiny and variant debug override"
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This reverts commit 21482a641b
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2024-04-28 20:41:38 -04:00
Flashfyre
0b438d0ff4
Revert "Add temporary double wild shiny chance"
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This reverts commit 4607782578
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2024-04-28 20:30:12 -04:00
Flashfyre
21482a641b
Add shiny and variant debug override
2024-04-28 20:30:03 -04:00
Xavion3
b43a6ec764
Fix end catching ( #332 )
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* Fix end catching
* Remove fusion code
2024-04-28 10:52:43 -04:00
Lugiad
c09a0254ef
French moves typos
2024-04-28 10:31:13 -04:00
Flashfyre
a9a9e512a0
Revert "Auto select language implementation"
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This reverts commit 5fd7b368e2
.
2024-04-28 10:01:29 -04:00
Thomas David
5fd7b368e2
Auto select language implementation
2024-04-28 09:38:16 -04:00
Flashfyre
854de76467
Improve handling of variant data overrides for mixed animated mode
2024-04-27 18:06:41 -04:00
Flashfyre
55f68c0ce6
Fix DNA splicer exploit
2024-04-27 15:52:21 -04:00
Flashfyre
014c13b95b
Add workaround for crash with static variant sprites
2024-04-27 00:54:10 -04:00
Flashfyre
03ba74844f
Fix biome being able to change before a boss in endless
2024-04-26 23:53:09 -04:00
dpMelian
0b13844d4a
Fix issue #312 -> set proper french name for move "smog" ( #313 )
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* fix: set proper french name for move "smog"
* fix: set proper french description for move "smog"
2024-04-26 22:35:39 -04:00
Madmadness65
e362289d57
Implement Spirit Shackle
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It's a pretty basic trapping attack
2024-04-26 20:40:28 -05:00
Madmadness65
2cb5aad8b1
Mark Core Enforcer as partial
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No coding for it yet, but it can function as a regular attack in the meantime.
2024-04-26 20:01:24 -05:00
Flashfyre
00150fd0bb
Fix using wrong variant value when fusing
2024-04-26 20:11:37 -04:00
Flashfyre
4607782578
Add temporary double wild shiny chance
2024-04-26 19:57:38 -04:00
Madmadness65
e475d566b6
Revise egg moves again
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These revisions spans across all generations with vastly different moves. Once again, if moves seem weird or too overpowered, please bring it up in the egg move discussion thread.
2024-04-26 18:50:14 -05:00
Flashfyre
f281605146
Fix wild shiny luck generation
2024-04-26 19:36:27 -04:00
Flashfyre
6b9542511f
Add fusion luck as a separate field
2024-04-26 18:27:00 -04:00
Flashfyre
bf2a83993c
Make luck independent from shininess and variant
2024-04-26 17:32:28 -04:00
Lugiad
744ff2899b
Update pokemon.ts with Spanish names
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Added Spanish names of Type: Null and Paradox Pokémon
2024-04-26 16:57:48 -04:00
Lugiad
ad87727517
menu.ts French typo
2024-04-26 16:18:07 -04:00
Lugiad
9c922ddc55
Update menu.ts
2024-04-26 16:11:02 -04:00
Flashfyre
933f547e96
Fix egg shiny variant generation
2024-04-26 15:38:06 -04:00
Akuma-Reiki
a6c27773f8
Make arena trap count as a lure ability ( #245 )
2024-04-26 13:58:57 -04:00
Flashfyre
dded0f0edd
Fix using wrong parameter name for multi hit move localization
2024-04-26 13:54:35 -04:00
PabloG02
ff13052077
Add english strings to french locale
2024-04-26 13:42:36 -04:00
PabloG02
cd68d2c4a9
Make more phases strings translatable and add their spanish locale
2024-04-26 13:42:36 -04:00
Flashfyre
733eedd12f
Change logout to a GET request
2024-04-26 13:19:43 -04:00
PabloG02
252e20650d
Translate command, menu UI, and stats into Spanish
2024-04-26 13:18:50 -04:00
Flashfyre
4ad0dbeaa8
Cap costs at max safe integer
2024-04-26 13:05:48 -04:00
Madmadness65
2f10f6789c
Merge pull request #306 from shayebeadling/psycho-shift-warning-fix
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Psycho Shift Unreachable Code Warning Fix
2024-04-26 11:25:12 -05:00
shayebeadlingkl
f9b999b744
spacing
2024-04-26 12:18:01 -04:00
shayebeadlingkl
def36e32d1
adds missing brackets to psycho shift attribute to fix unreachable condition
2024-04-26 12:16:56 -04:00
Flashfyre
c1f53f00b1
Lower luck cap
2024-04-26 11:39:54 -04:00
Flashfyre
5e7356636e
Update shiny luck mechanics and count both fusion components
2024-04-26 11:31:39 -04:00
Lugiad
6603417e40
French names for Abilities ( #288 )
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* Update ability.ts
* Update ability.ts abilities order
* Update ability.ts
2024-04-26 08:36:40 -04:00
Lugiad
86daca7fb6
Update move.ts
2024-04-26 08:35:53 -04:00
Lugiad
cc216d902a
Added captial letter to "Œuf", as it is in the games + "Options" to "Paramètres", more suitable translation
2024-04-26 08:35:06 -04:00
Xavion3
46227d65f2
Fix mind blown/explosion moves
2024-04-26 08:33:29 -04:00
Flashfyre
ef552c7ffd
Fix crash with certain animated variant sprites
2024-04-26 02:00:58 -04:00
Flashfyre
b863ab88a7
Fix some minor superficial bugs
2024-04-26 01:18:08 -04:00
InfernoVulpix
587197dac4
Fixed entry hazard crash
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Having Spikes or Stealth Rock on the field when a new wild battle starts no longer crashes the game.
2024-04-26 00:59:20 -04:00
InfernoVulpix
d4c265443f
Assurance effect implementation
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Theoretically implemented for all use cases but only tested for regular damage so far.
2024-04-25 23:03:00 -04:00
Flashfyre
0eabfd56e3
Fix shiny Bidoof back sprite showing as epic variant
2024-04-25 21:56:44 -04:00
AJ Fontaine
9f3bef0142
Implemented explosive moves and Damp ( #290 )
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* Implemented explosives
* Add Aftermath and Magic Guard interactions
* Adjust AI score for Mind Blown/Steel Beam
2024-04-25 21:42:41 -04:00
Flashfyre
251bd3edb1
Unnerve message procs only once
2024-04-25 21:40:00 -04:00
Madmadness65
e3533651ba
Add form change items for Deoxys; minor Rotom form learnset changes
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Adds 3 separate form changing items to switch between the various Deoxys forms.
All Rotom forms can now know their respective typed moved at the start (and can be relearned via Memory Mushroom if you already have one).
2024-04-25 20:26:09 -05:00
Flashfyre
13b1ad698e
Menu automatically adjusts width for option width
2024-04-25 21:21:44 -04:00
BronzeMaster5000
e3ef65523a
Added german as selectable in options
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Also added a comment in i18n that refers to how to add a language to the game settings menu to actually select it.
2024-04-25 21:21:44 -04:00
BronzeMaster5000
b47731f573
First files for the german translation
2024-04-25 21:21:44 -04:00
Dakurei
05c45669da
Modification of the move description window in battle
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+ Modification of data layout
+ Adds "power" to visible data
+ No longer uses a "command_fight_labels" image, but directly text (allowing translation by the way)
+ Added i18n
+ Creation of "en" and "fr" locales for fight-ui-handler
2024-04-25 20:57:47 -04:00
Flashfyre
728512cf7d
Fix Baton Pass not working
2024-04-25 20:52:52 -04:00
Flashfyre
4ef6707333
Revert API URL change
2024-04-25 16:56:41 -04:00
Flashfyre
3bdd354b5e
Update title stats interval
2024-04-25 16:15:58 -04:00
Dakurei
b8ce1da3bc
Modification of the fr translation for menu-ui-handler
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- Reduction of "MANAGE_DATA" and "LOG_OUT" strings to avoid overflowing the window border
- Added missing space for "losingProgressionWarning".
- Inversion of words in "importSlotSelect" and "exportSlotSelect" strings + sentence completion to make it clearer
2024-04-25 15:24:58 -04:00
Flashfyre
4a703c938d
Add load message handler for too many connections
2024-04-25 14:47:32 -04:00
lucfd
fa463b77db
Implements Stakeout & Analytic ( #292 )
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* implemented stakeout
* implemented analytic
2024-04-25 14:29:05 -04:00
Edralo
4cfae4703c
Implement localisation for main menu options (menu-ui-handler) & add french locale
2024-04-25 14:27:05 -04:00
Flashfyre
daba4e9482
Fix not updating legendary and mythical Pokemon seen stats
2024-04-25 13:20:32 -04:00
Flashfyre
1d25935aa0
Enforce trainer IDs on write requests for data integrity
2024-04-25 09:17:48 -04:00
maru
382f1a8d78
Styling changes
2024-04-25 04:01:00 -04:00
Flashfyre
7032f383ea
Fix battle sprite losing shininess in battle animations
2024-04-25 01:49:06 -04:00
Tempoanon
230c2bf983
Fix Moody and Quark Drive ( #284 )
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* Fix Quark Drive and Moody
* Telepathy still unimplemented
* more merge conflict stuff
2024-04-25 01:23:45 -04:00
Silvestre Emmanuel
ab8b9f0bfa
Added a way to see the pokemon stats in the Learn Move Phase ( #286 )
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* Added the move category icon to the fight ui
* Added a way to see the pokemon stats in the Learn Move Phase
-Pressing Button.LEFT now shows the stats summary page
-Pressing Button.RIGHT goes back to move selection page
* Minor nitpicks
---------
Co-authored-by: Silvestre Emmanuel <silvestre.ramirez@wundertec.com>
Co-authored-by: Flashfyre <flashfireex@gmail.com>
2024-04-25 01:18:23 -04:00
Madmadness65
608a9d9400
Merge pull request #242 from EggMuncherSupreme/main
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Added the triageMove() flag to Bouncy Bubble
2024-04-24 23:18:46 -05:00
John Martin
145267c9a6
Fixed leftover text re-corrections. ( #283 )
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* Minor text corrections to item descriptions.
* Update modifier-type.ts; minor text correction updates
* Update modifier-type.ts; further text re-corrections.
* Update modifier-type.ts; leftover re-corrections.
* Minor text corrections in modifier menu.
2024-04-24 23:29:47 -04:00
Flashfyre
a0311f4b0f
Fix partial and unimplemented indicators not showing on abilities
2024-04-24 22:42:09 -04:00
Flashfyre
095667c7c9
Merge branch 'main' of https://github.com/pagefaultgames/pokerogue
2024-04-24 21:24:47 -04:00
Flashfyre
269db12436
Add missing URI component encoding on login
2024-04-24 21:21:28 -04:00
Pablo González
7055ea49c7
Support localization of Pokémon abilities ( #271 )
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* Support localization of Pokemon abilities
* Reload ability localization when language is changed
* Add Spanish localization for abilities
* Add missing French abilities localization
* Add missing localize call on abilities
---------
Co-authored-by: Flashfyre <flashfireex@gmail.com>
2024-04-24 21:10:09 -04:00
Silvestre Emmanuel
ebad76c335
Added the move category icon to the fight ui
2024-04-24 21:02:56 -04:00
Flashfyre
e00ebb49ca
Merge branch 'main' of https://github.com/pagefaultgames/pokerogue
2024-04-24 19:26:13 -04:00
Flashfyre
97218be59c
Add back missing authorization headers
2024-04-24 19:26:04 -04:00
Edralo
dc575d44a3
Implement localisation for pokemon stats & add french locale
2024-04-24 19:12:26 -04:00
Flashfyre
ad818aa314
Add new API url with fallback
2024-04-24 19:08:02 -04:00
Madmadness65
6b3442a260
Update stone evolution Pokémon's learnsets
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Moves that are relearned in the official games are now level 1 moves for these Pokémon, as they have paltry movesets otherwise.
2024-04-24 13:40:59 -05:00
Dakurei
37266a7a5d
Fixing typo (fr locales) + Add missing i18n ( #270 )
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* Fix typo
* Missing usage of i18n
2024-04-24 14:38:46 -04:00
Madmadness65
d88a177915
Fix crash with trainer Mantykes
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the first evolution method was causing a crash due to a conflict, so it was removed for now.
2024-04-24 12:54:34 -05:00
Madmadness65
4173f87a70
Add easier method of evolving Mantyke
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There is now an alternate easier evolution method for Mantyke into Mantine, that being having Remoraid simply being registered as caught and be level 32.
2024-04-24 11:58:37 -05:00
Flashfyre
cf3a7dca35
Comment out variant data fix to prevent ability data corruption
2024-04-24 09:26:46 -04:00
Edralo
4ea67976b9
Fix password input types for languages other than english
2024-04-24 08:36:58 -04:00
Flashfyre
adc383a8f9
Add UI support for 2 additional save slots
2024-04-24 01:51:30 -04:00
Juan-Lucas
1b1578d266
command-ui: add i18n for command ui handler and add i18n for fr ( #258 )
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* command-ui: add i18n for command ui handler and add i18n for fr
* Add missing Spanish file
* Add additional missing localization references
---------
Co-authored-by: Flashfyre <flashfireex@gmail.com>
2024-04-24 00:36:07 -04:00
John Martin
ea40bd18f5
Minor text corrections to item descriptions. ( #255 )
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* Minor text corrections to item descriptions.
* Update modifier-type.ts; minor text correction updates
* Update modifier-type.ts; further text re-corrections.
2024-04-24 00:28:48 -04:00
arColm
6066d2e47e
Implement Flying Press
2024-04-24 00:26:41 -04:00
Samuel H
9024eeb990
Aggregate Stat Changes ( #266 )
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* Add stat change aggregation
* Minor fixes to stat change aggregation
2024-04-24 00:25:01 -04:00
Flashfyre
3e296116bb
Fix passing wrong argument when initializing move animations
2024-04-23 23:28:55 -04:00
Flashfyre
e2effee43d
Fix typo
2024-04-23 22:32:04 -04:00
Flashfyre
1376ea4e87
Fix initial starters not having first ability unlocked
2024-04-23 22:16:49 -04:00
Flashfyre
ba71d2750b
Load files from manifest for caching
2024-04-23 22:00:23 -04:00
Madmadness65
d48de66179
Implement Snap Trap
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One of the basic trapping moves that got overlooked.
2024-04-23 13:04:42 -05:00
Flashfyre
8f36bf1dcf
Don't lapse eggs on the final wave of a run
2024-04-23 13:12:57 -04:00
Flashfyre
92caf6059b
Fix ability color with duplicate ability as hidden
2024-04-23 12:37:26 -04:00
Xavion3
049fa306b9
Add dynamax buffs
2024-04-23 12:02:09 -04:00
PabloG02
a71392f2d6
Add Spanish localization for menu, moves and pokeballs
2024-04-23 11:58:47 -04:00
Flashfyre
c98e5b8beb
Fix reintroducing stack overflow on enemy attack
2024-04-23 09:52:02 -04:00
shayebeadling
11ee81091b
Implements hospitality ( #252 )
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* implements hospitality
* 1/8 -> 1/4
* shows animation
* Minor nitpicks
---------
Co-authored-by: Flashfyre <flashfireex@gmail.com>
2024-04-23 09:43:35 -04:00
Flashfyre
444b4075fe
Biome can't change before a boss in endless mode
2024-04-23 09:40:05 -04:00
Dakurei
9a3e71219e
Translation of Pokémon names in French ( #251 )
2024-04-23 08:16:22 -04:00
Madmadness65
87e6b80479
Update egg moves for Gens 1, 2, 3, 6, and 8
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A LOT of Pokémon have had egg moves shifted around this update. Please let us know if there's any that are overpowered or straight up nonsensical.
2024-04-23 01:00:00 -05:00
Flashfyre
216139df5b
Re-apply status token shuffling with recursion fix
2024-04-22 23:58:26 -04:00
Flashfyre
fa6f05d997
Revert "Apply status tokens in a random order to prevent bias"
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This reverts commit 1f8e36575d
.
2024-04-22 23:52:44 -04:00
Flashfyre
1f8e36575d
Apply status tokens in a random order to prevent bias
2024-04-22 23:43:31 -04:00
Flashfyre
af85d38b27
Halve damage, protection, and endure tokens
2024-04-22 22:10:39 -04:00
Anthony Baussard
75faf1960f
Implement localisation on login and register UI + add their french locale ( #244 )
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* Add localisation and french locale to login menu
* Add localisation and french locale to registration menu
2024-04-22 20:39:51 -04:00
Flashfyre
eeb547417f
Endless biomes are short but connected
2024-04-22 20:30:46 -04:00
EggMuncherSupreme
16ff508443
Added the triageMove() flag to Bouncy Bubble
2024-04-23 06:53:04 +10:00
Madmadness65
71f99da38d
Allow Necrozma's forms to relearn the signature moves
...
Dusk Mane can relearn Sunsteel Strike, Dawn Wings can relearn Moongeist Beam, and Ultra Necrozma can relearn both.
2024-04-22 13:30:17 -05:00
dpMelian
fac78e085c
feat: correct typos in MistTag and Lance's dialog
2024-04-22 14:27:52 -04:00
Flashfyre
26b1bb5f03
Don't increment seen shiny count for trainers
2024-04-22 11:28:13 -04:00
Flashfyre
184a028e66
Merge branch 'main' of https://github.com/pagefaultgames/pokerogue
2024-04-22 11:27:44 -04:00
Madmadness65
1a27ee2b63
Update Gen 5 and 7 egg moves
...
Lots of replacements in this egg move update.
2024-04-22 10:08:47 -05:00
Flashfyre
0b24096e9b
Fix mid-stage bugs losing hidden ability
2024-04-22 09:16:11 -04:00
Xavion3
c949557469
Fix OHKO accuracy formula
2024-04-22 08:31:27 -04:00
Flashfyre
f8f5b64469
Add One Hit KO accuracy and make damage 200 BP for bosses
2024-04-22 01:05:48 -04:00
Luc
8cf82d3db4
fixed steam engine activating on all water moves
2024-04-22 00:49:54 -04:00
Flashfyre
4950dd0e73
Fix shiny variant back sprite color mapping not working
2024-04-22 00:31:33 -04:00
Flashfyre
df7a6be654
Fix errors from merged PRs
2024-04-21 23:05:36 -04:00
Procyonae
fd8cb07c9b
Implement Liquid Ooze ( #210 )
...
Co-authored-by: Samuel H <flashfireex@gmail.com>
2024-04-21 23:02:10 -04:00
shayebeadling
a214ed6e66
Implements anticipation ( #201 )
...
* implements anticipation
* checks against ohko attr
---------
Co-authored-by: Samuel H <flashfireex@gmail.com>
2024-04-21 23:01:11 -04:00
Procyonae
0737827bbc
Implement Toxic Debris
2024-04-21 23:00:09 -04:00
Flashfyre
291f8570e9
Cap money at max safe integer
2024-04-21 21:17:07 -04:00
Madmadness65
8838d36bf4
Implement Temper Flare
...
It is functionally identical to Stomping Tantrum.
2024-04-21 19:29:47 -05:00
Flashfyre
4fc194295b
Remove event shiny bonus
2024-04-21 19:58:55 -04:00
lucfd
12ae21c3cf
Implemented Stomping Tantrum ( #192 )
...
* implemented Stomping Tantrum
* fixed on missed moves
2024-04-21 19:55:40 -04:00
Luc Dube
158eb9748b
implemented magic powder
2024-04-21 19:54:55 -04:00
Kyle McGlynn
fdc5511356
Fixed bug where Solar Beam wouldn't display if it was sunny
2024-04-21 19:54:34 -04:00
Gwendal
8d7f1ae554
Allowing pokemon name translation ( #228 )
...
* Allow pokemon name translation
* Improve Pokemon localization
---------
Co-authored-by: Flashfyre <flashfireex@gmail.com>
2024-04-21 19:53:24 -04:00
Flashfyre
1a53c19e3b
Add menu cursor wrapping
2024-04-21 18:45:14 -04:00
Tempoanon
1eaa5c0d79
Misc changes (fix Trumbeak level up, give Mega Gallade sharpness, WIP for curse) ( #229 )
...
* Minor changes
* fix tabbing
* minor nits in CurseAttr
2024-04-21 18:23:45 -04:00
Flashfyre
f5cd99f091
Fix evolution and hatch screen not applying shader pipeline
2024-04-21 18:22:33 -04:00
maru
fd368342b8
Revert "Use new API URL"
...
This reverts commit 9531f92997
.
2024-04-21 17:40:49 -04:00
maru
9531f92997
Use new API URL
2024-04-21 17:19:33 -04:00
Flashfyre
3d9f5fb157
Protect against cross-session overwrites
2024-04-21 16:19:11 -04:00
Xavion3
24c2e18ed7
Stop weather being regenerated on save load
2024-04-21 12:45:58 -04:00
Miguel S
0e9881e351
Fixed issue #224 : Healing Wish description (french)
2024-04-21 12:09:58 -04:00
Flashfyre
87c1f5e50f
Fix Poke Ball localization
2024-04-21 11:50:50 -04:00
Juan-Lucas
3c90427361
pokeball: implement i18n on pokeball name and add french i18n
2024-04-21 11:19:57 -04:00
Flashfyre
c8a9069e8b
Add outdated session support and fix older migrations
2024-04-21 10:59:50 -04:00
Madmadness65
c2136a6df1
Miscellaneous minor changes
...
• The volume of Pikachu's cry has been lowered by 10 dB.
• Tarountula's starter value has been lowered to 1.
• Altered Whitney and Chuck's signature Pokémon (swapped Whitney's Clefairy for Girafarig, and gave Chuck Mankey).
• The alternate forms in Flabébé's evolution line can now be encountered.
2024-04-21 00:47:55 -05:00
Xavion3
5b34e7f873
Implement No Guard
2024-04-21 01:34:21 -04:00
lucfd
1acc082080
Fixed Freeze Shock ( #216 )
...
* added charge turn to freeze shock
* fixed freeze shock animation
2024-04-21 01:04:51 -04:00
Xavion3
c3eaa0506f
Make it so you can't freeze in sun
2024-04-21 00:41:33 -04:00
Flashfyre
ee6c3e8fbc
Fix boss IVs rerolling after reload
2024-04-20 23:24:01 -04:00
Flashfyre
08988822db
Add missing attribute to Pressure
2024-04-20 23:09:59 -04:00
Flashfyre
ae2c9c1a57
Account for stack count with Wide Lens accuracy boost
2024-04-20 22:59:48 -04:00
Flashfyre
17eddd7b02
Consolidate broken variant data for players who missed 1.0.1
2024-04-20 22:30:28 -04:00
Flashfyre
8faa77cfbf
Fix struggle damage blockable by Magic Guard
2024-04-20 19:43:48 -04:00
Flashfyre
fc06c4d9e1
Fix title querying with placeholder save slot
2024-04-20 18:46:36 -04:00
Flashfyre
9b03d6f8d3
Fix crash related to fusion sprites
2024-04-20 16:08:33 -04:00
Flashfyre
d9a685611d
Update passive abilities
2024-04-20 15:46:11 -04:00
Miguel S
5c6c59392d
Correction french attacks infos (slash, psychic)
2024-04-20 10:19:57 -04:00
Madmadness65
2e8e3680ae
Fix missing egg moves
...
They were incorrectly named on the document, leading to them being labeled as "None".
2024-04-20 07:55:50 -05:00
LaukkaE
18de28c807
Fix Wide Lens
...
rm line
2024-04-20 15:02:03 +03:00
Madmadness65
33ddc63ad5
Update Gen 9 egg moves
...
Everything got at least one changed move, so please let us know if some of them are too nonsensical.
2024-04-20 06:30:29 -05:00
Flashfyre
0eff8cd81a
Add Wide Lens item
2024-04-20 01:59:07 -04:00
Tempoanon
934fc0ef86
Fix gyro ball base power ( #206 )
...
* Fix gyro ball base power
* Update gyro ball for gen6+
2024-04-20 01:43:37 -04:00
Flashfyre
706a85ed5b
Add missing pipeline data for shiny recolors in certain screens
2024-04-19 23:37:23 -04:00
Temps Ray
c9dfb199f2
Relax biome restrictions for Alolan evolutions
2024-04-19 22:36:30 -04:00
Flashfyre
f0ac060466
Add temporary shiny rate increase for event
2024-04-19 19:49:58 -04:00
Flashfyre
b5abdc0113
Fix error sound after selecting a biome
2024-04-19 18:56:45 -04:00
Flashfyre
0ecc46ab97
Exclude authorization header where unnecessary
2024-04-19 17:35:49 -04:00
Flashfyre
703f8c43c2
Fix move implementation indicators
2024-04-19 17:19:24 -04:00
Flashfyre
15b5afd630
Add shiny star to pokemon catch/hatch info
2024-04-19 16:21:35 -04:00
Miguel S
95d2ad2fb4
Added language setting ( #185 )
...
* Added language setting
* Allow properly changing language
---------
Co-authored-by: Flashfyre <flashfireex@gmail.com>
2024-04-19 14:55:01 -04:00
ARSOD-Z
86da18943d
More Dialogue Lines ( #197 )
...
* trainer dialogue
* more dialogue
* Update src/data/dialogue.ts
---------
Co-authored-by: Samuel H <flashfireex@gmail.com>
2024-04-19 14:17:52 -04:00
Xavion3
9dfd5a1e6e
Implement Soak, Forest's Curse, and Trick-or-Treat
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Updates the UI and type effectiveness to support three types, and makes old moves that change types update the UI.
2024-04-19 13:47:40 -04:00
Temps Ray
e94b17bbf5
Implement getAttackTypeEffectiveness check
2024-04-19 13:11:41 -04:00
Flashfyre
e17aee5d48
Fix default starter hidden ability for new accounts
2024-04-19 12:24:52 -04:00
Tempoanon
77c584981b
Add Maylene ( #193 )
...
* Implement Rivalry
* Implement Quick Feet, Liquid Voice, and Normalize
* Forgot paralysis is half speed instead of a quarter
* Remove log statements
* Fix minor edge case in rivalry for gendered vs genderless
* Add Maylene
2024-04-19 12:06:20 -04:00
Flashfyre
bd80281859
Fix various shiny checks for palettes
2024-04-19 11:11:19 -04:00
Flashfyre
5c367db8a3
Fix ability edge case when saving starter ability data
2024-04-19 11:01:22 -04:00
Flashfyre
ee18c05f02
Compare variant colors using integers for compatibility
2024-04-19 10:23:18 -04:00
lucfd
ea9e95c89e
Implemented Payback ( #191 )
...
* implemented payback
* refactored payback + now doubles on item usage
2024-04-19 09:36:02 -04:00
lucfd
422eeb5d07
Implemented Stench ( #190 )
...
* implemented stench
* cleaned up code
* removed redundant lines
* Implemented Payback
* refactored, increased PostAttackApplyBattlerTagAbAttr robustness
* removed payback code
* Update src/data/ability.ts
---------
Co-authored-by: Samuel H <flashfireex@gmail.com>
2024-04-19 09:33:35 -04:00
EmoUsedHM01
660663cffe
Edited Electro Shot to raise stat before attacking ( #87 )
...
* Edited Electro Shot to raise stat before attacking
Should be a fix to issue #85
* Updated ElectroShotChargeAttr
Moved the Sp Atk boost to be inside the ElectroShotChargeAttr function
* Updated ElectroShotChargeAttr to raise SPATK before the move fires
* Updated ElectroShotChargeAttr with comments on process
* Updated formatting
2024-04-19 09:28:44 -04:00
Flashfyre
85b47be0b8
Fix battle info owned icon not factoring in ability
2024-04-19 09:03:14 -04:00
Flashfyre
46ce515fe4
Revert to not showing intro on mobile
2024-04-19 08:45:21 -04:00
Flashfyre
ecedd81052
Fix not using selected starter ability
2024-04-19 08:40:49 -04:00
Flashfyre
7ed8dba46a
Fix undefined variant for existing shinies in runs
2024-04-19 01:44:51 -04:00
Flashfyre
6220165315
Fix issue with undefined variant
2024-04-19 01:25:19 -04:00
Flashfyre
b546203118
Fix shiny eggs corrupting candy count
2024-04-19 01:01:57 -04:00
Flashfyre
3f9e7b4839
Working fix to shiny crash issue
2024-04-19 00:58:59 -04:00
Flashfyre
eebe39e1fe
Fix base forms showing as shiny
2024-04-18 23:10:18 -04:00
Flashfyre
89edcc38c6
Fix nature not setting properly
2024-04-18 23:06:05 -04:00
Flashfyre
c76f8c5e7e
Add tiered shiny variants
2024-04-18 22:52:26 -04:00
Flashfyre
a6ddda38ae
Properly encode credentials
2024-04-18 20:02:04 -04:00
Flashfyre
18bd75ca4f
Change forms to use url encoding
2024-04-18 19:08:53 -04:00
Xavion3
0b4963aefc
Block form changing abilities while fused
2024-04-18 18:56:50 -04:00
LaukkaE
d7ee958d29
Fix Sleep Talk bugs
2024-04-18 15:59:34 -04:00
Madmadness65
e07ba5680d
Replace Pikachu's cry with it's classic cry
...
Generation 9 gave Pikachu back the electric noise cry, replacing it speaking it's name.
2024-04-18 12:16:49 -05:00
shayebeadling
aae40d2246
Implements infestation ( #184 )
...
* Implements infestation
* removes partial
* wrong partial removed, fixed
* appropriate tag location in enum
* moved in battle-anim enum
2024-04-18 11:14:11 -04:00
Xavion3
6b46cd533a
Implement stat resetting moves
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Haze should probably have a custom message so it doesn't list the targets name
2024-04-18 10:53:02 -04:00
Xavion3
453c5644aa
Fix mold breaker + implement neutralising gas
2024-04-18 10:52:31 -04:00
Xavion3
3a64a8390a
Implement Psych Up
2024-04-18 10:51:30 -04:00
Flashfyre
5bd1577667
Change passives to exclude Disguise
2024-04-18 08:54:49 -04:00
Flashfyre
fe288ce16c
Add French move translation TS classes
2024-04-18 08:41:04 -04:00
Miguel S
8830b55061
Moves locales french
2024-04-18 08:41:04 -04:00
Miguel S
4330ee5543
Menu locales for french
2024-04-18 08:41:04 -04:00
Miguel S
30ddde6874
Fixed move name, effect typo
2024-04-18 08:41:04 -04:00
Flashfyre
eab38a5ad4
Add more exp gains options
2024-04-18 00:50:04 -04:00
Hans Sorongon
0948295a98
Add option to hide exp gains after a battle
2024-04-18 00:50:04 -04:00
Flashfyre
8ab21b99fb
Fix menu disabling
2024-04-18 00:24:57 -04:00
NxKarim
94d5eab489
Implemented Disguise (Better this time) and Quick Feet console spam fix ( #174 )
...
* Implemented Disguise
Somehow it works.
* Update ability.ts
* Update ability.ts
* Update ability.ts
* whitespace pain
* Form name typo
Co-authored-by: Samuel H <flashfireex@gmail.com>
* Implemented Disguise
Disguise
Merge
Merge
Merge
Merge
Disguise + Merge
---------
Co-authored-by: Samuel H <flashfireex@gmail.com>
2024-04-18 00:09:28 -04:00
serif
8a1641786d
updated numerous Pokemon to BDSP/SV movesets
...
Haven't finished - will do the rest hopefully tomorrow
2024-04-17 22:43:50 -04:00
serif
0ddae73bf5
Update Pidgey, Rattata, and Spearow movesets to BDSP
...
Will update others later
2024-04-17 16:00:35 -04:00
dpMelian
4c128e9d26
feat: correct typo in AttackTypeBoosterModifierType constructor
...
Corrected "Inceases" to "Increases" in the description of the AttackTypeBoosterModifierType constructor to accurately reflect its functionality.
2024-04-17 15:59:57 -04:00
Flashfyre
6f3887a2eb
Remove unintended negative from fusion compatibility filter
2024-04-17 15:58:13 -04:00
Flashfyre
d210e3878e
Disable menu temporarily on receiving a voucher
2024-04-17 15:56:29 -04:00
Flashfyre
7155174d3c
Patch a certain bug
2024-04-17 14:49:18 -04:00
Madmadness65
be7a0d9ca6
Minor change to Shaymin's egg moves
2024-04-17 11:29:52 -05:00
Madmadness65
55cce8ce0d
Update Gen 4 egg moves
...
This time they have been thoroughly looked over before being submitted.
2024-04-17 10:47:41 -05:00
Tempoanon
cf2bd4d3da
Implement Charge and more abilities ( #163 )
...
* Implement Rivalry
* Implement Quick Feet, Liquid Voice, and Normalize
* Forgot paralysis is half speed instead of a quarter
* Remove log statements
* Fix minor edge case in rivalry for gendered vs genderless
* Add wind abilities and charge
* Implement Charge and more abilities
* Add i18n support and Beedrill fury cutter
* Fix merge conflict in taunt
* More English strings removed
2024-04-17 01:09:15 -04:00
Robert Antonius
db92663daa
Fixed switch out attacks trigger contact for the replacement pokemon
...
Changed force switch out attribute to be applied after the move is done.
Additionally manually typed switch out attacks to be non baton pass moves.
2024-04-17 01:07:50 -04:00
Madmadness65
5d1cd97411
Add G-Max move strings to the move locale file
...
Also a minor fix to decapitalize Mud and Water Sport's fade out messages.
2024-04-17 00:01:28 -05:00
Flashfyre
0758c44670
Add types to move translations
2024-04-16 18:26:10 -04:00
Flashfyre
b116828b07
Convert biome select UI handler to option select
2024-04-16 15:58:02 -04:00
Flashfyre
dfe320e712
Minor changes to biome paths
2024-04-16 15:22:19 -04:00
Flashfyre
61e1f2da15
Fix compile errors
2024-04-16 15:09:13 -04:00
lucfd
24408edfdc
Implemented Burn Up & Double Shock ( #161 )
...
* Implemented barrier-breaking moves
* removed (P) from move names
* refactored to support defog
* Implements Burn Up & Double Shock
* Removed code irrelevant to current PR
2024-04-16 15:07:38 -04:00
Flashfyre
1138530a0c
Remove partial and not implemented indicators from translations
2024-04-16 14:38:58 -04:00
shayebeadling
396f1bafd8
Fail conditions are working properly, can now handle sleep as well in edge case ( #160 )
2024-04-16 14:34:57 -04:00
Ishan Patel
1f9834d1f6
Fixed when roost removes flying type ( #148 )
...
* Initial push with roost fix
* Roost fix
* Added GROUNDED to Levitate
* Cleaned up GROUNDED code
2024-04-16 14:31:30 -04:00
Miguel S
7bc147166e
i18n for Pokemon moves ( #155 )
...
* i18n for moves
* Remove extra comma from merge
* Fixed some missing moves description
* Infer move i18n keys
---------
Co-authored-by: Samuel H <flashfireex@gmail.com>
2024-04-16 14:29:32 -04:00
shayebeadlingkl
cfd30f16b2
Implements psycho shift
2024-04-16 13:15:00 -04:00
Xavion3
420d7fbade
Fix paralysis speed drop
...
Should only be 0.5x
2024-04-16 12:25:41 -04:00
Flashfyre
05bb384934
Update crit chance to gen 7 odds
2024-04-16 12:14:33 -04:00
Flashfyre
257e222b83
Fix being able to buy Sacred Ash without fainted party members
2024-04-16 12:04:52 -04:00
Flashfyre
4b77ba8c39
Fix certain elements not showing on loading screen on mobile
2024-04-16 11:26:23 -04:00
Flashfyre
986e907894
Don't show intro video on mobile
2024-04-16 10:59:15 -04:00
Madmadness65
5058bcf717
Adjust Cosmoem's evolution conditions
...
It no longer needs a specific biome in order to evolve, just time of day (It was wrong anyways, evolving in all biomes *except* Space).
2024-04-16 00:02:16 -05:00
shayebeadling
95aa78487f
Present implementation, adds a 0 dmg override for 0 power moves. ( #152 )
...
* Implements present, adds an override in the dmg calc to make 0 power moves do 0 dmg
* present doesn't make contact
* removes console log
* only === 0
2024-04-16 00:41:15 -04:00
Hans Sorongon
e188e90d1c
Fix shoulder buttons not working issue
2024-04-16 00:07:59 -04:00
Flashfyre
e85179f7cd
Fix gamepad support not saving
2024-04-15 22:40:27 -04:00
Flashfyre
1ff206287a
Add setting for gamepad support
2024-04-15 20:13:58 -04:00
Flashfyre
0692a343a0
Fix duplicate candy count key for local
2024-04-15 19:47:12 -04:00
Flashfyre
4057fbf846
Formatting consistency changes
2024-04-15 19:45:10 -04:00
Hans Sorongon
1b41bdb8e3
Added built-in support for gamepads using Phaser.Gamepad
2024-04-15 19:45:10 -04:00
Flashfyre
ec4c395e87
Add more biome weather
2024-04-15 17:45:52 -04:00
prateau
c1b60afacd
Add snow climate animation
2024-04-15 17:45:52 -04:00
prateau
509954995c
update moves and abilities that takes effect in snow
2024-04-15 17:45:52 -04:00
prateau
0196cf8310
Add snow as a weather
2024-04-15 17:45:52 -04:00
Flashfyre
7275876120
Fix starter select issue with gender forms
2024-04-15 17:34:36 -04:00
Matthew Ross
c978fad286
Smack down should hit target charging fly
2024-04-15 16:24:57 -04:00
damocleas
a0fd462b5c
Nature Power move change for Town Metropolis and Plains ( #147 )
2024-04-15 16:23:44 -04:00
LaukkaE
e15b810f6a
Prevent crash with trace
2024-04-15 16:08:54 -04:00
Matt Ross
af4e9ff66e
Additional moves should hit fly, dig, dive ( #143 )
...
* whirlwind should hit pokemon charging fly
* Thunder should hit flying
* magnitude and fissure should hit dig
* Add battle tag for underwater (dive), allow surf/whirlpool to hit diving
* reorder underwater in enums to match battler-tags order
* hurricane and thousand arrows should hit fly
2024-04-15 15:49:10 -04:00
damocleas
3a1ebc9815
Nature Power move for all biomes
...
Unique Nature Power move for all biomes, no overlap with terrains
2024-04-15 15:21:50 -04:00
Flashfyre
abc729ed5c
Revert "Replace intro with smaller file"
...
This reverts commit 8cce544536
.
2024-04-15 15:04:42 -04:00
Flashfyre
8cce544536
Replace intro with smaller file
2024-04-15 14:45:00 -04:00
Flashfyre
69d9f705a1
Fix issue with cache busting fix for intro video
2024-04-15 14:14:41 -04:00
Flashfyre
22f6521fcb
Ignore cache busting for intro video
2024-04-15 14:10:48 -04:00
Flashfyre
c1d641251b
Add Pagefault Games intro
2024-04-15 13:10:09 -04:00
LaukkaE
2a5351e2f6
impl Priority immunity abilities ( #137 )
2024-04-15 12:48:33 -04:00
serif
39eed2a275
Update move.ts
...
adds the rest of the biomes
2024-04-15 12:21:13 -04:00
AJ Fontaine
76edb00e31
Thermal Exchange
2024-04-15 12:18:00 -04:00
Flashfyre
9d92ec2a72
Fix nature power using wrong syntax for switch case
2024-04-15 10:45:40 -04:00
Flashfyre
398f2c5be0
Fix being able to overwrite data without a confirmation
2024-04-15 10:35:57 -04:00
Flashfyre
6e59b4dd77
Prevent saving on an outdated client
2024-04-15 10:09:51 -04:00
Xavion3
6881246d17
Implement check functions for abilities
2024-04-15 01:11:27 -04:00
Flashfyre
8819473dce
Lower price of Sacred Ash
2024-04-14 23:46:20 -04:00
Flashfyre
8dd0aa5384
Fix some female breeder names showing as male names
2024-04-14 22:56:25 -04:00
Madmadness65
e7f1969099
Implement Ivy Cudgel's type changing property
...
Basically a copy/paste of Raging Bull's code.
2024-04-14 21:41:12 -05:00
Matthew Ross
032ab95756
Additional check for can apply ability after move used
2024-04-14 22:40:26 -04:00
lucfd
d699a0f7d4
Implemented barrier-breaking moves ( #130 )
...
* Implemented barrier-breaking moves
* removed (P) from move names
* refactored to support defog
2024-04-14 22:26:58 -04:00
Madmadness65
e0dd7d6d48
Implement Shields Down's form change; Fix wild Rotom forms not appearing
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Shields Down is only partially implemented; the form changing aspect is implemented, but the immunity to statuses is not yet.
Minior's alternate colored forms can now be encountered in the wild.
Rotom's appliance forms should *finally* appear in the wild correctly now.
And a minor fix for Zen Mode activating incorrectly.
2024-04-14 20:32:17 -05:00
Flashfyre
99aa7854c0
Prevent replacing learnset when species is overridden
2024-04-14 20:23:51 -04:00
surniki
208279ce77
Copies the moveset of the evolving Nincada to the newly generated pokemon for Shedinja.
2024-04-14 20:09:58 -04:00
shayebeadlingkl
be9d07ab1a
fixes targeting
2024-04-14 18:26:44 -04:00
Flashfyre
669bc367e5
Fix Super Luck working on the wrong side
2024-04-14 18:19:35 -04:00
shayebeadlingkl
8932a0b6f9
Implements Nature Power
2024-04-14 18:00:31 -04:00
Appo
c8445ba8dd
Implement Competitive
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Since Competitive is just Defiant but for SPATK, the code for Defiant was reused with the buff changed to special attack. This should mean the ability works the exact same way as Defiant for it's respective stat.
2024-04-14 16:52:44 -04:00
Flashfyre
8ccdf6d554
Fix cachebusting
2024-04-14 15:47:00 -04:00
Flashfyre
f358e302e9
Give Ferroseed duplicate ability as hidden
2024-04-14 14:36:44 -04:00
shayebeadling
90ef58d7a4
Defiant implementation ( #128 )
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* Defiant works, but self inflicted stat changes still proc the stat raise.
* Prevents proc from self-targeted stat reductions, like superpower
2024-04-14 14:20:00 -04:00
Madmadness65
73cf4e9f5c
Implement Thunderclap
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It's just a copy of Sucker Punch, so no additional work needed.
2024-04-14 12:52:59 -05:00
Xavion3
605e16fe35
Fix a bunch of moves
2024-04-14 13:16:28 -04:00
Tempoanon
946e6d8c5c
Implement Rivalry, Quick Feet, Liquid Voice, and Normalize ( #108 )
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* Implement Rivalry
* Implement Quick Feet, Liquid Voice, and Normalize
* Forgot paralysis is half speed instead of a quarter
* Remove log statements
* Fix minor edge case in rivalry for gendered vs genderless
2024-04-14 13:15:01 -04:00
cornfish
c25cb50b31
Implement toxic chain ( #126 )
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* implement toxic chain
* fix for self target like roost
2024-04-14 13:13:17 -04:00
Flashfyre
75ce0e8f73
Fix transform and imposter not copying ability
2024-04-14 12:23:49 -04:00
Xavion3
705ba0659e
Fix crash bug with sucker punch when not using a move
2024-04-14 12:06:21 -04:00
Flashfyre
598e695348
Fixed damage moves are unaffected by the multi lens
2024-04-14 12:02:44 -04:00
Xavion3
cc20d24afa
Implement sucker punch ( #121 )
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* Implement sucker punch
* Fix variable name
2024-04-14 11:54:46 -04:00
Madmadness65
1941939931
Fix Jungle Healing healing the user twice
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It still does not have the status condition healing bit yet.
2024-04-14 08:19:31 -05:00
Temps Ray
65961d5cc7
Fix bug in legendary gacha that reduced epic egg rates
2024-04-14 01:30:07 -04:00
Flashfyre
7e3ad88e4d
Hide candies for evolved starters
2024-04-14 00:14:23 -04:00
Xavion3
4078518c5f
Add support for ability changing effects ( #113 )
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* Add support for ability changing effects
* Fix doodle with a fainted ally in doubles
2024-04-13 23:21:34 -04:00
shayebeadling
f068b53d44
Show icon in dex for HA mons, like shiny ( #117 )
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* Show icon in dex for HA mons, like shiny
* Swaps the star with the HA capsule
* Removes the unwanted icon
2024-04-13 23:20:54 -04:00
neverblde
cdab38abda
Don't escape interpolation values
2024-04-13 23:02:32 -04:00
Flashfyre
796f69daeb
Lower candy costs for lower-cost starters
2024-04-13 20:41:51 -04:00
Madmadness65
77368986fe
Change Rotom and Carbink's passive abilities
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Rotom naturally cannot take advantage of Electric Surge as it's not grounded, and Oblivious is pointless on a genderless Pokémon like Carbink.
2024-04-13 19:37:42 -05:00
Flashfyre
000d31f663
Fix use candy menu showing up for evolved starters
2024-04-13 19:36:43 -04:00
Flashfyre
c369e9ed85
Change layering on certain starter select ui elements
2024-04-13 19:28:32 -04:00
Flashfyre
61ce0887ef
Fix candy menu not showing for species with only 1 starter move
2024-04-13 19:21:59 -04:00
Flashfyre
608c024749
Fix crash on starter select when scrolling generations
2024-04-13 19:06:33 -04:00
Flashfyre
824a73ef71
Add candy system for passives and value reductions
2024-04-13 18:59:58 -04:00
EmoUsedHM01
c84531af35
Gave Regigigas Normalize as a HA following a discussion about it on Discord
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Removes its powerful coverage options in exchange for losing Slow Start, still gets walled by anything that resists/ignores Normal type moves but is no longer useless for 5 turns
2024-04-13 13:55:56 -04:00
LaukkaE
8cf8ce1258
Fix terrain power boosting
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fix
2024-04-13 13:51:13 -04:00
neverblde
df949be2bd
Refactor some string literals into i18next
2024-04-13 00:49:14 -04:00
Xavion3
66ef42db85
Update ability attributes
2024-04-12 22:25:22 -04:00
kleekie
3d38ad14ca
Add crash damage message + battle info update for missed/ineffective moves
2024-04-12 22:21:07 -04:00
Madmadness65
92812aae1d
Draining Kiss now restores 75% of damage dealt
2024-04-12 19:02:24 -05:00
Flashfyre
f6770b83b5
Add missing passive parameter to BonusCritAbAttr
2024-04-12 19:31:08 -04:00
Flashfyre
086c64b8f8
Fix invalid constructor arguments to always crit tag
2024-04-12 18:44:20 -04:00
EmoUsedHM01
cabba43598
Added support for Super Luck with BonusCritAbAttr ( #106 )
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* Fixed Super Luck, and added a new BonusCritAbAttr
* Added crit clause for BonusCritAbAttr ( Super Luck )
* Changed it to +1 like it should be
2024-04-12 17:21:56 -04:00
Dovie Shalev
eb791747fe
Last respects Fully Implemented ( #105 )
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* Last Respects fully implemented
* Fixed Last Respects
* Last Respects Fully Implemented
* Last Respects Fully Implemented
---------
Co-authored-by: dshalev <dshalev@umich.edu>
2024-04-12 16:16:08 -04:00
William Burleson
389278a1b0
Implement download ( #99 )
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* Implement Download
* Fix formatting
2024-04-12 16:08:04 -04:00
EmoUsedHM01
930c14fa62
Laser Focus support, with the added BattlerTagTypes to support it ( #103 )
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* Added a new BattlerTagType and support for Laser Focus
BattlerTagType.ALWAYS_CRIT
* Updated battler-tags to support ALWAYS_CRIT
* Added ALWAYS_CRIT = "ALWAYS_CRIT", for the updated battler-tag-type
* Updated the crit formula to include the new critAlways
* Updated crit logic to include critAlways, fixed indents
2024-04-12 16:05:32 -04:00
Madmadness65
dcb4688c76
Revert "Update Gen 4 & 9 egg moves"
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This reverts commit eef83432ab
.
2024-04-12 14:54:01 -05:00
Madmadness65
eef83432ab
Update Gen 4 & 9 egg moves
2024-04-12 14:40:14 -05:00
Matthew Olker
d2ebb499d8
Fix broken call in force switch out
2024-04-12 07:44:45 -04:00
EmoUsedHM01
fba98ffa0c
Updated ForceSwitchOutAttr ( #90 )
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* Updated ForceSwitchOutAttr
Should fix issue #83
* Removed the additional indents
* Updated the import and fixed the ForceSwitchOutAttr coding errors
* Removed the rest of the indents
* Updated formatting
2024-04-12 07:32:06 -04:00
Xavion3
20b6612cd1
Add support for hidden power
2024-04-12 01:45:19 -04:00
James Lin
73c9625df1
Add i18next framework to enable further contributions ( #96 )
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* prototype
* Update with comments and type safety
2024-04-11 23:47:03 -04:00
spongario
d06003d22c
fix formatting
2024-04-11 23:18:37 -04:00
spongario
07ff22e53d
fix for Psychic Terrain blocking Protect Moves
2024-04-11 23:18:37 -04:00
Flashfyre
a793aedd29
Don't transfer baton item if target is already holding one
2024-04-11 20:58:24 -04:00
Xavion3
747a039a2e
Add support for strength sap
2024-04-11 20:55:21 -04:00
Flashfyre
3961550f62
Fix fusion move learning bug and inaccurate HP in battle info
2024-04-11 20:40:16 -04:00
Flashfyre
3e9fdc2d0a
Fix rest not overriding status
2024-04-11 20:01:43 -04:00
Flashfyre
eaf993e76f
Fix starter select types not respecting form
2024-04-11 19:10:56 -04:00